Clear Heart (1.0)
By Yonnua
Overview:
+ Show Spoiler +
Description:
+ Show Spoiler +
Gameplay:
Clear Heart is a 2 player melee map with 10 bases. The first 3 are close together and the fourth and fifth are further out, but defended by tight ramps which are easier to defend with static defence and smaller quantities of units. The watchtowers provide vision of the wide central path and help to defend the fifth base. An outer path is tighter and chokier but is a longer attack path.
Lore:
"Legends tell of a demon that steals away all but those with a pure soul. These legends were made all too real with the disappearance of a dominion harvesting team. Now their resources are up for grabs, but any who seek them will need to ensure they have clear hearts..."
Game play Data:
+ Show Spoiler +
Playable Bounds: 128x170
Absolute Bounds: 160x200
XWTs: 2
Destructibles: 4 (2 between nat/third, 2 at 3rd backdoor)
Bases: 10 (Mains at 1/7)
Doodads: 644
Editor Data:
+ Show Spoiler +
Texture Set:
<Tyrador Bricks>
<Tyrador Big Bricks>
<Tyrador Marble Tiles>
<Typhon Grass>
<Zhakul'Das Grass>
<Port Zion Grass>
<Xil Dirt>
<Xil Dirt Rocky>
Cliffs:
<Tyrador Organic Cliffs>
<Tyrador Manmade Cliffs>
Aesthetics and Beauty:
+ Show Spoiler +
Replays, Battle Reports and Analysis:
+ Show Spoiler +
Clear heart was playtested and developed over the course of a couple of months by High diamond and Masters level players, both in its previous form as "Ballistae" and in its finalised form as "Clear Heart". Clear Heart has a much lower number of replays than the original version and so these final testing replays are included here. For those who can't view the replays, battle reports and analysis are included.
Game #1: Yonnua vs Thuney PvZ
Thuney is a 1022 point Masters Zerg. Yonnua is a 1019 point Diamond Protoss.
Replay: Yonnua vs Thuney
Post-game comments: "Good ... I like [it] ... I need to see more of it"
Battle Report: Currently unavailable.
Game #2: Yonnua vs Lightwtight PvT
Lightweight is a 1129 point Masters Terran. Yonnua is a 1019 point Diamond Protoss.
Replay: Yonnua vs Lightweight
Post-game comments: “Not bad … you do it well.” **Note: Lightweight spoke poor English and did not give many comments.
Battle Report: LW opens with a 1rax expand in to bio pressure. Y opens nexus first but loses the nexus to marines and scvs. Y counters with an immortal through LW’s third, but LW holds and chases down the army. Y gets out a colossus to defend the counter. LW attempts a doom drop but Y holds with minimal damage. LW takes 3 more command centres. Y attempts to pressure with 3 colossi but LW holds. Y takes a third and attacks the fifth, but LW has too much. LW counters and wins.
Game #3: Yonnua vs hAsBioBuG PvZ
hAsBioBuG is a high Diamond Zerg. Yonnua is a 1019 point Diamond Protoss.
Replay: Yonnua vs hAsBioBuG
Post-game comments: “nice job … hard 3rd to take but thats not a problem … i think its a pretty standard map … it has great potential … i would do something more w[ith] the middle i guess”
Battle Report: Y opens 2 gate zealots in to FFE, HB opens pool first in to 3 hatch. HB takes map control with zerglings while Y takes 6 gateways. Y pressures with the 6 gates and HB uses roaches to defend while taking a fourth base, although he loses his third to zealots. Y techs with a double robo. HB techs to infestors while sniping pylons on the map and retaking his third. Y takes his third and moves out with an immortal stalker sentry army. HB masses roach/ling/infestor at his fourth. Y moves up the ramp but the spines and army of HB are out of position and he gets forcefielded in half. Y moves away as infested terrans land and harasses the third with a warp prism and zealots. HB misses a fungal at the fourth and loses half his infestors. Zerglings push back the army at the fourth as Stalkers clean up the roaches at the third. HB sends some roaches home to clean up the army at the third and holds both bases, but loses 13 workers. HB techs to broodlords as Y harasses with the warp prism and gets out some colossi. Y pushes in to the fourth while HB is out of position and the base goes down. HB moves his army to his natural where he builds up corruptors and infestors. Y moves in to the natural and loses his colossi to corruptors, but the infestors are on move command and die to the immortals and stalkers. Y kills the roaches at the natural and takes a fourth. HB ggs. Y wins.
