BW Patch 1.18.6 is Live - Page 55
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CobaltBlu
United States919 Posts
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Shinokuki
United States850 Posts
On June 09 2017 09:34 CobaltBlu wrote: I played a game on 12 on Fish and it wasn't laggy for me. I guess we will have to get more feedback when people have time. i fear that koreans will just want to play on 16... and this will make foreigners unable to play with koreans on fish | ||
Dazed.
Canada3301 Posts
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iPlaY.NettleS
Australia4255 Posts
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Alpha-NP-
United States1242 Posts
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Chris_Havoc
United States583 Posts
On June 09 2017 10:14 Alpha-NP- wrote: Did they already annouce the map pool for remastered's ladder? No. In fact Blizzard hasn't given any details whatsoever about ladder as of yet. | ||
Shinokuki
United States850 Posts
used to not lag. Foreigners rekt by blizzard.. | ||
Symeon
17 Posts
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GTR
51146 Posts
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TT1
Canada9930 Posts
On June 09 2017 10:35 Shinokuki wrote: gg.. Just tested turn rate 16 vs koreans im lagging used to not lag. Foreigners rekt by blizzard.. obviously, L1 was unplayable in 1.16 as well | ||
blade55555
United States17423 Posts
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Shinokuki
United States850 Posts
On June 09 2017 11:33 blade55555 wrote: From testing 12 is definitely too high at least for me. Game is very slow/laggy. Hopefully Koreans are fine with 8 . when you turn on high lat on turn rate 16 its so fluid as well. | ||
Liquid`Drone
Norway28267 Posts
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TT1
Canada9930 Posts
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Shinokuki
United States850 Posts
On June 09 2017 12:40 TT1 wrote: I dunno but 12 on high is playable for me on Fish (in 1v1 games only). I wonder if high + 12 is > 8 on low tho. Man I'm really devastated by this patch. All koreans are partying right now, saying how great 16 turn rate is..This means if we host 12... they most likely won't come to to our room and all rooms hosted will have turn rate of 16... | ||
blabber
United States4448 Posts
/rant | ||
Eiii
United States2566 Posts
On June 09 2017 13:15 blabber wrote: why are there still so many afk hosts??? /rant How are they supposed to quit the game or close the lobby if they're afk? it's impossible. | ||
LaStScan
Korea (South)1288 Posts
Btw, they need to fix fog of war(scouted, but no vision). Cloak units are very hard to see(no detection) Center of building(by clicking the portrait or ctrl/alt+c) is not the same as 1.16. I barely notice opponent's ob or dt moving on the map without a detector unit. If theres like putting a % of cloak units (from easy to hard) to see it, then they really need to fix this. | ||
arb
Noobville17915 Posts
On June 09 2017 13:34 LaStScan wrote: Turn rate 16 8 12 what are these? Can someone explain it to me? Btw, they need to fix fog of war(scouted, but no vision). Cloak units are very hard to see(no detection) Center of building(by clicking the portrait or ctrl/alt+c) is not the same as 1.16. I barely notice opponent's ob or dt moving on the map without a detector unit. If theres like putting a % of cloak units (from easy to hard) to see it, then they really need to fix this. its latency | ||
jinfreaks
United States94 Posts
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