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Beta Proleague Maps!

Forum Index > Closed
155 CommentsPost a Reply
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GTR
Profile Blog Joined September 2004
51631 Posts
Last Edited: 2009-03-21 06:07:11
March 17 2009 10:34 GMT
#1
[image loading]


Players such as (P)Stork, (T)firebathero, (Z)great, (T)Canata, (Z)Thezerg, KTF (T)SaiR, (Z)Haran, (P)LuCifer, (P)GuemChi, (Z)Neo.G_Soulkey and (T)MVP were invited by KeSPA to try out some of the new maps the map making team have been brewing over the past few weeks. Only a couple of these maps will make it into the map pool for Round 4.

Here are the maps they will be testing

[image loading]
중원 (Joongwon) / Central Plains
- Based on the concept of the Central Plains in China.
- Features a nice Shinhan logo in the middle.
- Unique base architecture, macro play will appear to be the standard on this map.

[image loading]

황혼의그림자 (Hwanghonuigrumja) / Shades of Twilight
- Easy to take third although with a narrow ridge to it

[image loading]

신의정원 (Shin Uijangwon) / God's Garden
- Shares a same concept as Loki and Nemesis (Expansion at the back of base)

[image loading]

단장의능선 (Danjanguineungsun) / The English name is Battle of Heartbreak Ridge, so let's just call it Heartbreak Ridge
- Sick RoV-like ramps
- Battles will be based around taking over these 'ridges'

[image loading]

배틀로얄 / Battle Royale
- IIRC, this was a concept map used around the days of Hitchiker and Pioneer Period, but was never used
- The use of neutral buildings is key to this map
- Although the middle has little minerals, the double-gas is sometimes key to achieving victory in many games.

[image loading]

아웃사이더 / Outsider
- Partially uses a concept similar to the old 2v2 map Chariots of Fire
- Mineral walls only 750 minerals. Can be mined out quickly.
- Possibility for multi-front battles.
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Commentator
anch
Profile Blog Joined June 2006
United States5457 Posts
Last Edited: 2009-03-17 11:03:39
March 17 2009 10:45 GMT
#2
looks like they spent months to decorate these map. so awesome.

중원 (Joongwon) / Central Plains
wow, 1.5x main. is just... harder to muta harass/ storm/ reaver drop
Teal seems like a safe spot, Red is just shouts fail for some reason. I admit the logo is cool

아웃사이더 / Outsider
oh there are ramps, i thought its island map.

단장의능선 (Danjanguineungsun)
such mind fuck just look at it, its like the Eye in Lotr
HeyitsClay
Profile Joined April 2008
Canada336 Posts
March 17 2009 10:46 GMT
#3
Wow these maps look super interesting, and will provide some crazy games im sure if they make it to mainstream

i like Joongwon specially looks really different
Spenguin
Profile Blog Joined November 2007
Australia3316 Posts
March 17 2009 10:48 GMT
#4
Joongwon and Heartbreak Ridge look like such baller maps, can't wait =D
< TeamLiquid CJ Entusman #46 > I came for the Brood War, I stayed for the people.
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2009-03-17 10:56:09
March 17 2009 10:55 GMT
#5
Some sick designs but gameplay wise some looks really imba.
Fe on Shades of Twilight will be difficult i guess.
Same on God's Garden.