Additional Analysis: This game gives the illusion that the third and fourth bases are difficult to hold but actually just shows an example of a zerg player not adapting to the map. Hasbiobug chooses odd places to engage and fails to multitask well, resulting in the loss. Zerg has 2 main areas to engage on this map. One is the open low ground areas and the other is the top of the ramps at the expansions. HB kept his army back and engaged the army when it arrived at the expansion, rather than placing spines at the top of the ramp (e.g. Cloud Kingdom’s third) and engaging with fungals there. When the final colossus push moves from the fourth to the natural, he fails to engage in the large open terrain of the low ground where surrounds would be easy, and instead engages at the top of his ramp, but with no spines to help reinforce. The poor choices of engagements, along with bad infestor control, were the reasons that HB failed to hold his fourth.
More games to come!
Additional comments and replays from previous versions
+ Show Spoiler +
Yonnua v Holmguard
“It was pretty fun, many attack points but still kind of easy to hold 3rd base once the rocks are broken … 4 out of 5.”
Yonnua v Blazezz
“It was a nice map … I liked the layout … I would rather have one [tower] in the middle or just two closer to the spawn points.”
Yonnua v EmphY
“I personally dont like the tileset, but the design looks good … the size, distances, watch tower placement was good … not sure about the 3rd though and the rocks connecting them to the natural, but hard to tell from 1 game … I was impressed … 8/10 … better than any of the new [blizzard] maps”
Yonnua v CptSalam Game 1
Yonnua v CptSalam Game 2
“Not bad … map size is good I think … TvZ will be so heavy macro gaming … 4star”
By Yonnua
Overview:
+ Show Spoiler +
Description:
+ Show Spoiler +
Gameplay:
Clear Heart is a 2 player melee map with 10 bases. The first 3 are close together and the fourth and fifth are further out, but defended by tight ramps which are easier to defend with static defence and smaller quantities of units. The watchtowers provide vision of the wide central path and help to defend the fifth base. An outer path is tighter and chokier but is a longer attack path.
Lore:
"Legends tell of a demon that steals away all but those with a pure soul. These legends were made all too real with the disappearance of a dominion harvesting team. Now their resources are up for grabs, but any who seek them will need to ensure they have clear hearts..."
Game play Data:
+ Show Spoiler +
Playable Bounds: 128x170
Absolute Bounds: 160x200
XWTs: 2
Destructibles: 4 (2 between nat/third, 2 at 3rd backdoor)
Bases: 10 (Mains at 1/7)
Doodads: 644
Editor Data:
+ Show Spoiler +
Texture Set:
<Tyrador Bricks>
<Tyrador Big Bricks>
<Tyrador Marble Tiles>
<Typhon Grass>
<Zhakul'Das Grass>
<Port Zion Grass>
<Xil Dirt>
<Xil Dirt Rocky>
Cliffs:
<Tyrador Organic Cliffs>
<Tyrador Manmade Cliffs>
Aesthetics and Beauty:
+ Show Spoiler +
Replays, Battle Reports and Analysis:
+ Show Spoiler +
Clear heart was playtested and developed over the course of a couple of months by High diamond and Masters level players, both in its previous form as "Ballistae" and in its finalised form as "Clear Heart". Clear Heart has a much lower number of replays than the original version and so these final testing replays are included here. For those who can't view the replays, battle reports and analysis are included.
Game #1: Yonnua vs Thuney PvZ
Thuney is a 1022 point Masters Zerg. Yonnua is a 1019 point Diamond Protoss.
Replay: Yonnua vs Thuney
Post-game comments: "Good ... I like [it] ... I need to see more of it"
Battle Report: Currently unavailable.
