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On August 23 2011 18:02 Ramong wrote:Empire is a good type of government. The reason is that it have better, less restricted policy slides and Empire government is on the road to Nobel Republic etc The + to discipline ain't bad either
Don't forget the extra magistrates! I hate it when your empire gets too big for the magistrates to even keep up in the slightest to build improvements.
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On August 25 2011 07:16 Lucumo wrote:Show nested quote +On August 24 2011 11:31 Pewt wrote:On August 23 2011 22:07 Lucumo wrote: Started playing as Golden Horde for a bit but it's kinda lame. At first I was baffled that you can't annex provinces but apparently, it can happen automatically. So I was happy enough until I noticed that their last province won't. So, eventually, you have to vassalize them and force tributes. In the first war, I pretty much owned everyone but it's kind of annoying that you auto-start wars. Like, I discovered Bavaria who are far away and immediately declared war. What's the purpose of this? I can't even reach them. I took a province of Hungary, took some from Muscovy and the other nation and completely destroyed Lithuania. The Teutonic Order also declared war on them after a while and took three or so as well. Not sure how many they have left, maybe three, can't even see them anyway. Still, the auto-declaring of war is so annoying. I don't want to fight the Ottomans or Hungary at the moment because they are pretty strong. But if I concede defeat, I lose a lot of legitimacy which in turn spawns revolts everywhere. I have enough money at the moment(~1000) even though it's only 143X right now. Still, it's too annoying to really continue. I wouldn't mind it without war exhaustion but like this, it's stupid :< No wonder the Golden Horde gets always destroyed in every game. The game shouldn't make you declare war on anyone you aren't touching (and automatically force peace if somehow you end up at war). Also, you can definitely annex the capital of a country; notice how countries like Moldavia, Wallachia, and Ryazan get completely eaten by the GH in almost every game. Playing a horde is all about managing who you actually attack, forcing tribute from everyone else (so you only ever have to fight them once, and getting out of being a horde while the going is good. For example, if you don't want to fight the Ottomans then not annexing Moldavia and/or Georgia means you can avoid that. Well, that is what's happening though. Dunno why, it's just the case. You can't annex normally with the Golden Horde and waiting doesn't work. When those countries get eaten up by them, they were probably annexed by a bigger country beforehand. You actually have to attack them (and win), otherwise your legitimacy will drop. Accepting defeat 2-3 times will cripple your country a lot and it's pretty much impossible to fight Lithuania, Poland, Hungary and Ottomans at the same time, especially when you are their sole enemy. And declaring white peace is not possible. So you either win or lose. Not sure if you are experiencing some weird glitch, but it is entirely possible to take an entire country with a horde.
Also, I realize you have to keep winning wars to stay in business; however, winning wars doesn't necessarily have to mean grabbing their stuff. Try to keep smashing their armies but not actually sieging their territory until you can siege about half of it at once (to prevent accidentally pillaging land into submission which you don't want) and then as soon as all the sieges finish demand tribute. You'll get money from them every month and you won't automatically go to war with them again in 5 years (in fact, you'll never go to war with them again unless you manually declare war). Use this to pacify nations like Poland, Georgia, and Moldavia which you have to fight but which you don't want to annex.
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When I form Japan do I keep my infamy?
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I kept mine when i formed the Holy Roman Empire, so i assume yes, but i don't know for sure.
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On August 30 2011 07:58 Vequeth wrote: When I form Japan do I keep my infamy? yes you do however, if you are the shogun and start DoWing/annexing people like crazy, you do not get any infamy from it (Japan does, though). When you form Japan then, however, you do not get Japan's infamy-your infamy stays the same. So basically stay shogun as long as possible, annex whoever the fuck you want, enjoy your massive shogun income boost and your sankei kotai, and dont form japan until your prestige starts dropping for whatever reason. no infamy territories? lulz source: me, having formed the Greater East Asian Co-Prosperity Sphere (literally the entire fucking pacific rim) and walking out with 0 infamy.
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On August 30 2011 07:58 Vequeth wrote: When I form Japan do I keep my infamy? Caller's advice is good, but keep a few things in mind:
* People will get a CB on Japan if you force them over the infamy limit, and people who declare war on Japan will end up at war with you too. As a result you aren't really protected from Dishonourable Scum unless you form Japan as soon as they hit the limit. You do get to avoid the nasty infamy limit events though.
* Overextension is extremely nasty. If you mass annex in a short period of time (the only way to push Japan over the infamy limit without massive risk of Dishonourable Scum wars) you'll at least have 50 years of Rebel Whack-a-Mole, and you may very well collapse entirely due to how difficult it can be to crush rebels all over a Pacific empire (long distance between provinces, huge naval attrition, and high population meaning lots of rebels).
