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Hi everyone.
I personally dislike when i'm against a random player. Because i just can't do an usual opening. In addition, many random players just cheese/all-in (i don't know why). I encounter very few random players on the ladder, but they all all-in.
So when i'm facing a random player, i just go 7RR or 6pool. And i feel like "what a useless game ...". Yesterday, i did a 7RR and the random player was 6 pooling. 6 pool VS 7RR, what a game ^^
How do you play against random players on the ladder ?
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On January 18 2012 18:42 Magus.421 wrote: Hi everyone.
I personally dislike when i'm against a random player. Because i just can't do an usual opening. In addition, many random players just cheese/all-in (i don't know why). I encounter very few random players on the ladder, but they all all-in.
So when i'm facing a random player, i just go 7RR or 6pool. And i feel like "what a useless game ...". Yesterday, i did a 7RR and the random player was 6 pooling. 6 pool VS 7RR, what a game ^^
How do you play against random players on the ladder ? or you can do a stable build that technically works against all 3 races (i.e. 14/14) and then roll like that until you find them?
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yeah, go 14pool 14 gas into speedling expand. expand on your 13th drone or your scv that just made your supply .for terran open 12 rax 13 gas etc. when playing vs random you want a standard build thats flexible
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My philosophy against random players is just prepare for whatever cheese he is going to do. Scout constantly. It's okay to sacrifice your economy/tech to have a bigger army and just be safe. Most of the time, they will have worse macro than a race picker at the same level, so just stay safe and get into a later game. Then you will most likely be able to run them over with more stuff. Of course this isn't completely true. I am actually a random macro player.
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On January 18 2012 18:42 Magus.421 wrote:How do you play against random players on the ladder ? First, I swear out loud to myself because random players are skill-less fucking faggots who can die in a fire.
Then, once I'm done with my short profanity session, I proceed to play hatch first. If I scout protoss or a zerg running an early pool opening, I'll cancel the hatch and throw down my pool. The game then proceeds as normal.
If the random player wins, it was only because he chose random and hit me with an all in.
If I win, it was obviously because I'm just the better player and my opponent should never hope to ever beat me because they'll never be on my level (because they chose random).
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+ Show Spoiler +DISCLAIMER: This is a joke post (which should be obvious, but this is the internet). Before you search for my profile on bnet, I am aware of the fact that I am terrible at the game. Put down your pitchfork.
User was temp banned for this post.
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wait wait wait
so you generalize that all random players are just cheesers and all-iners...
so you only cheese and all-in against them
and then you complain that the games are worthless?
the fuck?
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I random on an account I got for $30. I never all-in. As T, just play standard 10 depot, 12 rax, 13 gas, etc. Protoss plays like PvZ. Zerg are kinda fucked yea...
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Your best option (besides scouting on 9 and sac'ing a lot of econ to do so) is to go 14/14 or 15/15 depending on map size and what ur comfortable with ( i prefer 15/15). if they are Zerg or Toss you are in a fine spot and the game goes on. if they are Terran you are behind but not by a big margin and if they dont go reactor helions you are in a fine postion. so you have a 66% chance of having a perfectly normal awesome build and a 33% chance of a just slightly sub optimal build. I would totally take those odds since you are most likely going to be a better player overall as the game goes on vs a random player. make sure to send your overlords to spot for proxies and you are fine, you shouldnt worry about 6-11 pools because your build is sage and should beat these builds even if not scouted. (of course this assumes your drone micro is on par). anyways that my thoughts mid-tier masters zerg, usually dont lose to randoms due to Build loses like this.
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wait wait wait
so you generalize that all random players are just cheesers and all-iners...
so you only cheese and all-in against them
and then you complain that the games are worthless?
the fuck?
I just generalize for my games against random players. I can give you all my replays against random players in seasons 3, 4 and 5 if you want to check ^^ All players on forums just say "no, i'm a random player and i don't all-in" (like jeeneeus). I believe them. But on the ladder it's not as they say.
14 gaz 14 pool is my usual opening in ZvZ so yes i think i can use it against random.
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For zergs, playing against random is easy.
Just scout on 10 and do a 15 hatch.
Against zerg and terran, 15 hatch is perfectly fine. (Unless you're on tal'darim where 15h vs. Z is BO loss to most things, then you should probably scout on 9 and hope you scout him in time, if not then 14/14).
Against protoss, if he went forge first then he would have to have probe out to either block your hatch (just put down 15 pool or 14/14 depending on preference/timing), and if you don't scout him before 15 drones and enough minerals, just put down the hatch and patrol a drone at your ramp, and if he cannons cancel your hatch at the last second and play as normal. If he nexus first you play as normal, and if he goes gate first then you play as normal.
