[Code S] RO32 Group A WCS Korea Season 1 2014 - Page 39
Forum Index > StarCraft 2 Tournaments |
jekku
Canada1640 Posts
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Swiipii
2195 Posts
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oo_Wonderful_oo
The land of freedom23126 Posts
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Dark.Carnival
United States5095 Posts
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opterown
Australia54747 Posts
Poll: Recommend herO vs. DongRaeGu Game 3? ★★★★★ - One of the best games of the year (1) ★★★★ - Highly recommended game (9) ★★★ - Good game (9) ★★ - Only if you have nothing better to do (8) ★ - Do not see this game no matter what (10) 37 total votes Your vote: Recommend herO vs. DongRaeGu Game 3? (Vote): ★★★★★ - One of the best games of the year | ||
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Germany4057 Posts
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w3c.TruE
Czech Republic1055 Posts
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Daswollvieh
5553 Posts
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Tchado
Jordan1831 Posts
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Dodgin
Canada39254 Posts
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zocktol
Germany1928 Posts
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KrazyTrumpet
United States2520 Posts
On February 05 2014 20:04 vult wrote: Double Time Warp + Storm really make SHs useless. Um, not really. Locusts keep coming, you can only double time warp + storm so many times | ||
Zealously
East Gorteau22261 Posts
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aZealot
New Zealand5447 Posts
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Pandemona
Charlie Sheens House51431 Posts
herO Spawns 5oclock DRG Spawns 11oclock Gateway expand vs 15H this time. Change up! 3rd hatch before pool as well! Oh my DRG Gas as well before pool by DRG! SP down on 18 supply Zealot out already and followed up by a stalker...DRG going to have to defend early Warpgate starts before his nexus as well! Off the stalker and zealot go! 3rd down to half hp! Nexus starts for hero now Forge in the wall off 13 lings die but not the 3rd hatch which is key Ling speed completes for DRG as +1 weapons for hero completes too Twilight council goes down along with roach warren 5 sentries and msc out on the map heading for the 3rd hero throws down his 3rd nexus! Blink and +2 weapons start Roaches out and lair is halfway done oh dear, hero caught with his pants down as 12lings run into his natural and main only 3 workers die though as the lings cleared up Gateways - Robo go down as blink and +2 weapons are halfway done DRG getting infestation pit and roach speed done Swarm hosts start +3 starts immediatly after +2 for hero Robo bay goes down too to being colli production as warp prism pops out DRG finishing +1 armor. Hive starts for DRG DRG only has +1 armor so far....vs +3 toss! +2 armor starts straight away for DRG as 2nd robo goes down along with first colli comes out 4th base goes down for DRG Warp prism with 4zealots unload in the main of DRG...but no sooner as the unload they are being picked up due to DRG spotting it and being prepared Push by hero inot the 3rd! Hallucinated colli are out x 2 and no real colli KILLS THE 3RD and gets out Vipers out now for DRG 140 vs 190 supply (hero-DRG) Temaplr and storm start for hero along with +1 armor DRG finally starts +1 ranged attack as +2 armor finishes Drops everywhere from hero as he has 2x warp prism and chargelots out. Roach runby trying to snipe the 4th of hero Recall to the injured nexus by hero denies the roaches the kill Zealots everywhere sniping drones AND THE HIVE GOES DOWN 170 supply hero vs 190 supply DRG 3-2 upgrades for hero 2-3 for DRG Both players max out now 4base vs 4base Zealots hit the 4th of DRG and get cleaned up by roaches as a warp prism unloads in the main AGAIN DRG saves his hatch in the main with transfuses as roaches finally force the warp prism and zealots out Zealots into the 4th AGAIN...oh my its getting low...roaches are backing trying to kill along with spines.....DOWN GOES THE 4TH!! Spire down for DRG 3-3 done and now shield upgrades start for hero. Dark Shrine goes down too Bank balances filling up for our players as a fleet beacon starts for hero as he takes his 5th 2nd spire starts for DRG hero pushes into the 4th of DRG 5 voids in the army of hero (i missed sorry ;_; ) 2 timewarps go down to slow the locusts down Blinking onto the swarm hosts the roaches evaporated the 5 voids just eating away everything now. Roach remax snipes all the colli and the army but 5 roaches free killing swarm hosts 115supply hero vs 130 supply DRG Archons morph in at the 5th of hero to stop the roaches killing DRG still stuck 4 base DTs running around the map everywhere now trying to make more havoc Protoss take the supply lead as he marches onto the map again! Zerg cant deal with protoss army with better upgrades and is melting 160 supply hero vs 120 supply drg DRG taps out! herO 2-1 DRG | ||
Maasked
United States567 Posts
He also didnt/couldnt expand very much | ||
DifuntO
Greece2376 Posts
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Destructicon
4713 Posts
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boxerfred
Germany8360 Posts
On February 05 2014 19:55 KrazyTrumpet wrote: What's more frustrating is thinking your wall is tight, but because the map is dumb "J/K I'm just gonna let these zerglings in for you, hope you don't mind...!" True, but he didn't even need this zealot. | ||
shadymmj
1906 Posts
On February 05 2014 20:06 Zealously wrote: Do you respect people who lose on purpose more? i don't care as long as it's not a 45 min slog through free units and spine forests, either on the winning or losing end | ||
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