Latest Results
01:09 GMT (+00:00): Life 4 - 3 Leenock.
Life went aggressive in game seven, going for a fast pool into ling-baneling attack off one base. However, Leenock had no trouble stopping the attack despite having gone hatch first, and Life was in a deep hole. However, like Leenock had come back miraculously in an earlier game, Life was determined not to let the game go. Starting with a sneaky baneling runby that helped even the game count, Life kept picking away. Unfortunately for Leenock, he couldn't keep his cool with his lead, and kept giving away his edge. He was indecisive with his mutas when they came out, unable to protect his own third base or prevent Life's. When he finally went to attack, Life's infestors were already out, rendering the mutalisks useless. Leenock belatedly tried to catch up in ground army, but Life had already put together what he needed with a roach-hydra-infestor force. With one great attack, the momentum finally swung permanently Life's way, and Leenock was forced to surrender the championship.
00:48 GMT (+00:00): Life 3 - 3 Leenock. Leenock tried to steal an advantage with a faster pool, but Life played it safe by not going hatch first, putting Leenock at a disadvantage. Leenock opted to follow-up with a total all-in, going for roaches and lings off one base. Though Leenock microed well to focus down Life's banelings with roaches, Life simply had too many lings on defense. Leenock reloaded for a final all-in with roaches, banes, queens, and lings, but GG'd out after that attack failed as well.
Life wins MLG Fall!
Life went aggressive in game seven, going for a fast pool into ling-baneling attack off one base. However, Leenock had no trouble stopping the attack despite having gone hatch first, and Life was in a deep hole. However, like Leenock had come back miraculously in an earlier game, Life was determined not to let the game go. Starting with a sneaky baneling runby that helped even the game count, Life kept picking away. Unfortunately for Leenock, he couldn't keep his cool with his lead, and kept giving away his edge. He was indecisive with his mutas when they came out, unable to protect his own third base or prevent Life's. When he finally went to attack, Life's infestors were already out, rendering the mutalisks useless. Leenock belatedly tried to catch up in ground army, but Life had already put together what he needed with a roach-hydra-infestor force. With one great attack, the momentum finally swung permanently Life's way, and Leenock was forced to surrender the championship.
00:48 GMT (+00:00): Life 3 - 3 Leenock. Leenock tried to steal an advantage with a faster pool, but Life played it safe by not going hatch first, putting Leenock at a disadvantage. Leenock opted to follow-up with a total all-in, going for roaches and lings off one base. Though Leenock microed well to focus down Life's banelings with roaches, Life simply had too many lings on defense. Leenock reloaded for a final all-in with roaches, banes, queens, and lings, but GG'd out after that attack failed as well.
Day 3 Stream Guide
Watch at MLG, Own3d or Twitch.TV(Times are estimates and subject to change due to runovers)
Matches being streamed in bold
Red
16:00 GMT (+00:00)
Rain vs Soo
17:20 GMT (+00:00)
NaNiwa vs Rain
18:00 GMT (+00:00)
Leenock vs Bomber
19:00 GMT (+00:00)
Life vs Flash
20:00 GMT (+00:00)
Leenock vs Bomber
21:00 GMT (+00:00)
Flash vs Life
23:00 GMT (+00:00)
Grand Finals:
Leenock vs Life
Rain vs Soo
17:20 GMT (+00:00)
NaNiwa vs Rain
18:00 GMT (+00:00)
Leenock vs Bomber
19:00 GMT (+00:00)
Life vs Flash
20:00 GMT (+00:00)
Leenock vs Bomber
21:00 GMT (+00:00)
Flash vs Life
23:00 GMT (+00:00)
Grand Finals:
Leenock vs Life
Blue
16:00 GMT (+00:00)
viOLet vs Polt
17:00 GMT (+00:00)
Heart vs Polt
18:00 GMT (+00:00)
Rain vs TaeJa
19:00 GMT (+00:00)
Rain vs Bomber
20:00 GMT (+00:00)
Heart vs Life
21:00 GMT (+00:00)
Flash vs Life
23:00 GMT (+00:00)
Grand Finals:
Leenock vs Life
viOLet vs Polt
17:00 GMT (+00:00)
Heart vs Polt
18:00 GMT (+00:00)
Rain vs TaeJa
19:00 GMT (+00:00)
Rain vs Bomber
20:00 GMT (+00:00)
Heart vs Life
21:00 GMT (+00:00)
Flash vs Life
23:00 GMT (+00:00)
Grand Finals:
Leenock vs Life
Match Recaps (Brackets @Liquipedia)
Day One Match Recaps - Day Two Match Recaps
Grand Finals
Life vs Leenock
Championship Winners Bracket
+ Show Spoiler [Match Results] +
[b]Championship Losers Bracket
[spoiler=Match Recaps]TaeJa vs By.Rain
NaNiwa vs By.Rain
Polt vs Heart
viOLet vs Polt
Grand Finals
Life vs Leenock
- Game One - Daybreak: Leenock started off the game with a great defense against Life's faster pool, and continued to increase his lead by getting out mutas, taking map control, and taking a faster third. The ball kept rolling for Leenock, as he used a simultaneous attack with infestors in Life's main with a roach attack on his third to take game one.
