On November 30 2014 13:08 L3monsta wrote:
What he says around 12:02 is such a lie. They had created the Seismic spines upgrade way back in the WoL beta back in 2009.
Source: http://sclegacy.com/feature/102-bc-09/489-blizzcon-2009-scl-member-starcraft-2-gameplay-blogs
Truth is that no body liked or used the roach so they switched the roach and they hydras position in the tech tree to force zerg players to use the roach, punishing the Hydralisk and making Lurkers come out too late to be effective. Also they claimed that it overlapped too much with the baneling and killed it off, all cause they couldn't make the roach interesting enough.
What he says around 12:02 is such a lie. They had created the Seismic spines upgrade way back in the WoL beta back in 2009.
Source: http://sclegacy.com/feature/102-bc-09/489-blizzcon-2009-scl-member-starcraft-2-gameplay-blogs
Truth is that no body liked or used the roach so they switched the roach and they hydras position in the tech tree to force zerg players to use the roach, punishing the Hydralisk and making Lurkers come out too late to be effective. Also they claimed that it overlapped too much with the baneling and killed it off, all cause they couldn't make the roach interesting enough.
Hehe I thought no one would notice about that, i really like to lurk sclegacy documents and interviews, such an awesome forum, yeah, a bunch of the design decisions that were made back in WoL are being rolled back, but he can't really say it, probably because of how Blizzard and their secrecy work.
They know that the lurker are not really viable if there are such a hard counter to them like the Immos or stimmed marauders, the lurkers are very very dependent on the unit environment across the races, even more than siege units like the siege tanks.
Nonetheless you can't really give them shit for trying, you can give them shit for how the game ended up, but not for trying new stuff, also what you read in sclegacy are just snippets, they tried many many many different configurations for the hidras, roaches, lurkers and everything else, you can't base your opinion and argument on a single line and forget the context of game development.