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Note - This is "partially" the type of post where I start talking about how good this game is and how you should try it if you're into turn based RPGs.
Short summary - I just found about I'm about to finish this game and I'm now depressed because of it (as in I actually don't feel like playing said game anymore because it's about to end.).
[Edit] Some clarification - I actually really did not know how far I was into the game until I noticed on the walkthrough that there were only one major part left (cue me being bummed out because I was having a blast playing the game and enjoyed the story and characters a lot).
Note 2 - I also post this because since I'm a bit down right now, a good way to deal with it is to write something about it . Thanks in advance to readers .
(Scroll down and look for a bold "Blog" for the blog)
Lots of background info on "The Last Remnant": The Last Remnant (Wikipedia) Gamespot Review of the "PC" version (There's a demo for The Last Remnant on Steam if anyone is interested.
Game info: + Show Spoiler + Basically it's a turned based RPG with a slight twist - You can control up to 18 characters in battle! Well okay you can control up to 5 units with 5 characters each (18 max) and you can issue commands to a union. (you can't "directly" issue a command to one specific character in a union so for the most part a union is kind of like one character in a typical turned based RPG. However that doesn't mean every character in a union will be doing the same thing [for example some may attack and some may heal with the "Keep your HP up" command for example] ).
More game info: + Show Spoiler +For me I'll put The Last Remnant into "side quest oriented game". The name/category isn't formal but it's basically where the majority game's content is mostly due to side quests and/or farming/leveling [in terms of the TLR at least 75%+ content comes from just the sidequests/farming/leveling (which you do not have to do to complete the game). The game is only 10 hours long if you complete the storyline while ignoring sidequests so it is short [this is also reason of the blog]. So yeah if it doesn't appeal to you then I wouldn't really recommend the game [also for one thing I'm not too fond of the over abundance of not-so-exciting dungeons in this game which is where you'll do most of your questing. Good thing the game has abundance of *"battle dialogue" or else I wouldn't have bought it >.>] *I'm a sucker for battle dialogue (you can adjust the volume/turn it off in this game though if you dislike). Basically when characters talk[say some short line or so] in battle.
The PC version is the recommended version. So be on the look out when you're reading reviews [see whether they're talking about the initial 360 version or the later updated PC port].
Also here is a list of known PC changes on the TLR wikia to see for yourself if you played the Xbox 360 version are interested whether or not to also play the PC version. Also recommended is PC Tweaking (if you're using "certain" Dual Core CPU you may experience long 5+ second loading times. There's a "possible" fix (it works for some but not for everyone it appears. It worked for me at least). Test it in the demo version to be sure though if you have dual core and want to be sure the game runs fine on your system (Go to Steam store and search for The Last Remnant. You should see "Download Demo" in the game page).
In the PC version you can have as many unique character as you want (Up to 18. Though it starts at 9 then progresses to 18 as you go through the game) and there's turbo mode (2x battle animation speed. This really helps later in the game when you have 18 characters in battle as it can be a bit slow at times.)
(If anyone else is planning on playing this game - Use a walkthrough and always tell your characters to learn arts if they ask whether to learn or not. *Also save in separate slots often. Even if you use a walkthrough you may "accidentally" miss certain quests [though the wikia walkthrough does a good job of mention which quests to do before going on with the story]. So in case you do miss stuff you'll have a previous save to back on. So make an extra save once every other 5 hours of gameplay or so[there are 50 save slots so plenty for one playthrough]).
See FAQ (Wikia) Also if you want you can play in windowed mode (I play in windowed mode with a resolution bigger than my desktop resolution to sort of make it pseudo full screen but allows me to alt + esc and look at the walkthrough real easily).
Finally PC setting clarification:+ Show Spoiler + If you're using the PC version go to settings (in the title screen), then go to the "Gamepad tab" (not keyboard but "Gamepad tab"), and you can change the "Key Signal Display" from Xbox 360 to something else (Change it to keyboard if you're using a keyboard. What this does is make it so it displays which keys to press [by default it shows which Xbox 360 buttons to press but if you're using a keyboard it's recommended you change it to keyboard instead).
Personally I find using a keyboard works just as well as controller. I use inverse settings for arrow keys to control the camera (since by default moving left on the arrow key moves the camera right and I sort of dislike that. Also use "WASD" to move settings. By default the arrow keys do that too but it also moves the camera [so use WASD or the number pad to move the key cursor rather than arrow keys].
