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HotS UI Update - Page 4

Forum Index > StarCraft 2 HotS
283 CommentsPost a Reply
Prev 1 2 3 4 5 6 13 14 15 Next All
Whitewing
Profile Joined October 2010
United States7483 Posts
October 19 2012 03:53 GMT
#61
On October 19 2012 10:35 a176 wrote:
Show nested quote +
On October 19 2012 10:27 emc wrote:
On October 19 2012 10:25 FinestHour wrote:
Does unranked play have an mmr system so you play against people of your level, or is it random?


it's MMR and ranked/unranked are matched against each other, it was confirmed by Blizzard. However, this can change once the game is released because right now, unranked doesn't have enough of a player pool to justify splitting them up in two.

I actually like it this way, because then I know exactly the kind of skill level I will be playing when I'm ready to check the box for ranked games. However, there is a chance that a ranked player could be matched with an unranked player and take an easy win because the unranked player just doesn't care.


and there in lies the problem.

with each new hots beta wave, ive experienced players who literally dont even give a shit about actually testing the hots units, just getting high on ladder as if they playing wol. ive been pool rushed, pylon blocked, and some guy even cannon rush. then of course theres those protoss players that just do the normal 2 base all ins, zergs who have baneling busted me, the list goes on.

anyways, the point is most of those games i just quit instead of wasting of my time, because being unranked, it doesnt matter shit to me regarding a loss. but then those players are ranked, and they get points for me quitting.

so basically the entire ladder will become a clusterfuck and have absolutely zero meaning.


It's actually a good thing to have players like that in a beta, because you need to match people doing cheesy strategies against people doing heart of the swarm style builds to see how things match up. Let's say you play protoss, ordinarily do a FFE against zerg, and decide to do a 1 gateway expand with a fast mothership core and chronoboosted zealots to defend speedling aggression. If your opponent doesn't do a roach/ling all-in or a baneling bust etc., you'll never know how the mothership core helps in those situations (or doesn't).
Strategy"You know I fucking hate the way you play, right?" ~SC2John
RifleCow
Profile Joined February 2008
Canada637 Posts
October 19 2012 03:57 GMT
#62
On October 19 2012 12:52 TheLunatic wrote:
This is what I'm talking about, now I just want to buy cooler skins for my armies and the my opponent can turn them off in his vision if he doesn't want to see the bad ass ness of my army


Paid skins and decals that otherwise can drop, akin to TF2's hats would be amazing to get the casual to play more. Doesn't matter if they play customs, arcade, or ladder. Some may be tied to achievements, that would be cool too.

On the UI, I really hope they make use of that negative space that Kerrigan is taking up. Maybe some sort of event calendar or twitch.tv/owned.tv integration.
hohoho
MSMWoZZki
Profile Joined September 2012
Canada22 Posts
Last Edited: 2012-10-19 04:01:37
October 19 2012 03:59 GMT
#63
A lot of people may like the idea of it but i don't think just dragging a bunch of tired pro gamers to a conference with Dustin and David is the answer. We need a variety of different contributors, from the community to spear head this, not just the pros. We need casual gamers, casters, coaches, sponsors, and especially personalities that are, sort of, all over the spectrum (such as Destiny Day[9], Totalbiscuit or JP) they need to hear all this #SaveHOTS... (strike that, at this point it should be #SaveSC2) stuff from EVERYONE, including the pros, of course, but EVERYONE. Thanks for listening to my rant guys!
"It's okay to have your own opinion, just don't be a dick about it. :)" - John "TotalBiscuit" Bain
mostevil
Profile Joined February 2011
United Kingdom611 Posts
October 19 2012 04:00 GMT
#64
On October 19 2012 12:57 RifleCow wrote:
Show nested quote +
On October 19 2012 12:52 TheLunatic wrote:
This is what I'm talking about, now I just want to buy cooler skins for my armies and the my opponent can turn them off in his vision if he doesn't want to see the bad ass ness of my army


Paid skins and decals that otherwise can drop, akin to TF2's hats would be amazing to get the casual to play more. Doesn't matter if they play customs, arcade, or ladder. Some may be tied to achievements, that would be cool too.

On the UI, I really hope they make use of that negative space that Kerrigan is taking up. Maybe some sort of event calendar or twitch.tv/owned.tv integration.

Yeah I'd give them a fiver for one of those gundam thors. They've got all those mercenary unit models from the campaign already, sell us those!
我的媽和她的瘋狂的外甥都
mrRoflpwn
Profile Blog Joined February 2011
United States2618 Posts
October 19 2012 04:02 GMT
#65
I feel like they wanted to release this info bomb on us with some other stuff but were forced to release these updates right now because of all the hate threads recently. But the updates are looking good =]
Long live the Boss Toss!
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
October 19 2012 04:23 GMT
#66
On October 19 2012 12:57 RifleCow wrote:
Show nested quote +
On October 19 2012 12:52 TheLunatic wrote:
This is what I'm talking about, now I just want to buy cooler skins for my armies and the my opponent can turn them off in his vision if he doesn't want to see the bad ass ness of my army


Paid skins and decals that otherwise can drop, akin to TF2's hats would be amazing to get the casual to play more. Doesn't matter if they play customs, arcade, or ladder. Some may be tied to achievements, that would be cool too.

On the UI, I really hope they make use of that negative space that Kerrigan is taking up. Maybe some sort of event calendar or twitch.tv/owned.tv integration.


