That's not exactly impressive. I don't know what you're trying to prove with that photo apart from your lack of knowledge about the game after that many hours just makes your dev suggestions even more suspect. You know people have put thousands of hours into DotA and still consider themselves neophytes? While you believe your under 500 hours played makes you an authority. Your arrogance is appalling.
Rob Pardo Leaves Blizzard Entertainment - Page 8
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Kneeb4r
Canada5 Posts
That's not exactly impressive. I don't know what you're trying to prove with that photo apart from your lack of knowledge about the game after that many hours just makes your dev suggestions even more suspect. You know people have put thousands of hours into DotA and still consider themselves neophytes? While you believe your under 500 hours played makes you an authority. Your arrogance is appalling. | ||
BillGates
471 Posts
I don't think his departure is in bad spirit or whatever that people seem to suggest, I just think that he has had enough 15+ years at Blizzard and wants to take a long break, before going on to design new games. He is a very big name so I'm sure he'll have many doors open to him once he starts looking for job! | ||
aksfjh
United States4853 Posts
On July 06 2014 21:37 Kneeb4r wrote: That's not exactly impressive. I don't know what you're trying to prove with that photo apart from your lack of knowledge about the game after that many hours just makes your dev suggestions even more suspect. You know people have put thousands of hours into DotA and still consider themselves neophytes? While you believe your under 500 hours played makes you an authority. Your arrogance is appalling. A guy with 3 posts is ridiculing paralleluniverse as a noob? I suggest you check yourself before you find yourself in the crosshairs of a mod. You won't get banned or warned for your post most likely, but it doesn't reflect well if you dismiss established posters in the community as "inexperienced" or "uninformed." His photo contradicts your initial claim that he is inexperienced with DotA. 100+ hours on a game is plenty to come up with a well thought out and informed opinion on said game, especially if one has a lot of experience in other competitive games of similar type. One doesn't have to master every aspect to give an honest and great critique. In fact, having stupendous amounts of time in the game often makes one's opinions less valid, since they are invested in all mechanics and rules the game has already implemented. For example, if every DotA/LoL/SC2/Hearthstone/CS:GO match started with you typing out a standard paragraph at 150 wpm or you got a -30% general penalty, that would be stupid. However, if it went on for 2 year and 50% of the player base was able to accomplish it, a removal of the stupid "feature" would cause uproar since so many people had invested time into that "skill." It doesn't mean it was a good idea to begin with, just that so many people had grown attached to a bad mechanic because it gave them an easy advantage. Like others have said, probably wouldn't read too much into it. 17 years is a long time to stick with a company, especially these days. Maybe there were a few rifts between him and the teams, or mistakes made by him, but it doesn't sound like he's leaving because of any specific, big reason(s). He probably wants to move on to other projects, and Blizzard doesn't have the resources and structure to allow him to do so. If he does begin a new project, I look forward to it as much as I look forward to all Blizzard projects. If not, I still wish him the best of luck! | ||
Makro
France16890 Posts
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Kneeb4r
Canada5 Posts
On July 06 2014 22:37 aksfjh wrote: [spoiler=Before you wreck yourself] You logged on a alt account to try and talk down to me. Maybe you should be checking yourself.. I don't see anything I said as ban or even warning worthy, if the mods disagree they're free to that opinion however stating a game has fundamental balance issues because "Ursa is OP" among other things is quite comical. Also that strawman and completely off topic rant is cringe worthy. You also think post count means something, which is quite sadly "forum elitism" and is for lack of a better word quite pathetic. Interestingly enough, he got warned by a mod for his "DotA Dev" thread since he couldn't be bothered to read stickies or forum rules before he posted it. Anyway, I've said my peace. Having alt accounts come out of the woodwork to try and attack me is indicative of a feeble person, and I don't think PU needs you to fight his battles if he can't argue his point clearly and logically himself. I hope the irony isn't lost on you. Have a nice day. Edit for a typo. | ||