Additionally you can go "Mouse" tab and disable the mouse in "Mouse Camera Settings". Not sure exactly but with this enabled it made it so the mouse cursor stopped appearing in Windowed Mode (so you don't have to always move it out away if it bothers you). You can still use the mouse but it just won't be viewable in the game window (except in loading screens but only briefly).
Finally I suggest turning "Auto Follow" from Yes to "No" (if it isn't already at no). What this does is prevent the camera from following your character. Now normally you'd want this but at times you may want to be able to run and move the camera in separate directions (for example moving forward while having the camera face backward so you know when a monster stops chasing you).
You can also set camera movement to Inverse if you want.
Again if you're playing Windowed mode you can set the resolution to bigger than your desktop resolution (slightly. I think it does this by default on install) and feel free to go to TLR.exe[find the exe in steam folder] and click properties > compatibility and check "disable desktop composition". This disables windows aero (for Vista and 7) when you launch TLR. You don't have to do this but it makes the window bar non-transparent.
Blog: *Note - There will be "very minor" spoilers in this post (it's really really vague and doesn't concern what happens in the main storyline though). However if I mention any names I'll use spoiler tags. I'll be sure to use spoiler tags in cases where I think there may be spoilers.
So I just found out I'm about to finish "The Last Remnant" (I used a walkthrough then notice I'm about the finish the game)... and now I'm depressed . (Yep I haven't actually finished it yet so no spoilers please >.>).
Why am I depressed? Because the game is great but the main storyline is just so short (if you were to play the game and ignore the sidequests - it's about 10 hours).
I like every character (and their voice actors) and it feels like I hardly knew them at all...
So yeah the main game is short (this isn't even speed running or anything). If I were to compare to Final Fantasy 9-12 (yes even 12[excluding 11 of course since it's an MMO]) it'd be less than half the length of any of those games "ignoring" the side quests in either game.
Anyway continuing on:
I haven't finished all the side quests because I wanted to get a character before doing anymore quests (that way that specific character can level up while doing quests). Turns out I'm about to finish the game! (Like two dungeons and two big battles from).
I don't want to spoil myself; I want to wait till I finish everything (or at least almost everything) before I finish the game for the first time but it's saddening to know that I'm this close to beating the game so I'm not feeling like playing in the first place.
Anyway has anyone else got this feeling before in a game? Where you just found out you're about to finish the game and you're suddenly completely bummed out?
Also if they ever update the game or make a sequel - they should add a boss arena or something like FF10 where you can always refight a variety of super high level monsters for fun [all in one easy area too!]. Why? Well it allows you to play the game longer (refighting a variety of bosses for fun) and it lets me "get to know" the characters more.
Speaking of that if they make an update/sequel they should let you choose the battle music (one of the negatives of this game is halfway through - two battle music tracks are lost forever [you won't get to listen to it again]. That's one disappoint of the game - that they just decided two battle music tracks should be removed halfway through the game. Here they are + Show Spoiler +Moderate quality: [This one I miss more] [Not as epic but still miss it]
One thing you can do (in a really long battle) is just to lower the music volume all the way to 0% and play any music you want instead.
Feels like I never got to really know all the characters (the characters are all likable IMO).
(I'm around 62 hours in so far according to Steam in case anyone is curious.)
I've played a lot of RPGs (though to be fair the main story lasted longer than this usually >.>) and have never really felt this way before about a game >.>. (Good thing Xenosaga III[the last game in the series] had 8 hours of cutscenes or else I may have felt that way about the game >.>)
Here's why I liked this game (my personal opinion and preferences of the game): + Show Spoiler +1. The characters (and voice actors IMO) all rock and there are lots of characters. It helps that there are dozens and dozens of characters (well unique leaders) and most of are all likable (and have battle dialogue!). Most unique leader will have some quest or background story attached to them. While they do not appear in the main storyline cutscenes (due to practical technical reasons) some will definitely grow on you because there's lots of battle dialogue too and "most" have a quest related to them. One potentially negative thing is that none of the sidequests are voiced (though at least there's voiced battle dialogue >.>). 2. There's battle dialogue! - My favorite thing in games is battle dialogue and there's plenty of it. IMO battle dialogue for me makes the game more immersive and lets the characters show off their personalities. In fact the battle dialogue was one of the selling points for me (I played the demo before buying TLR). 3. The game has a good amount of humor (mostly from quests and battle dialogue). For example in towns there is a pub. In each pub they'll have somewhat unique dialogue related to the quest (most of it is humorous). Most things in the game won't make you "laugh out loud" but it's still amusing and entertaining (at least for me). 4. The characters (and their voice actors) - Okay I mentioned this at #1 but it's so good that it gets two points on this list! Yep I'm going to miss all the characters once I finish the game . Again it feels like I never got to really know them >.>. So basically the game has some good stuff but it didn't last long .
