• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:11
CEST 01:11
KST 08:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !10Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results1
StarCraft 2
General
MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple
Tourneys
2026 GSL Season 2 Qualifiers $5,000 WardiTV Spring Championship 2026 Maestros of The Game 2 announcement and schedule ! SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
(Spoiler) Interview ASL Ro4 Day 2 Winner Data needed Flashes ASL S21 Ro8 Review ASL Tickets to Live Event Finals? Pros React To: Leta vs Tulbo (ASL S21, Ro.8)
Tourneys
[ASL21] Semifinals B [Megathread] Daily Proleagues [ASL21] Semifinals A [BSL22] RO16 Group Stage - 02 - 10 May
Strategy
[G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Fighting Spirit mining rates Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1871 users

David Kim interview by Ogaming

Forum Index > SC2 General
Post a Reply
1 2 3 Next All
Awin
Profile Joined June 2014
France65 Posts
November 24 2014 20:53 GMT
#1
The French web TV Ogaming interviewed David Kim about Legacy of the Void during Blizzcon 2 weeks ago, here the video :

sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
November 24 2014 21:18 GMT
#2
wait this was posted 2 weeks ago?T_T

good interview though.
The harder it becomes, the more you should focus on the basics.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
Last Edited: 2014-11-24 21:21:13
November 24 2014 21:19 GMT
#3
According to this interview, it do seem they dont really care about fun unit interactions overall.
Iam happy tho, about the colossus, he said pretty clearly that they want the new disruptor to be the choice in general.

Not happy about his mech talk, all he pretty much said was more choices for terran. Same for other units for zerg. Blizzard want more diversity in the opening.
Maybe it goes hand in hand in more action vs action - But from the talk, it seems they didnt rly care about it that much, the action vs action that is. The unit interactions.

Nothing about giving mech something strong to open up the pure mech route not only by beeing stronger but also more harass and combat friendly.

Again, maybe they did think about more unit interactions by designing these units. I hope so. And maybe, ye(?)
So they succeed with more choices, more diversity for all races while doing the action more fun.
Or maybe iam just to hopeful?
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
November 24 2014 21:20 GMT
#4
Thanks for posting, cant wait for the beta
http://www.twitch.tv/pinokotsbeer
Aeromi
Profile Blog Joined August 2012
France14461 Posts
November 24 2014 21:22 GMT
#5
Nice interview !
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
[PkF] Wire
Profile Joined March 2013
France24238 Posts
November 24 2014 21:46 GMT
#6
I don't see how the disruptor could replace the colossus. Even with 8 range, the colossus synergizes incredibly well with blink stalkers (and void rays to some extent in PvZ) and I don't see an unreliable gimmicky orb replacing it any time soon. I'd rather have them work on the colossus. That unit would be extraordinarily interesting with its cliffwalking ability and its atypical vulnerability iff its mobility came to the cost of its ground power and vice versa.
purakushi
Profile Joined August 2012
United States3301 Posts
Last Edited: 2014-11-24 22:17:33
November 24 2014 22:12 GMT
#7
"Launch [LotV] maybe late next year"
as everyone has already been presuming...

Would be nice to get a season of WCS/GSL on LotV in 2014, but I doubt it. Non-WCS tournaments should just use the beta. SC2 needs it.

Perhaps we can get some LotV in Hot6 Cup or something.
T P Z sagi
SuperHofmann
Profile Joined September 2013
Italy1741 Posts
November 24 2014 22:20 GMT
#8
Very nice interview :-)
Vasacast always in my <3
TiberiusAk
Profile Joined August 2011
United States122 Posts
November 24 2014 22:30 GMT
#9
Money quote:
David Kim:
We wanted a new splash option on the robotics that would kind of replace the Colossus in the majority of situations, but not all the situations. Something that requires a lot more skill and a lot more micro.

That's the concluding point of his answer that starts at 9:12.
"I like the new weapon, it's solid removal with a really nice deathrattle in a mech deck. The murloc is a little confusing though, not sure why they thought shamans needed a murloc."
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
November 24 2014 22:36 GMT
#10
David Kim and Blizzard amaze me. They are such good designers and know their game very well.

LotV is a super hard challenge for them because its the last big change to sc2. Now they have to prove if they can live up to the sheer ingeniouty of Broodwar.

The way David Kim talks and explains their decisions and challenges is a very good sign that they are attacking this problem in the right way. I think they will figure this out
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
November 24 2014 22:49 GMT
#11
On November 25 2014 07:30 TiberiusAk wrote:
Money quote:
Show nested quote +
David Kim:
We wanted a new splash option on the robotics that would kind of replace the Colossus in the majority of situations, but not all the situations. Something that requires a lot more skill and a lot more micro.

That's the concluding point of his answer that starts at 9:12.


Good they finally think about it, now that the collossus is more than 4 years old....
LiquipediaWanderer
[PkF] Wire
Profile Joined March 2013
France24238 Posts
November 24 2014 22:50 GMT
#12
On November 25 2014 07:30 TiberiusAk wrote:
Money quote:
Show nested quote +
David Kim:
We wanted a new splash option on the robotics that would kind of replace the Colossus in the majority of situations, but not all the situations. Something that requires a lot more skill and a lot more micro.

