• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:21
CEST 16:21
KST 23:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro16 Preview Pt1: Ascent9Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4
Community News
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues15LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris75
StarCraft 2
General
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time SpeCial on The Tasteless Podcast Team Liquid Map Contest #21 - Presented by Monster Energy What happened to Singapore/Brazil servers?
Tourneys
WardiTV Mondays Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series Chzzk MurlocKing SC1 vs SC2 Cup
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
The Korean Terminology Thread [ASL20] Ro16 Preview Pt1: Ascent FlaSh on ACS Winners being in ASL ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro16 Group B [ASL20] Ro16 Group A BWCL Season 63 Announcement [IPSL] ISPL Season 1 Winter Qualis and Info!
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Warcraft III: The Frozen Throne Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI UK Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1194 users

Newbie Mini Mafia III

Forum Index > TL Mafia
Post a Reply
1 2 3 4 5 6 Next All
slOosh
Profile Joined October 2009
3291 Posts
January 24 2012 04:01 GMT
#31
/in
hurray!
slOosh
Profile Joined October 2009
3291 Posts
January 24 2012 04:14 GMT
#33
It says in the rules under Godfather that
"The Godfather has the ability to decide what role he will appear to be when a Detective role checks him"

Since the cops can only find alignment this setup, does this mean he can only decide to appear as townie / mafia ?
slOosh
Profile Joined October 2009
3291 Posts
January 24 2012 04:57 GMT
#38
On January 24 2012 13:37 Probulous wrote:
Am I correct in saying that no-one knows whether there is a miller, even the miller themselves, until the miller flips?

Holy hell that could cause some problems


Piggybacking off this question:
Is this half open setup (roles are known but which ones and how many aren't)?

Also, a question to the TL Mafia people in general: the in standard way for mafia to communicate night actions through pms?
I'm not sure since I've only read games and some QuickTopics, but never any mafia pm threads if such things exist.
slOosh
Profile Joined October 2009
3291 Posts
January 25 2012 04:38 GMT
#80
Haha it seems like all mafia games start with Qatol's death

From the two newbie minis I've read, it seems like inactivity was quite detrimental.

Let's make sure that people don't get away with lurking!
slOosh
Profile Joined October 2009
3291 Posts
January 25 2012 04:49 GMT
#81
Zarepath I think you don't give town enough credit.

It's slightly understandable given that it is Newbie Mafia, but to say our only options are randomly lynching or no-lynching seems a bit too much in my opinion. I base this on the other newbie minis where a plan (such as pressuring inactives) lead to discussion and therefore more information upon which the town made better-than-random lynch cases

I don't like this defaulting to random lynch. It allows for WIFOM and general chaos in general as it is not built on something solid such as post analysis but , as its name suggests, something completely random. I don't think this is a pro - town idea.

Promoting a good town atmosphere will lead to educated guesses, so I say we wait until people had a chance to read and post, then we pressure inactives and go from there.
slOosh
Profile Joined October 2009
3291 Posts
January 25 2012 04:54 GMT
#83
Ehh... well its 9/13 = 69% chance of hitting town so random lynch seems like a bad idea to me
slOosh
Profile Joined October 2009
3291 Posts
January 25 2012 06:40 GMT
#97
On January 25 2012 15:21 zelblade wrote:
Regarding the setup, 4 scum to 9 town seems like a lot of scum to me. This would lead me to believe that scum KP is probably 1, as anything else will probably be excessive. As such, we probably have only 2 mislynches before LYLO, unless there is a medic prot of some sort of course. Thus we need to make sure that we use these lynches well, and use logical reasoning to pin down the lynch onto the scum.

To town, we need to post more, as more posts = more contributions, and would allow us to make analysis and thus help to pin down who the scum are.



Ok this post is really weird.

1) OP clearly states Mafia KP.

On January 24 2012 08:35 dreamflower wrote:
Mafia Goon
Your goal is to eliminate everyone else in the town. Your ability, as a group, is killing off whomever you decide on at night and knowing the role of each other player in your mafia. You may kill your own members. Mafia killing power is always 1 until there are no mafia remaining.