I posted this because I seriously really do feel bummed the game is about to end so soon >.> I think I need some time before feeling like playing the game again. If you read all this, thanks for reading, appreciated it .
So yeah anyone else felt this way about a game before (just finding out you're about to complete it then feeling bummed out by that fact?).
Once I complete the game I'll make an update to this (with spoiler tags in anything spoiler related. Also I'll write whether it's a major spoiler or not).
Blog Update 1 (If anyone is still interested ):
One disappointing thing is that most high level rare monsters do not respawn and quests aren't repeatable (well it makes sense they're not repeatable but I mean it'd be neat if you could refight or redo the quest bosses just for fun).
One thing I really want in this game is something like Final Fantasy 10 Monster Arena (where you can keep fighting high level monsters over and over to grind and also for fun) or Final Fantasy 10-2 (I forgot but there was an option 100 floor dungeon. The last 10 levels featured bosses for random encounters + the boss on the hundred floor could be fought endless I think) for example. Recettear is another example (it has a boss rush where you can fight stronger versions of Bosses).
Valkyrie Profile 2 is another good example (you can "reset" the bonus dungeon and make the entire game harder with all bosses respawned[in the bonus dungeon anyway which is good end game content]).
Actually I really wonder why not every RPG does that (give you an area where you can refight high level versions of previous bosses or monsters) since it increases replay tremendously IMO.
I haven't really played The Last Remnant much since this blog (leveled a bit though but not much). I'm actually afraid of running out of content so I haven't completed the quests yet (yeah it's silly but really I like this game a lot and I don't want it to be over yet >.>).
Hmm anyone know if Square-Enix has an email or mail address for suggestions? I'm sure they receive thousands of mail/emails everyday and don't read them all (maybe like one or two out of thousands) but ehh it's worth a try.
I'd buy TLR on Steam at least 2x and gift it to people if SE ever updates it again by adding some boss arena or equivalent where you can refight high powered version of bosses endlessly. (Yeah that's not much at all but the point is I do really care enough to actually spend more $$ >.>). [Their DLC was free for 360 version [with the exception of the preorder bonus which was just 100 MS points] so I don't mind giving SE more $$ if said DLC is good].
(I wouldn't mind modding support either >.>.. Final Fantasy Tactics for example has lots of mods.).
Some more thoughts on modding: + Show Spoiler + I know SE doesn't like players modding their games but they have started with FFXIV[well not now but they announced there will be definitely addon support like Windower plugins in FFXI for FFXIV in the future].
At first they didn't think of supporting addons or any mods for FFXIV but they now warmed up to it and now consider it a requirement if they want to really compete [plus making customers happy is a bonus too] with other MMOs [WoW most noticeably allows modding to an extent.])
In terms of modding support - The reason I like mod support is if the developer doesn't have time or resources to do a certain thing, the consumer could always do it instead [something I applaud Blizzard, Valve, etc for. Allowing modding of most of their games] It increases replayability and well makes me a happy customer.
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I got this feeling when I was near the end of Lost Odyssey, I spent so much time on it but still felt that there were things I was missing T_T The end just couldnt have been satisfying no matter what it was because of how rich the story was and how many threads were left untied.
I played Last Remnant on xbox, just didn't get it. I pressed one button and it proceeded to give me a ten minute battle which I had no control over, just watched. I played for about an hour then gave up
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I finished the game about 9 months ago and enjoyed it quite a bit. Took me about 100 hours total I think, but I tried to do every single side-quest and some of them are hard to find (you basically have to check every single person in every city after every story progression). Some of them were kinda grindy if I remember correctly, which I didn't really like, but the endgame sidequest were pretty awesome. It took me like an hour to beat a certain side-boss (Ala Melvilana Fusion), but I was so happy when I defeated him. I didn't kill every side-boss though, I was too weak for the strongest ones and I didn't feel like grinding to get stronger. But it's a really good game, every RPG fan should check it out. Solid gameplay and nice graphics.
