On June 18 2015 21:46 Ghardo wrote: Maybe an interesting point about the remake discussion:
Ok so I hate to be that guy, but...
I’d really like to not be cynical every once in a while and get excited over that FF7 remake, but then I read stuff like this and all my fangirl systems just switch to “bohica”:
“Since we now formally revealed Kazushige Nojima’s name for the scenario, there will be more plot devices in the story, so I think you can also look forward to that.”
And:
“if you are going to do a full remake, you have to take a different approach and make something that suits the times.”
Like I said, I’d love to have faith. I’d love to look forward to seeing the game that shaped my videogame playing experience so deeply, and affected me so much as a writer. I’d love to go on a shiny HD journey with Cloud & Co. and experience all the pathos and quirkiness that made the original so great.
But even if I disregard all the crap Squeenix has been pulling in recent years, like not finishing games, nostalgia cash-grabs, and horrendous pay-to-play schemes… I don’t trust them to keep the changes merely cosmetic.
I don’t trust them not to chicken out of some of the more “controversial” stuff like the cross-dressing or the Gold Saucer date sequence with Barret, and then, well, there’s Advent Children. There’s Diiiiirrrrrge. There’s Dr. WTF and Hojo resurrecting himself with the help of an internet meme and boyband bikers and Gackt, and it will be physically impossible for them to resist the temptation of trying to make all that “line up” with the original.
I really, really hope I’ll be mistaken, and they’ll practice self-restraint and moderation and try to remember what made the original FFVII so great. But part of me looks at the past fifteen-odd years and can’t help but feel like they’ll tackle this with all the subtlety of a toddler armed with an unlimited crayola supply and set loose in a Rembrandt collection.
All the old farts that are excited about this are deluded. They're not SE's target audience. They'll ride the nostalgia marketing wave, disappoint adults and craft a game that will appeal to teenagers (the generation that grew with Advent Children and DoC, not with the original game).
AAA companies disappoint gamers all the time, yet they march forward, still. Because people buy their products. Sure, one could argue that Square Enix's strategy is wrong and that they should try to reach an older, more mature audience, but I seriously doubt that they'll turn 90 degrees and head towards a whole new market. If their plan was novelty, they wouldn't do a remake in the first place.
I know very few old farts* who still have the time to play a game like FF7.
*I assume that by old fart you mean people who are now well in their thirties, or even fourties, and have jobs, children and other responsibilities that take up a big part of the time that they used to spend on video games.
On June 18 2015 21:46 Ghardo wrote: Maybe an interesting point about the remake discussion:
Ok so I hate to be that guy, but...
I’d really like to not be cynical every once in a while and get excited over that FF7 remake, but then I read stuff like this and all my fangirl systems just switch to “bohica”:
“Since we now formally revealed Kazushige Nojima’s name for the scenario, there will be more plot devices in the story, so I think you can also look forward to that.”
And:
“if you are going to do a full remake, you have to take a different approach and make something that suits the times.”
Like I said, I’d love to have faith. I’d love to look forward to seeing the game that shaped my videogame playing experience so deeply, and affected me so much as a writer. I’d love to go on a shiny HD journey with Cloud & Co. and experience all the pathos and quirkiness that made the original so great.
But even if I disregard all the crap Squeenix has been pulling in recent years, like not finishing games, nostalgia cash-grabs, and horrendous pay-to-play schemes… I don’t trust them to keep the changes merely cosmetic.
I don’t trust them not to chicken out of some of the more “controversial” stuff like the cross-dressing or the Gold Saucer date sequence with Barret, and then, well, there’s Advent Children. There’s Diiiiirrrrrge. There’s Dr. WTF and Hojo resurrecting himself with the help of an internet meme and boyband bikers and Gackt, and it will be physically impossible for them to resist the temptation of trying to make all that “line up” with the original.
I really, really hope I’ll be mistaken, and they’ll practice self-restraint and moderation and try to remember what made the original FFVII so great. But part of me looks at the past fifteen-odd years and can’t help but feel like they’ll tackle this with all the subtlety of a toddler armed with an unlimited crayola supply and set loose in a Rembrandt collection.
