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HotS UI Update

Forum Index > StarCraft 2 HotS
283 CommentsPost a Reply
1 2 3 4 5 13 14 15 Next All
dronescout
Profile Joined March 2010
Iceland246 Posts
October 19 2012 01:20 GMT
#1
Blizzard just recently announced that they are changing the UI and adding more Stats.

The 1.5 patch we released a couple months ago was a major update that included several changes to the menus and the addition of the new Arcade experience. What you might not know is that many of the changes in 1.5 were actually slated to be a part of the Heart of the Swarm expansion. We felt that several features, including Arcade, would be of immediate benefit to players, and decided to release them earlier in the 1.5 patch. Since we weren’t done with the rest of Heart of the Swarm yet, we had to compromise in some areas of the menus to support these features. We weren’t really happy with how this added additional complexity to the menus.

Since then, we’ve continued to work on Heart of the Swarm, and we’ve made some big changes to improve the overall user experience. With the release of the next major Heart of the Swarm beta patch, we'd like to give you an advance look at those changes. These updates will become available to both Wings of Liberty and Heart of the Swarm players once the expansion is live.


About the Stats
STATS

We’ve heard your desire for more stats, and we couldn’t agree more. With Heart of the Swarm we are adding more stats to help you track your play.



To start, we have included a racial stats tab so you can view your play stats against each race in ranked games.



There’s also now a map stats tab, so you can see how you perform on your most played maps. The new performance tab on the score screen will display your performance against opponents and Battle.net will track your career averages as you play games throughout the season.

And finally, now that we have added unranked play as an option, we’ve returned full stats (including losses) for all leagues back into the profile summary and ladder pages. Players who play competitively on the ladder can now better track their progress regardless of which league they’re in. And those players that would like to enjoy the benefits of matchmaking, but are not interested in the pressure of being ranked can now use the unranked play mode.


Full thread: http://eu.battle.net/sc2/en/blog/6298733/Heart_of_the_Swarm_-_UI_Update-19_10_2012


Finally our prayers have been answered, we are getting more stats that we need :D, also a new UI improvement does not sound to bad either. As a player who can't get into Masters I really love these changes.
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I will destroy everyone in 2017
FinestHour
Profile Joined August 2010
United States18466 Posts
October 19 2012 01:25 GMT
#2
Does unranked play have an mmr system so you play against people of your level, or is it random?
thug life.                                                       MVP/ex-
SarcasmMonster
Profile Joined October 2011
3136 Posts
Last Edited: 2012-10-19 01:25:51
October 19 2012 01:25 GMT
#3
One day after #SaveHOTS and all this gets implemented. Programming so ez pz.
MMA: The true King of Wings
dronescout
Profile Joined March 2010
Iceland246 Posts
October 19 2012 01:25 GMT
#4
On October 19 2012 10:25 FinestHour wrote:
Does unranked play have an mmr system so you play against people of your level, or is it random?

According to what I've heard it should place you against someone with similar MMR.
I will destroy everyone in 2017
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
October 19 2012 01:27 GMT
#5
wow...ITS BEAUTIFUL
emc
Profile Joined September 2010
United States3088 Posts
Last Edited: 2012-10-19 01:29:02
October 19 2012 01:27 GMT
#6
On October 19 2012 10:25 FinestHour wrote:
Does unranked play have an mmr system so you play against people of your level, or is it random?


it's MMR and ranked/unranked are matched against each other, it was confirmed by Blizzard. However, this can change once the game is released because right now, unranked doesn't have enough of a player pool to justify splitting them up in two.

I actually like it this way, because then I know exactly the kind of skill level I will be playing when I'm ready to check the box for ranked games. However, there is a chance that a ranked player could be matched with an unranked player and take an easy win because the unranked player just doesn't care.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
October 19 2012 01:32 GMT
#7
I won't lie I am kinda excited for this. I can finally look at my win % vs a certain race and know what my worst one is statistically, can look at my map statistics to. About time they add some good features again, hopefully they add a lot more by release like replay sharing, clan support, etc.
When I think of something else, something will go here
a176
Profile Blog Joined August 2009
Canada6688 Posts
Last Edited: 2012-10-19 01:36:34
October 19 2012 01:35 GMT
#8
On October 19 2012 10:27 emc wrote:
Show nested quote +
On October 19 2012 10:25 FinestHour wrote:
Does unranked play have an mmr system so you play against people of your level, or is it random?


it's MMR and ranked/unranked are matched against each other, it was confirmed by Blizzard. However, this can change once the game is released because right now, unranked doesn't have enough of a player pool to justify splitting them up in two.

