Mystery announcement from TLAF-Liquid` - Page 75
Forum Index > SC2 General |
-miDnight-
Taiwan455 Posts
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Shellshock
United States97274 Posts
On August 10 2011 16:51 Chargelot wrote: This is clearly inaccurate. You forgot the nukes that drop in 2077, turning the world into a wasteland upon which only those of us lucky enough to be inside a Vault-Tec vault will survive. The world ends in 2012 My guess is maybe Sase signing or Naniwa staying in the TL-OGS house possibly to stay in korea? | ||
holy_war
United States3590 Posts
...but somebody set up us the bomb! | ||
IceSlipper
Australia1028 Posts
On August 10 2011 16:38 Pangpootata wrote: Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold. In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views. In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid. In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong. In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views. In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid. In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony. In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar. In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year. In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF. In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a. In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy. In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match. In 2060, Blizzard finally admits that destructible rocks was a bad idea. In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms. In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion. In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world. In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics. In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors. In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4. In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak. In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand. + Show Spoiler + In 2101 AD, war was beginning. rofl! 10/10 Best part: + Show Spoiler + In 2060, Blizzard finally admits that destructible rocks was a bad idea. | ||
SoJu.WeRRa
Korea (South)820 Posts
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Shalaiyn
Netherlands2735 Posts
On August 10 2011 17:00 SoJu.WeRRa wrote: Liquid'sAviOr The chance of that happening is less than 0. | ||
Teim
Australia373 Posts
All of the team have lived in Korea for some time with Huk and Jinro still there obviously. Though I don't think Sheth wants to go back so probably not. :/ | ||
andiCR
Costa Rica2273 Posts
Heard it here first | ||
HaXXspetten
Sweden15718 Posts
On August 10 2011 16:38 Pangpootata wrote: Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold. In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views. In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid. In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong. In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views. In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid. In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony. In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar. In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year. In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF. In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a. In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy. In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match. In 2060, Blizzard finally admits that destructible rocks was a bad idea. In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms. In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion. In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world. In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics. In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors. In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4. In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak. In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand. + Show Spoiler + In 2101 AD, war was beginning. That was one of the most beautiful things I have ever read, major props to you sir <3 10/10 | ||
Opera
France469 Posts
On August 10 2011 16:38 Pangpootata wrote: Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold. In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views. In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid. In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong. In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views. In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid. In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony. In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar. In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year. In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF. In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a. In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy. In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match. In 2060, Blizzard finally admits that destructible rocks was a bad idea. In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms. In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion. In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world. In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics. In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors. In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4. In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak. In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand. + Show Spoiler + In 2101 AD, war was beginning. Send this man FIVE shirts ! NOW ! | ||
Carnac
Germany / USA16648 Posts
On August 10 2011 16:38 Pangpootata wrote: In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4. | ||
Beyonder
Netherlands15103 Posts
| ||
iAmSiklee
Canada74 Posts
On August 10 2011 16:38 Pangpootata wrote: Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold. In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views. In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid. In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong. In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views. In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid. In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony. In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar. In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year. In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF. In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a. In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy. In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match. In 2060, Blizzard finally admits that destructible rocks was a bad idea. In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms. In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion. In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world. In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics. In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors. In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4. In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak. In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand. + Show Spoiler + In 2101 AD, war was beginning. This is our future..... Long Live Flash, Jaedong, Bisu and Stork... | ||
fezvez
France3021 Posts
LiquidDecember, great-grandson of July Thank you man! That made my day! | ||
Silentness
United States2821 Posts
In 2060, Blizzard finally admits that destructible rocks was a bad idea. Good post! Also my #1000 post. yay | ||
qck
United Kingdom201 Posts
On August 10 2011 16:38 Pangpootata wrote: + Show Spoiler + Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold. In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views. In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid. In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong. In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views. In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid. In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony. In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar. In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year. In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF. In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a. In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy. In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match. In 2060, Blizzard finally admits that destructible rocks was a bad idea. In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms. In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion. In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world. In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics. In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors. In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4. In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak. In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand. + Show Spoiler + In 2101 AD, war was beginning. You've just managed to tie up one of the most magnificent posts with a reference to Zero Wing. I've shed a nerd tear in my time, but never... never to something like this. | ||
Xplitcit
United States419 Posts
On August 10 2011 16:38 Pangpootata wrote: Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold. In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views. In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid. In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong. In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views. In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid. In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony. In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar. In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year. In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF. In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a. In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy. In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match. In 2060, Blizzard finally admits that destructible rocks was a bad idea. In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms. In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion. In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world. In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics. In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors. In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4. In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak. In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand. + Show Spoiler + In 2101 AD, war was beginning. This man is a prophet..... | ||
Neddal
Netherlands85 Posts
Now give me my shirt. :-) | ||
pStar
996 Posts
On August 10 2011 16:38 Pangpootata wrote: Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold. In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views. In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid. In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong. In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views. In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid. In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony. In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar. In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year. In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF. In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a. In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy. In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match. In 2060, Blizzard finally admits that destructible rocks was a bad idea. In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms. In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion. In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world. In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics. In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors. In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4. In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak. In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand. + Show Spoiler + In 2101 AD, war was beginning. You sir, win the internet. In fact, you win everything. | ||
GenesisX
Canada4267 Posts
On August 10 2011 16:38 Pangpootata wrote: Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold. In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views. In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid. In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong. In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views. In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid. In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony. In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar. In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year. In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF. In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a. In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy. In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match. In 2060, Blizzard finally admits that destructible rocks was a bad idea. In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms. In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion. In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world. In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics. In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors. In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4. In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak. In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand. + Show Spoiler + In 2101 AD, war was beginning. Give this guy the post of the year award. | ||
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