Liquid Blood Bowl Cup Season II - Page 3
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Snotling
Germany885 Posts
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wallofomens
Bulgaria2 Posts
TL Name - wallofomens BB Name - wallofomens Race - Chaos Time Zone - GMT | ||
Lyter
United Kingdom2145 Posts
BB name: Infernokoi Team name: Bane Alley Bowlers Race: Dwarves Time zone: GMT | ||
Skirmjan
Italy190 Posts
+ Show Spoiler + 1 Lizardmen 3 Goblins (!) 1 Khemri 2 Orcs 1 Necromantic 1 Ogre 1 Skaven 1 Dark Elves 1 Pro Elves 1 Undead 1 Dwarves 1 Chaos 1 Nurgle 1 Human 1 Vampire Counts Categories (IMHO) Agi/Fast teams: 1 Pro Elves 1 Dark Elves* 1 Skaven Balanced teams: 1 Humans 2 Orcs 1 Vampires* 1 Lizardmen* 1 Necromantic 1 Undead Full bash teams 1 Chaos 1 Nurgle 1 Dwarves 1 Khemri Stunty/unorthodox 3 Goblins 1 Ogre teams with a * near their names are arguable. so yea, few agi teams in this league, tons of balanced ones.... and almost more stunties than full bash o.O what's up with all these gobbos, i know they breed alot but o.O | ||
Lyter
United Kingdom2145 Posts
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Snotling
Germany885 Posts
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Kanil
United States1713 Posts
We do have an unusual amount of goblins. | ||
Eloden
Germany14 Posts
And yeah interesting to see mass stunty teams...only Underworld missing | ||
Skirmjan
Italy190 Posts
On February 22 2013 03:38 Snotling wrote: I would put orks into full bash to be honest. Chaos and dwarves can handle the ball just as well, and orks start with 4block, 4st4, and all round av9 :D Well, we could argue for hours on this subject really, but i put the orcs because of many little advantages, like having almost a full fast-ish agi 3 team as opposed to dwarves, even with a gobbo option, and the fact that they do have a good ball carrier with sure hands as opposed to chaos that doesnt. (besides, i'm not arguing that the orcs should try to pass, but they definitely have that possibility, alongside the even more remote throw-teammate...) Then again, i don't feel they're as bashy as the other full bash teams; Chaos,Nurgle (hello claw+mightyblow+piling on combo) and Dwarves and Khemri are gonna wipe the floor with almost every other team really, whereas Orcs has a good fight against other teams like Lizardmen with their 7 S4+ players or perhaps undead TLDR; they have a ton of options compared to the regular full bash team, while not being AS bashy as the other full bash (still pretty bashy) On February 22 2013 04:02 Kanil wrote: Yeah, I'm not sure how you come to the conclusion that orcs are "balanced"... (or how you could argue that dark elves aren't agi-based.) We do have an unusual amount of goblins. well, dark elf is an agi 4 team, however if you look at their most played rookie team, that is 4 blitzers 1 runner full lineman... i find that is really close to a lighter, faster Human team really (other popular rookie teams also add bashier options, like witches and assassins, so it's not like they make them more of an elf team, and they don't play like skaven either) all, IMHO ofc :D | ||
Snotling
Germany885 Posts
also orks can bash ith every team there is without beeing the weaker one, especially at low tv but we are derailing the tread here | ||
Kanil
United States1713 Posts
On February 22 2013 04:44 Skirmjan wrote: well, dark elf is an agi 4 team, however if you look at their most played rookie team, that is 4 blitzers 1 runner full lineman... i find that is really close to a lighter, faster Human team really (other popular rookie teams also add bashier options, like witches and assassins, so it's not like they make them more of an elf team, and they don't play like skaven either) all, IMHO ofc :D They have 8 MA7 players and nobody with less than AG4. If that's not a speed/agi-based team, then no elf team is. | ||
ain
Germany786 Posts
On February 22 2013 05:25 Kanil wrote: They have 8 MA7 players and nobody with less than AG4. If that's not a speed/agi-based team, then no elf team is. Nah, Dark Elves have to alternate between playing a 2-1 grind or running up the score depending on the matchup. They're equal parts bashy and elfy. Think of them as humans with AG4. | ||
Snotling
Germany885 Posts
but can we discuss this on the pitch please :D thread gets derailed a bit much | ||
Snotling
Germany885 Posts
but with three days left im quite sure well get at least one more :p | ||
MCBRaven
United Kingdom12 Posts
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Snotling
Germany885 Posts
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MCBRaven
United Kingdom12 Posts
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Snotling
Germany885 Posts
On February 22 2013 21:06 MCBRaven wrote: Brilliant, thanks, been working on tactics for my ogres Try to keep at least some snotlings alive^^ AV 5 and the fact that everybody and their mothers get 3d-Blocks vs them really hampers their surviablity Just played vs ogres with my chaos. Killed one snotling, injured five. And i had no mighty blow in this match because of injuries. And now for the best part: Both my sure hands beastmen got +ag after the game. Now i can seriously elfball with a chaos team | ||
Obsidian
United States350 Posts
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Snotling
Germany885 Posts
On February 23 2013 03:05 Obsidian wrote: I would just like to apologize in advance for any mayhem, injuries or deaths my Goblin team will be causing. Unfortunately... that's more or less their strategy, and they've got lots of fun tools for it. yay. lets play "blitz the chainsawgobbo before he does to much damage" :D | ||
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