Of course this is a newbie game so y'know, people make mistakes.

2) This post doesn't actually give us anything new or that helpful. We can do the math and figure how many mislynches we have till Lylo, which isn't information you typically use day 1. I mean, unless you push for no lynch, how's that info help?


3) This is the part that got me from giving benefit of the doubt to feeling weird:

On January 25 2012 15:21 zelblade wrote:
To town, we need to post more, as more posts = more contributions, and would allow us to make analysis and thus help to pin down who the scum are.


What the heck? Who does this? Who addresses town? A town post would have started at "we need to post more ...".

#FOS zelblade
slOosh
Profile Joined October 2009
3291 Posts
January 25 2012 15:37 GMT
#114
On January 25 2012 15:21 zelblade wrote:
we probably have only 2 mislynches before LYLO
On January 25 2012 19:22 zarepath wrote:
I think the strongest argument against doing this is that, because of the high mafia/town ratio, we only have 2 miss-lynches before it's LYLO, as zelblade pointed out.
On January 25 2012 23:55 zarepath wrote:
Okay, forget random lynching. I still think targeting someone randomly and seeing how they respond is better than policy-lynching the quiet people, but I think it's a good point that with 4 mafia, we can only miss-lynch twice.


I would like to stop this poor logic before it ingrates itself into the town's mindset:

Knowing how many mislynches we have does NOTHING. You don't say, oh we have spare townies we can just make this questionable lynch, it's ok if we mess up since its not lylo yet.

Also, I the idea of random lynches has been SHUT DOWN. We've discussed that it is a poor idea. We should stop discussing unless someone brings up a good counter point. Otherwise we have mafia getting away with agreement posts that are insubstantial but impress the notion that they are helping town and contributing.


Fostering discussion is not the goal.
Fostering good discussion is the goal.

Talking about topics that everyone has already talked about and agreed upon is not discussion. It is clutter and an opportunity for mafia to pretend to contribute. Please stop.
slOosh
Profile Joined October 2009
3291 Posts
January 25 2012 15:46 GMT
#116
EBWOP:

Fostering good discussion is the goal where good is defined as catching and killing mafia.
Everything we do should fall under this category and if it doesn't we shouldn't do it.
slOosh
Profile Joined October 2009
3291 Posts
January 26 2012 08:39 GMT
#162
I've refraining from posting to let others have a chance to speak up and there's one thing I noticed.

12 out of 13 people have posted (TheFearedBeing has not). So 3 or 4 mafia have posted something.
Yet I still see many people lurking and getting by without posting anything substantial. I invite you to take a quick glance at the player filters and see this for yourselves.

Now I'm not going to point people out right now because I don't want to give mafia a chance to change the subject off the "FakePromise's 30%" - lynch, but I want everyone to be wary and NOT ASSUME the lurker problem is over.

slOosh
Profile Joined October 2009
3291 Posts
January 26 2012 08:41 GMT
#163
EBWOP:
I've refrained from posting ....

I'll be posting again in roughly 13~14 hours from now when I get out of class.
slOosh
Profile Joined October 2009
3291 Posts
January 26 2012 14:20 GMT
#174
Found some time before my day starts to read the newer posts.

Since Simberto seems like the most pro town here, I want to ask for his/her opinion.

I think I have a substantial case (better than the FakePromise case), but it is against someone who is slightly above that "barely more" level.

Would it be good for us to go for this person or is it better for us to really pressure the harder lurkers?


Hopefully will find sometime during the day to post, but if not I'll be there before the deadline for sure.
slOosh
Profile Joined October 2009
3291 Posts
January 26 2012 20:57 GMT
#188
Ok. Soon I will upload my super post when I finish my last lecture of the day. (Then I have an appointment so there will be like a ~2hr gap where I cannot discuss). Hopefully this will be in time for the European players.

Until then I really want to see Chocolate and balt11t post. I don't want them to get away lurking until something big happens and they can pretend to contribute.
slOosh
Profile Joined October 2009
3291 Posts
January 26 2012 20:58 GMT
#189
I think people who don't vote get modkilled but the majority gets adjusted for the active votes.

