• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:02
CEST 03:02
KST 10:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall9HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Flash Announces Hiatus From ASL59Weekly Cups (June 23-29): Reynor in world title form?13FEL Cracov 2025 (July 27) - $8000 live event19Esports World Cup 2025 - Final Player Roster16Weekly Cups (June 16-22): Clem strikes back1
StarCraft 2
General
Program: SC2 / XSplit / OBS Scene Switcher Statistics for vetoed/disliked maps The SCII GOAT: A statistical Evaluation Weekly Cups (June 23-29): Reynor in world title form? PiG Sty Festival #5: Playoffs Preview + Groups Recap
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series Korean Starcraft League Week 77 Master Swan Open (Global Bronze-Master 2) [GSL 2025] Code S: Season 2 - Semi Finals & Finals
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
Flash Announces Hiatus From ASL SC uni coach streams logging into betting site BGH Mineral Boosts Tutorial Video Player “Jedi” cheat on CSL Replays question
Tourneys
[Megathread] Daily Proleagues [BSL20] Grand Finals - Sunday 20:00 CET Small VOD Thread 2.0 [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Blogs
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 684 users

"True Mechanics" = The Korean Gap, Low level myths

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 7 8 Next All
RedDragon571
Profile Joined March 2011
United States633 Posts
Last Edited: 2012-04-10 20:24:27
April 09 2012 23:03 GMT
#1
Mechanics = The utilization of the keyboard, mouse and user interface to execute actions in the quickest and most efficient way.

The Korean Gap = "Korean's own white dudes" -Moon at IEM


The Korean Gap

Effective Actions per minute = a value that can evaluate mechanical skill

[image loading]

Sc2 Gears Replay Analysis from IEM world championship, MLG winter arena, Assembly winter, EU Bnet invitational

[image loading]

"Koreans really do own white dudes" - The data

Here is what I think truly defines the Korean Gap in Starcraft 2. Koreans have better mechanics and only the foreigners with the best mechanics can even hope to compete. In the top 30 of the Effective or Efficient actions per minute chart we can see that only a handful of foreigners are present. Idra, Ret, nerichio, stephano, select? The very top of the EAPM shows some ridiculous feats of mechanics by DRG, Losira, Taeja. Notice, Stephano one of the top foreign players, also has one of the top EAPM's competing with the top Korean's.

While not necessarily indicating skill it would seem to reaffirm my Hypothesis that Koreans have much better mechanics on average and the top foreign big names have some of the best mechanics out of all foreigners. So for to foreigners to decrease this gap, it would seem a top level Starcraft player needs to aim for about 350 APM and 200 or so EAPM to compete with the titans winning all the tournaments.


TEAM USA?

The myths lower level players in NA face. Are they destroying mechanics?


MACRO IS KING?
[image loading]



Destiny clearly mentions improving mechanics, but most low level players really focused in on the macro part. I cannot tell you how many lower level players i have tried to talk to say "You mean macro?" when I mention mechanics. There are macro mechanics and micro mechanics but in general "mechanics" is not "macro" or "micro".

Further discussion
[D] Underused Tactic in Lower Leagues
http://www.teamliquid.net/forum/viewmessage.php?topic_id=326528

How many bronze and silver level players are out there trying to focus on building workers, but clicking on the bottom right of the screen rather than using a hotkey. How many silver level players are getting their zerglings fried, because they tried to double click a fast moving group of unhotkeyed zerglings instead of control clicking them? How many gold players miss a few pylons because they sent a stalker to a watchtower by clicking and boxing it manually rather than cloning (Shift+deselect portraits)? How many platinum players cant keep their money low after 2 bases because they don't know how to tap to check their production? How many diamond players lost their entire army to a flank because they were watching their probes build at the nexus? How many masters players lost 20 drones to a stimmed marine drop, and responded to it too slow, cause the hotkeyed queen died and they don't use screen hotkeys? I hope you get my damn point.

You can't learn how to macro and micro until you know the correct way's to get around the screen.


Well, I am mad now, North American ladder needs to be like the korean ladder. But for the ladder to become competitive we need more competition. We need more plat's to become diamonds, and diamonds to become masters. We need to teach our lower level players better fundamentals. And our NA pro's could swallow their pride a bit and improve their mechanics also.

I leave you with possibly one of the most useful Day9 daily's of all time.


[image loading]




jj33
Profile Joined April 2011
802 Posts
April 09 2012 23:07 GMT
#2
mechanics are only half the battle.

in bw, if you had good mechanics, but crappy mind games and bad on spot decision making you were getting nowhere.

same is true in sc2..

