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On June 03 2015 03:51 Ej_ wrote:Show nested quote +On June 03 2015 03:51 Elentos wrote:On June 03 2015 03:50 Ej_ wrote:On June 03 2015 03:48 Elentos wrote:On June 03 2015 03:45 The_Templar wrote:On June 03 2015 03:44 Elentos wrote:Anyone remember Klontas Mire? Hated that map with a passion. I played one game on that map. Horrible, horrible game -.- That map was the absolute worst. Worse than Korhal Sky Island in the weird spawns. wtf that map was amazing Accurate representation of Klontas Mire: I was talking about Korhal Floating Island That one spawn was too weird and cheesy imo. Made for fun games though.
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On June 03 2015 03:52 The_Templar wrote:Show nested quote +On June 03 2015 03:51 IntoTheheart wrote: As player fatigue is a non-decreasing function of time, will these games shorten or lengthen as time goes on? On one hand, if you make more mistakes, you're probably gonna lose sooner than expected. On the other, your opponent may also be so tired that they can't punish your mistakes. The end result is basically my normal macro TvZ/ZvT. Hint, those are my worst matchups. what about games where you have +1 muta, speed banelings but still haven't researched speed? happened to me
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your Country52796 Posts
On June 03 2015 03:52 Tanzklaue wrote:Show nested quote +On June 03 2015 03:45 The_Templar wrote:On June 03 2015 03:44 Elentos wrote:Anyone remember Klontas Mire? Hated that map with a passion. I played one game on that map. Horrible, horrible game -.- i actually remember it seeing play. wasn't it literally just rushing because of the super short rushdistance? kinda like scrapyard but without stones blocking the bridge? I played a macro TvP, but probably.
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your Country52796 Posts
On June 03 2015 03:53 Ej_ wrote:Show nested quote +On June 03 2015 03:52 The_Templar wrote:On June 03 2015 03:51 IntoTheheart wrote: As player fatigue is a non-decreasing function of time, will these games shorten or lengthen as time goes on? On one hand, if you make more mistakes, you're probably gonna lose sooner than expected. On the other, your opponent may also be so tired that they can't punish your mistakes. The end result is basically my normal macro TvZ/ZvT. Hint, those are my worst matchups. what about games where you have +1 muta, speed banelings but still haven't researched speed? happened to me You get mutalisk upgrades??
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How do you actually enter the raffle?
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On June 03 2015 03:53 The_Templar wrote:Show nested quote +On June 03 2015 03:53 Ej_ wrote:On June 03 2015 03:52 The_Templar wrote:On June 03 2015 03:51 IntoTheheart wrote: As player fatigue is a non-decreasing function of time, will these games shorten or lengthen as time goes on? On one hand, if you make more mistakes, you're probably gonna lose sooner than expected. On the other, your opponent may also be so tired that they can't punish your mistakes. The end result is basically my normal macro TvZ/ZvT. Hint, those are my worst matchups. what about games where you have +1 muta, speed banelings but still haven't researched speed? happened to me You get mutalisk upgrades?? it's not a good game if I can't force a basetrade with 30 +2 mutas
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On June 03 2015 03:53 The_Templar wrote:Show nested quote +On June 03 2015 03:53 Ej_ wrote:On June 03 2015 03:52 The_Templar wrote:On June 03 2015 03:51 IntoTheheart wrote: As player fatigue is a non-decreasing function of time, will these games shorten or lengthen as time goes on? On one hand, if you make more mistakes, you're probably gonna lose sooner than expected. On the other, your opponent may also be so tired that they can't punish your mistakes. The end result is basically my normal macro TvZ/ZvT. Hint, those are my worst matchups. what about games where you have +1 muta, speed banelings but still haven't researched speed? happened to me You get mutalisk upgrades?? Not personally, no. My ZvT tends to be finished before they'll be necessary. Bronze is great - I've camped my opponent's production for every ZvT I've had to play in the first 10 minutes.
