Blizzard Cancels Next-Gen MMO Titan - Page 2
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Grobyc
Canada18410 Posts
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ZenithM
France15952 Posts
On September 24 2014 03:32 Grobyc wrote: Well at least it's good to hear they didn't want to continue with it if they weren't passionate and involved in it. No one wants them to spend all that time developing something that no one will give a shit about the week after its release. Yeah, I saw that in the same positive way as you (if you can call it that). At least they didn't force themselves to release some random F2P micro-transactionish MMO. | ||
Circumstance
United States11403 Posts
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GreenHorizons
United States21804 Posts
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Sworn
Canada920 Posts
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ZasZ.
United States2911 Posts
I'd still like to see a new IP, but would not mind a Warcraft 4 at all. | ||
Spaylz
Japan1743 Posts
I do wonder what they're going to focus on next. They obviously had a team working on Titan, yet Heroes of the Storm, Hearthstone, WoW, Diablo III and SC2 were all being developed at the same time. Like many in this thread, I too would like to see Warcraft IV. Unfortunately, it makes little sense for them to do it right now. WoW is still going strong with an expansion around the corner, plus three more already planned. They already have Hearthstone and, to an extent, Heroes of the Storm using the Warcraft franchise. Not to mention they also have SC2 as a RTS game. Even though it isn't as popular as LoL, Dota 2 or even Hearthstone these days, it still gets a good amount of viewers and the game isn't dead. Not with LotV on the way. Releasing another RTS, on top of SC2 and Heroes of the Storm would just split their player base too much. As much as it pains me to say so, I don't think we'll see the Warcraft story being continued outside of WoW. Blizzard can only ride the wave of their three franchises for so long, at some point, they need to make new stuff. It's been 20 years, and while many people still love the good ol' Blizzard characters (Diablo, Illidan, Arthas, etc.), a fair amount of people are also getting tired of it and want new material, myself among them. The ideal scenario for me would be a new IP which would fill the role of the successor to Warcraft III. Wishful thinking though... | ||
Plansix
United States60190 Posts
On September 24 2014 03:53 ZasZ. wrote: I'm disappointed in no new IP, but this kind of gives me more faith in Blizzard. God knows they could have plodded along with it, done the bare minimum, and cashed in on release because they are Blizzard. But they decided not to do that. I'd still like to see a new IP, but would not mind a Warcraft 4 at all. I bet there are a bunch of writers at Blizzard who would love to create a new world. I wouldn't mind seeing it, even if it took a 5 years. | ||
Kenthros
United States95 Posts
On September 24 2014 03:30 Plansix wrote: You clearly didn't read the quotes. Mike Morhaime literally says they couldn't find the passion or creativity to make the game. You clearly believe this PR stuff huh. | ||
Deleted User 183001
2939 Posts
Although WoW is well below its original peak, it's still a big cash cow for Blizzard, and now they have the Magic-inspired game, Hearthstone. Speaking of WoW, the numbers have been on the decline over the past several years, but between March and August, the game lost 800,000 subscribers alone. Blizzard seems to have forgotten how to make extremely solid RTS games after Warcraft 3, so another RTS after SC2: Legacy of the Void is probably out of the question. So now that Titan died, what do they do now? Release Legacy of the Void and keep on milking their dying WoW cow? | ||
unkkz
Norway2196 Posts
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Plansix
United States60190 Posts
Mike Morhaime has always been pretty honest in all of his interviews that I have read. So yes, I believe him. The easy route is to be cynical and assume its all about easy money and the whole interview is PR, but I am not a cynic. | ||
Zealously
East Gorteau22261 Posts
Also, I'd actually like to applaud Blizzard for identifying the problem (albeit very late) and not just pushing something mediocre out. People like to talk about how they don't care about quality anymore, but sinking (I assume) millions of dollars into a game that ends up being cancelled due to the quality and "fun" not being what they were aiming for says to me that they still care a lot about the things they put out. | ||
andrewlt
United States7667 Posts
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FinestHour
United States18466 Posts
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Plansix
United States60190 Posts
On September 24 2014 04:20 Zealously wrote: I'd love to know more about what Titan would have been and looked like, now that it will likely never come together. They spent so much time talking about their next-level goals for the game that I was preparing for something groundbreaking. It would be a shame to never at least see what it could have been. Also, I'd actually like to applaud Blizzard for identifying the problem (albeit very late) and not just pushing something mediocre out. People like to talk about how they don't care about quality anymore, but sinking (I assume) millions of dollars into a game that ends up being cancelled due to the quality and "fun" not being what they were aiming for says to me that they still care a lot about the things they put out. I am sure there was a ton of pressure over the years from share holders in activision to make the next WoW, which is likely why it dragged on for so long. I am sure we will hear a lot of about what that game was going to be over the years to come. | ||
absinthfee
Germany718 Posts
On September 24 2014 03:31 Incognoto wrote: Disappointing from Blizzard. I was hoping more from them. I think they have too narrow a way of viewing things. They have the resources, the programmers, the imagination to make lots of incredible games. They just aren't doing it. I guess Hearthstone was the last big thing from Blizzard? Can't they do better? Game devs just generally speaking these days are going downhill, minus a few exceptions. To be fair blizzard was always like this. Starcraft was completely redone after the first announcement. Starcraft Ghost is still posponed. Warcraft 3 was completely redone after the initial announcement. There was a warcraft adventure game in development which was also cut. List goes on. | ||
absinthfee
Germany718 Posts
On September 24 2014 04:20 Zealously wrote: I'd love to know more about what Titan would have been and looked like, now that it will likely never come together. They spent so much time talking about their next-level goals for the game that I was preparing for something groundbreaking. It would be a shame to never at least see what it could have been. Also, I'd actually like to applaud Blizzard for identifying the problem (albeit very late) and not just pushing something mediocre out. People like to talk about how they don't care about quality anymore, but sinking (I assume) millions of dollars into a game that ends up being cancelled due to the quality and "fun" not being what they were aiming for says to me that they still care a lot about the things they put out. Just this!! | ||
Azuzu
United States328 Posts
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andrewlt
United States7667 Posts
On September 24 2014 04:13 Plansix wrote: Mike Morhaime has always been pretty honest in all of his interviews that I have read. So yes, I believe him. The easy route is to be cynical and assume its all about easy money and the whole interview is PR, but I am not a cynic. The easy way out was to half-ass the game and release it like other big development studios do (*cough* EA *cough*) in an attempt to make some of the money back. Cancelling it took more guts. That guy you're responding to obviously isn't thinking. | ||
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