Game #2: Yonnua vs Lightwtight PvT
Lightweight is a 1129 point Masters Terran. Yonnua is a 1019 point Diamond Protoss.
Replay: Yonnua vs Lightweight
Post-game comments: “Not bad … you do it well.” **Note: Lightweight spoke poor English and did not give many comments.
Battle Report: LW opens with a 1rax expand in to bio pressure. Y opens nexus first but loses the nexus to marines and scvs. Y counters with an immortal through LW’s third, but LW holds and chases down the army. Y gets out a colossus to defend the counter. LW attempts a doom drop but Y holds with minimal damage. LW takes 3 more command centres. Y attempts to pressure with 3 colossi but LW holds. Y takes a third and attacks the fifth, but LW has too much. LW counters and wins.
Game #3: Yonnua vs hAsBioBuG PvZ
hAsBioBuG is a high Diamond Zerg. Yonnua is a 1019 point Diamond Protoss.
Replay: Yonnua vs hAsBioBuG
Post-game comments: “nice job … hard 3rd to take but thats not a problem … i think its a pretty standard map … it has great potential … i would do something more w[ith] the middle i guess”
Battle Report: Y opens 2 gate zealots in to FFE, HB opens pool first in to 3 hatch. HB takes map control with zerglings while Y takes 6 gateways. Y pressures with the 6 gates and HB uses roaches to defend while taking a fourth base, although he loses his third to zealots. Y techs with a double robo. HB techs to infestors while sniping pylons on the map and retaking his third. Y takes his third and moves out with an immortal stalker sentry army. HB masses roach/ling/infestor at his fourth. Y moves up the ramp but the spines and army of HB are out of position and he gets forcefielded in half. Y moves away as infested terrans land and harasses the third with a warp prism and zealots. HB misses a fungal at the fourth and loses half his infestors. Zerglings push back the army at the fourth as Stalkers clean up the roaches at the third. HB sends some roaches home to clean up the army at the third and holds both bases, but loses 13 workers. HB techs to broodlords as Y harasses with the warp prism and gets out some colossi. Y pushes in to the fourth while HB is out of position and the base goes down. HB moves his army to his natural where he builds up corruptors and infestors. Y moves in to the natural and loses his colossi to corruptors, but the infestors are on move command and die to the immortals and stalkers. Y kills the roaches at the natural and takes a fourth. HB ggs. Y wins.
Additional Analysis: This game gives the illusion that the third and fourth bases are difficult to hold but actually just shows an example of a zerg player not adapting to the map. Hasbiobug chooses odd places to engage and fails to multitask well, resulting in the loss. Zerg has 2 main areas to engage on this map. One is the open low ground areas and the other is the top of the ramps at the expansions. HB kept his army back and engaged the army when it arrived at the expansion, rather than placing spines at the top of the ramp (e.g. Cloud Kingdom’s third) and engaging with fungals there. When the final colossus push moves from the fourth to the natural, he fails to engage in the large open terrain of the low ground where surrounds would be easy, and instead engages at the top of his ramp, but with no spines to help reinforce. The poor choices of engagements, along with bad infestor control, were the reasons that HB failed to hold his fourth.
More games to come!
Additional comments and replays from previous versions
+ Show Spoiler +
Yonnua v Holmguard
“It was pretty fun, many attack points but still kind of easy to hold 3rd base once the rocks are broken … 4 out of 5.”
Yonnua v Blazezz
“It was a nice map … I liked the layout … I would rather have one [tower] in the middle or just two closer to the spawn points.”
Yonnua v EmphY
“I personally dont like the tileset, but the design looks good … the size, distances, watch tower placement was good … not sure about the 3rd though and the rocks connecting them to the natural, but hard to tell from 1 game … I was impressed … 8/10 … better than any of the new [blizzard] maps”
Yonnua v CptSalam Game 1
Yonnua v CptSalam Game 2
“Not bad … map size is good I think … TvZ will be so heavy macro gaming … 4star”