On June 04 2012 03:39 Melwach wrote: I feel a bit cranky when saying this..but I really hate the fact that they changed the order of quickmatch game modes. Together with the arcade/starcraft partition it just shouts "Casual!" right into my face.
WTH is wrong with people, why do people like to classify things into Casual and Hardcore or Competitive or whatever. You are all consumers of the same product called Starcraft and the intentions you have for the product doesn't really change the fact that you paid for it.
Beyond that however, I don't see any issue with why people would actually get peeved with the order of the quickmatches, they really show no significance. Had the game been released with that order instead, would people have gotten peeved about it?
On June 04 2012 04:26 [17]Purple wrote: Beyond that however, I don't see any issue with why people would actually get peeved with the order of the quickmatches, they really show no significance. Had the game been released with that order instead, would people have gotten peeved about it?
That's kinda the point. As you say, it's a completely meaningless change.
So why change it? If it means nothing, one way or the other, why bother doing something that isn't making the interface objectively better in any way, shape, or form? The only thing it will do is force people who memorized it one way to do it backwards.
Yeah, that annoyance will last for about a day, but still, why do something that will only cause annoyance?
It's not something people need to harp on, but this is beta. And the most likely chance of getting it changed back is now.
On June 04 2012 03:39 Melwach wrote: I feel a bit cranky when saying this..but I really hate the fact that they changed the order of quickmatch game modes. Together with the arcade/starcraft partition it just shouts "Casual!" right into my face.
WTH is wrong with people, why do people like to classify things into Casual and Hardcore or Competitive or whatever. You are all consumers of the same product called Starcraft and the intentions you have for the product doesn't really change the fact that you paid for it.
Beyond that however, I don't see any issue with why people would actually get peeved with the order of the quickmatches, they really show no significance. Had the game been released with that order instead, would people have gotten peeved about it?
I wondered about this too ... and the irony is that some of the people complaining about the "Casualness" of it all have LoL sigs - Which is the most casual of the Moba games.
On June 04 2012 08:37 NukeD wrote: Will this come with Blizzard DotA? If i remeber correctly they said something along those lines at blizzcon, they also said it wont be free :D
They said they have no intention of testing blizzard dota in the beta. They also haven't announced their plans for Blizzard Allstars (dota) though from the last blizzcon they mentioned it might be free for players who have starcraft, then a limited version for people without it, whether that's WoL or HotS remains to be seen.
On June 04 2012 04:26 [17]Purple wrote: Beyond that however, I don't see any issue with why people would actually get peeved with the order of the quickmatches, they really show no significance. Had the game been released with that order instead, would people have gotten peeved about it?
That's kinda the point. As you say, it's a completely meaningless change.
So why change it? If it means nothing, one way or the other, why bother doing something that isn't making the interface objectively better in any way, shape, or form? The only thing it will do is force people who memorized it one way to do it backwards.
Yeah, that annoyance will last for about a day, but still, why do something that will only cause annoyance?
It's not something people need to harp on, but this is beta. And the most likely chance of getting it changed back is now.
It's an annoyance at best for someone who wants to play 1v1, but it makes all the difference in the world for someone who's just starting out when the default is 4v4. They've never hidden the fact that they intend people to start with team games and work their way towards 1v1. It's an extremely low-impact change for current players, but with a potential benefit for new players, that's the kind of changes people should be happy about, but apparently the fact that new players exist and are affecting their game in any way makes them angry.
Why now? They had to re-do a lot of the interface screens anyway so they all made use of their new UI editor tool because it allows them to iterate more quickly on the interface so they took the opportunity to swap the ordering, I don't think it represents a huge shift in their thought process surrounding the game.
On June 04 2012 08:37 NukeD wrote: Will this come with Blizzard DotA? If i remeber correctly they said something along those lines at blizzcon, they also said it wont be free :D
How the hell do they expect to compete with LoL/Dota2?????
On June 04 2012 08:37 NukeD wrote: Will this come with Blizzard DotA? If i remeber correctly they said something along those lines at blizzcon, they also said it wont be free :D
How the hell do they expect to compete with LoL/Dota2?????
Dont listen to troll.
Blizzard dota will be ABSOLUTLY free , and everyone why buy WoL ( or who buy HOTS , i dont remmember , but i think you need only WoL ) will be able to play it. Blizzard never said , that BD wont be free. And also blizzard never said that BD will be in patch 1.5 , they said BD will be when they lunch HOTS.
On June 04 2012 04:26 [17]Purple wrote: Beyond that however, I don't see any issue with why people would actually get peeved with the order of the quickmatches, they really show no significance. Had the game been released with that order instead, would people have gotten peeved about it?