All the old farts that are excited about this are deluded. They're not SE's target audience. They'll ride the nostalgia marketing wave, disappoint adults and craft a game that will appeal to teenagers (the generation that grew with Advent Children and DoC, not with the original game).
AAA companies disappoint gamers all the time, yet they march forward, still. Because people buy their products. Sure, one could argue that Square Enix's strategy is wrong and that they should try to reach an older, more mature audience, but I seriously doubt that they'll turn 90 degrees and head towards a whole new market. If their plan was novelty, they wouldn't do a remake in the first place.
I know very few old farts* who still have the time to play a game like FF7.
*I assume that by old fart you mean people who are now well in their thirties, or even fourties, and have jobs, children and other responsibilities that take up a big part of the time that they used to spend on video games.
I have a job, kid, and responsibilities and I can easily find the time to play video games. Instead of watching TV I'll play games. I never understood this lack of time people whine about as they get older. Do you have less? Yea. Is it zero free time? No..
On June 18 2015 21:46 Ghardo wrote: Maybe an interesting point about the remake discussion:
Ok so I hate to be that guy, but...
I’d really like to not be cynical every once in a while and get excited over that FF7 remake, but then I read stuff like this and all my fangirl systems just switch to “bohica”:
“Since we now formally revealed Kazushige Nojima’s name for the scenario, there will be more plot devices in the story, so I think you can also look forward to that.”
And:
“if you are going to do a full remake, you have to take a different approach and make something that suits the times.”
Like I said, I’d love to have faith. I’d love to look forward to seeing the game that shaped my videogame playing experience so deeply, and affected me so much as a writer. I’d love to go on a shiny HD journey with Cloud & Co. and experience all the pathos and quirkiness that made the original so great.
But even if I disregard all the crap Squeenix has been pulling in recent years, like not finishing games, nostalgia cash-grabs, and horrendous pay-to-play schemes… I don’t trust them to keep the changes merely cosmetic.
I don’t trust them not to chicken out of some of the more “controversial” stuff like the cross-dressing or the Gold Saucer date sequence with Barret, and then, well, there’s Advent Children. There’s Diiiiirrrrrge. There’s Dr. WTF and Hojo resurrecting himself with the help of an internet meme and boyband bikers and Gackt, and it will be physically impossible for them to resist the temptation of trying to make all that “line up” with the original.
I really, really hope I’ll be mistaken, and they’ll practice self-restraint and moderation and try to remember what made the original FFVII so great. But part of me looks at the past fifteen-odd years and can’t help but feel like they’ll tackle this with all the subtlety of a toddler armed with an unlimited crayola supply and set loose in a Rembrandt collection.
All the old farts that are excited about this are deluded. They're not SE's target audience. They'll ride the nostalgia marketing wave, disappoint adults and craft a game that will appeal to teenagers (the generation that grew with Advent Children and DoC, not with the original game).
AAA companies disappoint gamers all the time, yet they march forward, still. Because people buy their products. Sure, one could argue that Square Enix's strategy is wrong and that they should try to reach an older, more mature audience, but I seriously doubt that they'll turn 90 degrees and head towards a whole new market. If their plan was novelty, they wouldn't do a remake in the first place.
I know very few old farts* who still have the time to play a game like FF7.
*I assume that by old fart you mean people who are now well in their thirties, or even fourties, and have jobs, children and other responsibilities that take up a big part of the time that they used to spend on video games.
I have a job, kid, and responsibilities and I can easily find the time to play video games. Instead of watching TV I'll play games. I never understood this lack of time people whine about as they get older. Do you have less? Yea. Is it zero free time? No..
What I meant is that sure you still have time (I do as well) but it's not like I can still do the all-day-long-for-half-a-week gaming binges I did when I was a teenager.
It does have a positive effect on my spending though. Games like The Witcher 3 and Bloodborne last me months just because I can't play as much anymore.
The only difference, though, is that you might take a bit (maybe even a lot) longer to complete each game. Unless you have a horrible attention span and can't commit to a game unless you binge it all-day every day until completion.