Say half the group does not vote and get modkilled. The remaining group can still decide to lynch as there is a lower, attainable majority lynch number.
slOosh
Profile Joined October 2009
3291 Posts
January 26 2012 23:01 GMT
#203
Ok. Here we go. This will be a large post so PLEASE don't skim and post a quick response and clutter the thread.
The worst thing we can have is clutter; the thread is the only means of town communication.

Now as we've seen, there are already many players who are suspect.
- Zelblade's timidity and apologetic tone
- FakePromise's 30% and general apathy
- small time posters e.g balt11t, CosmosXAM and Chocolate etc.

HOWEVER, reading kitaman27's Newbie Mini Mafia left an impression on me. While we are so focused on catching lurker mafia, there can be outspoken, active and seemingly helpful mafia disguising as town that fly under the radar and whose influences are not well noted (Ciryandor in the game linked). We have a bunch of lurkers, but lets not devote all our attention and resources trying to pick off which is which.

While we should go after lurkers (p.s. I suggest if we have any vigis that we use those shots on them, Ace's vigi / cop guide)
we should not ever assume that active players are town confirmed. This is the mindset with which I read over the thread.

I will now push forward the Zarepath Lynch.

##Vote Zarepath
Zarepath's filter.

-----------------------------------------------------------------------------

Case I:
+ Show Spoiler +

Zarepath opens the day's discussions with a random / no lynch proposal.
We've discussed how it is a poorly thought out, Anti-Town plan. However, read between the lines with me (set 1 is italicized , set 2 is bolded, set 3 underlined)

+ Show Spoiler +
On January 25 2012 13:28 zarepath wrote:
So, the first question I think has to be this:

What do we want to accomplish on Day 1?

We either no-lynch or randomly lynch, as far as I can tell. We don't have much game history to draw upon as far as deciding who to cut early.

I see several possible outcomes:

Randomly lynch a mafia/red: This is clearly the best possible outcome. If we have worthwhile hunches to go on, it's possible we can lynch a mafia on the first Day. From what I've read it's unlikely, but still possible; it all depends on what kind of discussion we see today.

Randomly lynch a townie/blue: Bad. The only upside is that we can then use the information from that lynching to determine likely mafia. Who was most excited about randomly lynching that particular person? Who bandwagonned on? Who were the last few votes who made the lynch possible?

No-lynch: We don't get a mafia, or confirmation of who isn't mafia. Because there's no risk of lynching a townie/blue, this seems to be very safe.

But what I wonder is this: if we don't lynch anyone today, our information for Day 2 is limited, and we give the mafia a night to kill someone. We end up with 1 dead townie before we're willing to make deductions. Maybe it's riskier to not lynch someone on the first night, because we'd have less information to go on.

So what I'm suggesting is this: we lynch someone randomly. Say, by reverse-alphabetical order. There's no reason at all for us to suspect this person. But by deciding to lynch them, we'll either see a lot of defense (ie, they're mafia), or a lot of people agreeing with killing that person (ie, those people are mafia.) Once that person flips blue or red, we'll know who was who.

TLDR; I suggest that we randomly lynch zelblade, or seriously discuss it, and see what happens from there.



Set 1 (italicized)
This isn't a hard slip up but it isn't quite null tell either. The question is good. What do we want to accomplish. He doesn't answer his own question though. He offers a plan and sweeps the question under the rug.
Don't think he is a mafia, but I start to watch out for him.

Set 2 (bolded)
Look at his mentions of alignments (mafia, blue, town).
Look past the plan itself and observe his word choice.

Did you see what I saw? "Once that person flips blue or red".
You KNOW it was NOT a typo since one paragraph above he uses the phrase "1 dead townie" and that he considers the two factions mafia and townie/blue. I believe he has blue hunting on his mind and it leaked out.
I am definitely suspicious and decide a full blown analysis is worth investing into.

Set 3 (underlined)
This is a recurring theme that doesn't make sense. Set 3 will continue well into his other posts.