That's kinda the point. As you say, it's a completely meaningless change.
So why change it? If it means nothing, one way or the other, why bother doing something that isn't making the interface objectively better in any way, shape, or form? The only thing it will do is force people who memorized it one way to do it backwards.
Yeah, that annoyance will last for about a day, but still, why do something that will only cause annoyance?
It's not something people need to harp on, but this is beta. And the most likely chance of getting it changed back is now.
It's an annoyance at best for someone who wants to play 1v1, but it makes all the difference in the world for someone who's just starting out when the default is 4v4. They've never hidden the fact that they intend people to start with team games and work their way towards 1v1. It's an extremely low-impact change for current players, but with a potential benefit for new players, that's the kind of changes people should be happy about, but apparently the fact that new players exist and are affecting their game in any way makes them angry.
Why now? They had to re-do a lot of the interface screens anyway so they all made use of their new UI editor tool because it allows them to iterate more quickly on the interface so they took the opportunity to swap the ordering, I don't think it represents a huge shift in their thought process surrounding the game.
I've never bought into this notion that people are supposed to play team games and work towards 1v1. Blizzard may not be hiding this idea, but they're certainly not advertising it either. I don't recall them saying anything about suggesting that players play team games for a time.
But yes, if that's what they're trying to say (and simply not communicating very well), then the UI change does have some positive benefit to it.
On June 04 2012 04:26 [17]Purple wrote: Beyond that however, I don't see any issue with why people would actually get peeved with the order of the quickmatches, they really show no significance. Had the game been released with that order instead, would people have gotten peeved about it?
That's kinda the point. As you say, it's a completely meaningless change.
So why change it? If it means nothing, one way or the other, why bother doing something that isn't making the interface objectively better in any way, shape, or form? The only thing it will do is force people who memorized it one way to do it backwards.
Yeah, that annoyance will last for about a day, but still, why do something that will only cause annoyance?
It's not something people need to harp on, but this is beta. And the most likely chance of getting it changed back is now.
It's an annoyance at best for someone who wants to play 1v1, but it makes all the difference in the world for someone who's just starting out when the default is 4v4. They've never hidden the fact that they intend people to start with team games and work their way towards 1v1. It's an extremely low-impact change for current players, but with a potential benefit for new players, that's the kind of changes people should be happy about, but apparently the fact that new players exist and are affecting their game in any way makes them angry.
Why now? They had to re-do a lot of the interface screens anyway so they all made use of their new UI editor tool because it allows them to iterate more quickly on the interface so they took the opportunity to swap the ordering, I don't think it represents a huge shift in their thought process surrounding the game.
I've never bought into this notion that people are supposed to play team games and work towards 1v1. Blizzard may not be hiding this idea, but they're certainly not advertising it either. I don't recall them saying anything about suggesting that players play team games for a time.
But yes, if that's what they're trying to say (and simply not communicating very well), then the UI change does have some positive benefit to it.
That is the idea. Furthermore, your selection "sticks" so you don't have to keep selecting 1v1 to quick match. No change to current players. Encouragement for new players to jump into laddering in a friendlier environment than 1v1.
On June 04 2012 04:26 [17]Purple wrote: Beyond that however, I don't see any issue with why people would actually get peeved with the order of the quickmatches, they really show no significance. Had the game been released with that order instead, would people have gotten peeved about it?
That's kinda the point. As you say, it's a completely meaningless change.
So why change it? If it means nothing, one way or the other, why bother doing something that isn't making the interface objectively better in any way, shape, or form? The only thing it will do is force people who memorized it one way to do it backwards.
Yeah, that annoyance will last for about a day, but still, why do something that will only cause annoyance?
It's not something people need to harp on, but this is beta. And the most likely chance of getting it changed back is now.
It's an annoyance at best for someone who wants to play 1v1, but it makes all the difference in the world for someone who's just starting out when the default is 4v4. They've never hidden the fact that they intend people to start with team games and work their way towards 1v1. It's an extremely low-impact change for current players, but with a potential benefit for new players, that's the kind of changes people should be happy about, but apparently the fact that new players exist and are affecting their game in any way makes them angry.
Why now? They had to re-do a lot of the interface screens anyway so they all made use of their new UI editor tool because it allows them to iterate more quickly on the interface so they took the opportunity to swap the ordering, I don't think it represents a huge shift in their thought process surrounding the game.
I've never bought into this notion that people are supposed to play team games and work towards 1v1. Blizzard may not be hiding this idea, but they're certainly not advertising it either. I don't recall them saying anything about suggesting that players play team games for a time.
