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[Dec 4] Wings of Liberty Balance patch

Forum Index > SC2 General
913 CommentsPost a Reply
1 2 3 4 5 44 45 46 Next All
Tao367
Profile Joined June 2012
United Kingdom324 Posts
Last Edited: 2012-12-04 19:16:24
December 04 2012 18:13 GMT
#1
http://us.battle.net/sc2/en/blog/8006134/Wings_of_Liberty_Balance_Update_--_December_4_2012-12_4_2012

While we agree that Infestors are being used too abundantly in many games, we are aiming to address this concern carefully to ensure that we don’t completely discourage the use of Infestors.

Generally speaking, we want to slightly reduce Fungal Growth in all three matchups, and we feel reducing the casting range would help us achieve this goal. Additionally, we anticipate that the reduction in health for Infested Terran eggs will be most noticeable in the PvZ matchup when Psi Storm is used, and feel that the Raven change helps Terran players in late game TvZ scenarios and has the potential to introduce new Terran late game strategies.

On December 4, after a brief maintenance period in each region, the following balance changes will take effect globally:

Terran
Raven seeker missile upgrade removed.

Zerg
Infested Terran eggs health down from 100 to 70

Fungal Growth range down from 9 to 8

Again, to be clear, these changes will take effect after a short maintenance in each region is complete, and neither a patch nor any other special action will be required to experience them in-game.

Our plan is to apply this balance update and monitor the effects of these changes. The extensive testing and quality of feedback we’ve received on the last two balance maps have allowed us to make this call, however, please keep in mind that our goal with this patch is not to make sudden changes which could have a major impact on play, but to nudge balance in the right direction. With Heart of the Swarm launching in March, we will have more time to address balance concerns further if necessary.

Thank you for helping us playtest and sharing your feedback on the last two balance maps.
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Alryk
Profile Blog Joined November 2011
United States2718 Posts
December 04 2012 18:15 GMT
#2
Woah, this is interesting. I dunno if a 1 range reduction will do much, but I like the IT and raven seeker missile changes.
Team Liquid, IM, ViOlet!
RampancyTW
Profile Joined August 2010
United States577 Posts
December 04 2012 18:16 GMT
#3
I think this is a great patch overall. The health decrease to 70 will allow Protoss to much more easily deal with IT spam, and ITs will only tank 2 siege tank shots once +1 weapons are researched. Seeker missile upgrade being removed will allow for slightly more flexibility with early Raven usage as well.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
Last Edited: 2012-12-04 18:25:10
December 04 2012 18:16 GMT
#4
I guess we'll see how well this works pretty soon with Proleague and Code A in a few days.
http://na.op.gg/summoner/userName=FLABREZU
RampancyTW
Profile Joined August 2010
United States577 Posts
December 04 2012 18:17 GMT
#5
On December 05 2012 03:15 Alryk wrote:
Woah, this is interesting. I dunno if a 1 range reduction will do much, but I like the IT and raven seeker missile changes.
The range reduction should be pretty noticeable I think. Infestors will be much more exposed to tank fire now trying to pull off fungals.
Deckard.666
Profile Joined September 2012
152 Posts
December 04 2012 18:18 GMT
#6
On December 05 2012 03:16 GolemMadness wrote:
One range reduction on fungal and less egg health? That's not going to make anybody use infestors less.


+2 range on queens? That's barely going to have an effect in the game.

...
Alryk
Profile Blog Joined November 2011
United States2718 Posts
December 04 2012 18:19 GMT
#7
On December 05 2012 03:17 RampancyTW wrote:
Show nested quote +
On December 05 2012 03:15 Alryk wrote:
Woah, this is interesting. I dunno if a 1 range reduction will do much, but I like the IT and raven seeker missile changes.
The range reduction should be pretty noticeable I think. Infestors will be much more exposed to tank fire now trying to pull off fungals.


