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Beta Proleague Maps! - Page 5

Forum Index > Closed
155 CommentsPost a Reply
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StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
March 18 2009 00:44 GMT
#81
outsider looks like a zerg graveyard
Ars longa, vita brevis, principia aeturna.
konadora *
Profile Blog Joined February 2009
Singapore66359 Posts
March 18 2009 00:52 GMT
#82
On March 18 2009 09:44 StRyKeR wrote:
outsider looks like a zerg graveyard


Why? There's ramps in the middle and the sides, in case you didn't notice.
POGGERS
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
March 18 2009 00:52 GMT
#83
LOVE the new maps, they seem fun

i was skimming the names without reading the english translations and i was wondering "how the hell are non-korean speakers gonna pronounce half of these?" hehe
^-^
konadora *
Profile Blog Joined February 2009
Singapore66359 Posts
Last Edited: 2009-03-18 01:01:37
March 18 2009 01:00 GMT
#84
황혼의그림자 and 단장의능선 will have problems, they already have problems with Shin Chung Poong Myung Wol (mixes up with Chu Pung Ryung a lot).
For example, "황혼의그림자에서는 태태전이 없었읍니다." Already sounds long and unnatural =/

Edit: Heartbreak Ridge's sides look like a Bifrost remake.
POGGERS
EvoChamber
Profile Blog Joined February 2008
France2505 Posts
March 18 2009 02:00 GMT
#85
Central Plains looks like Python with a lobotomy. Naturally it will become the most popular map on ICCup the minute it's introduced. I can see Protoss taking their third off of three, even two gateways. The cliffs are ideal for storm drops to cripple Zerg and Terran while massing up an army. Bisu will own this map.

Shades of Twilight is a travesty. I thought Byzantium was as ugly as modern maps could get, but this is just...repulsive. And where's the twilight. Where the hell is it.

I like the rest of the maps though, seems like punishing fast expand is a predominant theme on most of them. Outsider looks ripe for burrow jumping, and Heartbreak Ridge screams for Zergling runbys. It looks like wraith, dropship, and mech play will be viable, even preferable options.

Naturally, the two maps I despise will be the ones that stick around longer than a season.
That's not awful writing, DAMMIT. It's perfectly sensical english construction.
SkepTicAL
Profile Blog Joined August 2008
Canada872 Posts
March 18 2009 03:02 GMT
#86
i cant wait to play shades of twilight xd
AeriALsLighT @AerialsLight
liger13
Profile Blog Joined February 2008
United States1060 Posts
March 18 2009 04:31 GMT
#87
haha, Central Plains looks so different...
one more step and were to BGH or Fastest
definitely gonna have some strange BOs on it.
I feel like pwning noobs
AlwaysGG
Profile Joined March 2009
Taiwan952 Posts
March 18 2009 07:26 GMT
#88
the map of heartbreak ridge

is son of Katrina - -
Trust 神教教主 FlaSh | Believe 火心 EffOrt
Jenia6109
Profile Blog Joined December 2008
Russian Federation1613 Posts
Last Edited: 2009-03-18 08:14:37
March 18 2009 08:13 GMT
#89
I like maps like Central Plants with many resourses in the main. One base long play is cool i think. Wonder why there are so little maps like this.

Shades of Twilight is rather boring and the least interesting of 6. And as someone mentioned there is rather much TvP-positioning imbalance like on LT.

I really like cliffs without ramps on God's Garden and Central Plaints. More oldscool drops (like on LT) is rather cool i think.

Outsider is the ugliest (really dont like ash maps) but seems rather funny to play. You can play standart throught the center or go macro with side expansions. But double expansions in corners are rather strange :-\

Heartbreaker and Battle Royal are the coolest i think.
Heartbreaker give you a possibility to make attacks from many sides and control ramps like on Chupung Reyong which makes game more strategical. But it seems that Protoss is imba in PvT here.
Battle Royal is a pimp. Really strategical map with so many possible strategies on it. You can cheese, drop, go macro, play agressive anything u want. The game can last 5 or 30 minutes but it will be all interesting and dynamic games.

Only one snowy map but it's already good. There aro so little snowy maps.