Gift boxes that randomly appear on maps, the first to get it has the gift .
Pokemon Master
EvilNW
Profile Joined June 2012
Russian Federation23 Posts
October 19 2012 04:33 GMT
#67
wow. Its great news. Really. Tnx Blizzard.
now waiting f2p ladders games )
TheLunatic
Profile Joined February 2011
309 Posts
October 19 2012 04:33 GMT
#68
On October 19 2012 13:23 Seiniyta wrote:
Show nested quote +
On October 19 2012 12:57 RifleCow wrote:
On October 19 2012 12:52 TheLunatic wrote:
This is what I'm talking about, now I just want to buy cooler skins for my armies and the my opponent can turn them off in his vision if he doesn't want to see the bad ass ness of my army


Paid skins and decals that otherwise can drop, akin to TF2's hats would be amazing to get the casual to play more. Doesn't matter if they play customs, arcade, or ladder. Some may be tied to achievements, that would be cool too.

On the UI, I really hope they make use of that negative space that Kerrigan is taking up. Maybe some sort of event calendar or twitch.tv/owned.tv integration.


Gift boxes that randomly appear on maps, the first to get it has the gift .

Only in ranked games would encourage more laddering and active scouting lol!
IceFire
Profile Joined January 2011
United States183 Posts
October 19 2012 04:37 GMT
#69
Much more still needs to be fixed and implemented, but this is a start. A very good start. I'm honestly surprised that Blizzard even did this much as far as stats go. It gives me hope that they will do more for HOTS.
BreakfastBurrito
Profile Joined November 2011
United States893 Posts
October 19 2012 04:39 GMT
#70
Great that it's happening, and I will be buying HOTS. Just wished that it woulda happened earlier to preserve some more of the lost playerbase
twitch.tv/jaytherey | Yapper891 if you are reading this, PM me. its Twisty.
Prime Directive
Profile Joined December 2011
United States186 Posts
October 19 2012 04:57 GMT
#71
This is fantastic. It looks really well done.
Ethoex
Profile Joined June 2012
United States164 Posts
October 19 2012 05:01 GMT
#72
On October 19 2012 12:57 RifleCow wrote:
Show nested quote +
On October 19 2012 12:52 TheLunatic wrote:
This is what I'm talking about, now I just want to buy cooler skins for my armies and the my opponent can turn them off in his vision if he doesn't want to see the bad ass ness of my army


Paid skins and decals that otherwise can drop, akin to TF2's hats would be amazing to get the casual to play more. Doesn't matter if they play customs, arcade, or ladder. Some may be tied to achievements, that would be cool too.

On the UI, I really hope they make use of that negative space that Kerrigan is taking up. Maybe some sort of event calendar or twitch.tv/owned.tv integration.



A twitch.tv ingratiation would be so sick. Imagine if when you load up the main screen it puts you in a full screen general chat like everyone wants. Then on another tab (just like the tab over to ladder) they have the twitch home page were you can watch streams as if you were on twitch.
"Until the very, very top, in almost anything all that matters, is how much work you put in. The only problem is that most people can't work hard even at things they do enjoy, much less things they don't have a real passion for." - Greg "IdrA" Fields
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
Last Edited: 2012-10-19 05:11:11
October 19 2012 05:03 GMT
#73
Not enough, Clan support Cross server play, Bnet tournmanets, Better hosting for custom games, Having parties bigger then 2 make a 2 player map and have one automatically go to observer. Really blows my mind that these things were in retail... for WoL
I am Godzilla You are Japan
hangene92
Profile Blog Joined October 2011
Canada258 Posts
October 19 2012 05:09 GMT
#74
A step forward! Good job blizzard!
"You may say I'm a dreamer, but I'm not the only one"
Rainling
Profile Joined June 2011
United States456 Posts
Last Edited: 2012-10-19 05:13:08
October 19 2012 05:10 GMT
#75
Amazing changes! Thanks for taking the time to implement this Blizzard.
magicmUnky
Profile Joined June 2011
Australia280 Posts
October 19 2012 05:34 GMT
#76
I'm so keen for all these changes... having unranked play alongside ranked play sounds like an awesome idea... ladder anxiety can finally go away.. for those days when you're feeling uncompetitive etc

stats too! YES!
Bombadil819
Profile Joined November 2011
United States45 Posts
October 19 2012 05:40 GMT
#77
This is awesome <3
Joedaddy
Profile Blog Joined July 2010
United States1948 Posts
Last Edited: 2012-10-19 05:46:31
October 19 2012 05:42 GMT
#78
They need to have XvX win rates by map too.

I want to know what maps I play TvZ well on, and what maps I suck at TvZ on. Still very glad to see this implemented.

Like, I know that my TvZ win rate on Ohana when going mech is really good. Playing bio TvZ or marine/tank on ohana, I lose a lot more. Conversely, I know I lose a lot with mech on Condemned Ridge, and go ~50/50 playing bio or marine/tank.

Being able to see win rates vs race by map would be a huge help for me personally. If I see that I struggle with a matchup by map, I can look at what styles I'm playing on the map or how I'm playing the map in general.

Just my thoughts!
I might be the minority on TL, but TL is the minority everywhere else.
papaz
Profile Joined December 2009
Sweden4149 Posts
October 19 2012 05:48 GMT
#79
On October 19 2012 10:25 FinestHour wrote:
Does unranked play have an mmr system so you play against people of your level, or is it random?


It's MMR based and ranked/unranked is the same queue.
GregMandel
Profile Blog Joined December 2011
France822 Posts
October 19 2012 06:01 GMT
#80
We're getting closer, GJ blizz.
http://www.youtube.com/watch?v=RD8QLNiolfk - Racing with the sun
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