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Beta Proleague Maps! - Page 4

Forum Index > Closed
155 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 Next All
p4NDemik
Profile Blog Joined January 2008
United States13896 Posts
March 17 2009 18:58 GMT
#61
On March 18 2009 01:22 3clipse wrote:
I'm torn on Outsider. Maybe it has potential, but it's just so ugly.

For an ash world map, Outsider is very good looking imo.
Moderator
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 17 2009 19:03 GMT
#62
Shades of Twilight looks like a Byzantium rip off and God's Garden reminds me of Lost Temple and will most likely be Terran imba. All the other maps(Even God's Garden, I just really don't like Shades of Twilight even if it's name is awesome) look siiick, I'm really looking forward to see some games on these. Especially Joongwon and Heartbreak Ridge look insane.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
GTR
Profile Blog Joined September 2004
51437 Posts
March 17 2009 20:16 GMT
#63
On March 18 2009 01:30 Puosu wrote:
Any information on which ones of the older proleague maps will be the ones to be replaced?
I'd imagine at least Andromeda being taken out finally, its getting old.


If you were to make a bet, Andromeda and Colosseum 2 would be the first two to go.
Commentator
zobz
Profile Joined November 2005
Canada2175 Posts
March 17 2009 21:10 GMT
#64
So they're not going with the winner's league format anymore? I thought these maps would be really nice because in the wl format you would have all different mus on the different maps, and it would be even better because the whole team would be trying together to come up with the best strategies in the disadvantaged matchups to get the edge.
"That's not gonna be good for business." "That's not gonna be good for anybody."
Orbifold
Profile Joined September 2008
United States1922 Posts
March 17 2009 21:16 GMT
#65
I am going to miss the winner's league format... it is so much more interesting that PL.
Allow me to reintroduce myself...
PH
Profile Blog Joined June 2008
United States6173 Posts
Last Edited: 2009-03-17 21:24:58
March 17 2009 21:23 GMT
#66
Joongwon looks somewhat postionally imbalanced...it looks like the top starting position has a much easier to defend third than the other two starting locations.

Other than that...I love these new maps...they look a LOT different than the last two seasons of proleague maps...very retro, even. I can't wait to see how the overarching gameplay changes in each matchup.

EDIT
I think they'll alternate next year between standard PL and WL format like they did this year. They'll have a couple rounds of old format, a round of WL, etc etc.

I think it's good to keep it mixed up so nothing gets completely overdone and boring.


Now I just wish they'd bring back 2v2. ):
Hello
TaP.Nuada
Profile Blog Joined February 2007
United States428 Posts
Last Edited: 2009-03-17 21:27:46
March 17 2009 21:26 GMT
#67
I predict pylon jumps over the minerals on "Outsider" with proxy gates.

+ Show Spoiler +
[image loading]



Does the symbol on this map remind anyone of Heroes?

+ Show Spoiler +
[image loading]
http://binarybeast.com/ Free Tournament Hosting!
Dromar
Profile Blog Joined June 2007
United States2145 Posts
March 17 2009 21:28 GMT
#68
Wow some of these look really nice.
Orbifold
Profile Joined September 2008
United States1922 Posts
March 17 2009 21:39 GMT
#69
We're really due for some new maps, I feel like all the match ups have gotten stale lately. Switching it up a little with stuff like 2 gas mains and more complicated territory control mechanics could liven things up again.
Allow me to reintroduce myself...
exeprime
Profile Blog Joined November 2008
United Kingdom643 Posts
March 17 2009 22:11 GMT
#70
Battle Royale looks sick. In the good way. Really hope it makes the cut.
gk_ender
Profile Joined October 2008
United States717 Posts
March 17 2009 22:18 GMT
#71
On March 17 2009 23:57 p4NDemik wrote:
Show nested quote +
On March 17 2009 22:10 konadora wrote:
On March 17 2009 21:56 p4NDemik wrote:
Battle Royal is too concepty for PL in my opinion


And since when did Proleague confine themselves to a certain 'style' of maps? Sure, they may always dish out the similar maps, but that's the reason why I find it less exciting than the OSL. OSL keeps on pumping out new and exciting maps, for example, Demon's Forest, Plasma, Tears of the Moon. Now, if Proleague integrated such maps, I'm sure PL will be just as exciting, if not, even more than the individual leagues.

Starleagues can get away with more concepty (and oftentimes imbalanced) maps because the players have almost no control over who they play in the next round after the group selection shows and once the league is in progress. Maps like Plasma succeed in stimulating interesting play in Starleagues because Zergs, Terrans, and Protosses all have to play on them.

Stick these same concept maps in PL and they fail hard. Why? Because the coaches have total control over who plays on them. And because these maps have balance issues almost 100% of the time, you'll see coaches send out one race on a concept map, and then everyone begins to dread every game that is played on that map. Seriously the novelty wears off fast when all you see is TvT's or ZvZ's on a map.

