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I don't like your plan because IMO none of your traits can be assigned to an alignment. I answered in spoilers each trait.
On April 01 2012 03:24 FourFace wrote:Guys this is gonna be pretty tough, I say we split the extra workload that comes from playing this particular setup but newbie mini games in general too (having next to no established meta, small number of players and less info from night actions because people don't get notified). I'd like each of us to monitor one particular aspect of everyone's behavior and report conclusions once a day/night. What I can think of that fits the criteria of something worth monitoring: -aggressiveness + Show Spoiler +This doesn't say anything about alignment unless meta is involved -the extent to which the arguments make sense and have purpose + Show Spoiler +it completely depends on what the argument is about -impulsiveness (who seems to be acting emotionally biased) + Show Spoiler +this is a newbie game, people will have a hard time controlling emotion -conciseness (quality over quantity) + Show Spoiler +Never expect anyone (town or scum, rookie or vet) to do this correctly IMO shows nothing about alignment -loco (who is crazy and under which circumstances does it show) I'd be just the right guy for this job + Show Spoiler +-eloquence (for the David Foster Wallaces among us; also note typing and edit mistakes) + Show Spoiler +Says nothing about alignment -reaction time (especially to a FOS) + Show Spoiler +Says nothing about alignment and is the easiest way to mislynch -cred (who got it right, who didn't) + Show Spoiler +Says nothing about alignment, scum can be too right and too wrong I don't want to go in what we should actually be looking for or you'll try to lynch me for giving newbie advice when not asked for.
On April 01 2012 03:10 Therapist. wrote: ##Vote: Kohbee You were my second scum team member. Thanks for confirming with me
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On April 01 2012 03:30 FourFace wrote: To find out who's the right guy for which job I'd like to ask a couple of questions first:
What do you prefer playing: town or scum and why? What role would you like to be in this setup and why? Think of a role that isn't in this setup and explain his powers Think of a theme for a game (optional)
Thank you for your cooperation You are right about being loco
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Kohbee tries to act like he's confirmed two scum in his mind from the start. Why would he be so aggressive in calling people out as scum so early in the game if he were not trying to lead people away from himself and his partner? Hiropro may very well be scum, I have no idea. I know I'm not. I think more people need to call out Kohbee and see what he's really made of.
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On April 01 2012 03:51 Therapist. wrote: Kohbee tries to act like he's confirmed two scum in his mind from the start. Why would he be so aggressive in calling people out as scum so early in the game if he were not trying to lead people away from himself and his partner? Hiropro may very well be scum, I have no idea. I know I'm not. I think more people need to call out Kohbee and see what he's really made of. I don't talk to scum
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@Kohbee This is why I only listed 8 jobs. Unconsciously I knew you would act like a total douche. That's ok .. you can be our LEADER
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On April 01 2012 03:59 FourFace wrote: @Kohbee This is why I only listed 8 jobs. Unconsciously I knew you would act like a total douche. That's ok .. you can be our LEADER I don't know why you take offense to my posts. In a completely non-game related comment, you seem to be extremely sensitive to critism of your ideas.
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On April 01 2012 03:38 Kohbee wrote:I don't like your plan because IMO none of your traits can be assigned to an alignment. I answered in spoilers each trait. Show nested quote +On April 01 2012 03:24 FourFace wrote:Guys this is gonna be pretty tough, I say we split the extra workload that comes from playing this particular setup but newbie mini games in general too (having next to no established meta, small number of players and less info from night actions because people don't get notified). I'd like each of us to monitor one particular aspect of everyone's behavior and report conclusions once a day/night. What I can think of that fits the criteria of something worth monitoring: -aggressiveness + Show Spoiler +This doesn't say anything about alignment unless meta is involved -the extent to which the arguments make sense and have purpose + Show Spoiler +it completely depends on what the argument is about -impulsiveness (who seems to be acting emotionally biased) + Show Spoiler +this is a newbie game, people will have a hard time controlling emotion -conciseness (quality over quantity) + Show Spoiler +Never expect anyone (town or scum, rookie or vet) to do this correctly IMO shows nothing about alignment -loco (who is crazy and under which circumstances does it show) I'd be just the right guy for this job + Show Spoiler +-eloquence (for the David Foster Wallaces among us; also note typing and edit mistakes) + Show Spoiler +Says nothing about alignment -reaction time (especially to a FOS) + Show Spoiler +Says nothing about alignment and is the easiest way to mislynch -cred (who got it right, who didn't) + Show Spoiler +Says nothing about alignment, scum can be too right and too wrong I don't want to go in what we should actually be looking for or you'll try to lynch me for giving newbie advice when not asked for. You were my second scum team member. Thanks for confirming with me
I like how you had two scum suspects before the first day is half over. Someone is being really "productive" here. ^^
I also want to talk a little bit about FourFace's list of traits to watch: I'd say the traits CAN tell something about alignment, but 1) only if they are intelligently analysed and 2) there is no rule which binds alignment to any of them in a straightforward fashion. So if someone has a super short reaction time to accusations, it says nothing about whether he's scum or not, it just says he keeps F5ing the thread like a maniac. But if that person then goes really quiet after a specific FoS post against him and eventually posts something that isn't a super elaborate defense, THEN you can get really suspicious/start a bandwagon. It's all a matter of how the individual factors play together. I think decoupling them and giving everyone the job to look after a specific trait for each player is counterproductive in that situation. But that does not mean that you shouldn't look for scumtells by actually keeping a close eye on how any player posts, just do it intelligently please.