I also finished FFX two days ago and I was really, really bummed when I finished it, just like you are now. That game is fucking awesome, second best game I've ever played (first being FFVII). I wish the storyline would last longer. So yeah, I'm kinda experiencing the same thing right now. :p
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3030 Posts
A few years ago, I put in like 1 hour worth of playtime into this and never touched it again. I really wanted to continue but for some reason couldn't get myself to play it.
Just finish the game if you are so close Don't be a slacker like me
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I remember that I thought I would finish it about half-way through the storyline. Something big happened there but can't put my finger on it. Turned out I had about half the game left at least.
So I really liked it and I thought it was a pretty long game. With some finishing touches it could have been a better FFXIII. But I was sitting with a gamefaqs guide and doing every little thing as well. Got it installed and ready to play a second time atm.
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You make the 360 version sound horrible when it's just as good as the PC version. They both have their pros and cons. For example, outfitting 18 people on the PC is a chore. No leveling on the bench on the PC is a chore. Bai Ze grinding on the PC in order to kill the Fallen on time, since the Ancient Ruins aren't open yet, is a chore.
I've played and finished both and they're both great games. It just kind of sucks that you can get so strong that you can easily kill the final boss in 1 round, particularly since they give you some of his cronies to build AP up on...
Anyway, that game had one of the best battle systems I've ever seen in an RPG. It was just very poorly explained. It had so many intricacies that I was still observing & learning new things on my third playthrough. Most people that don't give it a chance just quit with a "ugh, it's too random!" type of comment but it's really not at all...
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Haha, I finished it some months ago (by finished I mean the proper way, all side quests and boss cleared, 140 hours), it was a great game imo despite what a lot of review said and I'm glad I tried it. I spent so much time farming Bai ZE that appear if you have the quest "the cosmos Maiden" active and never turn the quest in, just abandon the quest and do it again (the monster is always there when that quest is active and he drops 100% 60k gold, but he's very hard to kill at first) I usually love single player RGPs in which you can farm and d oa lot of non standard stuff, like FF12.
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how depressing; it always feel like this to me at the end of a good RPG (paper Mario, pokemon, heheh)
off topic: I saw your title as "I found out I'm" on the sidebar and figured it was a story about someone being adopted :x
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I have read on r/JRPG that in order to be well prepared for the "bonus bosses" of the game, you actually want to basically skip every battle you can in the game and only fight bosses.
Is this true?
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On August 23 2011 23:36 SafeAsCheese wrote: I have read on r/JRPG that in order to be well prepared for the "bonus bosses" of the game, you actually want to basically skip every battle you can in the game and only fight bosses.
Is this true? I'm going to first answer from the 360 perspective: No, that's someone taking it to the extreme because they don't really understand how the game works.
That idea you're quoting is popular because the majority of stat gains after battles are based on the difference in Battle Rank between you and the monsters. BR is essentially your "level", except that it has absolutely no relevance to how strong you actually are at all.
Because of this, traditional "grinding" is bad for you. Killing weak stuff over and over is bad for you because you get next to no stat gains but it keeps making your BR go up, which in turn makes fights down the road not as profitable. That said, you can (and I have) killed everything I've seen as they came and still wind up strong enough to beat every single DLC monsters and the buffed up version of the final boss. It makes the game more tactical and it's not as easy but it's definitely doable. Getting the (free) Ancient Ruins DLC also helps with that since that's where the highest-BR non-boss monsters are.
If you know what you're doing to take advantage of the BR system, you can easily max out 3 sets of leaders (and you can only use 1 set at a time) so you have lots of margin for error. If you don't really know what you're doing, you'll likely only max out 1 set, which is plenty.
From the PC perspective, everything I just said still applies except for the previous paragraph and the bits about DLC; they're unlocked differently in that version... If you're planning on doing Hard mode on the PC, then yeah, you have to be more careful about what you engage. Bosses and sidequest monsters are usually decent stats, and you can use some specific "regular" monsters that give great stats too in order to "grind" if you feel too weak... The system rewards fighting stuff that's stronger than you, as opposed to fighting weak stuff over and over like most other games.
