|
Original Source: http://www.koreatimes.co.kr/www/news/biz/2012/05/123_111971.html Other Source: http://www.computerandvideogames.com/350210/korean-authorities-raid-blizzard-offices/
+ Show Spoiler [Original Source] +The government has launched an investigation into Blizzard Entertainment over allegations that the American computer gamemaker has refused to refund Koreans who purchased its latest real-time role-playing game Diablo 3.
The Fair Trade Commission (FTC) said the firm is suspected of having violated the country’s law on electronic commerce and commercial contracts. The FTC said Tuesday that it raided the firm’s Seoul office Monday and secured related documents and other evidence with which it will determine whether Blizzard broke the law.
The investigation comes only two weeks after the release of the game, which has sold more than 6.3 million copies worldwide. Larger-than-expected traffic to the online game’s severs made it extremely difficult for its users to access the game, particularly on weekday nights and weekends, according to Blizzard Korea.
Some buyers of the game vented frustration over server shutdowns and asked for refunds, but the company refused to do so, citing sales contract terms, which the FTC says is disadvantageous to consumers.
Blizzard said it doubled the capacity of servers Friday and pledged to improve services further in order to prevent a recurrence of the problem.
Despite the move, major portals have already been receiving messages denouncing Blizzard’s poor service. Hundreds of users have filed formal complaints with the FTC, calling for an investigation by the regulator.
“We have received many complaints from Diablo 3 users,” said Kim Hyung-bae, a spokesman for the FTC. He admitted that an investigation into Blizzard is underway, but refused to elaborate.
Other FTC officials said the probe is aimed at confirming whether the firm has sold the game based on what they describe as an “unfair” contract so that people cannot receive refunds even if they discover problems with the game. They said they are studying whether the company should be held liable for “ill-preparation” for unexpected traffic.
It’s too early to see any results of the probe but some investigators expect the regulator to issue an order mandating Blizzard to provide a full refund to all unhappy customers.
Diablo 3, out nearly 12 years after its incredibly successful predecessor Diablo 2, was one of the most anticipated releases in some time both here and abroad. According to game ranking firm Gametrics, Diablo 3 accounted for 16.16 percent of user time at PC rooms within a day of its release. The rate has increased to nearly 40 percent, it said.
Users choose one of five classes ㅡ Barbarian, Wizard, Monk, Demon Hunter or Witch Doctor ㅡ to fight the titular demon Diablo in single player quests and can level-up online in a Battle.net multiplayer platform provided by Blizzard.
The Diablo series is dubbed a “game of evil,” for its storyline and the fact that it is expected to account for many sleepless nights by avid gamers here.
Blizzard is well known for its constant patches and bug-fixes (12-year-old Diablo 2 is still very well maintained and played often), but thwarting constant hackers and illegal programs being slipped into the game is another task for the firm.
+ Show Spoiler [Other source] +Blizzard's Korean offices were raided by authorities this week over allegations of unfair treatment of its Diablo 3 players.
The developer is under investigation after allegedly refusing to give refunds to Korean gamers who demanded their money back as recompense for the game's extensive post-launch server issues.
A sea of complaints made their way to the country's Fair Trade Commission, who commenced the raid on the Blizzard office as it investigates whether Blizzard's no-return policy was in violation of Korean law.
According to The Korea Times (thanks Shack), the FTC aims to establish if the games were sold on an "unfair" contract that averts consumer's right to a refund, and is also seeking to determine if the firm should be held liable for "ill-preparation" ahead of the game's launch.
Diablo 3's post-launch woes have forced Blizzard to respond quickly with updates, apologies and lengthy statements to appease the rage of fans that found themselves unable to play a game they'd waited years to get.
This just popped up in the european battlenet forum and seem legit(surprisingly, it actually sounds like evil slander to me). Since I didn´t see this mentioned anywhere in the D3 subforum, I thought I´d open the thread for this.
In short, according to the articles Blizzard Korea refused to refund the game because Blizzards terms of use explicitly say so, possibly conflicting with korean trade law. Documents have been secured by korean authorities and investigation is underway. Thoughts?
|
6.3 million copies sold. "Hundreds of complaints", that means like 00000000000.1% of the player base. This is probably slander, how could any gov be that stupid?
|
Good for Korea I guess.
Korea raided the Blizz offices more due to their refund policies and server issues, but I think when the RMAH opens, there are going to be other legal battles on Blizzard's horizon.
