• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:53
CET 11:53
KST 19:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview7RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament StarCraft2.fi 15th Anniversary Cup
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
[BSL21] RO8 Bracket & Prediction Contest BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle Let's talk about Metropolis
Tourneys
[ASL20] Grand Finals [BSL21] RO8 - Day 2 - Sunday 21:00 CET [BSL21] RO8 - Day 1 - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Fighting Spirit mining rates Current Meta
Other Games
General Games
Dawn of War IV Path of Exile Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026! Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1825 users

"True Mechanics" = The Korean Gap, Low level myths

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 7 8 Next All
RedDragon571
Profile Joined March 2011
United States633 Posts
Last Edited: 2012-04-10 20:24:27
April 09 2012 23:03 GMT
#1
Mechanics = The utilization of the keyboard, mouse and user interface to execute actions in the quickest and most efficient way.

The Korean Gap = "Korean's own white dudes" -Moon at IEM


The Korean Gap

Effective Actions per minute = a value that can evaluate mechanical skill

[image loading]

Sc2 Gears Replay Analysis from IEM world championship, MLG winter arena, Assembly winter, EU Bnet invitational

[image loading]

"Koreans really do own white dudes" - The data

Here is what I think truly defines the Korean Gap in Starcraft 2. Koreans have better mechanics and only the foreigners with the best mechanics can even hope to compete. In the top 30 of the Effective or Efficient actions per minute chart we can see that only a handful of foreigners are present. Idra, Ret, nerichio, stephano, select? The very top of the EAPM shows some ridiculous feats of mechanics by DRG, Losira, Taeja. Notice, Stephano one of the top foreign players, also has one of the top EAPM's competing with the top Korean's.

While not necessarily indicating skill it would seem to reaffirm my Hypothesis that Koreans have much better mechanics on average and the top foreign big names have some of the best mechanics out of all foreigners. So for to foreigners to decrease this gap, it would seem a top level Starcraft player needs to aim for about 350 APM and 200 or so EAPM to compete with the titans winning all the tournaments.


TEAM USA?

The myths lower level players in NA face. Are they destroying mechanics?


MACRO IS KING?
[image loading]



Destiny clearly mentions improving mechanics, but most low level players really focused in on the macro part. I cannot tell you how many lower level players i have tried to talk to say "You mean macro?" when I mention mechanics. There are macro mechanics and micro mechanics but in general "mechanics" is not "macro" or "micro".

Further discussion
[D] Underused Tactic in Lower Leagues
http://www.teamliquid.net/forum/viewmessage.php?topic_id=326528

How many bronze and silver level players are out there trying to focus on building workers, but clicking on the bottom right of the screen rather than using a hotkey. How many silver level players are getting their zerglings fried, because they tried to double click a fast moving group of unhotkeyed zerglings instead of control clicking them? How many gold players miss a few pylons because they sent a stalker to a watchtower by clicking and boxing it manually rather than cloning (Shift+deselect portraits)? How many platinum players cant keep their money low after 2 bases because they don't know how to tap to check their production? How many diamond players lost their entire army to a flank because they were watching their probes build at the nexus? How many masters players lost 20 drones to a stimmed marine drop, and responded to it too slow, cause the hotkeyed queen died and they don't use screen hotkeys? I hope you get my damn point.

You can't learn how to macro and micro until you know the correct way's to get around the screen.


Well, I am mad now, North American ladder needs to be like the korean ladder. But for the ladder to become competitive we need more competition. We need more plat's to become diamonds, and diamonds to become masters. We need to teach our lower level players better fundamentals. And our NA pro's could swallow their pride a bit and improve their mechanics also.

I leave you with possibly one of the most useful Day9 daily's of all time.


[image loading]




jj33
Profile Joined April 2011
802 Posts
April 09 2012 23:07 GMT
#2
mechanics are only half the battle.

in bw, if you had good mechanics, but crappy mind games and bad on spot decision making you were getting nowhere.

same is true in sc2..

Zombo Joe
Profile Joined May 2010
Canada850 Posts
Last Edited: 2012-04-09 23:08:46
April 09 2012 23:08 GMT
#3
I got to masters on pure mechanics, now I'm getting my ass handed to me because I never learned real strategy, scouting, etc.

