I'm happy that they are trying to get the hydra to work, and to my very non-expert opinion this hydra change would be much better than the gas cost reduction.
Feb 10: Balance Test Map Coming - Page 5
Forum Index > SC2 General |
Melliflue
United Kingdom1388 Posts
I'm happy that they are trying to get the hydra to work, and to my very non-expert opinion this hydra change would be much better than the gas cost reduction. | ||
Plansix
United States60190 Posts
| ||
purakushi
United States3300 Posts
Actually, scratch that, I would love if they would make blink cost shields. like -10 shields every blink. It would also be interesting if blink cooldown was 5, but Stalker shields is halved. More blink micro. Increasing CD for blink is silly. Makes blink micro even easier than it already is, on top of just getting rid of paths Protosses can take. Blizzard needs to make changes that allow more skilled players to be better, not allow people to play the same and get more out of their units. | ||
Sirrush
Netherlands165 Posts
No changes to Swarm Hosts? WELP. Bigger chance of widow mine drops killing probes due to increased splash? I don't know but doesn't that give me even more reason to turtle up? | ||
JDfz
United Kingdom50 Posts
| ||
Azurues
Malaysia5612 Posts
| ||
Nebuchad
Switzerland11353 Posts
| ||
Magnifico
1958 Posts
On February 11 2014 05:23 Nebuchad wrote: The way it's worded looks like the blink nerf isn't intended to make it in the game any time soon. Protosses are having a bit of an overreaction here (and I'm guilty of it myself). That change is insane. Pro players are going nuts on twitter right now. You can't do that. | ||
NeThZOR
South Africa7387 Posts
I'd like to see how the Tempest change affects PvP too. Overall, I like the idea behind these changes and we'll see how the test map goes. | ||
Teoita
Italy12246 Posts
Also i love how they dont mention sh or turtle mech. | ||
Plansix
United States60190 Posts
On February 11 2014 05:22 Azurues wrote: nope nobody saw today's Proleague game I'm sure they did, but decided to not make changes 6 hours later. That would be a bit rushed. | ||
FXOTheoRy
United States518 Posts
| ||
Snusmumriken
Sweden1717 Posts
| ||
Nebuchad
Switzerland11353 Posts
On February 11 2014 05:24 Tiaraju9 wrote: That change is insane. Pro players are going nuts on twitter right now. You can't do that. Just read what is written. We'd like to test this to see if we can implement it in the future if the blink all-in is still a problem after the MSC nerf. Can't be any clearer. | ||
zev318
Canada4304 Posts
| ||
Extenz
Italy822 Posts
| ||
Magnifico
1958 Posts
On February 11 2014 05:25 Nebuchad wrote: Just read what is written. We'd like to test this to see if we can implement it in the future if the blink all-in is still a problem after the MSC nerf. Can't be any clearer. So what? | ||
Yozora
Finland65 Posts
| ||
Wertheron
France439 Posts
On February 11 2014 05:24 Plansix wrote: I'm sure they did, but decided to not make changes 6 hours later. That would be a bit rushed. Exactly, i think it's a bad timing for them. They prepared these changes somedays ago, and didn't focus on SH/mech turtle problem. | ||
Plansix
United States60190 Posts
On February 11 2014 05:25 Snusmumriken wrote: This poll fails to define "fix". | ||
| ||