sair/goon pvt?
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GrandInquisitor
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New York City13113 Posts
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Resonate
United Kingdom8402 Posts
but then if you're way ahead you could do any unit combo and be fine | ||
CommanderCheng
China68 Posts
But when I think about it Macro is a very important factor in the TvP game and it might just hurt your ground unit count pretty badly. But then Disfunctional tanks will really help you and lots of Terran players don't spread their tanks out so I think you could pull it off. | ||
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NovaTheFeared
United States7222 Posts
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RiSE
United States3182 Posts
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GrandInquisitor
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New York City13113 Posts
Obviously it can be put to great use if you have excess stargates, since you have the fleet beacon up anyway, but is it possible to play sair/goon straight through? | ||
Dantak
Czech Republic648 Posts
I also suggest it on R point where almost all Terrans go out with 200/200 all in. | ||
rpf289
United States3524 Posts
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ubergamer15
United States645 Posts
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[X]Ken_D
United States4650 Posts
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rsvp
United States2266 Posts
On February 02 2006 14:53 PetrBlaha wrote: This strategy is only viable on maps like lune, where terran don't have antiair like turrets. Also note that time of this spell is really short so you must really hurry I also suggest it on R point where almost all Terrans go out with 200/200 all in. I agree. As a T player, I've only had sair/goon done on me twice in a real game, both of which were on Luna. It worked better than I thought it would, since the P was able to stop many of my attacks, but he never really was able to outmass me and control the map. Eventually, I just outmassed him. | ||
Night[Mare
Mexico4793 Posts
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GrandInquisitor
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New York City13113 Posts
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lIlIlIlIlIlI
Korea (South)3851 Posts
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boongee
United States967 Posts
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WhatisProtoss
Korea (South)2325 Posts
Vultures will speedily zoom out of the disruption webs and can deal lots of damage, as microing the dragoons against vult/mine is hard to do while controlling the corsairs too. Corsair/d-web just in general takes too much micro its difficult to pull off. Nal_rA\'s reaver/corsair/d-web is so hard in that sense as well. | ||
SchOOl_VicTIm
Greece2394 Posts
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ygor
Slovakia246 Posts
If there is a point in the game, when you see terran rolling towards you, you have to attack him in that moment, because he will just siege his tanks close to each other very fast. Webs will own these tanks If you see teran slowly pushing towards getting his 2nd expo with tanks spread out, mining fields and turrets, you should abandon corsairs and concetrate on macro, getting more expos and getting carriers later. Webs will just not help you a lot. | ||
SuperJongMan
Jamaica11586 Posts
So I still don't get the purpose besides good laughs at whoever gets humiliated.. rofl@sync's assrape from Ddong | ||
alphaentity
United States525 Posts
On February 03 2006 03:26 ygor wrote: This strategy worked for me lots of times. I think it's important to get 2nd expo a little bit later a prefer massing goons and one stargate corsairs to 110/200. If there is a point in the game, when you see terran rolling towards you, you have to attack him in that moment, because he will just siege his tanks close to each other very fast. Webs will own these tanks If you see teran slowly pushing towards getting his 2nd expo with tanks spread out, mining fields and turrets, you should abandon corsairs and concetrate on macro, getting more expos and getting carriers later. Webs will just not help you a lot. Massing goons and corsairs till 110/200 off of one base ? I don't think that's possible cause terran will steam roll u with the better econ off 2 bases. | ||
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