On March 18 2009 01:22 3clipse wrote:
I'm torn on Outsider. Maybe it has potential, but it's just so ugly.
I'm torn on Outsider. Maybe it has potential, but it's just so ugly.

For an ash world map, Outsider is very good looking imo.
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p4NDemik
United States13896 Posts
On March 18 2009 01:22 3clipse wrote: I'm torn on Outsider. Maybe it has potential, but it's just so ugly. ![]() For an ash world map, Outsider is very good looking imo. | ||
Shikyo
Finland33997 Posts
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GTR
51437 Posts
On March 18 2009 01:30 Puosu wrote: Any information on which ones of the older proleague maps will be the ones to be replaced? I'd imagine at least Andromeda being taken out finally, its getting old. If you were to make a bet, Andromeda and Colosseum 2 would be the first two to go. | ||
zobz
Canada2175 Posts
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Orbifold
United States1922 Posts
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PH
United States6173 Posts
Other than that...I love these new maps...they look a LOT different than the last two seasons of proleague maps...very retro, even. I can't wait to see how the overarching gameplay changes in each matchup. EDIT I think they'll alternate next year between standard PL and WL format like they did this year. They'll have a couple rounds of old format, a round of WL, etc etc. I think it's good to keep it mixed up so nothing gets completely overdone and boring. Now I just wish they'd bring back 2v2. ): | ||
TaP.Nuada
United States428 Posts
+ Show Spoiler + ![]() Does the symbol on this map remind anyone of Heroes? + Show Spoiler + ![]() | ||
Dromar
United States2145 Posts
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Orbifold
United States1922 Posts
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exeprime
United Kingdom643 Posts
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gk_ender
United States717 Posts
On March 17 2009 23:57 p4NDemik wrote: Show nested quote + On March 17 2009 22:10 konadora wrote: On March 17 2009 21:56 p4NDemik wrote: Battle Royal is too concepty for PL in my opinion And since when did Proleague confine themselves to a certain 'style' of maps? Sure, they may always dish out the similar maps, but that's the reason why I find it less exciting than the OSL. OSL keeps on pumping out new and exciting maps, for example, Demon's Forest, Plasma, Tears of the Moon. Now, if Proleague integrated such maps, I'm sure PL will be just as exciting, if not, even more than the individual leagues. Starleagues can get away with more concepty (and oftentimes imbalanced) maps because the players have almost no control over who they play in the next round after the group selection shows and once the league is in progress. Maps like Plasma succeed in stimulating interesting play in Starleagues because Zergs, Terrans, and Protosses all have to play on them. Stick these same concept maps in PL and they fail hard. Why? Because the coaches have total control over who plays on them. And because these maps have balance issues almost 100% of the time, you'll see coaches send out one race on a concept map, and then everyone begins to dread every game that is played on that map. Seriously the novelty wears off fast when all you see is TvT's or ZvZ's on a map. So I welcome concept maps like Battle Royal in Starleagues, but for God's sake keep it out of PL. yeah but look at raid assault and neo harmony, they started out that way sure, but as players started playing more on them we started to see them open up a lot more. | ||
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Pholon
Netherlands6142 Posts
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p4NDemik
United States13896 Posts
On March 18 2009 07:18 gk_ender wrote: Show nested quote + On March 17 2009 23:57 p4NDemik wrote: On March 17 2009 22:10 konadora wrote: On March 17 2009 21:56 p4NDemik wrote: Battle Royal is too concepty for PL in my opinion And since when did Proleague confine themselves to a certain 'style' of maps? Sure, they may always dish out the similar maps, but that's the reason why I find it less exciting than the OSL. OSL keeps on pumping out new and exciting maps, for example, Demon's Forest, Plasma, Tears of the Moon. Now, if Proleague integrated such maps, I'm sure PL will be just as exciting, if not, even more than the individual leagues. Starleagues can get away with more concepty (and oftentimes imbalanced) maps because the players have almost no control over who they play in the next round after the group selection shows and once the league is in progress. Maps like Plasma succeed in stimulating interesting play in Starleagues because Zergs, Terrans, and Protosses all have to play on them. Stick these same concept maps in PL and they fail hard. Why? Because the coaches have total control over who plays on them. And because these maps have balance issues almost 100% of the time, you'll see coaches send out one race on a concept map, and then everyone begins to dread every game that is played on that map. Seriously the novelty wears off fast when all you see is TvT's or ZvZ's on a map. So I welcome concept maps like Battle Royal in Starleagues, but for God's sake keep it out of PL. yeah but look at raid assault and neo harmony, they started out that way sure, but as players started playing more on them we started to see them open up a lot more. Neo Harmony isn't a concept map at all, so I don't understand why you're mentioning it. And I don't see how Raid Assault "opened up" at all. There were 21 ZvZs, 12 TvZs, 0 PvZs, and 0 PvTs. The map was an utter failure in PL. | ||
Wasabi
United States3085 Posts
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Crunchums
United States11143 Posts
putting this here for people who don't read blogs | ||
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OneOther
United States10774 Posts
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Xeris
Iran17695 Posts
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Racenilatr
United States2756 Posts
I love all those letters in the middle of the maps ![]() | ||
StRyKeR
United States1739 Posts
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konadora
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Singapore66158 Posts
On March 18 2009 07:18 gk_ender wrote: Show nested quote + On March 17 2009 23:57 p4NDemik wrote: On March 17 2009 22:10 konadora wrote: On March 17 2009 21:56 p4NDemik wrote: Battle Royal is too concepty for PL in my opinion And since when did Proleague confine themselves to a certain 'style' of maps? Sure, they may always dish out the similar maps, but that's the reason why I find it less exciting than the OSL. OSL keeps on pumping out new and exciting maps, for example, Demon's Forest, Plasma, Tears of the Moon. Now, if Proleague integrated such maps, I'm sure PL will be just as exciting, if not, even more than the individual leagues. Starleagues can get away with more concepty (and oftentimes imbalanced) maps because the players have almost no control over who they play in the next round after the group selection shows and once the league is in progress. Maps like Plasma succeed in stimulating interesting play in Starleagues because Zergs, Terrans, and Protosses all have to play on them. Stick these same concept maps in PL and they fail hard. Why? Because the coaches have total control over who plays on them. And because these maps have balance issues almost 100% of the time, you'll see coaches send out one race on a concept map, and then everyone begins to dread every game that is played on that map. Seriously the novelty wears off fast when all you see is TvT's or ZvZ's on a map. So I welcome concept maps like Battle Royal in Starleagues, but for God's sake keep it out of PL. yeah but look at raid assault and neo harmony, they started out that way sure, but as players started playing more on them we started to see them open up a lot more. I don't think I ever saw a protoss play in Raid Assault II. As for balance issues, I think we can also classify it as subject to change (the maps being changed, that is). If a new map is deemed imbalanced, then sure, change it or keep it (Hint: Medusa). But seriously, try replacing all the old maps first, and then, as KeSPA sees fit, replace the new maps if required. Edit: Is Shades of Twilight screaming TvP positional imbalance? | ||
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