TL Mafia LXXIII: The Nutcracker - Page 88
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kushm4sta
United States8878 Posts
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LightningStrike
United States14276 Posts
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Rels
France13467 Posts
But I have to brag for this: On December 16 2015 05:26 Rels wrote: Reading the thread I had these as town Town LS Shape sukrit Maybe town Koshi ritoky I would lynch TT Damdred or TS right now. giygas wasn't as bad as I thought. The others I have no idea atm. EASY | ||
LightningStrike
United States14276 Posts
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Rels
France13467 Posts
On December 23 2015 21:47 kushm4sta wrote: I think ts and tt played awesome and they would have won easily if not for an overabundance of prs. Don't know. They played super well, but no way they would have won easily. TS was scummy + claiming a rolecheck on N2 was super suspicious (it means that someone made the decision to give him a present EOD1). TT got screwed by track + check though p: but only one was enough to get him lynched. | ||
Rels
France13467 Posts
On December 23 2015 22:41 LightningStrike wrote: Your reaction to shape's case pretty much made felt you were more likely scum honestly :| Sorry about lynching you Rels No prob about the lynch, given my low involvment it's my fault. What did you find scummy about my reaction to Shape's case though ? | ||
LightningStrike
United States14276 Posts
On December 23 2015 22:41 Rels wrote: Don't know. They played super well, but no way they would have won easily. TS was scummy + claiming a rolecheck on N2 was super suspicious (it means that someone made the decision to give him a present EOD1). TT got screwed by track + check though p: but only one was enough to get him lynched. I think it was fine balance wise but it just tt got unlucky with me and shape confirming him as scum lol.... TS Idk if I would of caught him but Damdred would of I think. | ||
LightningStrike
United States14276 Posts
On December 23 2015 22:43 Rels wrote: No prob about the lynch, given my low involvment it's my fault. What did you find scummy about my reaction to Shape's case though ? Pretty much I think you tried to discredit him I think or something I can't remember but there was something I didn't like about it :\ | ||
Rels
France13467 Posts
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Rels
France13467 Posts
On December 23 2015 22:45 LightningStrike wrote: Pretty much I think you tried to discredit him I think or something I can't remember but there was something I didn't like about it :\ I just said that his case was a bunch of narratives with no proof of anything, which it was. p: I reacted a lot more violently to TS' case which was super bullshit. I agree that me not doing anything but defending myself was a scum indicator though. | ||
LightningStrike
United States14276 Posts
On December 23 2015 22:48 Rels wrote: I just said that his case was a bunch of narratives with no proof of anything, which it was. p: I reacted a lot more violently to TS' case which was super bullshit. I agree that me not doing anything but defending myself was a scum indicator though. Well to be fair I think I'm the same way a little bit :\ | ||
NocturneMage
United Kingdom1965 Posts
On December 23 2015 22:44 LightningStrike wrote: I think it was fine balance wise but it just tt got unlucky with me and shape confirming him as scum lol.... TS Idk if I would of caught him but Damdred would of I think. She had two one shot roles and parity cop is weak. Also had a tracker and wanderer and a GF. Honestly I think scum also got unlucky to a lesser extent with the miller and wanderer flipping early and I think Shapelog and someone else in obs were questioning whether 2 wanderers was possible, we were told in obs it wasn't. Edit: it LOOKS reasonable to me? But maybe she missed something? I was a little wary of the roles claims but looking at the mafia qt the rolecheck was entirely faked and the only thing according to the qt HTS doled out at random was a gunsmith shot (no one on town claimed anything and the mafia didn't understand how a gunsmith worked). Which could have started with town and ended up in scum hands tbf. | ||
NocturneMage
United Kingdom1965 Posts
On December 23 2015 22:45 Rels wrote: I was also extremely surprised by how much townie kush was EON1 - D2. Super good posts after almost being lynched EOD1. I didn't expect that at all given my experience with him in Dark Tournament, pleasent surprise. (= Same. | ||
LightningStrike
United States14276 Posts
http://www.teamliquid.net/forum/mafia/500724-player-read-diagrams | ||
Half the Sky
Germany9029 Posts
1 Number of players. Was hoping for slightly larger numbers and a few of you commented on this early in the game or in obs qt, but for those of you not familiar with hosting, games are usually in queue and up for signups for roughly two weeks. If the game fails to fill up in a suitable amount of time, the game is ultimately closed. We had enough for m13 by the time I was told by the powers that be to get the game going so I drew a setup that was appropriate and started. Which leads me to my next point incidentally...... 2 Balance. Setup spec came up a few times in both thread and obs, so I'll run this through. Some mods use a regular DT (alignment) for m13, others have used parity. I've heard both arguments, the more prevalent one being (at least from Damdred/BH) that alignment is too OP (????) in m13. So using parity, I decided to purposely weaken it this time with the roles having more counters to them. At the same time, given Drams, I decided to make sure that scum couldn't get too quickly confirmed in the event town got off to a fantastic start (which honestly didn't happen this game). So I went for full parity (with two EVs in GF/miller), a 1-shot tracker (with a wanderer), and decided I'd give town a crack at one shot prot. Yes that is three blues, but I have seen players doubt limited shot roles, especially single-shot as there is less accountability for checks. Mafia, normal setup of GF/RB/vanilla with a RNGed gunsmith shot. This would force town to think about reads if they opened the gift, and even then given the way scum was playing there was a decent chance they could have gunned mafia (optimal play as gunsmith is to gun someone who probably won't get lynched or nightkilled between night cycles). And yes, since it was asked a few times in both thread and obs, I'll just say it - m13 means one miller, one wanderer if that in a normal. Also as was mentioned, had the miller/wanderer NOT flipped, the blues would have had to think twice if their red checks were false positives. I agree the early EV flips were unlucky for scum. If I had to do this all over again, I think I could have duplicated single shot normal role abilities (medic/tracker/etc) as gifts and then left it to two blues. Extra kp, take it or leave it. Thought about anti-blue role kp but decided not to do it in the end it could have been too much kp. Probably would have swapped the present for the anti-blue. In any case, I don't think it made much difference for this game but I have also seen m13 games with three roles and I think if done right, can be pulled off. Those are really the two things that struck me as a moderator, some tension noticed with some players early game but after a few prompts, things simmered down, so again, thanks for (mostly) collective cooperation on that end. Hopefully with the next influx of newbies and people coming back, we can get something good going with the upcoming PYP. Helping Greymist out with that one, it should be fun, it has been ages since either a large game or a PYP has been done and I think with the right numbers it will be a welcome change of pace for some. | ||
LightningStrike
United States14276 Posts
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Tubesock
United States2726 Posts
But, also even when I'm town pretty much everyone thinks I'm scum until like day 3. | ||
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