But yes, if that's what they're trying to say (and simply not communicating very well), then the UI change does have some positive benefit to it.
The actual quote is over here from an interview with Game Informer during the beta:
Dustin Browder said: "We're definitely going to be looking at Achievements and other tools to encourage our players, once they graduate from cooperative vs. AI to move into team play before they move into 1v1. We're going to offer 4v4 and 3v3 to encourage them to get into a team play environment [and] get with a team. It's a much more casual environment than the 1v1. You've got somebody to help you to play with, you've got allies who can come to your rescue if you get into a little bit of trouble. We really consider the 1v1 the final endgame arena-style gameplay that we hope players will only get to after 30, 40, 50, 60 hours played depending on their enthusiasm for it."
On June 04 2012 08:37 NukeD wrote: Will this come with Blizzard DotA? If i remeber correctly they said something along those lines at blizzcon, they also said it wont be free :D
They said they have no intention of testing blizzard dota in the beta. They also haven't announced their plans for Blizzard Allstars (dota) though from the last blizzcon they mentioned it might be free for players who have starcraft, then a limited version for people without it, whether that's WoL or HotS remains to be seen.
On June 04 2012 04:26 [17]Purple wrote: Beyond that however, I don't see any issue with why people would actually get peeved with the order of the quickmatches, they really show no significance. Had the game been released with that order instead, would people have gotten peeved about it?
That's kinda the point. As you say, it's a completely meaningless change.
So why change it? If it means nothing, one way or the other, why bother doing something that isn't making the interface objectively better in any way, shape, or form? The only thing it will do is force people who memorized it one way to do it backwards.
Yeah, that annoyance will last for about a day, but still, why do something that will only cause annoyance?
It's not something people need to harp on, but this is beta. And the most likely chance of getting it changed back is now.
It's an annoyance at best for someone who wants to play 1v1, but it makes all the difference in the world for someone who's just starting out when the default is 4v4. They've never hidden the fact that they intend people to start with team games and work their way towards 1v1. It's an extremely low-impact change for current players, but with a potential benefit for new players, that's the kind of changes people should be happy about, but apparently the fact that new players exist and are affecting their game in any way makes them angry.
Why now? They had to re-do a lot of the interface screens anyway so they all made use of their new UI editor tool because it allows them to iterate more quickly on the interface so they took the opportunity to swap the ordering, I don't think it represents a huge shift in their thought process surrounding the game.
They said it would be available in the Starter Edition, meaning that it's F2P just like LoL and DotA 2.
And it's blizzard, so the gameplay's GOT to be good
On June 04 2012 04:26 [17]Purple wrote: Beyond that however, I don't see any issue with why people would actually get peeved with the order of the quickmatches, they really show no significance. Had the game been released with that order instead, would people have gotten peeved about it?
That's kinda the point. As you say, it's a completely meaningless change.
So why change it? If it means nothing, one way or the other, why bother doing something that isn't making the interface objectively better in any way, shape, or form? The only thing it will do is force people who memorized it one way to do it backwards.
Yeah, that annoyance will last for about a day, but still, why do something that will only cause annoyance?
It's not something people need to harp on, but this is beta. And the most likely chance of getting it changed back is now.
It's an annoyance at best for someone who wants to play 1v1, but it makes all the difference in the world for someone who's just starting out when the default is 4v4. They've never hidden the fact that they intend people to start with team games and work their way towards 1v1. It's an extremely low-impact change for current players, but with a potential benefit for new players, that's the kind of changes people should be happy about, but apparently the fact that new players exist and are affecting their game in any way makes them angry.
Why now? They had to re-do a lot of the interface screens anyway so they all made use of their new UI editor tool because it allows them to iterate more quickly on the interface so they took the opportunity to swap the ordering, I don't think it represents a huge shift in their thought process surrounding the game.
I've never bought into this notion that people are supposed to play team games and work towards 1v1. Blizzard may not be hiding this idea, but they're certainly not advertising it either. I don't recall them saying anything about suggesting that players play team games for a time.
But yes, if that's what they're trying to say (and simply not communicating very well), then the UI change does have some positive benefit to it.
They actually said a couple of times in the interview during the beta or shortly after launched that they intend people to work their way up from the team game to the 1v1. But it's so old that most people could forget about it.
I think they mixed up the units/buildings in the "build order" tab of previously played matches. Supply depots show up as engineering bays, and SCVs show up as reapers, and then I think orbital command comes up as warpgate. 10engineering bay, 12factory, 15warpgate all the way baby.