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On September 03 2011 12:16 Pewt wrote:Show nested quote +On August 30 2011 07:58 Vequeth wrote: When I form Japan do I keep my infamy? Caller's advice is good, but keep a few things in mind: * People will get a CB on Japan if you force them over the infamy limit, and people who declare war on Japan will end up at war with you too. As a result you aren't really protected from Dishonourable Scum unless you form Japan as soon as they hit the limit. You do get to avoid the nasty infamy limit events though. * Overextension is extremely nasty. If you mass annex in a short period of time (the only way to push Japan over the infamy limit without massive risk of Dishonourable Scum wars) you'll at least have 50 years of Rebel Whack-a-Mole, and you may very well collapse entirely due to how difficult it can be to crush rebels all over a Pacific empire (long distance between provinces, huge naval attrition, and high population meaning lots of rebels). i will say that dealing with rebels is a massive micromanagement pain lawl
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On September 03 2011 14:44 Caller wrote:Show nested quote +On September 03 2011 12:16 Pewt wrote:On August 30 2011 07:58 Vequeth wrote: When I form Japan do I keep my infamy? Caller's advice is good, but keep a few things in mind: * People will get a CB on Japan if you force them over the infamy limit, and people who declare war on Japan will end up at war with you too. As a result you aren't really protected from Dishonourable Scum unless you form Japan as soon as they hit the limit. You do get to avoid the nasty infamy limit events though. * Overextension is extremely nasty. If you mass annex in a short period of time (the only way to push Japan over the infamy limit without massive risk of Dishonourable Scum wars) you'll at least have 50 years of Rebel Whack-a-Mole, and you may very well collapse entirely due to how difficult it can be to crush rebels all over a Pacific empire (long distance between provinces, huge naval attrition, and high population meaning lots of rebels). i will say that dealing with rebels is a massive micromanagement pain lawl
With the patch you can just let your units auto hunt rebels.. Pretty sweet. Just sit back and mind your magistrates and wait until you get casus bellis that don't require you to fuck up your infamy or core ratio. If you're over extended, you might want to put your ruler as a general and get one with a higher administrative value, as that plays a huge role when dealing with being over extended.
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Every game I end up playing into late 1500's and 1600s now, I am realizing that I basically have infinite money. Do you end up just ignoring forcelimits in the late game since you can easily afford to build past them?
I feel like I've got a pretty good understanding on early-mid game but I have no experience late game and am finally getting a MP game there.
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On September 03 2011 12:16 Pewt wrote:Show nested quote +On August 30 2011 07:58 Vequeth wrote: When I form Japan do I keep my infamy? Caller's advice is good, but keep a few things in mind: * People will get a CB on Japan if you force them over the infamy limit, and people who declare war on Japan will end up at war with you too. As a result you aren't really protected from Dishonourable Scum unless you form Japan as soon as they hit the limit. You do get to avoid the nasty infamy limit events though. * Overextension is extremely nasty. If you mass annex in a short period of time (the only way to push Japan over the infamy limit without massive risk of Dishonourable Scum wars) you'll at least have 50 years of Rebel Whack-a-Mole, and you may very well collapse entirely due to how difficult it can be to crush rebels all over a Pacific empire (long distance between provinces, huge naval attrition, and high population meaning lots of rebels).
Wow yeah, rebels were a complete bitch to handle, especially since with the big stack I had to have, I was losing 5% of my army every time they moved a zone. Was tough but eventually I had a nice unified japan.
I kinda cheated a bit though and sold a province to castille, which gives you insane neighbour bonuses + required for westernisation. It kind of broke the game as once I was westernised I could just stomp over everyone in the far east.
Edit: I also cannot imagine not playing as a republic now, letting fate decide your leader is really painful.
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meh this new patch totally ruined the horde balance, golden horde expands into europe in first 20-50 years destroying lithuania, poland, ottomans, whole balkan and sometimes austria and bohemia whole timurids rock the mid east , like in 9 out of 10 games hordes never fall apart
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On September 07 2011 01:19 anomalopidae wrote: meh this new patch totally ruined the horde balance, golden horde expands into europe in first 20-50 years destroying lithuania, poland, ottomans, whole balkan and sometimes austria and bohemia whole timurids rock the mid east , like in 9 out of 10 games hordes never fall apart
what "new" patch are you talking about? If you mean 5.1 , hordes just got screwed in my games like always. Not as fast as sometimes but at least now they dont get instantly crushed by Poland and Lithuania
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On September 07 2011 03:25 Skilledblob wrote:Show nested quote +On September 07 2011 01:19 anomalopidae wrote: meh this new patch totally ruined the horde balance, golden horde expands into europe in first 20-50 years destroying lithuania, poland, ottomans, whole balkan and sometimes austria and bohemia whole timurids rock the mid east , like in 9 out of 10 games hordes never fall apart what "new" patch are you talking about? If you mean 5.1 , hordes just got screwed in my games like always. Not as fast as sometimes but at least now they dont get instantly crushed by Poland and Lithuania as a Pskov player, it is nice to have someone to keep the friggin teutons off my ass
