[M] (4) SB - Black Monastery
(click to enlarge)
Analyzer:
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Analyzer seems broken, will add when it's fixed.
Size: 156x156
Tileset: Zhakul'das, with many other textures.
Spawn Positions: 2, 5, 8, 10
Base Count: 16
Servers: NA, EU
Rush Distances: Natural to Natural; 110 cross spawn, 80 vertical/horizontal.
Features/Explanation/Whatever: Still working on 4 player maps, I took inspiration again from the Fern Valley main->natural look. Though I found it's a very chokey and annoying path to keep moving your army though, so I put a stack of 5 rocks by the corner of the main. This should prevent really early harassment but find use in the mid/late game. Naturals have a 48 mineral field to help with walling. The only really chokey areas are by the natural ramp, else the map is pretty wide, nice for Protoss. I'm quite content with this map, would like to see play on it.
Artsy:
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