On February 19 2012 07:05 Nibbler89 wrote:
This would be useful if the OP, and everyone outside of korea, were as good as koreans. It's pretty much exactly what the OP is complaining about, the top terrans making it harder to play for casuals. But I don't think making terran easier is any answer I'd rather they make the other races harder at lower levels.(but that seems to be the direction they want to take in HOTS with battle hellions, now you can a move too!)
This would be useful if the OP, and everyone outside of korea, were as good as koreans. It's pretty much exactly what the OP is complaining about, the top terrans making it harder to play for casuals. But I don't think making terran easier is any answer I'd rather they make the other races harder at lower levels.(but that seems to be the direction they want to take in HOTS with battle hellions, now you can a move too!)
Not sure if you clicked the link, but in the international graph as well as Korea, Terran has NEVER fallen below 50%. Your argument that Terrans outside of Korea are bad or not good enough is flawed because just like on the Korea graph, they are dominating in tournaments. The numbers clearly show that Terran is stronger and oblivious to metagame changes, map changes, player strategy or balance changes. I agree that Terran is very hard to play, however if the answer is "get better", that's totally acceptable. That's how Terran was in BW. Hard as hell at the low levels, nearly untouchable when played extremely well. I have no problems with the game requiring more skill to win, I do have problems with a single unit countering the complete T2 and T3 tech tree of an entire race. It just doesn't make sense in a game of supposed soft counters. If OP's argument is really ZOMG Terran is so hard unless I practice a lot.... well then that's not really an argument at all. I'm pretty sure the NFL or being a doctor would be really hard too without practice. I don't give a damn about the game being equally hard to play at all levels, it's not possible. Trying playing as Zerg with a silver league understanding of drone timing and tell me that's as equally hard as A moving marines or colossus. At every level of the game different races need to focus on different skills in order to succeed.
If we're going to use the argument that the game should be equally difficult to play as all races, I think the multitask of Protoss could use more difficulty at all levels. Speaking from experience, at the Diamond level I've lost to 80apm turtle tosses that just A-move after getting a deathball as a 220 APM Zerg with sub 6 seconds injects. One could argue that this is bullshit, obviously unfair and garbage.. however the game is harder at certain levels for some races over the others. Get better or quit. If it's still totally possible to win by just being better, I don't see an issue.