The next game was TvT. I faced a D- player called lopes2000. For the record, I suck at TvT. He dropped me and put me at a huge disadvantage early on in the game. I tried to fight back but he eventually switched to BCs and I lost a long, drawn-out 46 min TvT. That was the start of my losing streak.
Then I met this guy named Bobber whose main was T but he played as Zerg against me. He was quite good and mannered. I lost 3 games in a row then he made melee games for me because he kept raping me lol. Despite taking only one game out of five from him, I had a lot of fun.
However, I was constantly frustrated at myself because it felt like I was getting completely outplayed psychologically. I guess he could read into the mind of a Terran player, being one himself. However, even in the game I won, I had a huge lead initially but I couldn't finish him off and he somehow kept making units even though I was confident that he had no mining resources. But the gayness of the Science Vessel eventually won out at the end and I took the game from him.
Then I faced SeaSouL, a Protoss player. I got off to an okay start and then had a lot of success midgame. I pushed him to his base but decided to chill there and grab an expo instead of going for the kill. From there on, I'm not really sure what happened but he kept pumping units and I could not keep up with his unit production. I sat there helplessly as the game drifted away from my hands. After that game, I had to take a break because I knew I would try some stupid cheese that won't work the next game. By this point, I was at 764 points. Something I thought I'd never see.
Fast forward to today, I played against this D- Protoss called ML.Ayax. It was pretty obivous that he doesn't like to play straight-up games. First a gas rush then he DT rushed me lol. Oddly enough, after I typed gg, he decided to leave the game before me. Not sure why he did that. Second game, he went proxy reavers right outside of my base on Longinus. I'm too unfamiliar with these maps and defending cheesy strats like that because I don't have much experience with them. So put them both together and I lose automatically. >_<;
Due to my rank, I started playing some D- people and so I got a couple of free games. First was against this Zerg who went 1 hatch mutas. I didn't have much trouble taking him out before his mutas came out.
Second game was against another Zerg named Nau who went really low-econ and made me cancel my fast CC. It was 10 lings against 2 medics and 5 marines with no stim. Although I probably could've defended it with good micro, I did't want to risk anything and played it safe by rebuilding above the ramp. He tried some weird timing attack that failed miserably due to the awesomeness of the Terran Stim Pack. He had 16 Zerglings, 2 Hydralisks and I had 2 Medics, 2 Firebats, and 6 Marines. It was a breeze from there and I just fooled around for a while until he typed out. If you're reading this Nau, make more Drones :D
The next game was once again against a Zerg and he went 2 hatch lair with his second hatch being on his ramp so he could build a sunken colony. Very odd build. I thought he'd be going Mutalisks because he only had a Spire but then he decided he wanted Scourges. So he did a late Lurker build that was not very effective. And I was able to win easily tanks to his aggressive opening that didn't accomplish anything.
All in all, I think I learned few things about myself:
1. I suck at TvP
2. I got better at TvZ
3. My early game sucks
4. My mid game is okay
5. My late game is... non-existent
6. I don't have enough balls to go for the kill. I prefer to starve people out than to 1a2a3a4a5a6a7a8a9a the opponent's base.
The way I usually win games is as follows: I do a passable opening game where I'm not at a significant disadvantage --> I gain a big advantage mid game by positioning my units, micro, etc. --> I try to hold the advantage by taking expos and dragging the game along but not attack the opponent --> opponent gets tired of playing a losing game and leaves.
I think I'd improve significantly if I work on more solid builds for early game and improve my late-game. I still need to work on my macro. I think that's why I get run over late game. I tend to ignore my macro while I'm trying to get an advantage in mid game. So even if I win battles, I lose the war.
This turned out to be a lot longer than I initially thought would be. My iccup profile
Some interesting statistics (all played as Terran)
By map:
Python 4-2
Luna 0-1
Longinus 1-2 (should be 0-3 but ML.Ayax left before me)
Blue Storm 0-3
Gaia 1-0
By Race:
vs. Terran 0-1
vs. Zerg 4-4
vs. Protoss 2-3 (should be 1-4)
Total 6-8 (should be 5-9)
This shows that map familiarity is quite important in playing StarCraft. ^^
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