• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:54
CET 08:54
KST 16:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 RyongYi Cup Season 3 announced (Jan 22-Feb 7)1Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
$21,000 RyongYi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
I would like to say something about StarCraft BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest Data analysis on 70 million replays
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Awesome Games Done Quick 2026! Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1683 users

TL Mafia 4

Forum Index > TL Mafia
Post a Reply
zeks
Profile Blog Joined September 2007
Canada1068 Posts
February 21 2009 16:30 GMT
#63
sign me up please
"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
zeks
Profile Blog Joined September 2007
Canada1068 Posts
Last Edited: 2009-02-28 06:25:06
February 28 2009 06:23 GMT
#154
theres no voting thread in blogs like in the last 2 games so i assume we vote here....

hoping more people will be active, hard to analyze behaviour if you're inactive

the 2 double lynches are definitely 2/3 town abilities we should use ASAP before town starts dying off quickly

and i totally agree with Qatol on the fact that Sanctuary > overtime

Overtime would only give us
1. +1 cluecheck for each detective
2. +1 life / vote for each vet
3. +1 protection for each medic

clearly the only real benefit from overtime would be the extra cluechecks; rarely do vets(or any townies) get hit twice or more early on, and +1 protection for medic would just be good for saving multiple good green clue analyzers

so i think it's quite clear that if we do use overtime it should be early (like now) so medics might be able to save a hit somehow

but im all for sanctuary cause it keeps our blues safe - i've never been fond of the clue analyzing we get from town (i've played the most recent 2 mafias) so unless some clue analyzers prove useful, greens are just fodder to tank hits for blues (i know this game we didnt want that because of inactivity)

anyways,
let the finger pointing begin!
"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
zeks
Profile Blog Joined September 2007
Canada1068 Posts
Last Edited: 2009-02-28 19:58:59
February 28 2009 19:56 GMT
#357
I vote for interinept and Sanctuary - Medic

a more viable plan:
vets use voting power
medics protect each vet
medics are protected by sanctuary

EDIT: Bolded my votes
"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
zeks
Profile Blog Joined September 2007
Canada1068 Posts
February 28 2009 20:00 GMT
#359
if dyno is dogpiled on day 2 the inner circle will revolve around another vet

and mafia will have wasted many hits
"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
zeks
Profile Blog Joined September 2007
Canada1068 Posts
March 01 2009 06:33 GMT
#477
i guess this strategy forces everyone to roleclaim to dyno...

next thing u know 8 mad hatters 7 medics and 6 detectives come out
"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
zeks
Profile Blog Joined September 2007
Canada1068 Posts
March 01 2009 06:56 GMT
#482
## I take away my vote for Sanctuary - Medic

"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
zeks
Profile Blog Joined September 2007
Canada1068 Posts
Last Edited: 2009-03-02 04:51:38
March 02 2009 04:50 GMT
#556
lol i just noticed that there is no green

you are either blue or red so everyone has a special role

EDIT:

Prepare yourselves town...i am pretty sure killing power is not /2 now since there are so many vets (would make it imba)

more like /3 ... giving a grand total of 15 mafia - that'd make a lot more sense
"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
zeks
Profile Blog Joined September 2007
Canada1068 Posts
March 02 2009 17:04 GMT
#599
On March 02 2009 15:11 Scaramanga wrote:
O sick just got back from school to some good news!
And having 11 veterans is just crazy, should the vets come public mabey?

Having the vets go public would basically tell the mafia who not to hit tonight...of course u wouldn't want that would u?
"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
zeks
Profile Blog Joined September 2007
Canada1068 Posts
March 03 2009 05:51 GMT
#727
On March 02 2009 13:50 zeks wrote:
lol i just noticed that there is no green

you are either blue or red so everyone has a special role


I nearly saved you scum lol guess you guys had already claimed to dyno. before i could post this lol

i was a medic
"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
zeks
Profile Blog Joined September 2007
Canada1068 Posts
March 03 2009 06:34 GMT
#737
i've been in 4 mafias i believe

i have been medic the most recent 3 (including Caller's first one) =)
"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
Please log in or register to reply.
Live Events Refresh
Next event in 20h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft511
Nina 181
StarCraft: Brood War
GuemChi 3921
Hyuk 1153
Pusan 339
Shuttle 338
Movie 124
EffOrt 106
Nal_rA 40
sorry 37
soO 34
ZergMaN 27
[ Show more ]
Noble 25
Light 21
NotJumperer 19
Sharp 16
Bale 9
Sacsri 5
Dewaltoss 5
Dota 2
NeuroSwarm96
League of Legends
JimRising 737
C9.Mang0531
Other Games
Fuzer 185
crisheroes78
Organizations
Other Games
gamesdonequick29564
StarCraft: Brood War
UltimateBattle 95
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• practicex 34
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• ZZZeroYoutube
• STPLYoutube
• BSLYoutube
League of Legends
• Doublelift4848
• Scarra2526
• Lourlo1140
• Rush1046
• Stunt522
• HappyZerGling142
Upcoming Events
SOOP
20h 6m
SHIN vs GuMiho
Cure vs Creator
The PondCast
1d 2h
Wardi Open
1d 4h
Big Gabe XPERIONCRAFT
1d 5h
AI Arena Tournament
1d 12h
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
IPSL
2 days
DragOn vs Sziky
Replay Cast
3 days
Wardi Open
3 days
[ Show More ]
Monday Night Weeklies
3 days
WardiTV Invitational
4 days
WardiTV Invitational
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-06
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
Escore Tournament S1: W3
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.