True. I play protoss though hehe

Regardless of how effective I think it is though, it's definitely good for them to start minor, instead of breaking the matchup with a -3 range nerf.
Team Liquid, IM, ViOlet!
Mohdoo
Profile Joined August 2007
United States15743 Posts
December 04 2012 18:19 GMT
#8
1 range has made a gigantic difference in almost every circumstance. While its unclear what it will do here, I am hopeful!
Yoshi Kirishima
Profile Blog Joined July 2009
United States10373 Posts
Last Edited: 2012-12-04 18:24:36
December 04 2012 18:19 GMT
#9
FUCK YES FUCK YES!!!

I DIDNT KNOW IT WOUDL COME SO SOON

FUCK YES

Eggs 70 HP (did they forget that eggs regen or something? instead of 80?)

YES! now you can EMP Infestors (even though it's only 0.5 range extra after the radius is included, and EMP isn't instant...) easier


NO SEEKER MISSILE UPGRADE! FUCK YES! This will be awesome for mech openers, even 1 seeker missile to take out 1-2 Immortal shields can help A LOT. Also awesome for air play!

Edit: SORRY, ghosts have 1.5 range (after radius) advantage now for EMP! Instead of the 0.5 earlier! NICE
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
K3Nyy
Profile Joined February 2010
United States1961 Posts
December 04 2012 18:20 GMT
#10
I rather they do something about the fungal's damage and restriction rather than its range, but we'll see what this patch does.
Gescom
Profile Joined February 2010
Canada3512 Posts
Last Edited: 2012-12-04 18:20:57
December 04 2012 18:20 GMT
#11
There we go! Seems like the right direction to nudge things back to 50/50 to finish off WoL. David Kim always brings the noise. Hopefully they continue on the right track for HotS.
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
digmouse
Profile Blog Joined November 2010
China6331 Posts
December 04 2012 18:20 GMT
#12
Generally like the changes, but will need to see how they play out.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Mastazaka
Profile Joined March 2012
United States19 Posts
December 04 2012 18:20 GMT
#13
Snipe is gonna be SO good vs Infestors now. It will have a 2 range lead on them to snipe before fungal. So having 4-6 ghost will be a lot more forgiving on sniping them. Plus use the left over ghost to launch nukes . However I really think the root effect needs to be gone I mean cmon... this is a big start showing there willing to patch at least.
""
Defenestrator
Profile Joined October 2011
400 Posts
December 04 2012 18:20 GMT
#14
Very solid changes. Hopefully this changes the meta a bit.
Ultras and banelings go together like peas and carrots
HelloSon
Profile Joined April 2010
United States456 Posts
December 04 2012 18:20 GMT
#15
On December 05 2012 03:16 GolemMadness wrote:
One range reduction on fungal and less egg health? That's not going to make anybody use infestors less.

Helps A LOT against late game where infestor positioning is huge. Much easier to EMP, feedback, get hit against colossus, etc.
yo
Ambre
Profile Joined July 2011
France416 Posts
December 04 2012 18:22 GMT
#16
HOLY GUATAMOLY !
"There is only one corner of the universe you can be certain of improving, and that's your own self." - Aldous Huxley
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
December 04 2012 18:22 GMT
#17
On December 05 2012 03:20 HelloSon wrote:
Show nested quote +
On December 05 2012 03:16 GolemMadness wrote:
One range reduction on fungal and less egg health? That's not going to make anybody use infestors less.

Helps A LOT against late game where infestor positioning is huge. Much easier to EMP, feedback, get hit against colossus, etc.


Not to mention that a single storm now kills the eggs. Since Eggs don't have a tendency to start running away they also get the full damage.
Pokemon Master
Striding Strider
Profile Joined February 2011
United Kingdom787 Posts
December 04 2012 18:22 GMT
#18
While this is a change in the right direction, it doesn't make Infesters more fun to watch.
I have a beard. I'm unprofessional.
ShiroKaisen
Profile Blog Joined June 2011
United States1082 Posts
December 04 2012 18:22 GMT
#19
Just in time for Proleague.
Dame da na, zenzen dame da ze!
Fyodor
Profile Blog Joined September 2010
Canada971 Posts
December 04 2012 18:23 GMT
#20
Thumbs up, this should fix a LOT of things.
llllllllllllllllllllllllllllllllllllllllllll
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