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I Swear This Is Normal Mini Mafia 2

Forum Index > TL Mafia
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1 2 Next All
Stutters695
Profile Joined July 2012
2610 Posts
July 21 2013 04:46 GMT
#4
Ange is a boss co-host. She seriously spends more time co hosting than most do playing lol.

/in
Stutters695
Profile Joined July 2012
2610 Posts
July 23 2013 06:18 GMT
#29
I can do whatever time either. That's 1-am est right?
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 13:51 GMT
#187
Hola, I'm finally awake.
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 14:54 GMT
#196
My qt partner still hasn't revealed himself. Worst date ever.
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 15:03 GMT
#198
I don't think it really matters if you reveal who your partner is in thread. If someone kills with it, everyone will know. At some point we definitely need to reveal, just a question of when. But for now at the very least each person should know who they're partnered with I think.
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 15:48 GMT
#204
Shit just got real. Anyway now that I'm at work I'm catching up.
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 15:53 GMT
#205
I fell for the Kenpachi rule like 5 times(his name is in my phone's dictionary despite never playing with him lol) and not once of those times was I actually scum. Not saying one of them can't be scum, but I really don't understand the appeal of it for finding scum.
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 16:14 GMT
#207
Five might be excessive, but there have been multiple games where I've been called scum d1 because of the Kenpachi rule. I usually don't think shit through d1 and wing it as I go since that generally makes better discussion.
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 16:29 GMT
#209
Anyway, if my qt partner doesn't identify himself/actually post by the 24/36? hr mark, what do you guys think about me killing him. We could use this for a dual purpose. Get rid of a hardcore lurker and we could test what Mal was saying about cancelling the shot without hitting someone we can read if he's lying (I think he is).

Actually second part might be gaming the setup too much, but figured I'd still post it since the first part is worth considering at least.
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 17:17 GMT
#210
Anyway I'd totally be game to lynch Mal until he explains better why he thought it was a good idea to try and get someone killed so early in the day. If this was an attempt at a play from a town to force discussion the obvious choice is to not actually PM the host and just say you did so he'd contribute before he died.

Something doesn't add up.

##vote: Malango
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 17:25 GMT
#212
Dandel giving any shit= probably town. Basically wait and see if it continues or if he gets bored. Bored=100% scum
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 17:56 GMT
#223
Don't discuss games in progress period is the general rule. If it's a finished game, quote away.
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 17:57 GMT
#226
On July 25 2013 02:52 Rainbows wrote:
Important

I propose that we use the mason-killing ability as a double-lynch mechanic during the day. If we have two targets that are highly suspect, the person masoned with one can kill them off so we know the flip prior to lynching. This will influence the lynch for that day.

That said, I do not think we should use this pseudo double-lynch day 1. Any thoughts?

You propose we do it but don't want to?
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 18:01 GMT
#231
On July 25 2013 02:54 Koshi wrote:
Yeah, I would like to add the policy that you don't use the KP or if you do, you get lynched unless you strike scum. Then you are confirmed town and we all love you.

I want to refer people to Chezinu in Nuclear using nukes on randoms as scum because he could.
I want to refer to SnB using his skillshot on Ace because he could. (SnB is not confirmed scum in Sicilian though)

Can I quote posts from other games? Marv says something very interesting about using your shot as scum.

This is a terrible policy. If someone uses the vig without towns consent they die if the miss scum. However you're proposing that even if I get told to kill RAINBOWS because we would lynch him otherwise but he flips town I need to be lynched? That's some terrible logic and feels like you're trying to set up a mislynch. Why would you propose that?
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 18:34 GMT
#244
On July 25 2013 03:10 Lazermonkey wrote:
Show nested quote +
On July 25 2013 02:59 Rainbows wrote:
On July 25 2013 02:56 Lazermonkey wrote:
Well, that is a retarded policy


Why?
Regarding double lynch. If you are about to get mason-killed, then the correct play, no matter what alignment you, is to kill your mason partner before he kills you. If he flips scum, then whop-whop you are suddenly town once again. No townie would NOT do this making the move alignment unindicative (because scum would obviously do the same thing).