-----------------------------------------------------------------------------

Case 2:
+ Show Spoiler +

Set 1 bolded set 2 italics

+ Show Spoiler +
On January 25 2012 19:22 zarepath wrote:
Show nested quote +
On January 25 2012 14:19 zelblade wrote:
I disagree with zarepath's plan to "randomly" lynch me. Of course i am being a litte biased here, but how does randomly lynching me provide any sort of information? How does me/others defending myself = mafia? Any player, regardless of aglinment, is going to defend themselves either way, as getting lynched in either case is bad for their team, and chances to win.

Thus, i believe that lynching me or anyone else "randomly" is a horrible idea.

As for what to do with our day 1 lynch, i suggest that we lynch a lurker unless a better canditate comes up. Remember that we still have alot of time left before the deadline, so we should utilize this time well to discuss and find a better lynch candidate than lynching by reverse-alphabetical order.


The point is that upon flip, we have much more to go on. Anyone irrationally defending you now, if it turns out you're mafia, has a solid chance of also being mafia. So no, not anyone defending you is necessarily mafia, and not necessarily anyone accusing you, but upon flip, we can figure out which side of that we can throw our suspicions.

After reading others' responses to the idea: no, a RNG lynch would NOT be as useful to us, because we don't learn anything from it (as has been pointed out). By me randomly accusing someone, that person is forced to speak, and others are forced to defend if mafia/bandwagon if he's not.

I argue that the process has already begun, based on the content of some of these posts.

I think the strongest argument against doing this is that, because of the high mafia/town ratio, we only have 2 miss-lynches before it's LYLO, as zelblade pointed out.

Show nested quote +
On January 25 2012 15:24 DoYouHas wrote:
There is no reason our first lynch should be random. We need to use the threat of lynching to put pressure on lurkers and suspicious people. This needs to start today. If we seriously consider a no lynch today all we do is encourage passive play. We should be creating opportunities to gain information and put pressure. The worst thing we can give the mafia is time.


Lynching lurkers is not as great a strategy as it sounds. As others pointed out, mafia can just decide to post more, and then suddenly we're looking at lynching the less-active townies just because they don't talk enough. People who don't post at all get modkilled anyway, and seeing as how this is a newbie game, there are probably several lurkers who just don't know where to get started.

I also agree that we should go after suspicious people. And I think we'll find out who they are by continuing to pressure zelblade.




Set 1 (bolded)
He is pushing for a kill for information. Information!! He doesn't care if its not a mafia, because he wants information!
He uses the word "necessarily" twice, and after the flip the information can help town "[cast] our suspicions". He doesn't even value the information gained from the flip that highly.

Set 2 (italics)
Zelblade points out that town has 2 mislynches to Lylo (which I think is unhelpful information but that is beside the point). Zarepath uses this information. If you use someones info, it means that they are contributing. He ends the post saying that we should go after suspicious people, namely Zelblade.

He uses information provided by someone who he thinks as suspicious. He calls for pressure on zelblade that he does not create himself . Please go read his filter right now. Here's a quick example.
On January 25 2012 23:55 zarepath wrote:
Okay, forget random lynching. I still think targeting someone randomly and seeing how they respond is better than policy-lynching the quiet people, but I think it's a good point that with 4 mafia, we can only miss-lynch twice.

But we need something to go on; some way of getting info. I have a few ideas but there are still a lot of people we haven't heard from. Quiet people need to speak up soon.


Again, this quest for info (obtained by killing innocents or mafia he doesn't care) and self contradictions. What happened to the pressure Zelblade plan?




-----------------------------------------------------------------------------

Case 3 (last one bear with me guys):
+ Show Spoiler +

It's really messy to show this without going through all the posts so I'll show you one example and you guys can read the filter yourselves. This has to do with the discrepancy in actions and words (like the zelblade pressure)

+ Show Spoiler +

On January 27 2012 00:47 zarepath wrote:
Show nested quote +
On January 26 2012 22:34 Simberto wrote:
Also, zarepath, note that most of your argument is WIFOM, and that you flipflop between "mafia would tell him to act, but not help him to be safer", and "noone helps him", which are obviously contradictionary. Even further, you invalidate that whole argument by helping him with this post.