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United Kingdom16710 Posts
I started the game when it first came out for the PC, but never really got around to finishing it. Reading your blog has made me want to. Thanks!
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Thanks for posting guys . Really appreciated it and glad to hear others felt the same way too .
Blog Update (I'll update the main post later once I actually complete the game):
I went ahead and just "read" what happens at end (note I didn't watch any cutscenes or read a word for word dialogue but just a summary of what happens in the end). Reason is I was anxious to know what happened at the end but at the same time I always prefer waiting until I complete all the sidequests before finishing the game. So I guess a sort of compromise is just to partially spoil myself but still look forward to watching the cutscene later.
Well now I feel a bit better and will try to complete the game. It's weird but as long as I still have the cutscenes to watch I'm okay with spoilers I guess.
On August 23 2011 20:36 psychopat wrote: You make the 360 version sound horrible when it's just as good as the PC version. They both have their pros and cons. For example, outfitting 18 people on the PC is a chore. No leveling on the bench on the PC is a chore. Bai Ze grinding on the PC in order to kill the Fallen on time, since the Ancient Ruins aren't open yet, is a chore.
True - they do both have their pro and cons but IMO (and many others who played) definitely recommend the PC over the Xbox 360. Definitely do dislike that Fallen part (I fought the battle thinking it wouldn't be too bad since it's a "missable" side quest but it turns out I was wrong >.<).
Sorry (no sarcasm, I really did make it sound like the 360 is really awful >.>) didn't meant to make it like I was hating over the 360 version, what I meant by that comment is that if you had a bad impression with Xbox 360 version try the PC version.
Yes I guess I should have reworded it differently (actually I'll edit it in a moment). 360 is still a decent game but the PC version really improves on it in in almost every single way. The pros of the PC outweigh the cons IMO. It's something I'd say to try to convince someone who didn't like the 360 version much to at least try the PC version too.
On August 23 2011 17:09 DropBear wrote: I got this feeling when I was near the end of Lost Odyssey, I spent so much time on it but still felt that there were things I was missing T_T The end just couldnt have been satisfying no matter what it was because of how rich the story was and how many threads were left untied.
I played Last Remnant on xbox, just didn't get it. I pressed one button and it proceeded to give me a ten minute battle which I had no control over, just watched. I played for about an hour then gave up
Try the PC version because there's turbo mode (it speeds up battle animations by 2x which is a huge time saver.)! You can also make critical triggers automatic (so you don't have to press it). If you make it automatic it's less reliable in boss battles where getting it perfect is much needed but for just the regular battles you can set it to automatic with no problems.
There's a demo on Steam if you're interested (the demo isn't timed limited but content limited. It gives you the option to explore 3 areas and two towns. Not a bad demo actually. It does let you get a feel for the battle system..)..
Also at first it does feel like you have no control over things but once you play and get the hang of it, you'll feel you have a lot more control in battle (you do. Later in the game there are more options. For example - Should I play it safe [have only one union attack, everyone else heals if possible]? Should I have all my unions focus on one enemy or should I have my unions focus on different enemies to prevent getting deadlocked by multiple enemies?).
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On August 23 2011 23:36 SafeAsCheese wrote: I have read on r/JRPG that in order to be well prepared for the "bonus bosses" of the game, you actually want to basically skip every battle you can in the game and only fight bosses.
Is this true? That's not necessary. Yeah you can do it, but the best is just not to farm at all and avoid the battles you can avoid until you have your full group. Not fighting is too extreme, I beat all the optional bosses without doing this.
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I bought this game a couple years ago for my 360 cause I saw Square Enix on the label, played the first 3 hours then never played it again.
For me, it was the physics of the game, as you're walking around your character just has no swag, no weight to him, reminds me of saints row or something. Felt cheap.
This thread is convincing me to give it another shot but hrmmm.
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On August 24 2011 22:56 mesohawny wrote: I bought this game a couple years ago for my 360 cause I saw Square Enix on the label, played the first 3 hours then never played it again.
For me, it was the physics of the game, as you're walking around your character just has no swag, no weight to him, reminds me of saints row or something. Felt cheap.
This thread is convincing me to give it another shot but hrmmm.
Nice . Again Steam offers a demo version. It has 3 areas with monsters (though no bosses. It does have rare monsters spawn occasionally. Rare monsters have green colored text for their name and they are harder than normal monsters).