- Game Two - Ohana: Life went for another early pool, but instead of trying to go for the drone line, he contented himself by killing off Leenock's second hatchery, which led to both players being in a fairly even situation. After some line-bane shenanigans on both sides, Leenock tried to go up to mutalisks while Life went roaches. Life managed to find a timing to attack just as mutalisks came out, delaying Leenock's third while he took his own safely. That was the edge Life needed, and he was able to roll it into a victory in the deciding roach-infestor fight.
- Game Three - Metropolis: Both players opened hatch first on Metropolis, but it didn't stop Life from putting on the pressure by going for a roach-bane attack. Fortunately for Leenock, he noticed Life's plan in time and put together a good defense. Both players took their thirds and teched up to infestors and massed up forces for the mid-game. The game was decided by one major clash between forces where Leenock won out.
- Game Four - Cloud Kingdom: Leenock pulled off a sublime comeback to take game four. Both players were able to take three bases quickly to start, but while Leenock went for heavily upgraded roaches, Life went for a less upgrades and a mixed roach-infestor composition instead. It looked like Life had made the right choice initially, as he won several battles, took a supply lead, and established a fourth base while denying one for Leenock. However, Leenock worked hard to get back into the game, attacking Life on multiple fronts and using tunneling claws to infiltrate Life's bases. Slowly, but surely, Life's lead began to slip away as his drone count fell and Leenock added infestors to his force. Leenock kept piling on the pressure, and eventually crippled Life's economy enough to win the final battle and earn the GG.
- Game Five - Antiga Shipyard: Life stayed alive in the tournament with a win in game five. Leenock attempted to punish Life for rushing up to spire with heavy ling-bane attacks, but Life weathered the storm, and then turned the tables on Leenock once mutas were out. Leenock was put in an awkward spot with his third base denied by mutas while Life controlled the map and powered up, so he went for a SLOW queen + infestor attack across the map. Life had more than enough time to prepare, and flanked Leenock's forces to wipe them out and force a surrender.
- Game Six - Entombed Valley: Leenock tried to steal an advantage with a faster pool, but Life played it safe by not going hatch first, putting Leenock at a disadvantage. Leenock opted to follow-up with a total all-in, going for roaches and lings off one base. Though Leenock microed well to focus down Life's banelings with roaches, Life simply had too many lings on defense. Leenock reloaded for a final all-in with roaches, banes, queens, and lings, but GG'd out after that attack failed as well.
- Game Seven - Tal'Darim Altar: Life went aggressive in game seven, going for a fast pool into ling-baneling attack off one base. However, Leenock had no trouble stopping the attack despite having gone hatch first, and Life was in a deep hole. However, like Leenock had come back miraculously in an earlier game, Life was determined not to let the game go. Starting with a sneaky baneling runby that helped even the game count, Life kept picking away. Unfortunately for Leenock, he couldn't keep his cool with his lead, and kept giving away his edge. He was indecisive with his mutas when they came out, unable to protect his own third base or prevent Life's. When he finally went to attack, Life's infestors were already out, rendering the mutalisks useless. Leenock belatedly tried to catch up in ground army, but Life had already put together what he needed with a roach-hydra-infestor force. With one great attack, the momentum finally swung permanently Life's way, and Leenock was forced to surrender the championship.