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antiga shipyard was a classic. not the best balanced map, but some match ups rocked on it.
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Wow Antiga... My brain is melting from the memories.
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On June 03 2015 03:53 Ej_ wrote:Show nested quote +On June 03 2015 03:53 The_Templar wrote:On June 03 2015 03:53 Ej_ wrote:On June 03 2015 03:52 The_Templar wrote:On June 03 2015 03:51 IntoTheheart wrote: As player fatigue is a non-decreasing function of time, will these games shorten or lengthen as time goes on? On one hand, if you make more mistakes, you're probably gonna lose sooner than expected. On the other, your opponent may also be so tired that they can't punish your mistakes. The end result is basically my normal macro TvZ/ZvT. Hint, those are my worst matchups. what about games where you have +1 muta, speed banelings but still haven't researched speed? happened to me You get mutalisk upgrades?? it's not a good game if I can't force a basetrade with 30 +2 mutas but if you forget your upgrades, you can get 33 mutas
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On June 03 2015 03:54 IntoTheheart wrote:Show nested quote +On June 03 2015 03:53 The_Templar wrote:On June 03 2015 03:53 Ej_ wrote:On June 03 2015 03:52 The_Templar wrote:On June 03 2015 03:51 IntoTheheart wrote: As player fatigue is a non-decreasing function of time, will these games shorten or lengthen as time goes on? On one hand, if you make more mistakes, you're probably gonna lose sooner than expected. On the other, your opponent may also be so tired that they can't punish your mistakes. The end result is basically my normal macro TvZ/ZvT. Hint, those are my worst matchups. what about games where you have +1 muta, speed banelings but still haven't researched speed? happened to me You get mutalisk upgrades?? Not personally, no. My ZvT tends to be finished before they'll be necessary. Bronze is great - I've camped my opponent's production for every ZvT I've had to play in the first 10 minutes. have you tried 1 base burrow roach rush? This is the real tear squeezer
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your Country52796 Posts
On June 03 2015 03:54 IntoTheheart wrote:Show nested quote +On June 03 2015 03:53 The_Templar wrote:On June 03 2015 03:53 Ej_ wrote:On June 03 2015 03:52 The_Templar wrote:On June 03 2015 03:51 IntoTheheart wrote: As player fatigue is a non-decreasing function of time, will these games shorten or lengthen as time goes on? On one hand, if you make more mistakes, you're probably gonna lose sooner than expected. On the other, your opponent may also be so tired that they can't punish your mistakes. The end result is basically my normal macro TvZ/ZvT. Hint, those are my worst matchups. what about games where you have +1 muta, speed banelings but still haven't researched speed? happened to me You get mutalisk upgrades?? Not personally, no. My ZvT tends to be finished before they'll be necessary. Bronze is great - I've camped my opponent's production for every ZvT I've had to play in the first 10 minutes. I just go with the tried-and-true 12 overpool, 11 proxy hatch into 1 base mutalisk.
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On June 03 2015 03:54 Ej_ wrote:Show nested quote +On June 03 2015 03:54 IntoTheheart wrote:On June 03 2015 03:53 The_Templar wrote:On June 03 2015 03:53 Ej_ wrote:On June 03 2015 03:52 The_Templar wrote:On June 03 2015 03:51 IntoTheheart wrote: As player fatigue is a non-decreasing function of time, will these games shorten or lengthen as time goes on? On one hand, if you make more mistakes, you're probably gonna lose sooner than expected. On the other, your opponent may also be so tired that they can't punish your mistakes. The end result is basically my normal macro TvZ/ZvT. Hint, those are my worst matchups. what about games where you have +1 muta, speed banelings but still haven't researched speed? happened to me You get mutalisk upgrades?? Not personally, no. My ZvT tends to be finished before they'll be necessary. Bronze is great - I've camped my opponent's production for every ZvT I've had to play in the first 10 minutes. have you tried 1 base burrow roach rush? This is the real tear squeezer My opponents already don't gg as it is.
