Does that mean that BH just gave the piss on this game as a towny?
Golden Sun: The Lost Age Mafia Djinn Edition - Page 241
Forum Index > TL Mafia |
Steveling
Greece10806 Posts
Does that mean that BH just gave the piss on this game as a towny? | ||
Xatalos
Finland9673 Posts
| ||
Holyflare
United Kingdom30774 Posts
On May 27 2014 05:30 Steveling wrote: Mby but I was onto you after your night action. See my edited post last page. marv was a good check, bk kill pointed towards him etc, he was being lazy marv and wasn't dead n1 and was likely to be recruited so best check/recruit | ||
marvellosity
United Kingdom36156 Posts
On May 27 2014 05:29 Xatalos wrote: LOL and yeah, thrawn&kush were scum -.- I guess when you act too scummy the town starts to doubt itself too much. kush wasn't scum till d2 tbf. | ||
Tehpoofter
United States2911 Posts
On May 27 2014 05:30 BlueyD wrote: Day 1 there was one scum in each faction, I imagine. Apparently the recruiter just gets replaced when he dies? That seems a bit overpowered. They can choose a new leader only 1 time. It happened to Koshi he recruited me then died. | ||
Holyflare
United Kingdom30774 Posts
| ||
Steveling
Greece10806 Posts
| ||
ShiaoPi
TAIWAN NUMBAH WAN5955 Posts
| ||
layabout
United Kingdom2600 Posts
On May 27 2014 05:28 27ninjabunnies wrote: It was a pretty good game all in all. I dont necessarily understand the spreadsheet, so not sure who all was scum... And what was with the whole "touched by magic" stuff? riotky's role is actually really cool if someone is touched by maigc it's a bit complicated but anyone that isn't is conrfirmed vanilla town which would make it powerful. On the other hand recruiter mechanics fuck it up, but hey if he announces someone it's likely that multiple factions would target them and cancel out | ||
BlueyD
Canada437 Posts
| ||
Xatalos
Finland9673 Posts
That's true. | ||
ShiaoPi
TAIWAN NUMBAH WAN5955 Posts
Town win would have been difficult, I know that, which was also the reason why I stacked it with vets. Also as mentioned above I was counting on the scumteams disrupting and shooting each other. Maybe too much, but without trying to run the setup I would not know how it plays out, since there are too many possibilities | ||
layabout
United Kingdom2600 Posts
On May 27 2014 05:32 ShiaoPi wrote: Day 1 indeed was the worst offender. What I thought would balance the game was firstly the winconditions of the djinn. Each had to kill one of the other factions and town. But they should be interested in killing the other scumteam first since they also recruit from town. Also the blue roles would have been powerful tools if they would have only been utilized better. Slam spilling the beans on the most important part was just terrible for town the early game is when people play the most and is the best for reads, the longer the game goes on the more peoples commitment dips and the active town all get killed. With so many people changing alignment and the number of scum increasing as the number of town diminishes even with full set-up knowledge this game looks brutal on town. | ||
ShiaoPi
TAIWAN NUMBAH WAN5955 Posts
The blueroles were immune to recruitment and would instead steal the djinn and it's power so they would be able to use it themself. I contemplated giving town 8 of them but with all the recruitment going around I settled for 4, that is maybe one point where I could have balanced it more. Scum started out each with 1 Faction member who could recruit powerroles and had 1KP each. | ||
BlueyD
Canada437 Posts
| ||
Xatalos
Finland9673 Posts
"Also does Slam always play like this? I can't remember having played with him before and he seems like a retarded child of Coagulation and Kurumi." | ||
BlueyD
Canada437 Posts
| ||
Tehpoofter
United States2911 Posts
| ||
Yell0w
120 Posts
| ||
marvellosity
United Kingdom36156 Posts
On May 27 2014 05:40 Yell0w wrote: Maybe if people talked less about offtopic stuff it would be easier for town. it wouldn't. town could not scumhunt. | ||
| ||