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Mystery announcement from TLAF-Liquid` - Page 77

Forum Index > SC2 General
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Fritti
Profile Joined July 2010
Netherlands52 Posts
August 10 2011 09:18 GMT
#1521
Liquid`YellOw !!
Porkz
Profile Joined December 2010
Denmark1027 Posts
Last Edited: 2011-08-10 09:19:37
August 10 2011 09:18 GMT
#1522
+ Show Spoiler +
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.


I... I love you.....
Great supine protoplasmic invertebrate jellies
Cowie
Profile Joined September 2010
21 Posts
August 10 2011 09:21 GMT
#1523
Liquid`CombatEX.
Only if TL was so lucky :D
Murdock
Profile Joined August 2010
Poland490 Posts
August 10 2011 09:25 GMT
#1524
Liquid'Excellent = Lindasy Sporrer as the new liquid member!
Fabut
Profile Joined April 2011
Germany21 Posts
August 10 2011 09:52 GMT
#1525
I thought about this all day and maybe it's Liquid'Day[9]!
ECA.BruTATroN
Profile Blog Joined August 2010
United States282 Posts
August 10 2011 09:53 GMT
#1526
Liquid YellOw!

or

Liquid Merging with a top MLG team like trigger down

or

Liquid will add a new esport game, like dota 2!
http://www.twitch.tv/brutatron
archonOOid
Profile Blog Joined March 2011
1983 Posts
August 10 2011 10:06 GMT
#1527
TSL4 will be a live event or at least the final, tickets please! It will be called TSL4 "A big sponsor" Invitational.
I'm Quotable (IQ)
Moli
Profile Joined September 2010
Netherlands78 Posts
Last Edited: 2011-08-10 10:09:15
August 10 2011 10:08 GMT
#1528
On August 10 2011 05:01 Moli wrote:
Team Liquid talent search show
Team Liquid reality tv show
OBV!!

Or more realistic:
New website
Member(s) retiring
TSL4


fmp
Firesilver
Profile Joined December 2010
United Kingdom1190 Posts
August 10 2011 10:09 GMT
#1529
On August 10 2011 18:18 Porkz wrote:
+ Show Spoiler +
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.


I... I love you.....


Words cannot describe the amount of pure win used to craft that post.
Caster at IMBA.tv -- www.twitter.com/IMBAFiresilver -- www.youtube.com/FiresilverTV
xPliCt
Profile Joined December 2010
Germany143 Posts
August 10 2011 10:20 GMT
#1530
On August 10 2011 16:38 Pangpootata wrote:
In 2060, Blizzard finally admits that destructible rocks was a bad idea.



hahahaha :D great :D
SavageReborn
Profile Joined September 2010
Australia106 Posts
Last Edited: 2011-08-10 10:24:06
August 10 2011 10:23 GMT
#1531
+ Show Spoiler +
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.


That was the greatest 5 minutes of my life. Someone give this guy a truck full of teamliquid shirts. Saving this for later awesome.
Savage1 on irc.rizon.net || UWA Anime Club: www.uwanime.org
Kerl
Profile Joined October 2009
Germany74 Posts
August 10 2011 10:29 GMT
#1532
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.


i totally love 2060 <3<3<3
LennX
Profile Joined October 2010
4553 Posts
August 10 2011 10:34 GMT
#1533
Liquid Ret training Yellow for Project A
Mute user function on TL; http://www.liquiddota.com/blogs/491245-mute-annoying-users-in-lr-threads
Josri
Profile Joined January 2011
Netherlands219 Posts
August 10 2011 10:37 GMT
#1534
On August 10 2011 18:18 Porkz wrote:
+ Show Spoiler +
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.


I... I love you.....


Thats just amazing.
Aurdon
Profile Blog Joined April 2010
United States2007 Posts
August 10 2011 10:56 GMT
#1535
Did they give a day/time of the announcement?
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
August 10 2011 11:17 GMT
#1536
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.


Well, this deserves a thread of its own lol
Nicely done
How devious | http://anartisticanswer.blogspot.com.au/
Heosat
Profile Blog Joined April 2010
Australia481 Posts
August 10 2011 11:18 GMT
#1537
On August 10 2011 19:56 Aurdon wrote:
Did they give a day/time of the announcement?


Nope!
Liquid ftw!
Horse != player. I'm from TLAF.
Angra
Profile Blog Joined May 2009
United States2652 Posts
Last Edited: 2011-08-10 11:20:17
August 10 2011 11:19 GMT
#1538
On August 10 2011 16:38 Pangpootata wrote:
+ Show Spoiler +
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.


Give this guy a tshirt regardless of if he was right or wrong about the prediction.

The only thing off from the timeline is that Starcraft 3 will be released at the end of all of this, in 2102, not 2024.
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
August 10 2011 11:24 GMT
#1539
Hah, its like a million little incontrols in this thread. Hyping me up and then sometime when the announcement comes all my hopes and expectations will feel like a distant future.

Its probably like official partnership with gom and TSL finals being played in Korea or something.
Tschis
Profile Joined November 2010
Brazil1511 Posts
Last Edited: 2011-08-10 11:29:47
August 10 2011 11:29 GMT
#1540
+ Show Spoiler +
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.


You sir... are amazing!

ps: In 2060, Blizzard finally admits that destructible rocks was a bad idea.

LOL
"A coward is not someone that runs from a battle knowing he will lose. A coward is someone who challenges a weak knowing he will win."
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