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United States97274 Posts
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On June 03 2015 03:54 The_Templar wrote:Show nested quote +On June 03 2015 03:54 IntoTheheart wrote:On June 03 2015 03:53 The_Templar wrote:On June 03 2015 03:53 Ej_ wrote:On June 03 2015 03:52 The_Templar wrote:On June 03 2015 03:51 IntoTheheart wrote: As player fatigue is a non-decreasing function of time, will these games shorten or lengthen as time goes on? On one hand, if you make more mistakes, you're probably gonna lose sooner than expected. On the other, your opponent may also be so tired that they can't punish your mistakes. The end result is basically my normal macro TvZ/ZvT. Hint, those are my worst matchups. what about games where you have +1 muta, speed banelings but still haven't researched speed? happened to me You get mutalisk upgrades?? Not personally, no. My ZvT tends to be finished before they'll be necessary. Bronze is great - I've camped my opponent's production for every ZvT I've had to play in the first 10 minutes. I just go with the tried-and-true 12 overpool, 11 proxy hatch into 1 base mutalisk. I played a ZvZ last night against someone who tried to 1-base Lair into 2-base muta me... and then died because I had speedlings.
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United States97274 Posts
aw yeah one of the greatest of all time maps again
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Fun fact: this map is still in the WoL map pool
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On June 03 2015 03:55 IntoTheheart wrote:Show nested quote +On June 03 2015 03:54 The_Templar wrote:On June 03 2015 03:54 IntoTheheart wrote:On June 03 2015 03:53 The_Templar wrote:On June 03 2015 03:53 Ej_ wrote:On June 03 2015 03:52 The_Templar wrote:On June 03 2015 03:51 IntoTheheart wrote: As player fatigue is a non-decreasing function of time, will these games shorten or lengthen as time goes on? On one hand, if you make more mistakes, you're probably gonna lose sooner than expected. On the other, your opponent may also be so tired that they can't punish your mistakes. The end result is basically my normal macro TvZ/ZvT. Hint, those are my worst matchups. what about games where you have +1 muta, speed banelings but still haven't researched speed? happened to me You get mutalisk upgrades?? Not personally, no. My ZvT tends to be finished before they'll be necessary. Bronze is great - I've camped my opponent's production for every ZvT I've had to play in the first 10 minutes. I just go with the tried-and-true 12 overpool, 11 proxy hatch into 1 base mutalisk. I played a ZvZ last night against someone who tried to 1-base Lair into 2-base muta me... and then died because I had speedlings. 1 base muta is so good
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On June 03 2015 03:55 IntoTheheart wrote:Show nested quote +On June 03 2015 03:54 The_Templar wrote:On June 03 2015 03:54 IntoTheheart wrote:On June 03 2015 03:53 The_Templar wrote:On June 03 2015 03:53 Ej_ wrote:On June 03 2015 03:52 The_Templar wrote:On June 03 2015 03:51 IntoTheheart wrote: As player fatigue is a non-decreasing function of time, will these games shorten or lengthen as time goes on? On one hand, if you make more mistakes, you're probably gonna lose sooner than expected. On the other, your opponent may also be so tired that they can't punish your mistakes. The end result is basically my normal macro TvZ/ZvT. Hint, those are my worst matchups. what about games where you have +1 muta, speed banelings but still haven't researched speed? happened to me You get mutalisk upgrades?? Not personally, no. My ZvT tends to be finished before they'll be necessary. Bronze is great - I've camped my opponent's production for every ZvT I've had to play in the first 10 minutes. I just go with the tried-and-true 12 overpool, 11 proxy hatch into 1 base mutalisk. I played a ZvZ last night against someone who tried to 1-base Lair into 2-base muta me... and then died because I had speedlings. zvz is full of embarassing builds up to Masters
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