• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:17
CET 03:17
KST 11:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool25Weekly Cups (March 9-15): herO, Clem, ByuN win32026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Serral: 24’ EWC form was hurt by military service Weekly Cups (March 9-15): herO, Clem, ByuN win Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87 [GSL CK] #2: Team Classic vs. Team Solar
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
JaeDong's form before ASL ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea BSL Season 22
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Path of Exile General RTS Discussion Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2853 users

TL Mafia 4

Forum Index > TL Mafia
Post a Reply
1 2 Next All
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
Last Edited: 2009-02-22 23:05:40
February 22 2009 23:00 GMT
#76
sign me up plz thank you

o also you might want to edit the description for private eye. "which" --> "want"
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
February 27 2009 19:17 GMT
#128
i hope i'm a TOWNIE
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
February 28 2009 17:08 GMT
#277
question (just started reading the thread, etc)

why inertinept? is it because of the word benign? and because his name is made of inert + inept, and these words are kind of similar to benign?

if that's so i guess it makes sense. but when i first looked through the name list, i thought benign --> humbug.

so i dono
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
February 28 2009 17:12 GMT
#281
hm ok i guess i misunderstood the word humbug
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
February 28 2009 18:51 GMT
#346
inertinept confirmed he's mafia? what a wuss
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
February 28 2009 18:59 GMT
#350
to above: first of all, don't be claiming inactivity when the game has literally been up like what. 6 hours?

and that's too bad for inertinept or whatever but decafchicken suffered a similar demise. it happens yo.

# i vote for inertinept and sanctuary veteran
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 01 2009 05:11 GMT
#453
dang so from chuiu's list... does that mean we have 8 veterans?
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 01 2009 05:29 GMT
#457
On March 01 2009 14:21 Monoxide wrote:
each veteran has 2 votes given 1 in the form of "veteran" and 1 in the form of themselves


right, that means we have 8 vets.

i really wish the vets hadn't used up all their extra votes today. i mean, yeah, it's nice you have that extra vote, but now mafia knows there are at least 8 vets they have to contend with.

also, we are using our town skill, sanctuary, an ability we can only use ONCE per game... on the very first turn? Why? If anything, use a paramedic to watch over dyno tonight, and since he should already know who the other vets are, if he were to die the next next turn, just transfer the list over to the next vet.

imo we should save sanctuary.
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 01 2009 05:36 GMT
#460
On March 01 2009 14:32 LTT wrote:
Show nested quote +
On March 01 2009 14:29 d_so wrote:
On March 01 2009 14:21 Monoxide wrote:
each veteran has 2 votes given 1 in the form of "veteran" and 1 in the form of themselves


right, that means we have 8 vets.

i really wish the vets hadn't used up all their extra votes today. i mean, yeah, it's nice you have that extra vote, but now mafia knows there are at least 8 vets they have to contend with.

also, we are using our town skill, sanctuary, an ability we can only use ONCE per game... on the very first turn? Why? If anything, use a paramedic to watch over dyno tonight, and since he should already know who the other vets are, if he were to die the next next turn, just transfer the list over to the next vet.

imo we should save sanctuary.


It also protects all of the vets who don't have the extra night life tonight. This is the perfect time to confirm them. That is why they are all voting. This was all part of the plan outlined like 10 pages ago. :x


this is what doesnt make sense to me though: these extra votes are being put to no good use. we have an overwhelming majority for one lynch and all these votes are doing is showing how many vets we have. plus, we're wasting sanctuary because at this stage of the game it's impossible for mafia to know who the vets are.

i ono man seems wasteful to me
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 01 2009 05:46 GMT
#466
On March 01 2009 14:39 Monoxide wrote:
Show nested quote +
On March 01 2009 14:36 d_so wrote:
On March 01 2009 14:32 LTT wrote:
On March 01 2009 14:29 d_so wrote:
On March 01 2009 14:21 Monoxide wrote:
each veteran has 2 votes given 1 in the form of "veteran" and 1 in the form of themselves


right, that means we have 8 vets.

i really wish the vets hadn't used up all their extra votes today. i mean, yeah, it's nice you have that extra vote, but now mafia knows there are at least 8 vets they have to contend with.

also, we are using our town skill, sanctuary, an ability we can only use ONCE per game... on the very first turn? Why? If anything, use a paramedic to watch over dyno tonight, and since he should already know who the other vets are, if he were to die the next next turn, just transfer the list over to the next vet.

imo we should save sanctuary.