The RMAH puts this game in slightly new territory. While it may be convoluted, there is a form of cash-reward being offered in this game. It is essentially a lottery or sweepstakes. I think the rules and mechanics need to be made crystal clear and transparent, to ensure fairness. Wouldn't be surprised if other countries' various gaming and gambling committees eventually find themselves prying into Blizzard's business.
|
On June 01 2012 08:47 Nonexistent wrote: 6.3 million copies sold. "Hundreds of complaints", that means like 00000000000.1% of the player base. This is probably slander, how could any gov be that stupid?
what?
|
On June 01 2012 08:47 Nonexistent wrote: 6.3 million copies sold. "Hundreds of complaints", that means like 00000000000.1% of the player base. This is probably slander, how could any gov be that stupid? hundreds of OFFICIAL FORMAL COMPLAINTS. Do you have the slightest idea of how few people actually go that far?
|
What about them changing ToS and then forcing you to accept or lose your money?
|
On June 01 2012 10:11 Shikyo wrote:Show nested quote +On June 01 2012 08:47 Nonexistent wrote: 6.3 million copies sold. "Hundreds of complaints", that means like 00000000000.1% of the player base. This is probably slander, how could any gov be that stupid? hundreds of OFFICIAL FORMAL COMPLAINTS. Do you have the slightest idea of how few people actually go that far?
Obviously 000000000000.1%
|
Wow seeing some form of consequence for the horrible service sure makes me happy, specially if it's punishing a greedy ass gaming company.
|
People complaining about not being able to play a game 24/7?
Pretty sure the Korean government is suppose to have a stance different from supporting that.
As long as they had servers up every day for say 1/2th of the day i don't see any problem they are providing the service everyday just becuase it's an online game doesn't mean it has to be up 24/7 esp a new game that often early bugs etc need to be hammered out now if this continued on 3 months from now it would be a systemic problem and a real problem. As far as complaining about refunds, the idea that you can refund your game after you threw 40 60 hours+ into it is quite silly, by that measure you can return any game you disagree with post playing though the whole game. Refunding a game that a person is unable to play sub 10hours i can see outside of that it's just people whining.
On June 01 2012 10:18 xavra41 wrote: What about them changing ToS and then forcing you to accept or lose your money? The only way you're losing money is if you were paying a monthly service which you're not for d3. You have unlimited time to play d3 post buying it, so a few hours a day or so of not being able to play the game is not losing money it's losing time.
The only way you lost money is if you bought the game put little to no time into it and asked for a refund and was unable to get it.
|
Blizzard is like most game companies - they tend to think that simply writing something in an EULA makes it valid. The Korean government is currently explaining to them that it doesn't work like that.
|
On June 01 2012 10:24 semantics wrote: People complaining about not being able to play a game 24/7?
Pretty sure the Korean government is suppose to have a stance different from supporting that.
As long as they had servers up every day for say 1/2th of the day i don't see any problem they are providing the service everyday just becuase it's an online game doesn't mean it has to be up 24/7 esp a new game that often early bugs etc need to be hammered out now if this continued on 3 months from now it would be a systemic problem and a real problem. As far as complaining about refunds, the idea that you can refund your game after you threw 40 60 hours+ into it is quite silly, by that measure you can return any game you disagree with post playing though the whole game. Refunding a game that a person is unable to play sub 10hours i can see outside of that it's just people whining.
I've heard that in Asian servers the problem is way worse than in the other two servers. I wouldn't be sure that they're getting even 1/2 of the day online.
|
On June 01 2012 10:24 semantics wrote: People complaining about not being able to play a game 24/7?
Pretty sure the Korean government is suppose to have a stance different from supporting that.
As long as they had servers up every day for say 1/2th of the day i don't see any problem they are providing the service everyday just becuase it's an online game doesn't mean it has to be up 24/7 esp a new game that often early bugs etc need to be hammered out now if this continued on 3 months from now it would be a systemic problem and a real problem. As far as complaining about refunds, the idea that you can refund your game after you threw 40 60 hours+ into it is quite silly, by that measure you can return any game you disagree with post playing though the whole game. Refunding a game that a person is unable to play sub 10hours i can see outside of that it's just people whining. And please go ahead and name any other game that costs a similiar amount and that has as many problems
|
On June 01 2012 10:26 Alpino wrote:Show nested quote +On June 01 2012 10:24 semantics wrote: People complaining about not being able to play a game 24/7?
Pretty sure the Korean government is suppose to have a stance different from supporting that.
As long as they had servers up every day for say 1/2th of the day i don't see any problem they are providing the service everyday just becuase it's an online game doesn't mean it has to be up 24/7 esp a new game that often early bugs etc need to be hammered out now if this continued on 3 months from now it would be a systemic problem and a real problem. As far as complaining about refunds, the idea that you can refund your game after you threw 40 60 hours+ into it is quite silly, by that measure you can return any game you disagree with post playing though the whole game. Refunding a game that a person is unable to play sub 10hours i can see outside of that it's just people whining. I've heard that in Asian servers the problem is way worse than in the other two servers. I wouldn't be sure that they're getting even 1/2 of the day online. I hear you can be hacked by playing public games in d3.
It's completely untrue blizzard blue's have even made statements saying those rumors are unfounded and no proof has ever been presented to them just wild theories that would not even work.
Funny how you can hear something and it can end up not being true at all.