I don't know what WIFOM is (these newbie games should have a list of acronyms at the beginning).

And that's not a contradiction or flipflop. Mafia would tell him to defend himself because they couldn't be seen defending such an awful argument; but they'd help him defend himself a little bit, at least, which obviously didn't happen.

You can count my post as an invalidation of that reasoning, but Fake's safety isn't my prime concern here; mis-lynching is, and with three votes tallied against him, I had to step in before the votes got out of control and we mis-lynched (according to my suspicions). I think that Cosmos is the stronger candidate.




Ok. So he says he is concerned with mislynch. As in, lynching people who are not mafia. He says that Fake is not mafia very adamantly
On January 26 2012 22:00 zarepath wrote:"I do NOT think that FakePromise is a mafia."

yet look at his wording at the end. First, "I think". Not, Cosmos is the stronger candidate, but "I think". Where did that conviction go Zarepath?

Furthermore, look at his voting pattern.
After he posts his "FakePromise is an inexperienced town" at January 26 2012 22:00, he waits for Simberto to agree and vote first before he casts his own vote 6 minutes after at January 27 2012 03:05.
5 Hours and after someone else goes first.



-----------------------------------------------------------------------------

OK. Now LISTEN
Don't post unless you have either
- Analytical arguments against MY Case. I don't care if you want to lynch lurkers. Everyone does. But unless you either refute my case or build another as substantial as mine, which probably can't be done against few-post lurkers, please don't sidetrack or clutter discussion.
- Or you are Zarepath defending yourself.

I partially DIDN'T want to post this because it would give mafia an easy out of lurking by just agreeing with me and blah blah blah. So to prevent that, please clear the way for Zarepath to speak, or speak on his behalf.

Again, I make my stance and vote clear:
##Vote Zarepath
slOosh
Profile Joined October 2009
3291 Posts
January 26 2012 23:03 GMT
#204
I have an appointment for about an hour, so someone PLEASE MAKE SURE NO CLUTTER.
If you agree with me just Vote. Don't let him weasel out of this.
slOosh
Profile Joined October 2009
3291 Posts
January 27 2012 02:15 GMT
#217
If every slight misuse of the term "blue" is supposed to mean you're mafia, we're going to have a hard road figuring things out.

It's your choice of using "blue" to represent town alignment that is questionable, especially considering you used the phrase "townie/blue" several times in the same post. It's not a slight misuse to say that blue means town. Using green to represent town is common. No one uses blue to do it. Except you.


Show nested quote +
slOosh:
If we don't lynch someone today we won't have as much information to start day 2

I don't see the problem with this, either.

Show nested quote +
slOosh:
He is pushing for a kill for information. Information!! He doesn't care if its not a mafia, because he wants information!
He uses the word "necessarily" twice, and after the flip the information can help town "[cast] our suspicions". He doesn't even value the information gained from the flip that highly.

Yes, I do. This is semantics. "Necessarily" means that I'm not implying that both accusers and defenders are guilty of being mafia; "necessarily" means that it's one or the other, and upon flip, we know which one.


Lynching for info is dumb. We get info regardless of who is lynched, and yet you keep using this excuse to push forward lynches. It is clear that we have thrown out no-lynch as a poor choice. It is illogical to use this excuse of information gathering to support lynching specific people.


I'm the ORIGINAL pressure on zelblade. All zelblade pressure originated from me calling for his lynch at the very beginning.

Yea, sure: My post, Zel's response, then yours 3 posts and 5 hours down. Who was the one with the FOS ????

Vote timing is hardly an indication of me being mafia. Wouldn't it have been more suspicious for me to wait for someone to disagree, and then back off my "FakePromise is innocent" argument? Honestly, the least-suspicous timing would have been for me to vote exactly when I posted.