- Life 4 – 3 Leenock
Championship Winners Bracket
+ Show Spoiler [Match Results] +
Flash vs Life
Life vs Heart
Bomber vs By.Rain
Leenock vs Bomber
- Game One - Ohana: Life set himself up for an easy brood lord infestor win that had been the story of the tournament, but made a series of incredible mistakes, throwing away large numbers of infestors and corruptors to allow Flash to win.
- Game Two - Cloud Kingdom: Life played out the mid-game solidly as in the first set, but continued to show disappointing play in the late game. Sloppy use of ultralisk infestor, combined with Flash's good positioning and expansion denial ended with the series in a 2 - 0 sweep for the BW legend.
- Extended series kicks in.
- Game Three - Entombed Valley: Life opted to punish Flash for his greedy builds, going for a 10 pool to severely delay Flash's usual fast expand. However, the game ended up playing out in what looked like a fairly even way, with both players taking three bases and macroing up. Some off-beat line-bane attacks from Life killed off SCVs for Flash, but overall Flash went into the mid-game in decent shape. However, everything went Life's way in the matter of a few seconds. A ling runby distracted Flash as he tried to move out, and infestor-ling carpeted his army with fungal growths to cause a Terran massacre. Flash GG'd out, sending the series to a fourth set.
- Game Four - Antiga Shipyard: Life gambled on making a glut of speedlings early, which paid off significantly as he was able to kill off SCVs and hellions, severely delaying Flash. Flash tried to go up to three base mech from that state, but he could not do so successfully after starting off behind. Life simply overran a smaller mech army with his own infestors, lings, and roaches to tie the series.
- Game Five - Daybreak: The fifth game of the series saw both Life and Flash play macro games, going up on three bases without much trouble. Flash attempted to go for mech again, with Life playing a very standard infestors into brood lords strategy. Flash tried to hit with a mech army before brood lords came out, but Life had more than enough time to get ready and crush Flash's army to take the game.
Game Six - Metropolis: Life brought another one of his patented early aggression builds, going for two hatch mutas to exploit Flash's banshee-hellion build. After doing a decent amount of damage, Life settled back to play a normal game, while Flash attempted to recover and push with marines and tanks. Flash managed to put a little pressure on Life, but infestors were more than capable of delaying until brood lords were on the field, and Flash had no answer for Life's end game composition.- Flash 2 – 4* Life (Extended series)
Life vs Heart
- Game One - Entombed Valley: Life's two base roach-bane bust went as planned, giving him a fast 1 - 0 lead.
- Game Two - Antiga Shipyard: It didn't take too long for Life to earn a rematch with Flash, defeating Heart in game two with zerglings, roaches, and baneling attacks.
- Life 2 – 0 Heart
Bomber vs By.Rain
- Game One - Entombed Valley: Rain attempted to go for a fast double expand with rushing up to templars, which Bomber responded to by playing a highly aggressive, 5-rax MMM style off two bases. Bomber was able to execute perfectly on offense, using great bio micro and a great floating-factory wall to defeat Rain before his economy and tech could kick in.
- Game Two - Ohana: Bomber decided to be aggressive again in game two, opening with a marine hellion attack, followed by MMM drop play in the mid-game. The constant skirmishes rocked Rain, but he managed to find his balance and seemed to stabilize on three bases with templar tech. Bomber saw what was happening, and forced the action before Rain could improve his position any further, going for a massive infantry + SCV pull attack. Rain nearly held out, but was overrun in the end.
- Bomber 2 – 0 Rain
Leenock vs Bomber
- Game One - Cloud Kingdom: Bomber put himself in a great spot by roasting a ton of Leenock's drones early and transitioning into mech. However, Leenock persevered by liberally expanding and giving up bases instead of committing to needless defensive battles. He was able to evade Bomber for long enough to reach his desired infestor-brood lord composition, for which Bomber could not find a solution.
- Game Two - Metropolis: Bomber geared up to go for his usual three-base marine-tank attacks, while Leenock changed it up and decided to play mass muta-ling-bane. It looked like Leenock would easily pick apart Bomber after baneling landmines wiped out dozens of marines, but Bomber found the tenacity to launch one, last-ditch attack that had Leenock teetering on the edge of collapse. However, good patience from Leenock and reinforcement cutoffs allowed him to mass enough troops to finish off the last push and take the series.
