After Game APM Measurement
Forum Index > StarCraft 2 HotS |
Sated
England4983 Posts
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Teoita
Italy12246 Posts
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Sated
England4983 Posts
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EsportsJohn
United States4883 Posts
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Antylamon
United States1981 Posts
I'm more curious about Supply Efficiency, because it seems that SQ is made invalid unless you view the income tab in the replay. | ||
eviltomahawk
United States11133 Posts
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Sated
England4983 Posts
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GrassEater
Sweden417 Posts
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Steelo_Rivers
United States1968 Posts
On November 04 2012 03:47 GrassEater wrote: They probably count every key pressed in real time, not every usefull command in blizzard time ^^ this. Its probably counting EVERY command in real time and not blizzard time. | ||
Sated
England4983 Posts
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phodacbiet
United States1738 Posts
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KrazyTrumpet
United States2520 Posts
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MidgetHumper
United Kingdom280 Posts
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Ethoex
United States164 Posts
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MidgetHumper
United Kingdom280 Posts
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memcpy
United States459 Posts
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EsportsJohn
United States4883 Posts
On November 04 2012 06:40 memcpy wrote: This just reminded me, didn't blizzard say the would be changing HOTS to use real time for faster speed? ...no. | ||
Tedde93
Sweden169 Posts
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Qwyn
United States2779 Posts
It could be a couple things....in order of most likely... a. A glitch... b. New calcuations... c. Real time... | ||
TheGreenMachine
United States730 Posts
There was also a patch a while back where apm stopped counting selecting units like spamming 123412341234. It only counted actual actions. So this apm at the end of game is very useful, its actual apm litterally what u do ingame. | ||
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