[Patch 3.13] Heimer Rework General Discussion - Page 14
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lilwisper
United States2515 Posts
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Zess
Adun Toridas!9144 Posts
On October 31 2013 02:06 Kiett wrote: What happened to Ahri? Is she bugged? http://www.reddit.com/r/leagueoflegends/comments/1pjjck/disable_ahri_and_fix_her/ That thread is full of so much butthurt and I thought we QQ'd a lot | ||
Requizen
United States33802 Posts
Lets see.... is Zyra mid still a thing? | ||
AsnSensation
Germany24009 Posts
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AsnSensation
Germany24009 Posts
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jcarlsoniv
United States27922 Posts
On October 31 2013 02:27 Requizen wrote: Edit: no more shitposting in GD, sorry. Lets see.... is Zyra mid still a thing? More than likely, especially with assassin nerfs. May try her out tonight | ||
UniversalSnip
9871 Posts
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Requizen
United States33802 Posts
Are the assassin nerfs enough to change the COWFS? | ||
BrownBear
United States6894 Posts
Pretty good so far, I think. | ||
thenexusp
United States3721 Posts
On October 31 2013 02:59 Requizen wrote: Well, there's always the guys on their mad rush for Promos. Are the assassin nerfs enough to change the COWFS? I don't remember what COWFS stands for but now it stands for the cow file system EDIT: red post about new jungle http://www.reddit.com/r/leagueoflegends/comments/1pju3t/the_hunters_call_an_introduction_to_jungle_this/ | ||
cLutZ
United States19563 Posts
On October 31 2013 01:20 Alaric wrote: Now I know where your irrational hate of assassins comes from (and am left to wonder why you complain how they can 100-0 people with a single item when she 100-50 without any). Because Anivia walls are awesome, and Anivia actually has to position herself, and actually has a hard time farming before lvl 6. Also, I love seeing big teamfights, and Anivia means that the other team has to actually do something because you can't get anything done by playing super safe. | ||
krndandaman
Mozambique16569 Posts
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upperbound
United States2300 Posts
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jcarlsoniv
United States27922 Posts
On October 31 2013 03:11 cLutZ wrote: Because Anivia walls are awesome, and Anivia actually has to position herself, and actually has a hard time farming before lvl 6. Also, I love seeing big teamfights, and Anivia means that the other team has to actually do something because you can't get anything done by playing super safe. Which means any smart team will avoid engaging as much as possible, making for incredibly boring games... | ||
thenexusp
United States3721 Posts
- 4th small camp in the area behind wolves and blue golem - jungle strength/XP/gold scales with average level of all champions in game instead of with time - monsters give extra XP to lower leveled champs - jungle items give bonus gold on killing monsters - wriggles gives lots of bonus gold but has shitty combat stats - spirit of ancient golem lets you "bank" bonus gold - spirit of spectral wraith restores health and mana based on damage dealt to monsters (implied that it no longer has spell vamp) - new non-aura spell vamp item | ||
Shelke14
Canada6655 Posts
On October 31 2013 03:12 krndandaman wrote: how many TLers have you guys ran into randomly on soloq? The only ones I were able to identify by name were KawaiiRice, lf10, and Chill Ghandi (in normals), and guitar (promo matches) | ||
jcarlsoniv
United States27922 Posts
On October 31 2013 02:59 Requizen wrote: Well, there's always the guys on their mad rush for Promos. Are the assassin nerfs enough to change the COWFS? I honestly would rather have had today's patch delayed. Now I have to like, think and play differently (possibly) with all of these changes. Just wanted to go auto tryhard mode with annie ~_~ | ||
cLutZ
United States19563 Posts
On October 31 2013 03:18 jcarlsoniv wrote: Which means any smart team will avoid engaging as much as possible, making for incredibly boring games... You are describing modern pro games... Its just that well executed safe play is rewarded in this game with towers, dragons, etc if you have the tiniest of leads. Unless you consider 3v1 dives risky, or jumping over the baron wall to explode the poor warding support, then taking objectives 5v4. | ||
jcarlsoniv
United States27922 Posts
On October 31 2013 03:26 cLutZ wrote: You are describing modern pro games... Its just that well executed safe play is rewarded in this game with towers, dragons, etc if you have the tiniest of leads. Unless you consider 3v1 dives risky, or jumping over the baron wall to explode the poor warding support, then taking objectives 5v4. I'm aware of that. But Anivia just exacerbates that aspect of the game, I feel. | ||
Zess
Adun Toridas!9144 Posts
I hope this doesn't push things like tiger udyr, yi, ww and jungle tryn into the spotlight again because those are all really 1-dimensional and boring. | ||
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