So I welcome concept maps like Battle Royal in Starleagues, but for God's sake keep it out of PL.


yeah but look at raid assault and neo harmony, they started out that way sure, but as players started playing more on them we started to see them open up a lot more.
Taek Bang
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
March 17 2009 22:28 GMT
#72
Oh man thanks a bunch for posting these!~
Moderator@TLPholon // "I need a third hand to facepalm right now"
p4NDemik
Profile Blog Joined January 2008
United States13896 Posts
March 17 2009 23:07 GMT
#73
On March 18 2009 07:18 gk_ender wrote:
Show nested quote +
On March 17 2009 23:57 p4NDemik wrote:
On March 17 2009 22:10 konadora wrote:
On March 17 2009 21:56 p4NDemik wrote:
Battle Royal is too concepty for PL in my opinion


And since when did Proleague confine themselves to a certain 'style' of maps? Sure, they may always dish out the similar maps, but that's the reason why I find it less exciting than the OSL. OSL keeps on pumping out new and exciting maps, for example, Demon's Forest, Plasma, Tears of the Moon. Now, if Proleague integrated such maps, I'm sure PL will be just as exciting, if not, even more than the individual leagues.

Starleagues can get away with more concepty (and oftentimes imbalanced) maps because the players have almost no control over who they play in the next round after the group selection shows and once the league is in progress. Maps like Plasma succeed in stimulating interesting play in Starleagues because Zergs, Terrans, and Protosses all have to play on them.

Stick these same concept maps in PL and they fail hard. Why? Because the coaches have total control over who plays on them. And because these maps have balance issues almost 100% of the time, you'll see coaches send out one race on a concept map, and then everyone begins to dread every game that is played on that map. Seriously the novelty wears off fast when all you see is TvT's or ZvZ's on a map.

So I welcome concept maps like Battle Royal in Starleagues, but for God's sake keep it out of PL.


yeah but look at raid assault and neo harmony, they started out that way sure, but as players started playing more on them we started to see them open up a lot more.

Neo Harmony isn't a concept map at all, so I don't understand why you're mentioning it. And I don't see how Raid Assault "opened up" at all. There were 21 ZvZs, 12 TvZs, 0 PvZs, and 0 PvTs. The map was an utter failure in PL.
Moderator
Wasabi
Profile Blog Joined August 2006
United States3085 Posts
Last Edited: 2009-03-18 00:13:09
March 18 2009 00:10 GMT
#74
--- Nuked ---
Crunchums
Profile Blog Joined December 2008
United States11143 Posts
March 18 2009 00:11 GMT
#75
http://www.teamliquid.net/blogs/viewblog.php?topic_id=89678
putting this here for people who don't read blogs
brood war for life, brood war forever
OneOther
Profile Blog Joined August 2004
United States10774 Posts
March 18 2009 00:22 GMT
#76
heartbreak ridge is siiiick lookin
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
March 18 2009 00:29 GMT
#77
ICE TILE FTW! new maps own
twitter.com/xerislight -- follow me~~
Racenilatr
Profile Blog Joined August 2008
United States2756 Posts
March 18 2009 00:34 GMT
#78
*orgasm*

I love all those letters in the middle of the maps
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
March 18 2009 00:39 GMT
#79
these maps are getting so... creative? is that the right word?
Ars longa, vita brevis, principia aeturna.
konadora *
Profile Blog Joined February 2009
Singapore66158 Posts
Last Edited: 2009-03-18 00:45:47
March 18 2009 00:41 GMT
#80
On March 18 2009 07:18 gk_ender wrote:
Show nested quote +
On March 17 2009 23:57 p4NDemik wrote:
On March 17 2009 22:10 konadora wrote:
On March 17 2009 21:56 p4NDemik wrote:
Battle Royal is too concepty for PL in my opinion


And since when did Proleague confine themselves to a certain 'style' of maps? Sure, they may always dish out the similar maps, but that's the reason why I find it less exciting than the OSL. OSL keeps on pumping out new and exciting maps, for example, Demon's Forest, Plasma, Tears of the Moon. Now, if Proleague integrated such maps, I'm sure PL will be just as exciting, if not, even more than the individual leagues.

Starleagues can get away with more concepty (and oftentimes imbalanced) maps because the players have almost no control over who they play in the next round after the group selection shows and once the league is in progress. Maps like Plasma succeed in stimulating interesting play in Starleagues because Zergs, Terrans, and Protosses all have to play on them.

Stick these same concept maps in PL and they fail hard. Why? Because the coaches have total control over who plays on them. And because these maps have balance issues almost 100% of the time, you'll see coaches send out one race on a concept map, and then everyone begins to dread every game that is played on that map. Seriously the novelty wears off fast when all you see is TvT's or ZvZ's on a map.

So I welcome concept maps like Battle Royal in Starleagues, but for God's sake keep it out of PL.


yeah but look at raid assault and neo harmony, they started out that way sure, but as players started playing more on them we started to see them open up a lot more.


I don't think I ever saw a protoss play in Raid Assault II.

As for balance issues, I think we can also classify it as subject to change (the maps being changed, that is). If a new map is deemed imbalanced, then sure, change it or keep it (Hint: Medusa). But seriously, try replacing all the old maps first, and then, as KeSPA sees fit, replace the new maps if required.

Edit: Is Shades of Twilight screaming TvP positional imbalance?
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