Thank you very much Rus_Brain for bringing all 3 together.
StarCraft: Remastered Rus_Brain Cup - Page 4
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SCC-Faust
United States3736 Posts
Thank you very much Rus_Brain for bringing all 3 together. | ||
LaStScan
Korea (South)1288 Posts
On October 23 2017 16:47 Liquid`Ret wrote: just wondering but, how do you think you would do vs guys like larva, hero or soulkey (best zergs in the world) on TR8 low latency/high latency? I feel like zerg race is hardly viable on this turn rate if terran plays flawlessly. Zerg can play lurker but when lurker is expected it becomes so much weaker.. Just wondering what you think I have no fear playing against any zerg. Latency does matter in game for any race(TvP is so bad. Vultures can't even put mines + Terran takes too much time unsieging + sieging with moving out 200/200), and maybe you were spending too much effort on muta micro in ZvT. Also, lings have better chance winning against marines in early game due to the latency for terran. There are 3 types of muta usage. Passive, passive-aggressive, and aggressive. Of course if you are using your muta very aggressively with your lings in that bad latency may cause the game very poor for zerg side. However, if you decide to play some other ways around, it's fine. The only reason why I think that Terran players were in the top list most of the time was Zerg players are sooooo used to playing on L2 + lowlatency hack(there's a 3rd party program by German programmer) which they get to play on nearly TR12(comparison from 1.16 version to remastered). If you felt ZvT was somewhat hard and got frustrated for losing the game by decent Terran players, I think you are making a lot of mistakes. Not because of latency unless it was a horrible latency speed(example: TR8 EH latency) In addition, I have better win rate on better latency in TvZ because I can instantly respond and snipe muta in combat(MM vs muta + ling). Less frustration losing MM and they did their job. | ||
GeckoXp
Germany2013 Posts
Go Braincup. I like how it's trve Russian, only Terrans at the top. | ||
Liquid`Ret
Netherlands4511 Posts
On October 24 2017 08:28 LaStScan wrote: I have no fear playing against any zerg. Latency does matter in game for any race(TvP is so bad. Vultures can't even put mines + Terran takes too much time unsieging + sieging with moving out 200/200), and maybe you were spending too much effort on muta micro in ZvT. Also, lings have better chance winning against marines in early game due to the latency for terran. There are 3 types of muta usage. Passive, passive-aggressive, and aggressive. Of course if you are using your muta very aggressively with your lings in that bad latency may cause the game very poor for zerg side. However, if you decide to play some other ways around, it's fine. The only reason why I think that Terran players were in the top list most of the time was Zerg players are sooooo used to playing on L2 + lowlatency hack(there's a 3rd party program by German programmer) which they get to play on nearly TR12(comparison from 1.16 version to remastered). If you felt ZvT was somewhat hard and got frustrated for losing the game by decent Terran players, I think you are making a lot of mistakes. Not because of latency unless it was a horrible latency speed(example: TR8 EH latency) In addition, I have better win rate on better latency in TvZ because I can instantly respond and snipe muta in combat(MM vs muta + ling). Less frustration losing MM and they did their job. so you really think, zerg isnt at any disadvantadge at all in turn rate 8? that's surprising to me, the units are so low hp & mutas are so delicate, you really need low response time. I think I've heard you say that you dont like playing zerg unless it's TR12 minimum on your stream. | ||
LaStScan
Korea (South)1288 Posts
On October 24 2017 17:55 Liquid`Ret wrote: so you really think, zerg isnt at any disadvantadge at all in turn rate 8? that's surprising to me, the units are so low hp & mutas are so delicate, you really need low response time. I think I've heard you say that you dont like playing zerg unless it's TR12 minimum on your stream. no, i never said zerg isn't at any disadvantage at all. I do agree that low response time is really needed for muta micro against marine medic(that has att+1), but it won't change much of games once you play "passive aggressive" or "passive" style. I've played zerg, and ZvT way before remastered, it really matters about your muta usage decision. You don't always need to use muta like effort who loves only 1 sunk, mass muta ling to hold center. | ||
Endymion
United States3701 Posts
not to mention that it's just plain retarded playing high lat after playing on low lat fish for so long, it fucks with your head and undoubtedly makes your mechanics worse. if that's what you want to test in the tournament then so be it, but it's certainly not indicative of starcraft skill lol. same as playing vs PE and CL players, it's always a fucking wash because the game is completely different when you're playing at 999 ms. also brain is dead, so if you two want to grudge match then you'll either have to hamachi 1.16.1 or lan, because we all know how iccup's connection is. | ||
GeckoXp
Germany2013 Posts
On October 24 2017 22:24 Endymion wrote: also brain is dead, so if you two want to grudge match then you'll either have to hamachi 1.16.1 or lan, because we all know how iccup's connection is. are you like retarded? User was warned for this post | ||
Endymion
United States3701 Posts
why??? iccup is laggy as hell most of the time | ||
GeckoXp
Germany2013 Posts
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Endymion
United States3701 Posts
On October 25 2017 00:10 GeckoXp wrote: It doesn't matter if the server itself lags, the game is still run p2p on 1.16.1. That's by no way new. really??? i didn't know that, i have practiced with ppl on iccup, had it been too laggy, and switched to fish and have the lag disappear. maybe it's #w vs iccup launcher, idk. | ||
GeckoXp
Germany2013 Posts
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Rus_Brain
Russian Federation1890 Posts
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LaStScan
Korea (South)1288 Posts
On October 25 2017 00:13 Endymion wrote: really??? i didn't know that, i have practiced with ppl on iccup, had it been too laggy, and switched to fish and have the lag disappear. maybe it's #w vs iccup launcher, idk. NA usually have good connection with KR. If you live in West coast, you can play on TR12(remastered client) which is faster than #l2. | ||
AManHasNoName
United States165 Posts
On October 28 2017 10:20 LaStScan wrote: NA usually have good connection with KR. If you live in West coast, you can play on TR12(remastered client) which is faster than #l2. This seems to be true. I live in central US (Colorado) and I can play TR12 high latency or TR10 low latency 2v2s w/ some Korean friends. For ladder, I get matched up against Koreans quite a lot and I'd say it's 30% low latency, 60% high latency, 10% extra high latency. (though obviously I have no idea what the TR is for these games | ||
Rus_Brain
Russian Federation1890 Posts
On October 28 2017 07:08 Rus_Brain wrote: ~21.5k lol (~$370).RUB 10,600 for S1R2 | ||
sc19980331
China1609 Posts
https://goodgame.ru/cup/6121/grid/ Mong didn't play this week. | ||
[sc1f]eonzerg
Belgium6325 Posts
On October 30 2017 02:43 sc19980331 wrote: http://wiki.teamliquid.net/starcraft/Rus_Brain_Cup_S1 https://goodgame.ru/cup/6121/grid/ Mong didn't play this week. Mong cant play,these are qual tournaments,u cant play every qual,scan cant play next week. | ||
Liquid`Drone
Norway28278 Posts
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ne4aJIb
Russian Federation3208 Posts
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Hatchet_man
Russian Federation249 Posts
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