Zombo Joe
Profile Joined May 2010
Canada850 Posts
Last Edited: 2012-04-09 23:08:46
April 09 2012 23:08 GMT
#3
I got to masters on pure mechanics, now I'm getting my ass handed to me because I never learned real strategy, scouting, etc.

I still fucking destroy high diamonds though, so its not like I'm not masters material.
I am Terranfying.
aXel92
Profile Joined July 2011
72 Posts
April 09 2012 23:08 GMT
#4
the time you're making pointless threads koreans are playing ladder... could be a reason why they're better.
Angel_
Profile Blog Joined December 2011
United States1617 Posts
April 09 2012 23:10 GMT
#5
your entire argument involve EAPM being the definition of mechanics.
RedDragon571
Profile Joined March 2011
United States633 Posts
April 09 2012 23:11 GMT
#6
There is obviously more to the game than just mechanics like strategy. However, strategy without mechanics is a joke. This was just an opinion article with facts.
andeh
Profile Blog Joined August 2009
United States904 Posts
April 09 2012 23:12 GMT
#7
I never realized stephano had such high apm. I wonder if him using grid has any effect in any way
IronSaint
Profile Joined May 2011
United States13 Posts
April 09 2012 23:12 GMT
#8
I believe Ace said that quote at IEM not Moon.
"Censorship is telling a man he can't have a steak just because a baby can't chew it."
RedDragon571
Profile Joined March 2011
United States633 Posts
April 09 2012 23:13 GMT
#9
[image loading]


It was moon.
Corsica
Profile Joined February 2011
Ukraine1854 Posts
Last Edited: 2012-04-09 23:15:19
April 09 2012 23:13 GMT
#10
Zenio has highest EAPM in GSL, but does it make him very successful? Mechanics are good, but there are tons of example where people with bad (progamer wise) mechanics do very well. your evidence doesnt support your argument...
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 09 2012 23:14 GMT
#11
On April 10 2012 08:12 IronSaint wrote:
I believe Ace said that quote at IEM not Moon.

It was moon. They tried to hype it up again when Huk beat him at dreamhack and when Moon came over for MLG Columbus in 2011
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
RedDragon571
Profile Joined March 2011
United States633 Posts
Last Edited: 2012-04-09 23:15:24
April 09 2012 23:14 GMT
#12
On April 10 2012 08:10 Angel_ wrote:
your entire argument involve EAPM being the definition of mechanics.


Effective Actions per minute = a value that can evaluate mechanical skill
RedDragon571
Profile Joined March 2011
United States633 Posts
Last Edited: 2012-04-09 23:17:49
April 09 2012 23:17 GMT
#13
On April 10 2012 08:13 Corsica wrote:
Zenio has highest EAPM in GSL, but does it make him very successful? Mechanics are good, but there are tons of example where people with bad (progamer wise) mechanics do very well. your evidence doesnt support your argument...



See this is what people will derail this thread into. My argument is that koreans on average have better mechanics, therefore korean's are better on average. Not that having the high eapm will make you the best player, only that you have the necessary mechanics to become one of the best players.
Rannasha
Profile Blog Joined August 2010
Netherlands2398 Posts
April 09 2012 23:17 GMT
#14
On April 10 2012 08:12 andeh wrote:
I never realized stephano had such high apm. I wonder if him using grid has any effect in any way


I don't think it's grid-layout per se that does the trick. Your hotkey setup needs 2 things:

- Hotkeys not too far apart, easy to reach. Having everything all over the keyboard will slow you down due to the time it takes for your fingers to move around.
- Something you're used to. With many games played comes muscle memory, letting you hit the hotkeys in rapid succession without missing a beat.

Obviously grid-layout covers the first point, but so do many other layouts that you can design for yourself. The second point comes with practice and more practice. Some people will learn a layout more quickly than others of course.

So just go with what you're comfortable with and if possible swap some keybindings to move the relevant keys closer to the main cluster of hotkeys.
Such flammable little insects!
Corsica
Profile Joined February 2011
Ukraine1854 Posts
April 09 2012 23:31 GMT
#15
On April 10 2012 08:17 RedDragon571 wrote:
Show nested quote +
On April 10 2012 08:13 Corsica wrote:
Zenio has highest EAPM in GSL, but does it make him very successful? Mechanics are good, but there are tons of example where people with bad (progamer wise) mechanics do very well. your evidence doesnt support your argument...



See this is what people will derail this thread into. My argument is that koreans on average have better mechanics, therefore korean's are better on average. Not that having the high eapm will make you the best player, only that you have the necessary mechanics to become one of the best players.



