[M] (2) AVEX - Hellfire Peninsula
(click to enlarge)
Size: 172x156
Tileset: Braxis Alpha Ex2 / Mar Sara Ex2 Retextured Void and Endion
Spawn Positions: 2, 8
Base Count: 16
Servers: NA, EU, SEA, KR
Features/Explanation/Whatever:
+ Show Spoiler +
Link to Reddit Discussion
Artsy / Detailed Pictures:
+ Show Spoiler +
]
(click to enlarge)
Size: 172x156
Tileset: Braxis Alpha Ex2 / Mar Sara Ex2 Retextured Void and Endion
Spawn Positions: 2, 8
Base Count: 16
Servers: NA, EU, SEA, KR
Features/Explanation/Whatever:
+ Show Spoiler +
Literally just wanted to make a map with the Hellfire Peninsula aesthetic in wake of all the WoW server drama. Burning Crusade is where I started (Late vanilla if you want to be specific, but I was pretty dumb and useless), and the Path of Glory holds a strong memory with me.
I was also wanting to try out a concept where the natural and third are far enough from eachother, but equally close to the main to where they could be swapped. Through testing this proved difficult on this map specifically, so expect a return to it later. Currently the natural is rather far, but past the early game, it and the third should be relatively simple to defend. The map is on the larger side, so expect Muta v Muta, some drop play, maybe some proxies as well. I think it's a pretty solid map, personally. But, I can make changes if need be.
I was also wanting to try out a concept where the natural and third are far enough from eachother, but equally close to the main to where they could be swapped. Through testing this proved difficult on this map specifically, so expect a return to it later. Currently the natural is rather far, but past the early game, it and the third should be relatively simple to defend. The map is on the larger side, so expect Muta v Muta, some drop play, maybe some proxies as well. I think it's a pretty solid map, personally. But, I can make changes if need be.
Link to Reddit Discussion
Artsy / Detailed Pictures:
+ Show Spoiler +
]