There is a fine difference from bad service such as laggy and somewhat unresponsive servers and no service, not having the ah up is not a big deal, being overloaded due to more then expected turn out in the first month for an online only game is fine. It's cheaper for companies in the long run to aim for a conservative amount of servers during launch and adjust post launch, companies have been doing this for years, pretty much making most multiplayer games unplayable the first week and progressively better in a month which is the same trend d3 followed atleast in the US(anecdotically)
The majority of game hacks are from people giving away their info though phishing attempts or dling not so wise things. People think hackers take your info as soon as they get a email as password when it easily could have been gathered months in advance and as long as you don't change your password which most people don't they have you. Oh but wait there more something called trolls on the Internet who claim they have been hacked and have auth's but never provide any proof such as a simple ss of their stash and gold amounts.
On June 01 2012 10:27 Shikyo wrote:Show nested quote +On June 01 2012 10:24 semantics wrote: People complaining about not being able to play a game 24/7?
Pretty sure the Korean government is suppose to have a stance different from supporting that.
As long as they had servers up every day for say 1/2th of the day i don't see any problem they are providing the service everyday just becuase it's an online game doesn't mean it has to be up 24/7 esp a new game that often early bugs etc need to be hammered out now if this continued on 3 months from now it would be a systemic problem and a real problem. As far as complaining about refunds, the idea that you can refund your game after you threw 40 60 hours+ into it is quite silly, by that measure you can return any game you disagree with post playing though the whole game. Refunding a game that a person is unable to play sub 10hours i can see outside of that it's just people whining. And please go ahead and name any other game that costs a similar amount and that has as many problems It's hard to say PC only AAA games are rare(something 8mil+ in cost). Alot PC only games that have any production quality to them; now of days are server based games based around making money though microtransactions. In large part due to the South east asian markets(mostly china and the surrounding area) and the rampant piracy in that market which is why they moved to server side games. The only recent game that comes to mind would be star wars the old republic, and i didn't play that game so i don't know how their launch month went but it's not hard to just search, "game name + servers down" to find a ton of hits for that.
|
I imagine they're just going to change their policy and give people refunds. In most places they've been giving people 30 days to contact them, have their D3 license removed and get a refund. I don't expect it to impact Blizzard in Korea at all considering D3 has pretty much dominated the PC Bang rankings since release. As an aside, I wouldn't be surprised if there's a little bit of pressure behind the scenes because D3 has consumed so much of the PC Bang playerbase that some Korean Game companies have seen a drop in price for their stocks.
I mean, check out this chart from thisisgame, lol. + Show Spoiler +Blue – Diablo3 / Red – League of Legends / Green – Aion ![[image loading]](http://i.imgur.com/gKX6z.jpg)
|
@semantics wtf are you talking about. If you don't accept the ToS you can't play at all. If it was a monthly service it would be better.
|
On June 01 2012 10:49 xavra41 wrote: @semantics wtf are you talking about. If you don't accept the ToS you can't play at all. If it was a monthly service it would be better. So wait you're saying you can play online only games without accepting a ToS? please show me a game that is online only that doesn't have a ToS. Hell show me a game with online that doesn't have a ToS.
Because wtf are you talking about every game with online has a ToS, and with all ToS you need to agree to it before you can use it. Unless it's some backwater game or the company doesn't have to maintain it's own servers.
|
On June 01 2012 10:49 xavra41 wrote: @semantics wtf are you talking about. If you don't accept the ToS you can't play at all. If it was a monthly service it would be better.
Pretty sure if this was a monthly game it wouldn't sell near as well as it did. I sure as fuck wouldn't have bought it.
|
On June 01 2012 10:56 semantics wrote:Show nested quote +On June 01 2012 10:49 xavra41 wrote: @semantics wtf are you talking about. If you don't accept the ToS you can't play at all. If it was a monthly service it would be better. So wait you're saying you can play online only games without accepting a ToS? please show me a game that is online only that doesn't have a ToS. Hell show me a game with online that doesn't have a ToS. Because wtf are you talking about every game with online has a ToS, and with all ToS you need to agree to it before you can use it. Unless it's some backwater game or the company doesn't have to maintain it's own servers. kid you really need to learn how to read. I said they can CHANGE change CHANGE the ToS and you must accept it or else you acnnot play at all.
|
TOS and EULA are not legal bind contracts
|
On June 01 2012 11:39 xavra41 wrote:Show nested quote +On June 01 2012 10:56 semantics wrote:On June 01 2012 10:49 xavra41 wrote: @semantics wtf are you talking about. If you don't accept the ToS you can't play at all. If it was a monthly service it would be better. So wait you're saying you can play online only games without accepting a ToS? please show me a game that is online only that doesn't have a ToS. Hell show me a game with online that doesn't have a ToS. Because wtf are you talking about every game with online has a ToS, and with all ToS you need to agree to it before you can use it. Unless it's some backwater game or the company doesn't have to maintain it's own servers. kid you really need to learn how to read. I said they can CHANGE change CHANGE the ToS and you must accept it or else you acnnot play at all. Yes and that is with every game or service when they change tos, so again what is your point. Asking me to learn to read is quite silly when you just see that i didn't follow your literal so you just dismiss everything.
|
|
|
|