Aperture Mafia - Page 105
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kitaman27
United States9244 Posts
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Adam4167
Australia1426 Posts
and by visit I mean kill. | ||
kitaman27
United States9244 Posts
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Adam4167
Australia1426 Posts
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blubbdavid
Switzerland2412 Posts
And kita, may I inquire why you want to kill me before Dirk or Kenpachi? I mean I am pretty sure that you are NOT town. So what advantages will it bring you? | ||
kitaman27
United States9244 Posts
On March 28 2012 19:10 blubbdavid wrote: Dead Cell leader, very nice. And kita, may I inquire why you want to kill me before Dirk or Kenpachi? I mean I am pretty sure that you are NOT town. So what advantages will it bring you? Tell me who your other buddy is and I'll consider it | ||
blubbdavid
Switzerland2412 Posts
I am the "Crazed Monk of the Swiss Confederation". I must close the rift before it is to late. And for some reason I can't use nukes. I win with town. I don't know whether it is a coincidence that I am coined Swiss in my role PM, or whether Grey intended it. The nice thing is that all of this doesn't matter when you are being persecuted by a SK. | ||
kitaman27
United States9244 Posts
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phagga
Switzerland2194 Posts
kitaman: But why would Kenpachi post it? If he was cell agent, he would not know who the leader was (except if he somehow already found out, which seems unlikely roughly 8 hours into the game). | ||
Mementoss
Canada2595 Posts
I have no idea of its function unless I equip it. All it says is something about cake for description not a very helpful clue? It is the "Intelligence Core". | ||
phagga
Switzerland2194 Posts
No idea what it could do. | ||
Mementoss
Canada2595 Posts
Maybe if installed it gives me the power to be able to make Delicious Cake (Cakes?) or have a similar ability to Delicious Cake (making someone not be able to post for 24 hours). As mentioned earlier in the thread I don't know if its worth the no night action to equip new cores. | ||
ghost_403
United States1825 Posts
I agree with phagga that tonight's invention should be something to tell us how many threats to the town are still in this game. I would word it that way so that we can distinguish between greater powers and greater powers aligned with the town, should those indeed exist. | ||
blubbdavid
Switzerland2412 Posts
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Jayjay54
Germany2296 Posts
I like david as a vig shot, since he feels differently this game. as for the invention: a double lynch is a good idea since it may be not be as easily abused. A vig shot is risky considering and can be used against us. Especially if Nisani announces who he gives it to early on. another idea I have is the Scatter Shot. It's a double vig shot which kills two targets, but only if they don't have the same alignment. Thus, it can't kill two townies and is still not broken, because its effect is conditionary requires good target choice. Anti-town alignments can't be hurt more than with one lost player. I think it's balanced and it would be a good invention to have...maybe check it out Nisani. | ||
Nisani201
United States1400 Posts
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ghost_403
United States1825 Posts
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Nisani201
United States1400 Posts
On March 28 2012 23:29 ghost_403 wrote: @JJ: The problem with that is there aren't a lot of not townies with the same alignment left in the game. We have one or two cell, one or two scum, and up to three third parties left. Chances of hitting two people with the same alignment is pretty low. I agree with this. Scatter shot probably isn't a good idea. Right now I'm considering a day vig shot. Also Jayjay is your puppet still alive? | ||
Jayjay54
Germany2296 Posts
On March 28 2012 23:29 ghost_403 wrote: @JJ: The problem with that is there aren't a lot of not townies with the same alignment left in the game. We have one or two cell, one or two scum, and up to three third parties left. Chances of hitting two people with the same alignment is pretty low. yea that's kinda the thought behind it. but it still prevents any fraction from being hit to strong | ||
ghost_403
United States1825 Posts
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