So basically the only time you will get screwed up is if you don't scout him and he goes for cannon rush. 1/3 chance to have a chance at going forge first cannon and you don't scout first. Chances are like 10% that you have to cancel and play from behind. Totally worth the 15h imo.
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Just scout earlier and do a safe build. You're at a disadvantage for not getting the perfect opening you want, but at the same time, your opponent is playing random, they are already at a disadvantage.
I'd say something like 14/14 for Zerg (I used it standard in all matchups before, works fine), 3rax expand as terran and 3gate expand as toss.
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random i 4gate all the time, because i think it's an useless game who won't improve me
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asking them which race they are often helps. if you write "glhf" and he responds with nicely then you ak him and if hes like "sure im x" then you just do your build for that race if he seems bm he usually tells you the wrong race so there are only 2 left. of course scout early. as a toss just always go standard 1 gate. even if he does something super economic you wont be behind cuz you are better.
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Actually, all those (or both) comments about "since he is random in your league you are better than him" (not direct quote, but the basic idea) is wrong. He, she or me is simply in a lower league than they would be had they played one race, since they partially have too learn three races and therefore will undeniably progress slower.
So even though you are both platinum, you are also (according to the matchmaking system) at the same skill level. Simply because you have both worked your way up the same progress ladder
And in answer to OP. I wont disagree with you that many randoms cheese, but also. Fighting predicted fire with fire may end up getting a lot of innocent people burnt 
Give randoms more love. We shouldnt be punished for loving every race equally much :D
+ Show Spoiler +
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9 Drone scout - then play normally.
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Actually, all those (or both) comments about "since he is random in your league you are better than him" (not direct quote, but the basic idea) is wrong.
well no its actually a pretty reliable statement. because randoms have to know every match up and a person who chooses are race only has to know 3, a random player in the same league is not going to be as strong of a player as the one who chooses 1 race IN A LONGER MACRO GAME. this is the reason why most random players cheese. they can easily learn and master 1 cheese per match up because this doesn't require them to know everything about every aspect of the game for each race and match up. at low levels this is less apparant since both player will make alot of mistakes but the random play should either make more or capitalize on less mistakes as their opponent. this is all generalizations and of course you could run into a top masters smurf account that hes playing random on. but in general its safe to assume your late game is going to be stronger when facing a random player.
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as a toss player i hate vs random. You HAVE to build the pylong near your main ramp incase its zerg. If its not, theres no massive problem, but you've lost slight mining time (normally pylon would be right next to nexus) and some buildings might be easier to pick off. If it is zerg then its fine, but if its a map like TDA or antigua and they've went hatch first youre massively behind
random is op, remove it please blizz -_-
^that bit there is a joke
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On January 18 2012 20:44 ThatGuy89 wrote:as a toss player i hate vs random. You HAVE to build the pylong near your main ramp incase its zerg. If its not, theres no massive problem, but you've lost slight mining time (normally pylon would be right next to nexus) and some buildings might be easier to pick off. If it is zerg then its fine, but if its a map like TDA or antigua and they've went hatch first youre massively behind random is op, remove it please blizz -_- ^that bit there is a joke  What really annoys me about this argument is how silly and selfish it is. So you lose like 5 minerals. If you're scouting after pylon, which you should, you should most likely find out what race he is, and if not zerg you can build the other buildings behind. You'll eventually need a pylon near the ramp for emergency warp ins so that's not a big deal. Also yes it's kind of annoying to not be able to FFE if you're against zerg, but I honestly don't think 1 gate expand/3 gate expand isn't too bad compared to FFE (The zerg can not take a fast third against 1 gate or 3 gate). You know what the random player has to deal with? Learning triple the amount of races and match ups. Do you have any idea how much more difficult it is to learn everything there is to know about all the races and match ups? It's not like the match ups are similar enough that things like build order and timings are the same. You know how different pvz, pvp, and pvt feel? Now try adding six more different things to that. But I'm sorry random inconveniences you into losing some mining time.
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which league are you? I'm probably mid-high diamond (don't play enough 1v1 to be sure). I play random and could help you by playing a coupel game against you. I don't all-in as a random player.
and god I found funny ppl say "don't worry you are better" because he his random...
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14/14 isn't really what you want if your random opponent rolled terran and went 1rax FE.. Then you'll have a macro disadvantage compared to hatch first.
As protoss I think it's kindda hard. I usually open 9pylon (scout) - 13gate (at ramp)... but often times it just doesn't feel good. Like if I play PvR on TDA it's just not a good feeling... I wouldn't place my pylon/gate in that position in any straight matchup (PvT, PvP, PvZ).
However, the random player will often times have less experience with playing his race than you should have playing only 1 race. So a small macro disadvantage should be survivable.
Anyway, as you say. They cheese alot. I think I face 75%+ cheesing when meeting random players.
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