I'm afraid that many of these maps will not last long except Battle Royal. Maybe Central Plains or God's Garden will become popular like Python, Blue Storm, Andromeda or Colosseum. But i dont see Shades of Twilight, Outsider and Heartbreaker playable on long period.
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
-orb-
Profile Blog Joined September 2007
United States5770 Posts
March 18 2009 08:24 GMT
#90
Wow these look so fantastic!

I can't wait to see the games these will bring.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Rice
Profile Blog Joined July 2007
United States1332 Posts
March 18 2009 08:38 GMT
#91
yay new maps, I hope they replace collosseum 2 that map is so boring :/
Freedom will be defended at the cost of civil liberties.
nataziel
Profile Blog Joined October 2008
Australia1455 Posts
March 18 2009 08:49 GMT
#92
Holy shit these maps are sick. Battle Royal looks....orgasmic. All it needs are 0 min patches on the island expos because otherwise it's way too terran imba, and it should be good to go.

I love the look of central plains but what's with the bridges at the top? Why are they even there? Good for defending but it means you can get contained easily.

Shades of twilight looks extremely boring.

Same with gods garden but atleast it's got fun things like cliffable nats, and it's not macro whore like the rest of the maps

Heartbreak ridge looks very mobility based, terran mech will fail on this map unless both defensive ridges are controlled

Outsider looks interesting, hopefully those cliffs are droppable

Man, I'd love to see a return to mega old school micro style, would rock the progamers so much, but would be cool to have a micro map in there somewhere.
u gotta sk8
PH
Profile Blog Joined June 2008
United States6173 Posts
March 18 2009 09:39 GMT
#93
I just noticed...heartbreak ridge's 3 position's gas can be tanked from the ridge connected to the main's left edge, while the 9's cant...
Hello
wiesel
Profile Joined September 2008
Germany727 Posts
March 18 2009 09:48 GMT
#94
That's great, new interesting maps, can't wait to see them in action.
jodogohoo
Profile Blog Joined March 2008
Canada2533 Posts
March 18 2009 09:48 GMT
#95
maps looks very interesting, not sure about balanced but looks sick at the very least
konadora *
Profile Blog Joined February 2009
Singapore66359 Posts
March 18 2009 10:29 GMT
#96
On March 18 2009 18:39 PH wrote:
I just noticed...heartbreak ridge's 3 position's gas can be tanked from the ridge connected to the main's left edge, while the 9's cant...


I'm sure they can't, these map images are actually small when compared to actual in-game. Even if they do, they'll be changed, these kind of bugs get cleared most of the time during beta testing.
POGGERS
inertinept
Profile Blog Joined May 2008
Bangladesh1195 Posts
March 18 2009 13:07 GMT
#97
central plains looks like it was made by a newbie mapper geez how did that piece of crap get in..

shades of twilight is pretty bad/boring as well.

besides that I guess they look ok
With a gust of wind, perhaps.
SpiritAshura
Profile Joined March 2007
United States1271 Posts
March 18 2009 15:26 GMT
#98
Heartbreak Ridge, Outsider, and Battle Royale look REALLY interesting to watch, I hope those 3 make it would make spectating a long more fun, although who knows how balanced it would be.
I3oxerfan
Profile Joined January 2008
215 Posts
March 18 2009 15:45 GMT
#99
Oh man Joongwon looks really interesting. There should be a lot of fun games on it.


Shin Uijangwon looks cool too. Nemesis is back!
Abydos1
Profile Blog Joined October 2008
United States832 Posts
Last Edited: 2009-03-18 16:06:03
March 18 2009 16:03 GMT
#100
These maps look awesome; I really hope Heartbreak Ridge makes it, I imagine we'll see some epic games on it. Battle Royale looks sick too.

On March 18 2009 17:49 nataziel wrote:
Holy shit these maps are sick. Battle Royal looks....orgasmic. All it needs are 0 min patches on the island expos because otherwise it's way too terran imba, and it should be good to go.


Those aren't island expos, there's ramps on all the corner expos.
"...perhaps the greatest joy possible in Starcraft, being accused of being a maphacker" - Day[9]
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