I actually like it this way, because then I know exactly the kind of skill level I will be playing when I'm ready to check the box for ranked games. However, there is a chance that a ranked player could be matched with an unranked player and take an easy win because the unranked player just doesn't care.


and there in lies the problem.

with each new hots beta wave, ive experienced players who literally dont even give a shit about actually testing the hots units, just getting high on ladder as if they playing wol. ive been pool rushed, pylon blocked, and some guy even cannon rush. then of course theres those protoss players that just do the normal 2 base all ins, zergs who have baneling busted me, the list goes on.

anyways, the point is most of those games i just quit instead of wasting of my time, because being unranked, it doesnt matter shit to me regarding a loss. but then those players are ranked, and they get points for me quitting.

so basically the entire ladder will become a clusterfuck and have absolutely zero meaning.
starleague forever
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 19 2012 01:35 GMT
#9
Still lots of dead space in the main menu. Looks pretty but is it enough?
MMA: The true King of Wings
Diceman45
Profile Joined September 2012
United States27 Posts
October 19 2012 01:36 GMT
#10
Wow that looks amazing...
Ethoex
Profile Joined June 2012
United States164 Posts
October 19 2012 01:36 GMT
#11
Thank god they are finally listening. I hope when Bliz meets with the players like they said on SOTG even better changes happen!
"Until the very, very top, in almost anything all that matters, is how much work you put in. The only problem is that most people can't work hard even at things they do enjoy, much less things they don't have a real passion for." - Greg "IdrA" Fields
Chronos.
Profile Joined February 2012
United States805 Posts
October 19 2012 01:39 GMT
#12
The win rate vs. race and on specifics maps looks so incredibly helpful... a bit shocking that it took so long for something so easy to put in but I'm just glad we're getting it at all!

Also in the picture with party chat it looks like some of those players have clan tags on them, a not so subtle confirmation that clan support is inbound and most likely they'll officially confirm that in another update.

If they add auto-tourneys and replay sharing all my dreams will have come true!
kju
Profile Joined September 2010
6143 Posts
October 19 2012 01:42 GMT
#13
"Remember, these are only some of the changes we have coming in Heart of the Swarm. There’s even more to come, so stay tuned for further updates!"

I really hope so.
Mastazaka
Profile Joined March 2012
United States19 Posts
October 19 2012 01:48 GMT
#14
There is still far too much null space on the screen. The stats the Party system and all of what you have added are great but you can do a lot more with the screen. Have tournament information on the front page, have a stream tab, integrate things better for a much more smoother experience and not the same thing rehashed and not done well. Add unit information for new players to read counters to units or what they do like a link to Liquipedia. Show new custom games instead of on the launcher that starts the game. There is still a lot to be done.

What I commented on the post
""
ShiroKaisen
Profile Blog Joined June 2011
United States1082 Posts
October 19 2012 01:49 GMT
#15
On October 19 2012 10:48 Mastazaka wrote:
There is still far too much null space on the screen. The stats the Party system and all of what you have added are great but you can do a lot more with the screen. Have tournament information on the front page, have a stream tab, integrate things better for a much more smoother experience and not the same thing rehashed and not done well. Add unit information for new players to read counters to units or what they do like a link to Liquipedia. Show new custom games instead of on the launcher that starts the game. There is still a lot to be done.

What I commented on the post


They said they left so much null space so they COULD make those changes further down the line.
Dame da na, zenzen dame da ze!
Mastazaka
Profile Joined March 2012
United States19 Posts
October 19 2012 01:54 GMT
#16
On October 19 2012 10:49 ShiroKaisen wrote:
Show nested quote +
On October 19 2012 10:48 Mastazaka wrote:
There is still far too much null space on the screen. The stats the Party system and all of what you have added are great but you can do a lot more with the screen. Have tournament information on the front page, have a stream tab, integrate things better for a much more smoother experience and not the same thing rehashed and not done well. Add unit information for new players to read counters to units or what they do like a link to Liquipedia. Show new custom games instead of on the launcher that starts the game. There is still a lot to be done.

What I commented on the post


They said they left so much null space so they COULD make those changes further down the line.


I know, I'm just stating what they could do with it.
""
LOLItsRyann
Profile Joined April 2011
England551 Posts
October 19 2012 01:56 GMT
#17
Yes! Improvements! See how many people are happy already? The community are your friend Blizzard, we're not trying to screw you over, we want this game to be beautiful just like you do I'm sure. We're trying to help!

Don't stop now Blizzard! You have, and still can create amazing things!
EG<3
Fencar
Profile Blog Joined August 2011
United States2694 Posts
October 19 2012 01:58 GMT
#18
Hurray!

<3 Blizzard!
This is my signature. There are many like it, but this one is mine.
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 19 2012 02:03 GMT
#19
Wait a second, they changed the order back to 1v1, 2v2, 3v3, 4v4.
MMA: The true King of Wings
Sirrush
Profile Joined May 2011
Netherlands165 Posts
October 19 2012 02:14 GMT
#20
So, on the main screen, instead of Kerrigan, give us a big general chat that everyone enters into when they launch the game and, hurray! SC2 becomes a much more social game. Make whatever chat you're in automatically minimize into a window as soon as you leave the initial screen.

I don't know, I just feel that it would help make SC2 become more social overall.
Words.
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