Patch 1.5 Arcade Beta. - Page 3
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wcLLg
United States281 Posts
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Chicken Chaser
United States533 Posts
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AXygnus
Portugal1008 Posts
On June 02 2012 05:46 Chicken Chaser wrote: Can we petition to revert the order the 1v1, 2v2, 3v3, 4v4, FFA back to the old way? I don't like seeing it as 4v4, 3v3...etc. This, and probably different ladders for different races, but I don't think that will be changed in WoL. | ||
pallad
Poland1958 Posts
On June 02 2012 05:41 NukeD wrote: I am going to reinstall SC2 because of this. LoL why ? | ||
Ben...
Canada3485 Posts
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DifuntO
Greece2376 Posts
On June 02 2012 05:17 eviltomahawk wrote: Some screenshots I took after trying to play at 25% downloaded, streaming. OPEN GAMES LIST Notice the "team colored life bar" option. Also notice the "speech and movie language" and "text language" options. + Show Spoiler + Arcade interface. + Show Spoiler + Chat channel interface. + Show Spoiler + Grandmasters league. Notice how it says "Wings of Liberty" on the side, so they are definitely having a separate ladder for HotS, possibly with WoL profiles visible from the HotS client. + Show Spoiler + Interface for the "Starcraft" tab. Some nifty artwork in there. + Show Spoiler + What the game looks like when it's streaming in data. LOL. + Show Spoiler + Notice the green dot where that the SCV is heading to. Apparently, you get a destination dot thingy for all movements whenever you have the units selected, kinda like how you had them for queued up commands, but this now applies to non-queued commands as well. + Show Spoiler + Profile page with new statistics. Bonus points if you can guess where my name came from + Show Spoiler + BY THE WAY... Haha. Tbh, I've done this before. Looks pretty cool,i like it! Is your name from Morrowind? | ||
Plansix
United States60190 Posts
On June 02 2012 05:39 rebuffering wrote: Am i the only one who thinks its ridiculous i have to download over 7gb for what is basically just a new UI? wtf is this shit, id like to try this out, my internet blows, i mean, its the same engine, the same resources as SC2 for the most part, why do we need to dload so much for this. Um...thats why it is a beta. They don't want it to mess with your current build of SC2, because its a beta and could mess everything up. So, they have you download an entire new client, because it is a beta. | ||
teddyoojo
Germany22369 Posts
+ Show Spoiler + Banelings will now auto-cast Unburrow if a Colossus comes within their attack range. | ||
Chicken Chaser
United States533 Posts
On June 02 2012 05:51 Plansix wrote: Um...thats why it is a beta. They don't want it to mess with your current build of SC2, because its a beta and could mess everything up. So, they have you download an entire new client, because it is a beta. Haha, we get it now Thank goodness I'm using my university's Internet-- 5.33 MB/s what's up! | ||
Darksoldierr
Hungary2012 Posts
hmmm | ||
Plansix
United States60190 Posts
On June 02 2012 05:55 Darksoldierr wrote: Banelings will now auto-cast Unburrow if a Colossus comes within their attack range. hmmm They did not used if you turned on auto-cast, because Colossus are kinda flying, sort of, maybe. | ||
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papaz
Sweden4149 Posts
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CounterOrder
Canada457 Posts
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Chicken Chaser
United States533 Posts
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maartendq
Belgium3115 Posts
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c0sm0naut
United States1229 Posts
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GizmoPT
Portugal3040 Posts
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tnud
Sweden2233 Posts
On June 02 2012 06:07 GizmoPT wrote: tell them to add TimeStamps on chat and also does the chat auto-scrolls down whenever someones writes smthing ? It doesn't. If you have scrolled up it stays there until you scroll down again. It's in the (huge) patch notes On June 02 2012 06:08 LlamaNamedOsama wrote: What do the /commands mean when referencing "targeted player"? Is that like an in-game command where you have a player's units targeted, or is that just referencing the traditional "insert player name here" when you use the command? "Insert player name here" | ||
LlamaNamedOsama
United States1900 Posts
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