This wasn't one of the cases I pushed, but you use WIFOM very often. Wouldn'ts and woulds don't help us.
Vote timing IS an indication. If you really believed it to be true then you stick with it. Much like I am sticking my neck out gunning for you. If you can't even make the first vote on your own analysis then clearly you don't believe it, you aren't acting on your words and that is called deception - something only a mafia would do.

slOosh
Profile Joined October 2009
3291 Posts
January 27 2012 02:29 GMT
#219
On January 27 2012 11:18 Simberto wrote:
Apparently, we won't get a lynch on zarepath in time, so i will change my vote back to FakePromise. At least this way we have one less lurker and absolute noncontributor. And if he flips red, we need to really take a look at zarepath. If he does not, we need to really reconsider our assumptions. I would suggest everyone with a vote on zarepath (or those random useless votes) to do the same, since voting ends in 45 minutes and we only have 4 of 7 needed votes on zarepath, while there are now 7 votes on FakePromise (which would be enough, but is not really safe).

##unvote Zarepath
##voteFakePromise


FakePromise flipping either one does not dissolve my analysis and arguments. It might add weight to the other side, but my case still stands as the only real analysis argument. A good mafia looks like town and it is a critical error to let them blend in and look over those tells and motives that indicate that they aren't town .
slOosh
Profile Joined October 2009
3291 Posts
January 27 2012 02:56 GMT
#224
Anyone else see this scripted dialogue?
Looks like a bus in action. (Bussing is when a mafia who knows that they will die and so try to give credibility and influence to another mafia member with their death. In this case I think mafia is bussing Fake to make zarepath look better.)

I want to emphasize that fakepromise flipping whatever does not throw my analysis out the window. It does not.
slOosh
Profile Joined October 2009
3291 Posts
January 27 2012 02:58 GMT
#225
While we wait, Zarepath mind addressing my response to your defense?
1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
12:00
SC:EVO Monthly
TaeJa vs Classic
Creator vs SHIN
Rogue vs MaxPax
SteadfastSC414
IndyStarCraft 142
IntoTheiNu 14
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 420
IndyStarCraft 142
Codebar 7
StarCraft: Brood War
Calm 7659
Bisu 3553
Rain 3264
BeSt 3227
Flash 2784
Shuttle 1046
EffOrt 826
Mini 730
firebathero 543
Larva 350
[ Show more ]
sSak 346
actioN 290
Hyuk 246
Snow 149
Pusan 138
ggaemo 135
JYJ118
Leta 108
Killer 94
hero 92
Mind 89
TY 64
Sea.KH 53
Hyun 49
ToSsGirL 44
PianO 38
Aegong 35
Backho 32
Soma 30
scan(afreeca) 28
Sharp 28
Movie 25
Terrorterran 20
soO 16
Sacsri 15
yabsab 13
HiyA 8
Shine 8
sas.Sziky 3
Light 0
Dota 2
Gorgc6485
qojqva4156
Dendi1743
resolut1ontv 294
XcaliburYe179
Counter-Strike
oskar132
Other Games
singsing1960
B2W.Neo1023
hiko854
Lowko313
byalli140
ToD60
ArmadaUGS57
QueenE31
Organizations
Other Games
gamesdonequick685
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH95
• AfreecaTV YouTube
• intothetv
• Kozan
• iHatsuTV 0
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV532
League of Legends
• Nemesis7937
• TFBlade485
Upcoming Events
PiGosaur Monday
9h 39m
Kung Fu Cup
21h 39m
ByuN vs HeRoMaRinE
OSC
1d 1h
OSC
1d 9h
RSL Revival
1d 19h
Cure vs SHIN
Reynor vs Zoun
Kung Fu Cup
1d 21h
The PondCast
1d 22h
RSL Revival
2 days
Classic vs TriGGeR
ByuN vs Maru
Online Event
2 days
Kung Fu Cup
2 days
[ Show More ]
BSL Team Wars
3 days
Team Bonyth vs Team Dewalt
BSL Team Wars
3 days
RSL Revival
3 days
Maestros of the Game
3 days
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
4 days
Bonyth vs Dewalt
[BSL 2025] Weekly
4 days
RSL Revival
4 days
Maestros of the Game
5 days
BSL Team Wars
5 days
Afreeca Starleague
5 days
Snow vs Sharp
Jaedong vs Mini
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Light vs Speed
Larva vs Soma
Liquipedia Results

Completed

SEL Season 2 Championship

Ongoing

RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.