KR have better mechanics, but it comes from person to person, some of them have low apm and win a lot (nestea), some have highest eapm and lose to foreign terrans (zenio) , depends on person, and many various things, mechanics are just a small particle of kr success..
lodeet
Profile Joined September 2011
United States147 Posts
April 09 2012 23:36 GMT
#16
On April 10 2012 08:31 Corsica wrote:
Show nested quote +
On April 10 2012 08:17 RedDragon571 wrote:
On April 10 2012 08:13 Corsica wrote:
Zenio has highest EAPM in GSL, but does it make him very successful? Mechanics are good, but there are tons of example where people with bad (progamer wise) mechanics do very well. your evidence doesnt support your argument...



See this is what people will derail this thread into. My argument is that koreans on average have better mechanics, therefore korean's are better on average. Not that having the high eapm will make you the best player, only that you have the necessary mechanics to become one of the best players.



KR have better mechanics, but it comes from person to person, some of them have low apm and win a lot (nestea), some have highest eapm and lose to foreign terrans (zenio) , depends on person, and many various things, mechanics are just a small particle of kr success..


Did you even read the post you just quoted?

Mechanics a small particle of success? then what are the big particles.
HellionDrop
Profile Blog Joined June 2011
281 Posts
April 09 2012 23:36 GMT
#17
mechanics is very important obviously, but hard to tell who have better mechanics just by looking at the apm/eapm. you can argue people who are faster generally have better mechanics because they can do more stuff, but what about misclicks and bad unit control?
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
April 09 2012 23:39 GMT
#18
Mechanics are important but they're not everything. Boxer while may be sluggish now because of his age, but that doesn't stop him from making successful runs at MLG or taking games off of stronger players. Savior had comparatively very low APM to other progamers, but that never stopped him from becoming a bonjwa. And Flash's APM is lower than someone like Bisu but that hasn't stopped him from being god. You could have the best mechanics/macro but if your planning or decision making is shit, you're not going to get anywhere far. A not so great example would be someone like Idra, who's mechanics are great but his mental attitude is weak. Its the overall package that makes great players.
WombaT
Profile Blog Joined May 2010
Northern Ireland25035 Posts
April 09 2012 23:42 GMT
#19
Mechanics are important put using APM metrics to judge them, while it has validity in like-like comparisons, skews things racially. Protoss players, even the very fastest players just don't have the same APM/EAPM as other races.

There are many, harder things to quantify that seem to separate Koreans, for me noticeably it's their ability to adjust pre-determined builds on the fly, and the clean-ness of their adjusted timing attacks. They also just seem to be able to play a more aggressive/multi-faceted style, i.e non-committal aggression while playing standard which a lot of foreigners shy away from doing for a more passive style.

Again these traits are possible by the OP's point regarding their mechanics being top notch, but just having good mechanics alone does not explain the gap. Mentality/gamesense etc all play a part, if this game was decided purely on mechanics, among foreigners Ret and Idra would stomp face
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
RedDragon571
Profile Joined March 2011
United States633 Posts
April 09 2012 23:44 GMT
#20
On April 10 2012 08:36 HellionDrop wrote:
mechanics is very important obviously, but hard to tell who have better mechanics just by looking at the apm/eapm. you can argue people who are faster generally have better mechanics because they can do more stuff, but what about misclicks and bad unit control?


Well EAPM weeds out a lot of the spam and useless actions. bad unit control is more a decision making issue rather than a mechanical problems. mouse accuracy is part of mechanics the main thing is with superior mechanics can maintain better macro while doing similar or better quality unit control than people without good mechanics. You can have poor mechanics and great macro or great micro, you just cant have both at the same time.
1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 257
NeuroSwarm 158
ProTech74
ROOTCatZ 68
RuFF_SC2 27
StarCraft: Brood War
NaDa 101
yabsab 37
Icarus 3
Dota 2
febbydoto9
Counter-Strike
Fnx 1512
Stewie2K700
Heroes of the Storm
Khaldor184
Other Games
summit1g9800
tarik_tv7963
JimRising 494
fl0m415
ViBE144
Organizations
Other Games
BasetradeTV9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Berry_CruncH270
• davetesta42
• Hunta15 5
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki31
• Pr0nogo 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2966
• Ler73
League of Legends
• Doublelift5473
• Jankos1771
Upcoming Events
RSL Revival
8h 58m
Clem vs Classic
SHIN vs Cure
FEL
10h 58m
WardiTV European League
10h 58m
BSL: ProLeague
16h 58m
Dewalt vs Bonyth
Replay Cast
1d 22h
Sparkling Tuna Cup
2 days
WardiTV European League
2 days
The PondCast
3 days
Replay Cast
3 days
RSL Revival
4 days
[ Show More ]
Replay Cast
4 days
RSL Revival
5 days
FEL
5 days
RSL Revival
6 days
FEL
6 days
FEL
6 days
Liquipedia Results

Completed

BSL 2v2 Season 3
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.