HotS UI Update - Page 3
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TimKim0713
Korea (South)221 Posts
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eviltomahawk
United States11133 Posts
On October 19 2012 12:00 MasterCynical wrote: wait. Whats the point of having Arcade and Custom games? Custom games are the melee and team game maps. Arcade games are all the crazy UMS games. I think it's a good idea to keep them separate so that serious players won't have to sift through pages of UMS to get to the actual melee maps. | ||
MasterCynical
505 Posts
On October 19 2012 12:03 shizaep wrote: I think custom games is like melee games with custom settings, arcade is like "non melee" games. I'm pretty sure WoL has a "custom games" option in the "starcraft" section after patch 1.5 which is used for melee games. It should be called "Custom Melee". "custom games" and "arcade" in the same list makes it seem very confusing. | ||
eviltomahawk
United States11133 Posts
On October 19 2012 12:07 MasterCynical wrote: It should be called "Custom Melee". "custom games" and "arcade" in the same list makes it seem very confusing. In the end, it's all just semantics that shouldn't that big of a concern, and I think people will get used to it over time. | ||
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digmouse
China6326 Posts
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larse
1611 Posts
On October 19 2012 12:07 MasterCynical wrote: It should be called "Custom Melee". "custom games" and "arcade" in the same list makes it seem very confusing. It's not just melee in fact. There are unit tester and your recent played games. So calling it melee is also confusing. IDK. Custom Games are inside multiplayer menu in WOL for a reason. | ||
Vindicare605
United States16032 Posts
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Sufinsil
United States760 Posts
On October 19 2012 10:35 a176 wrote: and there in lies the problem. with each new hots beta wave, ive experienced players who literally dont even give a shit about actually testing the hots units, just getting high on ladder as if they playing wol. ive been pool rushed, pylon blocked, and some guy even cannon rush. then of course theres those protoss players that just do the normal 2 base all ins, zergs who have baneling busted me, the list goes on. anyways, the point is most of those games i just quit instead of wasting of my time, because being unranked, it doesnt matter shit to me regarding a loss. but then those players are ranked, and they get points for me quitting. so basically the entire ladder will become a clusterfuck and have absolutely zero meaning. I will cheese based on scouting, if I have a opportunity I will take it. Its not a real good test if you are trying to be greedy to get to the mid game point to use new units. The game needs to flow there naturally for a good test. Otherwise make a custom map that has both sides at 10 minutes in with 2-3 bases. | ||
mostevil
United Kingdom611 Posts
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theBOOCH
United States832 Posts
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Gamegene
United States8308 Posts
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shin_toss
Philippines2589 Posts
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StayPhrosty
Canada406 Posts
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Prime Directive
United States186 Posts
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mostevil
United Kingdom611 Posts
I'm starting to think they may have... | ||
kevinmon
United States540 Posts
On October 19 2012 11:32 mtn wrote: Looks good... But still no clan/team or tournament support. That worries me. Not true, see the clan tag in this picture. ![]() | ||
Aleteh
Denmark166 Posts
I'm sure a blizzard dev have already announced that they are actively working on clan/team support for hots. | ||
Crawdad
614 Posts
On October 19 2012 12:13 digmouse wrote: What does that number on the portrait do? Looks like some kind of level system to me. It might just be division rank, but when Cloaken was asked about it on Reddit, he said: Coming soon! (like more info next week) So they might be rewarding players for actually PLAYING, instead of just winning. | ||
imJealous
United States1382 Posts
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TheLunatic
309 Posts
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