It also protects all of the vets who don't have the extra night life tonight. This is the perfect time to confirm them. That is why they are all voting. This was all part of the plan outlined like 10 pages ago. :x


this is what doesnt make sense to me though: these extra votes are being put to no good use. we have an overwhelming majority for one lynch and all these votes are doing is showing how many vets we have. plus, we're wasting sanctuary because at this stage of the game it's impossible for mafia to know who the vets are.

i ono man seems wasteful to me


You're right, all the votes did were confirm who the vets are, which was the whole point. Yes the mafia don't know who the vets are, but up until that point, we didn't either. It is more important to get the town organized than to have a random town. Now there is a conglomerate of individuals whom the town knows they can trust.


well, i guess it's good because dyno can check the number of people who claim are vets on his list vs the number of actual vets who voted.

at the same time, we lose sanctuary.

i havent sent my role to dyno yet... partly because I don't understand/trust the plan. so say everyone sends their role. the only thing we can confirm is the number of vets we have is greater than or equal to 8. we have no idea how many people are lying, and also... it almost feels like we're cheating, in a way, to openly discuss our roles like this
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
Last Edited: 2009-03-01 05:51:10
March 01 2009 05:46 GMT
#467
edit: double posted.

oh and one more thing: read backlash again. whoever is their don now knows all 8 vets have voted. if he activates backlash, that means EIGHT random mafia get an extra life roflmao
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 01 2009 05:55 GMT
#471
adding to my previous post:

Backlash: On the following day whenever a player uses a special ability it works as if the mafia used the ability on the player instead. Quick summary: clue checks do nothing, medic covers random mafia players, veterans vote for their targets but random mafia will gain extra lives, private eyes are revealed to mafia or their vote check goes to show how many private eyes voted for the player, and mad hatters place a bomb on themselves. These happen if and only if the players in question use their abilities and no player will be notified of the change until the day after.

manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 01 2009 05:56 GMT
#472
On March 01 2009 14:52 LTT wrote:
Show nested quote +
On March 01 2009 14:46 d_so wrote:
edit: double posted.

oh and one more thing: read backlash again. whoever is their don now knows all 8 vets have voted. if he activates backlash, that means EIGHT random mafia get an extra life roflmao


That means very very little. We have no vigilantes so it only protects them from bombs for that night. Our main killing weapon is lynches.

Edit: It doesn't even protect them from bombs as the bombs aren't targetting them anymore, although I don't know if it moves existing bombs or just reroutes placed bombs...


wait so does that mean that backlash will only give these random mafia an extra life for one night? or do they get to keep it for the rest of the game?
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 01 2009 06:02 GMT
#475
can anyone confirm/explain wtf this backlash thing does for vets who use their votes. does mafia get extra lives for one day or permanently? also, these mafia who do have extra lives... if they are lynched, will they show up as red but they won't die??
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 01 2009 06:05 GMT
#476
On March 01 2009 15:01 malongo wrote:
Show nested quote +
On March 01 2009 14:56 LTT wrote:
On March 01 2009 14:55 d_so wrote:
adding to my previous post:

Backlash: On the following day whenever a player uses a special ability it works as if the mafia used the ability on the player instead. Quick summary: clue checks do nothing, medic covers random mafia players, veterans vote for their targets but random mafia will gain extra lives, private eyes are revealed to mafia or their vote check goes to show how many private eyes voted for the player, and mad hatters place a bomb on themselves. These happen if and only if the players in question use their abilities and no player will be notified of the change until the day after.



