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HotS UI Update - Page 2

Forum Index > StarCraft 2 HotS
283 CommentsPost a Reply
Prev 1 2 3 4 5 13 14 15 Next All
Taefox
Profile Joined March 2010
1533 Posts
October 19 2012 02:17 GMT
#21
new GUI looks much more better than 1.5.0 O_O COOL
@taefoxy
mikedebo
Profile Joined December 2010
Canada4341 Posts
October 19 2012 02:23 GMT
#22
On October 19 2012 10:48 Mastazaka wrote:
There is still far too much null space on the screen.


They're leaving it there so that Browder can give you a new PNG of rocks every day, like the Bing splash page of geology
I NEED A PHOTOSYNTHESIS! ||| 'airtoss' is an anagram of 'artosis' ||| SANGHOOOOOO ||| "No Korea? No problem. I have internet." -- Stardust
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
October 19 2012 02:23 GMT
#23
still need clan support and tournament menu .
1/4 \pi \epsilon_0
Valon
Profile Joined June 2011
United States329 Posts
October 19 2012 02:26 GMT
#24
Good Job Blizz you seem to finally be moving in the right direction
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
October 19 2012 02:26 GMT
#25
New main menu screen:
[image loading]
+ Show Spoiler [MORE IMAGES] +
[image loading]
[image loading][image loading]


Here are some pics, should prolly edit them into the OP just for convenience.
You mean I just write stuff here and other people can see it?
Vundox
Profile Joined March 2011
United States182 Posts
October 19 2012 02:27 GMT
#26
On October 19 2012 10:35 a176 wrote:
Show nested quote +
On October 19 2012 10:27 emc wrote:
On October 19 2012 10:25 FinestHour wrote:
Does unranked play have an mmr system so you play against people of your level, or is it random?


it's MMR and ranked/unranked are matched against each other, it was confirmed by Blizzard. However, this can change once the game is released because right now, unranked doesn't have enough of a player pool to justify splitting them up in two.

I actually like it this way, because then I know exactly the kind of skill level I will be playing when I'm ready to check the box for ranked games. However, there is a chance that a ranked player could be matched with an unranked player and take an easy win because the unranked player just doesn't care.


and there in lies the problem.

with each new hots beta wave, ive experienced players who literally dont even give a shit about actually testing the hots units, just getting high on ladder as if they playing wol. ive been pool rushed, pylon blocked, and some guy even cannon rush. then of course theres those protoss players that just do the normal 2 base all ins, zergs who have baneling busted me, the list goes on.

anyways, the point is most of those games i just quit instead of wasting of my time, because being unranked, it doesnt matter shit to me regarding a loss. but then those players are ranked, and they get points for me quitting.

so basically the entire ladder will become a clusterfuck and have absolutely zero meaning.


I don't think you understand beta testing. Circlejerking will all the new units can be fun but its not the whole purpose of the beta. You still have to see their interactions with WoL units/builds. You're probably doing more damage to the beta testing than people using WoL builds....
implying Suzy isn't perfect
RiceAgainst
Profile Blog Joined November 2011
United States1849 Posts
Last Edited: 2012-10-19 02:28:58
October 19 2012 02:28 GMT
#27
The new Main Menu UI looks like Call of Duty. I like it. Simpler, easier.
feanor1
Profile Blog Joined November 2010
United States1899 Posts
October 19 2012 02:28 GMT
#28
Are they sure I can handle being able to see my losses. I might get discouraged and just quit, even though the MMR system pretty much ensures that almost everyone will end up within a few percent of 50-50.......
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
October 19 2012 02:32 GMT
#29
I still really want to see some sort of improved incentive system to simply play the game. For people to stay hooked.

Valve has randomized presents and skin like changes for units.

LoL has champions and IP.

SC2 should have something you can trade in for new portraits or entry fee to a monthly tournament with a prize. Personally, small Team banners or decals placed on your main building would be great. Imagine a small TL horse right on the top of the CC or on the side of the nexus/hatch? Would be pretty cool.

Tiny little graphical flair (much like the CE edition skin for Thor or that battle report HotS Queen) would be nice to get as well.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
IMHope
Profile Joined February 2011
Korea (South)1241 Posts
October 19 2012 02:32 GMT
#30
Liking the changes so far. Glad that all this is getting added to the game.
Jessica Jung, Kim Taeyeon, Kwon Yuri <333
mtn
Profile Blog Joined August 2011
729 Posts
October 19 2012 02:32 GMT
#31
Looks good... But still no clan/team or tournament support.

That worries me.
tianGO
Profile Joined August 2010
Argentina591 Posts
October 19 2012 02:33 GMT
#32
They should offer good money to Dakota Fanning and include SC2Gears in SC2, maybe a lite version inside the game showing the most important stuff, and the full version as a separate program that you can launch from SC2 launcher.
"He who controls the present, controls the past. He who controls the past, controls the future."
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
October 19 2012 02:38 GMT
#33
Yes! Finally! Now I can get my hands on some actual numbers!
To be frank, hiding losses was a terrible idea in the first place. It doesn't help with ladder anxiety at all like they wanted it to.
"How are you?" "I am fine, because it is not normal to scream in pain."
Fishriot
Profile Joined May 2010
United States621 Posts
October 19 2012 02:39 GMT
#34
Wow, either an amazing timing attack or a panic move by Blizz.

Either way I'll take it!
KookyMonster
Profile Joined January 2012
United States311 Posts
October 19 2012 02:53 GMT
#35
I like the unranked, mainly because it will promote a ladder where people (hopefully) don't just cheese to victory and it allows for improvement. I am in masters, but it gets old seeing the same boring cheese every game (although every once in awhile you get a good game). Great Changes Blizz!
Paper is Imba. Scissors is fine. -Rock
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
October 19 2012 02:55 GMT
#36
Well that's a good start. Keep at it blizz
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
MasterCynical
Profile Joined September 2012
505 Posts
October 19 2012 03:00 GMT
#37
On October 19 2012 11:26 shizaep wrote:
New main menu screen:
[image loading]
+ Show Spoiler [MORE IMAGES] +
[image loading]
[image loading][image loading]


Here are some pics, should prolly edit them into the OP just for convenience.


wait.

Whats the point of having Arcade and Custom games?
Crawdad
Profile Joined September 2012
614 Posts
October 19 2012 03:01 GMT
#38
Did anyone notice that there are levels displayed on each of the portraits?

Is this their division rank or something new?
tshi
Profile Joined September 2012
United States2495 Posts
October 19 2012 03:02 GMT
#39
^ I think arcade hast mods where as custom games are more 1v1 stuff?
scrub - inexperienced player with relatively little skill and excessive arrogance
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
October 19 2012 03:03 GMT
#40
On October 19 2012 12:00 MasterCynical wrote:
Show nested quote +
On October 19 2012 11:26 shizaep wrote:
New main menu screen:
[image loading]
+ Show Spoiler [MORE IMAGES] +
[image loading]
[image loading][image loading]


Here are some pics, should prolly edit them into the OP just for convenience.


wait.

Whats the point of having Arcade and Custom games?

I think custom games is like melee games with custom settings, arcade is like "non melee" games. I'm pretty sure WoL has a "custom games" option in the "starcraft" section after patch 1.5 which is used for melee games.
You mean I just write stuff here and other people can see it?
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