But, especially when it's a game that you loved when you were younger, you'll carve out time for it. Maybe you'll play all through the weekend. Maybe you'll use some holiday/vacation time. Maybe you'll use some sick time. Maybe you'll just do it every evening you have.
I just read about the battle system being changed. I really like the old battle system, so hopefully they can come up with something that it similar to it. Also I'm looking forward to how they will change the storytelling. It just sucks we'll probably have to wait 2 years before this releases on PC.
Tetsuya Nomura apparently didn't realise he was directing the remake of Final Fantasy 7 until he saw his name appear in the credits.
That's what he said in an interview with Japanese publication Famitsu, translated and relayed by Kotaku.
"As preproduction went along and I offered my opinions on what I thought should be done, [Yoshinori] Kitase [director of the original FF7] would asked me how the individual elements should be adjusted in fine detail," Nomura said. "It was very perplexing.
"Then one day, as I was checking the internal company presentation video, it said 'Director Tetsuya Nomura' at the end.
"So I called up Mr. Kitase and said, 'It says that I'm the director for some reason.' To which he replied, 'Of course it does.'"
It turns out that both men had thought the other was going to direct it. What a laugh!
These days Nomura is well aware - and well into - his directorial role. Apparently he even tried to get the ball rolling on a remake "quite a while ago", but to no avail.
I think there is definitely a lot of room for good storytelling for this re-installment. The overall theme of greed in corporations and a grim future with global warming, draught, and disease is even more apparent than when FF7 was first released.
On June 20 2015 07:14 jinorazi wrote: 30 years old is old fart... HAHAHAHAHAHA
young bloods, y'all funny.
thank you for making me feel old lol. I think FFVII came out when I was in grade 7 or something like that. Before people start shitting on Enix I say we wait to see how it plays out. We know they're capable. Ahem.
Everyone is talking about Dirge of Cerberus and Advent children but no one talks about Crisis Core. I think that was a good game with a great story overall (had its cringe moments and some weird humour sometimes but i guess FF7 had them too). And I liked its battle system and the way it incorporated materia and how you could upgrade it.
I don't think they'll chnage the story that much, but I hope they kinda talk more about certain topics, Zack for example.
On June 27 2015 11:55 [Phantom] wrote: Everyone is talking about Dirge of Cerberus and Advent children but no one talks about Crisis Core. I think that was a good game with a great story overall (had its cringe moments and some weird humour sometimes but i guess FF7 had them too). And I liked its battle system and the way it incorporated materia and how you could upgrade it.
I don't think they'll chnage the story that much, but I hope they kinda talk more about certain topics, Zack for example.
Adding all the back history / lore they fleshed out over all the spinoffs would be amazing tbh. Zack was a complete mystery in FF7, it was only in later sequels we found out more, same goes for things like vincent / lucrecia.
I know they will change some things, gameplay, even maybe story and I am very curious how it will be changed. I hope there will be a pc version as I don't have a PS4.
But I definitely would like to get it regardless of what they change.
I am wondering whether the change incorporates a bit of the Crisis Core game/story to give Cloud's & Sephiroth's proper backstory as part of the gameplay in the FF7 game (remake) instead of a separate game.
And my guess is they will conclude the FF7 game maybe with adding the complete defeat of Sephiroth/Jenova by giving a bit of gameplay to Advent Children story/movie as part of the game (maybe). One can hope hehe! The 3d assests are already there so might as well right?
Jesus people are talking about Crisis Core and Advent Children as being good stories and everyone is sitting here as if it were a normal thing.
Original FF7 : Zack is a side character, a relic of the past. He runs away with Cloud and is killed from a bullet to the head like a stray dog on the desertic outskirts of Midgar. Cloud is left dying in a comatose state.
Crisis Core : Zack is some sort of emo popstar, he runs away with Cloud and kills thousands of bad guys in the process, but falls short after a couple of somersaults in the air. Rain falls on his fanserviced face as he speaks his last words in the most forced, artificial and emo-tional way. Somehow Aerith feels his death (wtf?) and the sun reappears as he leaves for heaven with still an impeccable hairstyle (wtf?²)
Crisis Core is not "good". It's mellow fanservice for those who want to escape reality through videogames and want their feelings left untouched, ergo the melodramatic element.