- Extended Series Kicks in
- Game Three - Antiga Shipyard: Antiga Shipyard provided the cure for Bomber's troubles against Leenock, with his pre-hive marine-tank push finally succeeding at taking down the two-time MLG champ.
- Game Four - Entombed Valley: Bomber looked to be in a supremely good position after fending off a frontal roach attack from Leenock, as well as trading well against Leenock's nydus follow-up. However, the game quickly changed when Bomber moved out too quickly, only to be nydused again for some serious damage. Sloppy play from Bomber allowed Leenock to then pick apart the marine-tank attack with his roaches, and he then thwarted a final, last ditch attack from Bomber using tunneling claws.
- Game Five - Daybreak: Leenock started off with a clutch defense against Bomber's blue flame hellions strategy, and followed that with another quick defense as Bomber tried to follow up with a fast thor-hellion push. Leenock was stretched, but he managed to hold, and Bomber fell back to macro up for a period. The game finishing move came as Leenock backdoored Bomber in yet another game as the terran army moved out, dropping the main with roaches. Bomber was stuck in a no man's land where neither continuing to attack or returning to defend could win him the game, and GG'd out.
- Leenock 4 – 1* Bomber (Extended Series)
[b]Championship Losers Bracket
[spoiler=Match Recaps]TaeJa vs By.Rain
- Game One - Ohana: In a tense showdown, both TaeJa and Rain maxed out without incident and stared across the map at each other while shying away from committing to a game ending engagement. Eventually the two had to clash, but it ended up being more on Rain's terms than TaeJa's, with his massive zealot warpins taking advantage of TaeJa's high viking count.
- Game Two - Entombed Valley: TaeJa tried to go for a banshee expansion to open, but it ended up being hard countered by Rain's decision to do an immortal attack off one base. TaeJa could only put up a token defense as Rain tore through and took the series.
- TaeJa 0 – 2 Rain
NaNiwa vs By.Rain
- Game One - Ohana: Despite a strange, phoenix heavy early-mid game from Rain, the match turned into a typical, three-base vs three-base colossus war on Ohana. The critical moment came when Rain allowed NaNiwa to destroy his third, but only as a trap so he could engage him in a vastly superior position. Rain crushed NaNiwa in the battle, and took the game.
- Game Two - Antiga Shipyard: The game reached a somewhat similar conclusion to game one, with both players building up big colossus armies, and Naniwa getting crushed in a battle on Rain's third.
- Naniwa 0 - 2 Rain
Polt vs Heart
- Game One - Daybreak: Heart opened up with a banshee into a double expansion, which ended up giving him an economic advantage compared to Polt's regular fast expansion. While Polt skirmished well against Heart, it wasn't enough to overcome the sheer number of marines and tanks that Heart was able to produce.
- Game Two - Entombed Valley: Polt's macro and troop movements looked rather off in the second game as once more, Heart pumped out huge armies that Polt couldn't match.
- Polt 0 – 2 Heart
viOLet vs Polt
- Game One - Daybreak: Polt looked to be in deep water after his marine-tank attacks couldn't get anything done against viOLet before brood lords were out. However, he somehow managed to hold against the first attack despite a late viking transition, all the while doing just enough drop harass to keep viOLet's economy at a manageable size. Polt then massed enough anti air to fight viOLet's next brood lord force in a good concave to take the game.
- Game Two - : Polt got off to a good start when he slipped hellions into viOLet's main to toast some drones, and he never gave up the lead after. viOLet did a good job holding out against marine-tank attacks until he had ultralisks out, but he eventually he had to fold against Polt's continued attacks.
- viOLet 0 – 2 Polt
- Game One - Daybreak: In a match between SK Telecom teammates, Rain's patented pre-hive, three-base timing prevailed again as his blink stalkers and immortals pummeled soO before he could get out a hive army.
- Game Two - Ohana: Rain went for an immortal all-in on Ohana, but his less-than-perfect forcefields and warp-prism pick up micro proved he was no PartinG.
- Game Three - Cloud Kingdom: After the failed two-base all-in in the previous game, Rain fell back on what he does best with another three-base timing attack before hive. SoO seemed to have a good composition with infestor-ling against an immortal-stalker army, but even then, he couldn't hold out against Rain's attack.
- soO 1 – 2 Rain
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