Regarding policy lynching the mason who kills his partner and he flips town. Well, this is just bad. The same way you wouldn't lynch a vigi who kills town. Even though he might not kill scum he saves us one misslynch if he kills a top suspect. If he kills someone without a very good reason and that person flips town, then we should obviously look into that player. But policy lyncing someone who kills town is a big no-no!

No, in that case the best play for a town who is going to get mason viged is to talk his way out of it before the shot. If it is clear that using the vig unless authorized by town is treated as a scum claim than any town who shoots so he doesn't die is throwing the game and I don't think anyone in this is that dumb.
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 18:38 GMT
#245
On July 25 2013 03:22 Rainbows wrote:
Show nested quote +
On July 25 2013 03:19 Z-BosoN wrote:
Actually I think Lazermonkey makes a fair point. As a townie, the best play is to kill your mason pair before he kills you... "agreeing" to die if you are townie is pretty damn stupid. And scum will just do the same.

Let's just leave the mason-kill as a vigi-shot and move on?


I guess you're right. I just really don't want scum to use it as free KP. Oh and I think Rayn is scummier than Shaio because the VT claim is null.

If scum use it as a KP that is literally the best case scenario for us(unless we were going to vig the scum and they shot before they get lynched). And even in that scenario we come out ahead/even (1 town, 1 scum die and scum losses a kp probably, 1nk) compared to (mislynch, 2nk).
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 19:08 GMT
#256
On July 25 2013 03:43 Lazermonkey wrote:
Show nested quote +
On July 25 2013 03:34 Stutters695 wrote:
On July 25 2013 03:10 Lazermonkey wrote:
On July 25 2013 02:59 Rainbows wrote:
On July 25 2013 02:56 Lazermonkey wrote:
Well, that is a retarded policy


Why?
Regarding double lynch. If you are about to get mason-killed, then the correct play, no matter what alignment you, is to kill your mason partner before he kills you. If he flips scum, then whop-whop you are suddenly town once again. No townie would NOT do this making the move alignment unindicative (because scum would obviously do the same thing).

Regarding policy lynching the mason who kills his partner and he flips town. Well, this is just bad. The same way you wouldn't lynch a vigi who kills town. Even though he might not kill scum he saves us one misslynch if he kills a top suspect. If he kills someone without a very good reason and that person flips town, then we should obviously look into that player. But policy lyncing someone who kills town is a big no-no!

No, in that case the best play for a town who is going to get mason viged is to talk his way out of it before the shot. If it is clear that using the vig unless authorized by town is treated as a scum claim than any town who shoots so he doesn't die is throwing the game and I don't think anyone in this is that dumb.
Its inplicit that you try to argue yourself out of the lynch. But if you are about to die you really shoul kill your partner. Even if we would introduce stupid policy about lynching anyone who doesn't kill scum with mason kill, then so what? It is a situation where you have nothing to lose. Either you hit town and you might die, which you would've done anyway this day. Or you hit scum and its party time.


Being irresponsible with a vig shot because "you have nothing to lose" is not a good play at all. If you don't let it happen and don't hit scum you're responsible for a mislynch+1 town death and wasted the entire day. We don't have to use the vig but shooting unless you're sure someone is scum is straight retarded if you are town.
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 19:10 GMT
#257
On July 25 2013 04:03 Ange777 wrote:
VOTE COUNT:

FirmTofu (3): Lazermonkey, ShiaoPi, Dandel Ion
ShiaoPi (0): raynpelikoneet

Deadline is in ~12 hours. Currently FirmTofu is set to be lynched!

Reminder: Voting is mandatory!

I voted a couple pages back. Was there something wrong with how I voted?

Thanks
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 20:04 GMT
#276
On July 25 2013 04:35 Lazermonkey wrote:
Stutters where are you from? What time zone are you in?

EST
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 20:29 GMT
#288
On July 25 2013 04:27 Z-BosoN wrote:
@Stutters
Do you have anything you want to contribute? So far you've done nothing except bury your vote on Malango. Who do you find suspicious at this start of the game?

I think Mal is the best lynch currently. Not really sure otherwise.
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