The important thing is that I tried as best I could to figure out why I lost my games. Some of them were obvious; for one, I missed a hidden expansion on Cloud Kingdom and got outmacroed in a 30 minute long game. In another, I met a protoss in a 200/200 battle and lost 110 supply vs their 25.
Game 1: Pylon (P) vs CTangent (T)
+ Show Spoiler +
Replay
Map is Cloud Kingdom, I spawn at the top and Pylon spawns at the bottom.
Mistakes
I was under gentle pressure at the start of this game which revealed a lot of mistakes in my build.
1. My Orbital Command is idle for 15 seconds, 3:50-4:05. That could have been another SCV.
2. My barracks are slightly late.
3. Marine production stops for ~10 seconds around 4:50.
4. I cut it a little too close on my bunker. I should have started it earlier.
5. My tech lab and barracks are idle for 20 seconds, delaying my stim
6. I should have put down my factory at 7:05, when I had 100 gas.
7. I get horribly supply blocked for 40 seconds.
8. At this point I have no idea what my opponent is doing, although I saw a nexus.
9. I should have put down my engineering bay earlier.
At 10 minutes, my supply is at 72/86. When I do this same build correctly, I should be around 95 supply.
I managed to execute my build with no mistakes until 3:50.
Taking a cursory glance at the rest of the game (since I am trying to nail down the start of the game first),
1. I begin to poke around at 11 minutes. My goal is to never have my army just idly sitting in my base after this point.
2. I should have taken my third way earlier.
3. Against DTs, I need to make supply depot walls or have units sitting near my turrets so that DTs can’t get though.
4. My army is sitting at home, doing nothing. I need to fix this
5. I need to take my 5th and 6th gases as soon as I can to support ghost production. I also need to build more raxes, I am floating way too much money.
6. I won this game more due to my opponent making huge mistakes. My macro was messy and my engagement was not very good.
7. I need to consistently upgrade my units, especially in this matchup.
8. At the end of the game I should have been on my 5th base already. I was only just about to take my 4th.
I played pretty badly this game, and I have a lot to work on. Looking at this game in detail makes me realize how daunting of a task it will be to take my game to the next level, but I remain determined.
Looking at my build execution in comparison to my benchmark,
1. My CC was 10 seconds late.
2. My bunker was a minute late.
3. Stim was 20 seconds late.
4. My factory was a minute late.
5. My engineering bay was 2 minutes (!) late
6. +1 weapons also was 2 minutes late (!!)
In my benchmark, I am at 94/102 supply at 10 minutes. In this game, I am around 76/82 supply.
Map is Cloud Kingdom, I spawn at the top and Pylon spawns at the bottom.
Mistakes
I was under gentle pressure at the start of this game which revealed a lot of mistakes in my build.
1. My Orbital Command is idle for 15 seconds, 3:50-4:05. That could have been another SCV.
2. My barracks are slightly late.
3. Marine production stops for ~10 seconds around 4:50.
4. I cut it a little too close on my bunker. I should have started it earlier.
5. My tech lab and barracks are idle for 20 seconds, delaying my stim
6. I should have put down my factory at 7:05, when I had 100 gas.
7. I get horribly supply blocked for 40 seconds.
8. At this point I have no idea what my opponent is doing, although I saw a nexus.
9. I should have put down my engineering bay earlier.
At 10 minutes, my supply is at 72/86. When I do this same build correctly, I should be around 95 supply.
I managed to execute my build with no mistakes until 3:50.
Taking a cursory glance at the rest of the game (since I am trying to nail down the start of the game first),
1. I begin to poke around at 11 minutes. My goal is to never have my army just idly sitting in my base after this point.
2. I should have taken my third way earlier.
3. Against DTs, I need to make supply depot walls or have units sitting near my turrets so that DTs can’t get though.
4. My army is sitting at home, doing nothing. I need to fix this
5. I need to take my 5th and 6th gases as soon as I can to support ghost production. I also need to build more raxes, I am floating way too much money.
6. I won this game more due to my opponent making huge mistakes. My macro was messy and my engagement was not very good.
7. I need to consistently upgrade my units, especially in this matchup.
8. At the end of the game I should have been on my 5th base already. I was only just about to take my 4th.
I played pretty badly this game, and I have a lot to work on. Looking at this game in detail makes me realize how daunting of a task it will be to take my game to the next level, but I remain determined.
Looking at my build execution in comparison to my benchmark,
1. My CC was 10 seconds late.
2. My bunker was a minute late.
3. Stim was 20 seconds late.
4. My factory was a minute late.
5. My engineering bay was 2 minutes (!) late
6. +1 weapons also was 2 minutes late (!!)
In my benchmark, I am at 94/102 supply at 10 minutes. In this game, I am around 76/82 supply.
Game 2: Toga (P) vs CTangent (T)
+ Show Spoiler +
Replay
I was very frustrated by this game.
Mistakes
1. I get 4 gated this game and I miss my factory timing by a mile. I also miss my engineering bay timing. My macro faltered hugely under pressure.
2. At 10 minutes I am less than 50 supply. This is pathetic but it's also due to the fact that I was under pressure.
3. At 11, I should have gone and killed my opponent. If I had kept up on my macro, my medivacs would be out in time to punish the 4 gate.
I was able to execute my build without mistakes until about 6 minutes, when I got 4 gated. My build went to shit after that.
My mistakes were so huge that I might as well not continue. While under pressure, my macro failed, and it ended up costing me the game.
I don't know where I went wrong in the rest of the game. At times I was up 50 supply and yet I couldn't take the protoss army. I was 3/3 in the final engagement and got utterly rolled. I lost 110 supply to the Protoss's 25. I guess I should have gotten ghosts earlier, but I simply didn't have enough supply... T_T. Any feedback on this replay would be much appreciated!!
I was very frustrated by this game.
Mistakes
1. I get 4 gated this game and I miss my factory timing by a mile. I also miss my engineering bay timing. My macro faltered hugely under pressure.
2. At 10 minutes I am less than 50 supply. This is pathetic but it's also due to the fact that I was under pressure.
3. At 11, I should have gone and killed my opponent. If I had kept up on my macro, my medivacs would be out in time to punish the 4 gate.
I was able to execute my build without mistakes until about 6 minutes, when I got 4 gated. My build went to shit after that.
My mistakes were so huge that I might as well not continue. While under pressure, my macro failed, and it ended up costing me the game.
I don't know where I went wrong in the rest of the game. At times I was up 50 supply and yet I couldn't take the protoss army. I was 3/3 in the final engagement and got utterly rolled. I lost 110 supply to the Protoss's 25. I guess I should have gotten ghosts earlier, but I simply didn't have enough supply... T_T. Any feedback on this replay would be much appreciated!!
I just played Game 2 an hour or so ago, and it represents so much about what frustrates me about my understanding of TvP. I feel like I approaching it in completely the wrong way! I felt like I had an advantage going into the midgame, but my opponent seemed to catch up instantly! I feel like I should have gone and killed him earlier, when I had 15 marines.