I think we will see more tears of the Protoss :/

First map is really beautiful.
fuck all those elitists brb watching streams of elite players.
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
March 17 2009 10:58 GMT
#6
(Joongwon) / Central Plains, hah dont know why upper left base is different than other bases (gas positions), but clearly you want to start that position.
Divinek
Profile Blog Joined November 2006
Canada4045 Posts
March 17 2009 11:00 GMT
#7
Well those certainly look...interesting. Like a few of them.
Never attribute to malice that which can be adequately explained by stupidity.
Oh goodness me, FOX tv where do you get your sight? Can't you keep track, the puck is black. That's why the ice is white.
Orbifold
Profile Joined September 2008
United States1922 Posts
March 17 2009 11:01 GMT
#8
Its seemed to me that every match up besides ZvP has gotten stale recently. It looks like these could really liven things up... BRING ON THE MAPS!
Allow me to reintroduce myself...
Crahptacular
Profile Joined December 2008
United States295 Posts
March 17 2009 11:18 GMT
#9
Central Plains, Heartbreak Ridge, and Battle Royale all look really interesting. I really like the assimilators on Battle Royale. Central Plains bases are a bit... well maybe they're balanced, but they don't look it.
Patrio
Profile Joined September 2007
Norway706 Posts
Last Edited: 2009-03-17 11:27:44
March 17 2009 11:25 GMT
#10
central plains have siegeable nats like Lost Temple? (I know its the third but w/e) Gods garden too.
Zerg Bunker
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
Last Edited: 2009-03-17 11:31:27
March 17 2009 11:28 GMT
#11
Holy shit, brilliant maps! Look pleasant too, can tell they really put in a lot of effort. JUST BRING IN ALL THOSE MAPS :D
Heartbreak Ridge and Battle Royale look freaking sick, the assimilator concept from troy is back! Can't wait to see more innovative strategies (I loved that nuke rush against a zerg on Troy. Was it bifrost?)
God's garden looks like a Loki/R-point hybrid.
As for Central plains, the only thing I like is the Shinhan bank logo, as well as the dual base (similar to Friends)

Edit: Speaking of which, when's Round 4 starting?
POGGERS
Marine50
Profile Joined September 2007
Australia1764 Posts
March 17 2009 11:31 GMT
#12
Heartbreak Ridge has potential for some epic battles with all those ridges
Battle Royal looks bad for Zerg, not a very long distance from both mains and hardly any flanking opportunities
IRIS FIGHTING!!!
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
Last Edited: 2009-03-17 11:45:33
March 17 2009 11:33 GMT
#13
I just realised, for Battle Royale, Terran can go triple command and lift 3rd cc out, and a zerg going lurker/no spire or toss without shuttle can't do anything about it, much less scout it.

Also, as for Central Plains, it looks like Paradoxxx, just that the minerals are adjusted.
POGGERS
SickTighT
Profile Joined April 2007
United States337 Posts
March 17 2009 11:47 GMT
#14
ohhhhh i can't wait!
aka's Is[fOrGe], f0cUs)Panic
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
March 17 2009 11:48 GMT
#15
Yep, Battle Royal is very hard zerg map.

Most likely races that fits these maps are:

(Joongwon) / Central Plains good for zerg

(Hwanghonuigrumja) / Shades of Twilight perhaps slightly good for zerg but good for terran too.

(Shin Uijangwon) / God's Garden good for terran and protoss

(Danjanguineungsun) / Heartbreak Ridge good for protoss and terran

Battle Royal good for terran and perhaps protoss too

Outsider if I see correctly (double gas between mineral walls) this is good map for zerg.
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
Last Edited: 2009-03-17 12:13:07
March 17 2009 11:50 GMT
#16
I sense a lot of terrans will go for dropship/goliath build or mnm/dropship build on Outsider.

This thread needs to be highlighted or stickied or something, it's too awesome news.
POGGERS
Rhaegar99
Profile Blog Joined September 2008
Australia1190 Posts
Last Edited: 2009-03-17 12:19:25
March 17 2009 12:18 GMT
#17
Do anyone notice the single mineral patch next to each temples on Battle Royal. If that's the case then zergs may be better off on this map. It'll make games on at map even better too!
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
Last Edited: 2009-03-17 12:36:14
March 17 2009 12:34 GMT
#18
On March 17 2009 21:18 Rhaegar99 wrote:
Do anyone notice the single mineral patch next to each temples on Battle Royal. If that's the case then zergs may be better off on this map. It'll make games on at map even better too!


Wow, didn't notice that. Wait, so if you mine the minerals, units can get through?

Looking at God's garden and all these new maps, I suddenly miss Demon's Forest.
POGGERS
DoX.)
Profile Joined December 2008
Singapore6164 Posts
March 17 2009 12:40 GMT
#19
god Heartbreak ridge looks sick
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
March 17 2009 12:40 GMT
#20
*ejaculates*
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