I still fucking destroy high diamonds though, so its not like I'm not masters material.
I am Terranfying.
aXel92
Profile Joined July 2011
72 Posts
April 09 2012 23:08 GMT
#4
the time you're making pointless threads koreans are playing ladder... could be a reason why they're better.
Angel_
Profile Blog Joined December 2011
United States1617 Posts
April 09 2012 23:10 GMT
#5
your entire argument involve EAPM being the definition of mechanics.
RedDragon571
Profile Joined March 2011
United States633 Posts
April 09 2012 23:11 GMT
#6
There is obviously more to the game than just mechanics like strategy. However, strategy without mechanics is a joke. This was just an opinion article with facts.
andeh
Profile Blog Joined August 2009
United States904 Posts
April 09 2012 23:12 GMT
#7
I never realized stephano had such high apm. I wonder if him using grid has any effect in any way
IronSaint
Profile Joined May 2011
United States13 Posts
April 09 2012 23:12 GMT
#8
I believe Ace said that quote at IEM not Moon.
"Censorship is telling a man he can't have a steak just because a baby can't chew it."
RedDragon571
Profile Joined March 2011
United States633 Posts
April 09 2012 23:13 GMT
#9
[image loading]


It was moon.
Corsica
Profile Joined February 2011
Ukraine1854 Posts
Last Edited: 2012-04-09 23:15:19
April 09 2012 23:13 GMT
#10
Zenio has highest EAPM in GSL, but does it make him very successful? Mechanics are good, but there are tons of example where people with bad (progamer wise) mechanics do very well. your evidence doesnt support your argument...
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 09 2012 23:14 GMT
#11
On April 10 2012 08:12 IronSaint wrote:
I believe Ace said that quote at IEM not Moon.

It was moon. They tried to hype it up again when Huk beat him at dreamhack and when Moon came over for MLG Columbus in 2011
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
RedDragon571
Profile Joined March 2011
United States633 Posts
Last Edited: 2012-04-09 23:15:24
April 09 2012 23:14 GMT
#12
On April 10 2012 08:10 Angel_ wrote:
your entire argument involve EAPM being the definition of mechanics.


Effective Actions per minute = a value that can evaluate mechanical skill
RedDragon571
Profile Joined March 2011
United States633 Posts
Last Edited: 2012-04-09 23:17:49
April 09 2012 23:17 GMT
#13
On April 10 2012 08:13 Corsica wrote:
Zenio has highest EAPM in GSL, but does it make him very successful? Mechanics are good, but there are tons of example where people with bad (progamer wise) mechanics do very well. your evidence doesnt support your argument...



See this is what people will derail this thread into. My argument is that koreans on average have better mechanics, therefore korean's are better on average. Not that having the high eapm will make you the best player, only that you have the necessary mechanics to become one of the best players.
Rannasha
Profile Blog Joined August 2010
Netherlands2398 Posts
April 09 2012 23:17 GMT
#14
On April 10 2012 08:12 andeh wrote:
I never realized stephano had such high apm. I wonder if him using grid has any effect in any way


I don't think it's grid-layout per se that does the trick. Your hotkey setup needs 2 things:

- Hotkeys not too far apart, easy to reach. Having everything all over the keyboard will slow you down due to the time it takes for your fingers to move around.
- Something you're used to. With many games played comes muscle memory, letting you hit the hotkeys in rapid succession without missing a beat.

Obviously grid-layout covers the first point, but so do many other layouts that you can design for yourself. The second point comes with practice and more practice. Some people will learn a layout more quickly than others of course.

So just go with what you're comfortable with and if possible swap some keybindings to move the relevant keys closer to the main cluster of hotkeys.
Such flammable little insects!
Corsica
Profile Joined February 2011
Ukraine1854 Posts
April 09 2012 23:31 GMT
#15
On April 10 2012 08:17 RedDragon571 wrote:
Show nested quote +
On April 10 2012 08:13 Corsica wrote:
Zenio has highest EAPM in GSL, but does it make him very successful? Mechanics are good, but there are tons of example where people with bad (progamer wise) mechanics do very well. your evidence doesnt support your argument...



See this is what people will derail this thread into. My argument is that koreans on average have better mechanics, therefore korean's are better on average. Not that having the high eapm will make you the best player, only that you have the necessary mechanics to become one of the best players.



KR have better mechanics, but it comes from person to person, some of them have low apm and win a lot (nestea), some have highest eapm and lose to foreign terrans (zenio) , depends on person, and many various things, mechanics are just a small particle of kr success..
lodeet
Profile Joined September 2011
United States147 Posts
April 09 2012 23:36 GMT
#16
On April 10 2012 08:31 Corsica wrote:
Show nested quote +
On April 10 2012 08:17 RedDragon571 wrote:
On April 10 2012 08:13 Corsica wrote:
Zenio has highest EAPM in GSL, but does it make him very successful? Mechanics are good, but there are tons of example where people with bad (progamer wise) mechanics do very well. your evidence doesnt support your argument...



See this is what people will derail this thread into. My argument is that koreans on average have better mechanics, therefore korean's are better on average. Not that having the high eapm will make you the best player, only that you have the necessary mechanics to become one of the best players.