That's the concluding point of his answer that starts at 9:12.


The interview still doesn't enlighten me on how they'll have colossus/disruptor not overlap over each other.
TAMinator
Profile Joined February 2011
Australia2706 Posts
November 24 2014 22:51 GMT
#13
Lets just hope LotV will be more successful than HotS.
purakushi
Profile Joined August 2012
United States3301 Posts
November 24 2014 22:52 GMT
#14
On November 25 2014 07:36 clickrush wrote:
David Kim and Blizzard amaze me. They are such good designers and know their game very well.


At first, I thought you were trolling ;;
T P Z sagi
[PkF] Wire
Profile Joined March 2013
France24238 Posts
November 24 2014 22:55 GMT
#15
On November 25 2014 07:52 purakushi wrote:
Show nested quote +
On November 25 2014 07:36 clickrush wrote:
David Kim and Blizzard amaze me. They are such good designers and know their game very well.


At first, I thought you were trolling ;;


I'm still not sure if his post was sarcastic or not.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2014-11-24 23:01:25
November 24 2014 23:00 GMT
#16
This isn't part of the video, but I might as well post right here. David Kim said on Reddit that they're planning on testing a change from the fast SC2-seconds to slower real-time seconds.

[–]BlizzDavidKim 71 points 5 hours ago
This is a commonly requested thing, and we're planning on at least publically testing it during beta. Keep in mind though that this change is a much wider change than it sounds. Changing the in game clock also means all the build times, unit attack speed values, unit movement speed values, etc will change as those things are all related to time.


http://www.reddit.com/r/starcraft/comments/2n8skx/hey_blizz_since_lotv_is_going_to_break_all_the/cmbqqkh

Basically just changing the in-game clock, but with a lot of other tweaks to make sure nothing else breaks.
ㅇㅅㅌㅅ
swissman777
Profile Joined September 2014
1106 Posts
November 24 2014 23:18 GMT
#17
well, all I am going to say is that all the micro-heavy situations would force pros to retire earlier, thus making the life choice of a pro-gamer even worse.
ZenithM
Profile Joined February 2011
France15952 Posts
November 24 2014 23:52 GMT
#18
I still don't see the super mega micro potential for the disruptor. It's surely better than the colossus, but seems to me that it will just imply more splitting for Terran ;D
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
November 24 2014 23:59 GMT
#19
On November 25 2014 08:00 eviltomahawk wrote:
This isn't part of the video, but I might as well post right here. David Kim said on Reddit that they're planning on testing a change from the fast SC2-seconds to slower real-time seconds.

Show nested quote +
[–]BlizzDavidKim 71 points 5 hours ago
This is a commonly requested thing, and we're planning on at least publically testing it during beta. Keep in mind though that this change is a much wider change than it sounds. Changing the in game clock also means all the build times, unit attack speed values, unit movement speed values, etc will change as those things are all related to time.


http://www.reddit.com/r/starcraft/comments/2n8skx/hey_blizz_since_lotv_is_going_to_break_all_the/cmbqqkh

Basically just changing the in-game clock, but with a lot of other tweaks to make sure nothing else breaks.

Euh, i think he means they kinda just make the game slower when they change the timer.
I think it was a factor of 1.2? Not sure though, but you get the idea
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
Last Edited: 2014-11-25 00:12:55
November 25 2014 00:12 GMT
#20
On November 25 2014 08:52 ZenithM wrote:
I still don't see the super mega micro potential for the disruptor. It's surely better than the colossus, but seems to me that it will just imply more splitting for Terran ;D

In conjunction with forcefield I can see some potential. Terrans having to pick up quickly, Zergs trying like crazy to snipe forcefields with Ravagers and run away.

Thank you for the interview by the way!
TL+ Member
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 115
CosmosSc2 41
StarCraft: Brood War
Artosis 541
Movie 38
910 37
NaDa 13
Dota 2
monkeys_forever449
NeuroSwarm131
Counter-Strike
fl0m5174
minikerr15
Super Smash Bros
PPMD46
AZ_Axe22
Other Games
summit1g8838
shahzam890
C9.Mang0242
Day[9].tv197
ViBE33
kaitlyn0
Organizations
Other Games
gamesdonequick276
BasetradeTV105
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 85
• musti20045 58
• RyuSc2 38
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21035
Other Games
• Scarra1436
• imaqtpie1119
• Day9tv197
Upcoming Events
PiGosaur Cup
49m
Replay Cast
9h 49m
Replay Cast
1d
The PondCast
1d 10h
OSC
1d 10h
Replay Cast
2 days
RSL Revival
2 days
OSC
2 days
Korean StarCraft League
3 days
RSL Revival
3 days
[ Show More ]
BSL
3 days
GSL
4 days
Cure vs herO
SHIN vs Maru
BSL
4 days
Replay Cast
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-05-11
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Proleague 2026-05-12
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.