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Nod of approval. So who wants to go first?
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On April 01 2012 03:55 Kohbee wrote:Show nested quote +On April 01 2012 03:51 Therapist. wrote: Kohbee tries to act like he's confirmed two scum in his mind from the start. Why would he be so aggressive in calling people out as scum so early in the game if he were not trying to lead people away from himself and his partner? Hiropro may very well be scum, I have no idea. I know I'm not. I think more people need to call out Kohbee and see what he's really made of. I don't talk to scum I gotta say, this seems pretty scummy and hiropro seems like an essentially random target to go after.
I'm not going to vote yet - when do we need to vote by anyway? Did the deadline get changed or not - anyway, I'm not going to vote yet, but I think we should watch out for random accusations.
There's only three explanations I could think of for busting out a basically random case like the one against hiropro. 1. Townie, busting out a case to start day 1 discussion. 2. Scum, trying to push us towards a mislynch day 1. 3. Townie, but just really convinced in his case.
I think 1. is made more unlikely by the fact that he refuses to discuss his case with the rapist. That leaves 2 and 3 So Kohbee, if you have actual analysis on hiropro, please post it; otherwise, I'm going to keep looking at you suspiciously.
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Also I dislike the idea of outsourcing elements of our analysis. It sounds like it would allow the mafia to sabotage the rest of the analyses. I think we should just have everyone post their ideas and analyses. If someone wants to focus on one of those things then that's fine, and feel free to do that, but I don't really like the idea of assigning roles like that.
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On April 01 2012 04:18 strongandbig wrote: I'm going to keep looking at you suspiciously.
joining in
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I don't think Kohbee is scum. His posts seem designed to provoke reactions from everyone. And these discussions help us find scum.
strongandbig - We have 2 "real" days to vote and discuss before night.
I am not a fan of assigning a single person to report traits on everyone, as this can easily be controlled by mafia.
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Have you ever seen this policy implemented before? I haven't and I thought to myself it would at least make everyone feel as if they are useful while being useful.. to me. Because I'll double check everything and see if I can fish out something that doesn't make sense or is just wrong
HiroPro wrote: strongandbig - We have 2 "real" days to vote and discuss before night.
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Never trust Mafia to be less intelligent than you are. If you say you fish out things that don't make sense/are just wrong, you are essentially betting to be better at this than scum is at concealing it. And if a manipulation attempt by mafia succeeds on you, your strategy actually works against you (unless you actually are scum yourself, obv). So no, I don't think this strategy will be very effective.
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You're just lazy ))
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No I'm not. Believe me, I've been hawking over this thread the whole day (EU time). I am however quite cautious in what possibilities we give scum to exploit us, and I really think "trait reports" by every player would help them more than us so I advise against it. I do however strongly advise for everybody to make up their own opinions about other players and who looks the most scummy to them. But don't tell everybody right away, because that starts bandwagoning and allows scum to bias the views of the town.
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I believe you are quite eager to cockblock me from hosting a RQS. So do me a favor and forget about the trait reports for one second and answer the questions.
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Answer ALL the questions!
On April 01 2012 03:30 FourFace wrote: To find out who's the right guy for which job I'd like to ask a couple of questions first:
What do you prefer playing: town or scum and why? I personally like town more, because I am in this game for the thrill of the unknown, and finding out who the scum actually are is the most rewarding feeling in this game for me, even more so than deceiving the town players into lynching each other as scum.
What role would you like to be in this setup and why? I would quite like to see a Paranoid Gun Owner (killing everyone visiting him) in this setup, because the role is quite easy to understand (this is a newbie game after all) and introduces little additional decision making complexity, yet can manage to turn the game around quite drastically. This can make it a quite fun role to have around, because it can make for unexpected turns of events.
On April 01 2012 05:13 FourFace wrote: Have you ever seen this policy implemented before? I haven't and I thought to myself it would at least make everyone feel as if they are useful while being useful.. to me. No, I actually haven't, but I believe there is a reason why people don't bring it up, as I elaboated earlier.
This is all I have seen in your posts so far that has question marks; if I have missed something, feel free to remind me.
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