I have some recommended PC options in my first page (you definitely want to switch Signal Display in "Settings > Gamepad > from Xbox 360 to Keyboard if you're using a keyboard or else you won't know which keys to press ).
Again the game is a sidequest/farming oriented RPG meaning the majority of the content comes from sidequests rather than the main storyline (as opposed to most FF games which have more main storyline than sidequests with the exception of FF11 and 12 most noticeably). Another thing is the game has more dungeons than outdoor areas [so if you're an outdoor area person like me, you may like the fact there are more dungeon areas than outdoor ]
Another point is that endgame does not feature any sort of Boss rush or Boss arena where you can refight bosses as much as you want (you can refight the final boss, most lower level rare monsters but not the higher tier bosses. There are tough bosses end game but they're sadly not respawnable (once you defeat them, they're gone, well most of them).
So if you want to fight them again it's recommended to keep a separate save before you defeat them). Hoping SE remedies this and adds something like this from FF10 (which did it really well. I had a blast grinding by just fighting bosses over and over >.>) in all their future RPGs/games because it's always fun to be able to refight higher level bosses for endgame content or so.
Finally New Game + is more of a less version of New Game+ (it doesn't carry over much at all actually. Most noticeably things are you'll just have an abundance of gold, all your dig upgrades from the previous game, and be able to use all of Rush's starting abilities from the previous game [just Rush the main character]. None of those are really major transfers [b]so the New Game+ is "not" like Chrono Trigger or FFX-2 where you get to keep all your items/b] ).
That does seem like a lot of negatives but just some warning in case any of those put you off . Regardless of those "negatives", I still found the game excellent and would recommend it to anyone who doesn't mind any of the above and wants to play a turned based RPG.
What got me playing/buying the most is the battle dialogue (again I'm a sucker for battle dialogue in games "especially" if they show off each character's personality.). Story is good but sadly short and gameplay is fun (IMO it's a good take on turned based RPG genre).
Again thanks everyone for posting. Glad to see other TLR fans and other people interested and sharing similar experiences to me when I played . Appreciated it .
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If you get the pc version - use an xbox pad, I found the game pretty much unplayable without one.
I hated the absolute lack of explanation of the battle system, and disliked how you're punished for killing things, it made me question if I ever wanted to fight something.
That said, story pretty good, quite a fun game, but I got to the point fighting the big fat dude and his sexy ladies in the river and got bored of it.
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Bump - The Last Remnant for $10 on Steam click.
If you like turned based RPGs and have money to spend, it's definitely worth it for $10 IMO.
Well also if you have time. Anyway see this post and my first post for more info about the game.
Use a walkthrough or else you'll miss stuff. Also make an extra save every 2-3 hours of play in case you do end up missing stuff (really do this.)
Also if a character asks whether or not to learn something, learn it always. (If you don't want a character to use an ability, you can turn it off in the menu, so that's why you should make them always learn new abilities if they ask.)
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It's a good game, also played it with the 360 controller on PC and enjoyed it.
"Let's kick some ace!"
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I tried the demo during summer sale I think and the combat system seemed awful based on that, obviously I was thrown into middle of the game without a clue of what to do and the xbox controls popping on screen with me using keyboard so it was really confusing. Essentially I went to battle, felt like I had no control over what was going on and iirc I died after couple battles to some dragonish thing, maybe the rare monster you mentioned.
I've played through dozens of JRPG's but I'm just not sure on whether I want this or not. At 7,5€ it's not a huge investment exactly but the steam demo was a huge turn off. You pointing out that you can actually change the pop-ups from xbox controller to keyboard and a few other things does make it sound more tempting.
You make following walkthrough sound almost mandatory but I've never followed a walkthrough on my first playthrough and I wouldn't be willing to do it with this either, would you still recommend the game? I really don't mind missing some side-quests, not many games I 100% these days.
Also can you save regularly or even quick save freely? I've heard some mixed comments about that and couldn't confirm which is true. Played a JRPG recently where I had to go very extended periods without saves and it got a bit tiring at times.
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For only 10 dollars it's probably worth it but this one was seriously one of the worst JRPGs I've played. The combat system is iffy, too many characters, the storyline is mediocre at best, and to top it all off the difficulty scaling is totally stupid. Basically the less you battle, the easier the game is.
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