On March 05 2015 22:07 OtherWorld wrote:
How did Life turn this from disadvantage to a win O_o
How did Life turn this from disadvantage to a win O_o
He finds a way
Forum Index > StarCraft 2 Tournaments |
Penev
28438 Posts
March 05 2015 13:07 GMT
#1361
On March 05 2015 22:07 OtherWorld wrote: How did Life turn this from disadvantage to a win O_o He finds a way | ||
scr
Hungary1025 Posts
March 05 2015 13:07 GMT
#1362
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Die4Ever
United States17578 Posts
March 05 2015 13:08 GMT
#1363
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Penev
28438 Posts
March 05 2015 13:08 GMT
#1364
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ETisME
12231 Posts
March 05 2015 13:08 GMT
#1365
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BLinD-RawR
ALLEYCAT BLUES49479 Posts
March 05 2015 13:08 GMT
#1366
On March 05 2015 22:03 OtherWorld wrote: Show nested quote + On March 05 2015 22:02 BLinD-RawR wrote: On March 05 2015 22:01 hansonslee wrote: On March 05 2015 21:58 BLinD-RawR wrote: On March 05 2015 21:57 hansonslee wrote: On March 05 2015 21:54 BLinD-RawR wrote: On March 05 2015 21:52 hansonslee wrote: On March 05 2015 21:50 BLinD-RawR wrote: dude life looks fucking mad. Because Dream is pretty BM (seriously!) the last time I saw a zerg get this mad it didn't end well for the terran, then again that was 5 years ago and it was BW. that was a good series though. thank god, I didn't think you'd get the reference. I thought it was JD? it is jaedong. You're watching SC2 now? for KT players. | ||
xrayEU
Sweden571 Posts
March 05 2015 13:08 GMT
#1367
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hansonslee
United States2027 Posts
March 05 2015 13:08 GMT
#1368
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ThomasjServo
15244 Posts
March 05 2015 13:08 GMT
#1369
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Keeemy
Finland7855 Posts
March 05 2015 13:08 GMT
#1370
On March 05 2015 22:07 OtherWorld wrote: How did Life turn this from disadvantage to a win O_o I mean Dream committed his units to dropping, and in the back he was being greedy = not many units at home. Life just massed lings and it was easy from there. | ||
KelsierSC
United Kingdom10443 Posts
March 05 2015 13:08 GMT
#1371
On March 05 2015 22:04 Alchemik wrote: Show nested quote + On March 05 2015 22:02 KelsierSC wrote: On March 05 2015 21:59 ETisME wrote: On March 05 2015 21:58 KelsierSC wrote: On March 05 2015 21:55 Swisslink wrote: On March 05 2015 21:52 GoraKasul wrote: On March 05 2015 21:50 Swisslink wrote: On March 05 2015 21:48 GoraKasul wrote: Free units + energy = so exciting! ... Wish this would finally stop People are seriously blaming the Zerg for the shit that's going on right now? o_O Not the player but rather that mechanic and the meta. I mean we could blame Protoss instead if that's more down your alley. Well, from Broodlord/Infestor to Swarmhost/Infestor... what a twist! I'd blame the entire static shitty styles for this. Doesn't matter if it's Mech, SH or an ultra defensive Protoss. But while Terran and Protoss got another option to play the game, Zerg doesn't late game. I think there is this weird entitlement that all races should be able to win at all stages of the game. Like I dont enjoy swarmhost games. If you take them out you get "zerg can't beat late game mech" Yeh duh its the strongest army in the game. You have to try and break the Terran earlier and make things happen. It makes for more interesting games Imo. you also have to make it more breakable then, mech is too map dependent to really balance around I dont know if you need to make it.more breakable. There are lots of options earlier on like an early pool or a roach/bane all in. Like you should have some armies that can't be beaten. Also it makes the games where life does beat a mech Terran fucking awesome rather than people bitching about free units. early pool isn't a "reaction" to mech roach/bane pretty much isn't one as well later all-ins are gimmicky mech isn't actually weak in the mid-game, it's just a misconception some people have for some reason also, I don't think you should have unbeatable armies, it's just dumb Well the previous poster was saying mech is too good on certain maps and needs to be breakable. I'm saying if its a good mech map and your opponent likes to go mech you have early aggressive options or you can break them midgame. I think you should have super powerful armies that cant be beaten because it makes players adapt their play and try different approaches rather than having this strange idea that all rsces can win all the time. | ||
muHb
United States75 Posts
March 05 2015 13:08 GMT
#1372
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Ketch
Netherlands7285 Posts
March 05 2015 13:08 GMT
#1373
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SetGuitarsToKill
Canada28396 Posts
March 05 2015 13:08 GMT
#1374
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opisska
Poland8852 Posts
March 05 2015 13:08 GMT
#1375
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DarkPlasmaBall
United States43478 Posts
March 05 2015 13:08 GMT
#1376
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The_Templar
your Country52796 Posts
March 05 2015 13:09 GMT
#1377
On March 05 2015 22:06 The_Templar wrote: Show nested quote + On March 05 2015 22:01 The_Templar wrote: On March 05 2015 21:59 The_Templar wrote: Map: King Sejong Station Life spawns in the top left Dream spawns in the bottom right 2:00 Hatch/pool for Life. Dream opening CC first followed by a barracks/gas. 3:00 Life taking a third base. Marine for Dream. 4:00 Dream getting a factory. Reactor on the barracks. 5:00 Gas for Life. Starport on the way for Dream. Dream getting a third CC. Two hellions in production. A few zerglings are being made. Tech lab on the barracks. 6:00 Life taking a second gas. Stim being researched for Dream. Dream going for a hellion drop which barely misses several overlords before coming into view near Life's natural. The hellions kill two drones before being picked up. 8:00 Life 86 vs Dream 68 Life loses three more drones to the hellions in his main but forces them to be picked up too. Lair for Life. Dream secures a third base. 9:00 Life 97 vs Dream 80 Hellions get back into the main and are suicided for 6 more drones. A viking has been out overlord hunting. +1/1 for both players. Spire for Life. 10:00 Life 145 vs Dream 105 Dream prepars to go for a drop. Life reveals his hand and dream doesn't drop but Life forces the third to be completely evacuated. Life not losing any banelings but Dream doesn't lose a lot of units either. Life going for the natural. A few widow mines are out but they don't kill a ton. A drop makes its way into Life's third base and starts killing a few queens. 20 SCVs die. Life even brought queens. Life taking his fourth base. Both players getting +2/2. 13:00 Life 111 vs Dream 84 Life only has one baneling currently but is getting more. Mutalisks have finished. Dream going for a drop. Life harasses the natural where a turret is somewhat misplaced. Mutalisks and zerglings clean up a drop. 14:00 Life 137 vs Dream 97 +2/2 finishing up. +1 flier attacks also finishing for Life. Life going for an attack on the natural. Widow mines kill a lot of the marines. Banelings flood into the natural and Dream GG's! Life takes a 3-2 lead! | ||
HighdraL1sk
United States140 Posts
March 05 2015 13:09 GMT
#1378
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Loci
Germany85 Posts
March 05 2015 13:09 GMT
#1379
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HolydaKing
21251 Posts
March 05 2015 13:09 GMT
#1380
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