What is the hardest race to use? - Page 2
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rushz0rz
Canada5300 Posts
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OneOther
United States10774 Posts
On February 26 2008 14:29 Superiorwolf wrote: Terran harder than Zerg harder than Protoss. Not saying Protoss is inferior, but definitely the learning curve for Protoss is much easier and once you get the basics down you're good to go to improve. There is a huge gap that Zerg and Terrans have to make, where you see D+/C- Terrans suck soooo much compared to C+, even though the ranking is only a slight difference. yeah I guess the "gap" just comes later for protoss | ||
Daranee
338 Posts
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l)K-Arkaim
14 Posts
On February 26 2008 15:04 clazziquai wrote: P is harder at highly competetive level lol. But the hardest to use is Terran by FAR. Wow seriously? Can anyone confirm this because if it's true then I am going to have a tough time in my terran career just getting past D+. | ||
InfeSteD
United States4658 Posts
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mikeymoo
Canada7170 Posts
On February 26 2008 14:10 ShaLLoW[baY] wrote: Where's Night Elf? Dammit I was gonna say that. | ||
ATeddyBear
Canada2843 Posts
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ChessWhiz
United States260 Posts
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TheFoReveRwaR
United States10657 Posts
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noobienoob
United States1173 Posts
edit@below: just joking, but as far as I was concerned when I played WC3 NE was so easy to play compared to the other three races. I quit cuz my race Undead sucked ballz | ||
Ancestral
United States3230 Posts
On February 26 2008 15:30 noobienoob wrote: Night Elf is fucking ez, just build Demon Hunter and run around the map randomly and at some point you'll just win ^^;;; I don't get it, is WarIII horribly imbalanced or something? All I ever did was campaign :/ | ||
tiffany
3664 Posts
case in point, historically protoss has had the least amount of success in progaming, and it used to be a big deal when more than a few protoss made a starleague. the current scene seems to suggest a more level playing field, but don't forget to factor in a few favorable protoss maps | ||
MaRiNe23
United States747 Posts
On February 26 2008 15:33 tiffany wrote: i agree with seraphim; while protoss is relatively easier mechanically and strategically for lower tier players, it is much harder to perfect at a professional level. case in point, historically protoss has had the least amount of success in progaming, and it used to be a big deal when more than a few protoss made a starleague. the current scene seems to suggest a more level playing field, but don't forget to factor in a few favorable protoss maps Agreed with what she said. And examples like legend of the fall comes to mind like garimto and anytime. Also, bisu revolutionizing pvz helped turn protoss players drastically too. Overall the skill level has increased alot since the old days and players found ways to basically get the job done. | ||
Newbistic
China2912 Posts
With the other two races you just pump workers and troops, and end up with an army. All you gotta pay attention to is the timing and positions. With Zerg you have to pay attention to timing AND economy, when to use larva on troops and when to use larva on drones. Plus the hatcheries end up all over the map, while with Terran and Protoss most of the unit production is clustered in a single place. | ||
jimminy_kriket
Canada5475 Posts
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red.venom
United States4651 Posts
For me I always struggled playing Terran until I decided to switch to Zerg quite a few years ago, at that time it was just because i liked the zerg forces and some of their possibilities in battle were fun. But also the race clicks with how I think about the game, I like to set things up with feints and follow them up with tech switches, mass droning or drops. I dont like to simply macro and then micro in the center to win my games. Zerg is imo more strategical, where T and P are more tactical and mechanical. | ||
ineverwin
United States93 Posts
For example: PvT is probably the easiest matchup C- and below. If the players are of equal skill, the protoss will usually win, simply because of the multitasking and timing required for TvP. However, once you start playing against Terrans with real macro and good timing, you finally realize the danger of facing an army that can and will deal much more damage than yours, if fought on Terran's terms. Same for ZvT. At lower levels, Zerg can toy with Terran, while higher level ZvT can feel helpless. In response to red.venom: I can't really agree that Zerg is more strategic. All races can do some pretty creative strategies (both tactical and strategic). At lower levels, Terran is too busy dealing with mechanics to be able to worry about it, but Protoss can pull the very same GayStrats that Zerg can (even faking drops), but they can also hide tech and proxy and generally use buildings in more creative ways than zerg can. Boxer showed that Terran's can be very deceptive and creative at mid-levels (2002 pro-level is probably B-/B+ now), and if you watch professional games, I don't think I ever get the feeling that Zergs are being more strategic ZvT than Terrans. If anything, Terrans are having to bend over backwards to be creative to beat modern Zergs, while Zergs are playing textbook. | ||
0xDEADBEEF
Germany1235 Posts
- If you're slow (low APM), hardest is Terran, then Zerg, then Protoss. - If not, hardest is Zerg, then Terran, then Protoss. | ||
mahnini
United States6862 Posts
In terms of game sense, Zerg macro is pretty hard. Terran is more based on timing. Protoss is stuck between again because probes can always be mining and strong unit hp gives a bit more leniency on timing. In terms of tactics, Protoss comes out on top due to lack of unit variety and slow tech tree. So the Protoss really, REALLY has to make the best use of his units. TvP you can raid / drop with vults, lay mines, you can defend with sieged tanks, drop them, or push with them. ZvP cracklings are pretty all purpose, lurkers can drop, contain, turtle, counter melee, ultralisks just rape shit. PvT all units play a very narrow role, zealots kill tanks / drag mines, goons kill vults / cleanup, ht's storm support attack / storm raid. Same with PvZ zealots don't necessarily counter anything but hydras and are dead even with lings (whoever has more / micros better wins), they are just there to keep ling numbers down and make sure goons don't get raped. Goons counter lurks and ultralisks but only with support. The ht pretty much makes or breaks PvZ, the HT is the P's crackling in PvZ storms everything + in archon form kills shit. Wow, anyway, the point I was trying ot make was Protoss have to make the best of their units because they are low in number and take a long time to replenish. I think this is why it's harder to play P on a higher level. I don't remember the point of my post anymore, weeeee. | ||
lololol
5198 Posts
On February 26 2008 14:18 MoNKeYSpanKeR wrote: What XMShake said is pretty accurate actually, protoss is considered the most simple (yet ironically in the game they are the most technologically advanced?) Ironically? Advanced does not mean something is worse, harder to use or less effective. | ||
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