KR have better mechanics, but it comes from person to person, some of them have low apm and win a lot (nestea), some have highest eapm and lose to foreign terrans (zenio) , depends on person, and many various things, mechanics are just a small particle of kr success..


Did you even read the post you just quoted?

Mechanics a small particle of success? then what are the big particles.
HellionDrop
Profile Blog Joined June 2011
281 Posts
April 09 2012 23:36 GMT
#17
mechanics is very important obviously, but hard to tell who have better mechanics just by looking at the apm/eapm. you can argue people who are faster generally have better mechanics because they can do more stuff, but what about misclicks and bad unit control?
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
April 09 2012 23:39 GMT
#18
Mechanics are important but they're not everything. Boxer while may be sluggish now because of his age, but that doesn't stop him from making successful runs at MLG or taking games off of stronger players. Savior had comparatively very low APM to other progamers, but that never stopped him from becoming a bonjwa. And Flash's APM is lower than someone like Bisu but that hasn't stopped him from being god. You could have the best mechanics/macro but if your planning or decision making is shit, you're not going to get anywhere far. A not so great example would be someone like Idra, who's mechanics are great but his mental attitude is weak. Its the overall package that makes great players.
WombaT
Profile Blog Joined May 2010
Northern Ireland26218 Posts
April 09 2012 23:42 GMT
#19
Mechanics are important put using APM metrics to judge them, while it has validity in like-like comparisons, skews things racially. Protoss players, even the very fastest players just don't have the same APM/EAPM as other races.

There are many, harder things to quantify that seem to separate Koreans, for me noticeably it's their ability to adjust pre-determined builds on the fly, and the clean-ness of their adjusted timing attacks. They also just seem to be able to play a more aggressive/multi-faceted style, i.e non-committal aggression while playing standard which a lot of foreigners shy away from doing for a more passive style.

Again these traits are possible by the OP's point regarding their mechanics being top notch, but just having good mechanics alone does not explain the gap. Mentality/gamesense etc all play a part, if this game was decided purely on mechanics, among foreigners Ret and Idra would stomp face
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
RedDragon571
Profile Joined March 2011
United States633 Posts
April 09 2012 23:44 GMT
#20
On April 10 2012 08:36 HellionDrop wrote:
mechanics is very important obviously, but hard to tell who have better mechanics just by looking at the apm/eapm. you can argue people who are faster generally have better mechanics because they can do more stuff, but what about misclicks and bad unit control?


Well EAPM weeds out a lot of the spam and useless actions. bad unit control is more a decision making issue rather than a mechanical problems. mouse accuracy is part of mechanics the main thing is with superior mechanics can maintain better macro while doing similar or better quality unit control than people without good mechanics. You can have poor mechanics and great macro or great micro, you just cant have both at the same time.
1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
04:30
2025 Offline Finals
Classic vs herOLIVE!
Tasteless1785
Crank 1374
RotterdaM545
IndyStarCraft 268
CranKy Ducklings104
3DClanTV 87
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 1785
Crank 1374
RotterdaM 545
IndyStarCraft 268
StarCraft: Brood War
Sea 4998
Horang2 1324
Hyuk 1131
Sharp 609
Larva 609
Jaedong 555
Killer 473
actioN 472
Stork 288
Bisu 239
[ Show more ]
EffOrt 194
firebathero 176
Last 148
ZerO 146
Calm 119
Pusan 110
Dewaltoss 97
Free 82
Shine 48
Mong 43
Aegong 29
Sacsri 23
ajuk12(nOOB) 11
sorry 10
Dota 2
Dendi642
XcaliburYe497
League of Legends
JimRising 462
C9.Mang0428
Super Smash Bros
Westballz9
Heroes of the Storm
Khaldor252
Other Games
summit1g9167
singsing2216
FrodaN692
Happy514
XaKoH 173
TKL 126
Mew2King87
ZerO(Twitch)15
B2W.Neo8
Organizations
StarCraft: Brood War
lovetv 5
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH131
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2126
League of Legends
• Stunt567
Upcoming Events
WardiTV 2025
2h 8m
herO vs ShoWTimE
SHIN vs herO
Clem vs herO
SHIN vs Clem
SHIN vs ShoWTimE
Clem vs ShoWTimE
IPSL
6h 8m
Sziky vs JDConan
BSL 21
9h 8m
Tech vs Cross
Bonyth vs eOnzErG
Replay Cast
22h 8m
Wardi Open
1d 1h
Monday Night Weeklies
1d 6h
Sparkling Tuna Cup
1d 23h
Replay Cast
3 days
The PondCast
3 days
CranKy Ducklings
5 days
[ Show More ]
SC Evo League
6 days
BSL 21
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
RSL Offline Finals
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.