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On September 07 2011 03:32 Caller wrote:Show nested quote +On September 07 2011 03:25 Skilledblob wrote:On September 07 2011 01:19 anomalopidae wrote: meh this new patch totally ruined the horde balance, golden horde expands into europe in first 20-50 years destroying lithuania, poland, ottomans, whole balkan and sometimes austria and bohemia whole timurids rock the mid east , like in 9 out of 10 games hordes never fall apart what "new" patch are you talking about? If you mean 5.1 , hordes just got screwed in my games like always. Not as fast as sometimes but at least now they dont get instantly crushed by Poland and Lithuania as a Pskov player, it is nice to have someone to keep the friggin teutons off my ass
masochist? ^^
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On September 07 2011 04:16 Skilledblob wrote:Show nested quote +On September 07 2011 03:32 Caller wrote:On September 07 2011 03:25 Skilledblob wrote:On September 07 2011 01:19 anomalopidae wrote: meh this new patch totally ruined the horde balance, golden horde expands into europe in first 20-50 years destroying lithuania, poland, ottomans, whole balkan and sometimes austria and bohemia whole timurids rock the mid east , like in 9 out of 10 games hordes never fall apart what "new" patch are you talking about? If you mean 5.1 , hordes just got screwed in my games like always. Not as fast as sometimes but at least now they dont get instantly crushed by Poland and Lithuania as a Pskov player, it is nice to have someone to keep the friggin teutons off my ass masochist? ^^ hardly, after the damn teutons kicked my ass twice (first stealing all my golds, then changing my religion to catholic (lulz)) i gave them enough money to leave me alone. Then by abusing military access and good relations i prevented both teutons and Novgorod from zerging me (that -3 stability hit hurts). I then proceed to be #1 opportunist, annexing vladimir from Smolensk and then vassalizing Smolensk (muscovy got owned lol) as well as Lithuania. Meanwhile, Bohemia and Teutons are wreaking havoc, and burgundy is owning France. in the far east, Korea has almost taken out Manchu. this is such an interesting game lulululul
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Started my first game as Norway after watching a few tutorial videos.
Very bad idea because not only do you have to wait until the Danish king dies before you can become independent (took 20 years for me), but the provinces are poor as hell so raising an army is more or less impossible without going bankrupt. I had to pump out Merchants like crazy, up the Plutocracy sliders and pump up my Trade tech so I can get Quest For New World and colonize some actual worthwhile.provinces. And then I discovered I'm behind some of the colonial nations because poor provinces = slow tech. And I have to wait for Greenland to become a core because of the distance between Bermuda and Iceland (Portugal already took Azores), even with high Naval sliders and a 6 rank colonial range adviser.
Tricky game, but I'm really getting into it now! Next time I'll pick a more rich/involved nation though, because at the moment 95% of my gameplay is fast forwarding.
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switzerland es #1 huehuehue
i'm in such a precarious position right now though, I have 30% inflation, have no forts, like 5 cores, eight various boats, and about 18000 manpower to defend the whole of north and south america. I do have a trade center in south america worth 1200 that i monopolize completely (= 1100 trade income) but with my capital stuck in europe my income is sorely reduced. In addition I have like another 25 colonies that haven't become cities yet. Once everything gets cored I can leave HRE without having to get fucked by overextension, then move my capital down south so I get a massive income boost (like 90% income boost), then use said money to spam armories (for manpower), then with an army to crush enough rebels I can centralize further to have more inflation reduction. Having a mere three cored ports to build ships from is a huge pain in the ass, especially when they are all in europe.
On the other hand, once all that does happen I will have monopolized NA and SA all to myself (aside from two tiny Portuguese colonies near florida). I also have good sliders, since Switzerland begins the game with full free trade and plutocracy, and i now have maxed out quality, centralization at 0 (from decentralization 5), and free subjects at 1. This also gives me the advantage of not having to deal with the giant clusterfuck that is a Europe where Castille didn't get to expand to America and instead went ahead to buttfuck the Ottomans. Also, Poland and Lithuania. Those huge pink and purple blobs? You guessed it.
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Hey I'm in a multiplayer game right now and we're at like 1667. We've all been teamed up but I'm at the point where I'm portugal with green tech and making over 12,000 in the total income on the ledger, T5/6 trade buildings in almost all my good provinces, and I'm just filthy rich (make 2,000 a year)
How exactly do I play late-game if I want to compete in multiplayer (cause most people are around there too). Do I just mass construct armies/navies now and build nothing but manpower buildings? I've never played past 1650, let alone in a multiplayer game with other people who do about as well as me (AI usually sucks by this time)
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On September 10 2011 14:02 GGTeMpLaR wrote: Hey I'm in a multiplayer game right now and we're at like 1667. We've all been teamed up but I'm at the point where I'm portugal with green tech and making over 12,000 in the total income on the ledger, T5/6 trade buildings in almost all my good provinces, and I'm just filthy rich (make 2,000 a year)
How exactly do I play late-game if I want to compete in multiplayer (cause most people are around there too). Do I just mass construct armies/navies now and build nothing but manpower buildings? I've never played past 1650, let alone in a multiplayer game with other people who do about as well as me (AI usually sucks by this time) depends what you're going for
as portugal most of your belongings are overseas if im not mistaken so you should build up a navy and just threaten to embargo whoever doesnt do what you want. shit gets real
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What a game. Can't wait to play it multiplayer. What are the game settings people are using here?
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