Night lives... We aren't killing at night. An extra life doesn't prevent Veterans from being lynched once...

this is nonsense how can backslash affect the ability that is not triggered? i mean the vets choose all to extra-vote not to gain the extra life. Ergo no mafia wins an extra life even this night.


naw dude... the ability that gets "backlashed" is the actual extra VOTE of the veteran. in other words, vets vote --> backlash --> mafia gets lives. because the active ability of a vetis this vote; the extra life is passive.

the question is how long they get this extra life for
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 01 2009 06:43 GMT
#479
i would like to change my vote

## I will keep my vote Inertinept and rescind my vote for town power sanctuary veteran

manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 01 2009 18:47 GMT
#521
i still don't get why backlash can't be used tonight.

the way it is worded in the OP:
vets vote (cause). random mafia get lives (effect).

the practical application
8 vets voted (cause). Backlash is activated (night). Random mafia get lives (effect).

This takes place the next day. night is irrelevant because there are no night kills in the game anyway.

and stop threatening me with death rebirth lol
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 01 2009 18:52 GMT
#522
-_- lots of ambiguously worded rules in this game.

1.) Mafia killing power, or even number of mafia. since neither the formula for this or the number is given to us, we just have to guess. this kind of throws a monkeywrench in our centralized list plan because we don't have a firm grasp of how many people are lying.

this is why i don't get our plan: this game is different from others because we don't have a firm number of roles, even for mafia. so yeah, in a sense our plan is kinda good because we have eight confirmed people. but that still leaves 52 people that can be lying-- this is in contrast to other games, where we can confirm claimed roles vs # of roles available, or even # of blues+greens vs # of reds

2.) backlash: Chuiu can you please explain wtf this does for vet votes. does mafia get to keep their extra lives forever?
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 01 2009 19:40 GMT
#526
well, i guess it's better than nothing. i mean i understand what you're saying qatol, and really, what you're saying is obvious. what i was questioning is the effectiveness of process of elimination in a situation where you don't know the exact count of the roles, or even how many mafia there are. veterans, because of the vet vote, you can confirm. others will be far more difficult.

but even though i dont like this plan, it's better than no plan i guess. i really think this game is going to come down to clue/behavioral analysis though, not heuristic list checking/etc.
manner
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
March 03 2009 19:02 GMT
#769
On March 03 2009 13:30 Chuiu wrote:
Now lets all play nice and pretend like this thread never happened.


ROFLMAO
manner
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 163
PiGStarcraft155
NeuroSwarm 103
PiLiPiLi 1
StarCraft: Brood War
Sharp 126
sSak 78
Noble 27
Dota 2
canceldota129
LuMiX1
League of Legends
JimRising 613
Counter-Strike
taco 698
Other Games
C9.Mang0183
ViBE143
Livibee116
Trikslyr66
Organizations
Other Games
gamesdonequick840
Dota 2
PGL Dota 2 - Main Stream126
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• EnkiAlexander 18
• davetesta10
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• RayReign 30
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift3908
Other Games
• Scarra1198
• imaqtpie788
• Shiphtur154
Upcoming Events
Korean StarCraft League
44m
RSL Revival
7h 44m
Maru vs Zoun
Cure vs ByuN
uThermal 2v2 Circuit
12h 44m
BSL
17h 44m
RSL Revival
1d 7h
herO vs MaxPax
Rogue vs TriGGeR
BSL
1d 17h
Replay Cast
1d 21h
Replay Cast
2 days
Afreeca Starleague
2 days
Sharp vs Scan
Rain vs Mong
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Soulkey vs Ample
JyJ vs sSak
Replay Cast
4 days
Afreeca Starleague
4 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
4 days
Replay Cast
4 days
The PondCast
5 days
WardiTV Team League
5 days
Replay Cast
5 days
WardiTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-03-20
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
CSL 2026 SPRING (S20)
CSL Season 20: Qualifier 1
Acropolis #4
IPSL Spring 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.