TaShadan
Germany1960 Posts
On July 06 2014 08:17 DDie wrote: Back in the days i would be shocked by this, but blizzard lost it's ''legendary'' status a long, long time ago... so i don't really care. I agree. There were more important guys leaving Blizzard like Patrick Wyatt. | ||
Incognoto
France10239 Posts
On July 06 2014 22:53 Kneeb4r wrote: You logged on a alt account to try and talk down to me. Maybe you should be checking yourself.. I don't see anything I said as ban or even warning worthy, if the mods disagree they're free to that opinion however stating a game has fundamental balance issues because "Ursa is OP" among other things is quite comical. Also that strawman and completely off topic rant is cringe worthy. You also think post count means something, which is quite sadly "forum elitism" and is for lack of a better word quite pathetic. Interestingly enough, he got warned by a mod for his "DotA Dev" thread since he couldn't be bothered to read stickies or forum rules before he posted it. Anyway, I've said my peace. Having alt accounts come out of the woodwork to try and attack me is indicative of a feeble person, and I don't think PU needs you to fight his battles if he can't argue his point clearly and logically himself. I hope the irony isn't lost on you. Have a nice day. Edit for a typo. I don't think what you said is warning worthy either, though you don't come off as particularly friendly if your first few posts at tl are pot shots at someone who is just discussing his views, especially when those views are backed up by logic. I read PU's post and I thought it was thought-provoking to say the least, even if I know jack-shit about Dota. You can agree or disagree with his post, but you're not going to get friendly reactions when you have 3 posts and you're calling someone a wannabe game dev just because he wrote about some of the ideas he's had. Especially if that person is already an established community member. It seems you already have history with PU as well, you seem to dislike the guy (if your posts about PU's post on dota 2 dev forums is anything to go about). | ||
sumsaR
Sweden1812 Posts
On July 06 2014 22:37 aksfjh wrote: + Show Spoiler [Before you wreck yourself] + On July 06 2014 21:37 Kneeb4r wrote: That's not exactly impressive. I don't know what you're trying to prove with that photo apart from your lack of knowledge about the game after that many hours just makes your dev suggestions even more suspect. You know people have put thousands of hours into DotA and still consider themselves neophytes? While you believe your under 500 hours played makes you an authority. Your arrogance is appalling. A guy with 3 posts is ridiculing paralleluniverse as a noob? I suggest you check yourself before you find yourself in the crosshairs of a mod. You won't get banned or warned for your post most likely, but it doesn't reflect well if you dismiss established posters in the community as "inexperienced" or "uninformed." His photo contradicts your initial claim that he is inexperienced with DotA. 100+ hours on a game is plenty to come up with a well thought out and informed opinion on said game, especially if one has a lot of experience in other competitive games of similar type. One doesn't have to master every aspect to give an honest and great critique. In fact, having stupendous amounts of time in the game often makes one's opinions less valid, since they are invested in all mechanics and rules the game has already implemented. For example, if every DotA/LoL/SC2/Hearthstone/CS:GO match started with you typing out a standard paragraph at 150 wpm or you got a -30% general penalty, that would be stupid. However, if it went on for 2 year and 50% of the player base was able to accomplish it, a removal of the stupid "feature" would cause uproar since so many people had invested time into that "skill." It doesn't mean it was a good idea to begin with, just that so many people had grown attached to a bad mechanic because it gave them an easy advantage. That's 500 hours into the game (still basically a noob in most aspects) NOW. His initial thoughts about dota2 (thoughts that he more or less mirrors exactly today) were written 2012, during the beta — at a point his current 500 hours I have no doubt would be nowhere close to that. Your argument that Kneeb4r's claims are faulty is actually faulty. | ||
RaiZ
2813 Posts
On July 06 2014 23:37 sumsaR wrote: That's 500 hours into the game (still basically a noob in most aspects) NOW. His initial thoughts about dota2 (thoughts that he more or less mirrors exactly today) were written 2012, during the beta — at a point his current 500 hours I have no doubt would be nowhere close to that. Your argument that Kneeb4r's claims are faulty is actually faulty. Seriously, the fuck ? How many hours do we need to play in order to get a general idea of the game ? Because even if any moba needs like thousands of hours in order to master every hero (we gotta admit nobody can, because the game constantly changes), it doesn't change the fact that we do have a strong opinion about the general game. He's nowhere near faulty, he just has an opinion, now move on. Fuck that, i dont know why I'm getting baited by this comparison but it sure pisses me off. I'm not gonna read this thread anymore. | ||
Firebolt145
Lalalaland34472 Posts
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JimmyJRaynor
Canada16095 Posts
On July 06 2014 18:18 paralleluniverse wrote: You can find some more info in my post here: http://www.teamliquid.net/forum/games/432609-heroes-of-the-storm-blizzard-all-stars-announced?page=92#1823 We can discuss HotS in that thread. The point is that improvements that HotS has made to the MOBA genre are bold, necessary and right. This is what I mean when I said that gameplay in Blizzard games has improved significantly under Rob Pardo. Doesn't Dustin Browder deserve some credit for this? Because Browder reports to Pardo its really hard to "lay blame" or "assign credit" for 1 specific feature in games Browder is lead designer. Personally, i think both guys are great game designers. | ||
aksfjh
United States4853 Posts
On July 07 2014 01:11 JimmyJRaynor wrote: Doesn't Dustin Browder deserve some credit for this? Because Browder reports to Pardo its really hard to "lay blame" or "assign credit" for 1 specific feature in games Browder is lead designer. Personally, i think both guys are great game designers. It's all a team effort, but the big guys will always have the power to change the direction of the game. Not every feature or decision goes through them, but if an established feature is axed or advertised, there's a large chance that the head guys were on board. | ||
sumsaR
Sweden1812 Posts
On July 07 2014 00:36 RaiZ wrote: Seriously, the fuck ? How many hours do we need to play in order to get a general idea of the game ? Because even if any moba needs like thousands of hours in order to master every hero (we gotta admit nobody can, because the game constantly changes), it doesn't change the fact that we do have a strong opinion about the general game. He's nowhere near faulty, he just has an opinion, now move on. You don't attempt to "identify and fix fundamental flaws" of a game, especially not the beast that is dota, with a mere <500 (<100 at the time it was written) hours into it. You have nowhere near a good enough "general idea" of the game at that point. That's what we're taking issue with and point out. Opinions. That's all it is. And opinions can be wrong. | ||
Excalibur_Z
United States12210 Posts
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JimmyJRaynor
Canada16095 Posts
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TopRamen
United States96 Posts
On July 04 2014 06:26 Excalibur_Z wrote: This is tremendous news. Rob Pardo was extremely influential in design and had an simplistic, elegant approach that made his credited games immensely popular. I have my own personal theories about why he's leaving, and I think he probably disagrees with the path Blizzard is taking in their recent games. Dustin Browder made a blog post about the design of Heroes of the Storm earlier today and through reading the entire thing I kept thinking "Rob Pardo would never sign off on something like this, he prefers the 'make everything overpowered' approach rather than baby-stepping and keeping things flat." Now this news comes out that Pardo is leaving. The design decisions for games like D3, SC2, Heroes, post-TBC WoW, Hearthstone have been widely criticized by many of Blizzard's "classic" fans, the ones who grew up with BW, War2, War3. That's not to say that their new design philosophy is bad, it's just different from where they were 15 years ago. Perhaps Rob believes that as an executive he's too far from working day-to-day in the trenches with the rest of the design team, and will be looking for a smaller studio where he can be more directly involved with the nitty gritty details. Hey Excalibur_Z, where did you find that blog post? | ||
eviltomahawk
United States11133 Posts
On July 08 2014 08:25 TopRamen wrote: Hey Excalibur_Z, where did you find that blog post? Maybe it's this one: http://us.battle.net/heroes/en/blog/14665104/from-the-bullpen-designing-the-talent-system-7-2-2014 The timing and author line up. | ||
Excalibur_Z
United States12210 Posts
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Rho_
United States971 Posts
I am very interested to see where he lands and what he makes. I hope that Blizzard can carry on without him. | ||
TopRamen
United States96 Posts
Thanks very much! | ||
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