• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:09
CET 09:09
KST 17:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Team TLMC #5: Winners Announced! What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BW General Discussion How soO Began His ProGaming Dreams Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Recommended FPV games (post-KeSPA)
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread 12 Days of Starcraft The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1432 users

Blizzard Blog: Balance Snapshot

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 26 27 28 Next All
jexxto
Profile Joined April 2011
United Kingdom284 Posts
Last Edited: 2011-09-22 16:39:06
September 22 2011 16:34 GMT
#1
Blizzard recently posted a blog with numbers regarding the current balance of the game:[image loading]


Original Post

Do you feel this is an accurate depiciton of the current state of the game? Certainly the results and representation in korea doesn't match up with these numbers.
Multi Gaming Clan http://www.riffraffclan.co.uk
Psychobabas
Profile Blog Joined March 2006
2531 Posts
September 22 2011 16:38 GMT
#2
Yes, I can see why.

In PvT for example, Terrans on low leagues struggle bigtime against protoss. But once you figure out TvP on Masters it becomes far easier. And also micro for the 1-1-1 allins of course hehehe
chadissilent
Profile Blog Joined September 2010
Canada1187 Posts
September 22 2011 16:38 GMT
#3
Nerf Fungal Growth.

User was warned for this post
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
September 22 2011 16:39 GMT
#4
On September 23 2011 01:34 jexxto wrote:
Blizzard recently posted a blog with numbers regarding the current balance of the game: Original Post

Do you feel this is an accurate depiciton of the current state of the game? Certainly the results and representation in korea doesn't match up with these numbers.

I highlighted "representation in korea" because your impression of korea is the GSL. In reality, I would suggest that the balance on the korean ladders may be quite different to GSL. Elsewhere in the world, protoss have always been doing ok, this is because the defence against the gimmicky protoss style have been figured out by the koreans (but not the rest of the world yet).
MisterFred
Profile Joined October 2010
United States2033 Posts
September 22 2011 16:48 GMT
#5
Terran IMBA. Just look at the Korean numbers. Now imagine eliminating Korean masters and just going with GM. The numbers would probably get worse. Professional Terran dominance isn't a fluke. The race is just better. And I'm not exactly the easiest sell on this... I play random and Terran is my worst race, but it's still clear to me.

Lower than high masters - don't make me laugh. MMR should keep everything near 50%. Everything else is metagame shift, but honestly, who cares, all those players will have about 50% win rate and the meta game will never be constant because they aren't good enough to smooth it out.
"The victor? Not the highest scoring, nor the best strategist, nor the best tactitian. The victor was he that was closest to the Tao of FFA." -.Praetor
ch4ppi
Profile Joined July 2010
Germany802 Posts
September 22 2011 16:49 GMT
#6
On September 23 2011 01:38 chadissilent wrote:
Nerf Fungal Growth.


nice first thought, that came to my mind
QTIP.
Profile Blog Joined January 2011
United States2113 Posts
September 22 2011 16:51 GMT
#7
Nice post - thanks!
"Trash Micro but Win. Its Marin." - Min Chul
R3N
Profile Joined March 2011
740 Posts
September 22 2011 16:51 GMT
#8
PvZ 57% on both NA and EU. I thought 'toss is UP?
Andreas
Profile Blog Joined January 2011
Norway214 Posts
September 22 2011 16:52 GMT
#9
Interesting how NA and EU PvZ and TvZ winrates are so much higher than in Korea. Are Korean Zergs really that good?
lim1017
Profile Joined April 2010
Canada1278 Posts
September 22 2011 16:52 GMT
#10
the masters+ GM section has to be top Masters or w/e. Low masters should not be grouped with the GMs
Drunken.Jedi
Profile Joined June 2009
Germany446 Posts
September 22 2011 16:52 GMT
#11
Well, this doesnt really say much. Blizzard bascially gave us a bunch of numbers, but didn't explain what those numbers actually mean, except in very vague terms.

I would be very interested in how Blizzard gets those "adjusted" win percentages. As far as I can see, the only way to determine player skill accurately and objectively is to look at match results, but match results are already influenced by balance and if those numbers are based on that, they aren't useful for assessing balance.
Shewklad
Profile Joined April 2011
Sweden482 Posts
September 22 2011 16:52 GMT
#12
On September 23 2011 01:51 R3N wrote:
PvZ 57% on both NA and EU. I thought 'toss is UP?



Yes, the people on Sotg might want you to think that.
Bomber || Thorzain || Startale >< No gods, no masters.
Klipsys
Profile Blog Joined May 2010
United States1533 Posts
September 22 2011 16:53 GMT
#13
This is interesting, but it isn't a real reflection of the top top top level
Hudson Valley Progamer
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
September 22 2011 16:53 GMT
#14
GM is still only a small percentage of Masters+GM, I wonder how the numbers are for Korea there.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
R3N
Profile Joined March 2011
740 Posts
September 22 2011 16:54 GMT
#15
On September 23 2011 01:52 Shewklad wrote:
Show nested quote +
On September 23 2011 01:51 R3N wrote:
PvZ 57% on both NA and EU. I thought 'toss is UP?



Yes, the people on Sotg might want you to think that.


You mean Inc It's really only him xD
aristarchus
Profile Blog Joined September 2010
United States652 Posts
September 22 2011 16:54 GMT
#16
Wow, the gap in P performance between NA/EU and KR is insane. Either KR has much worse protoss players and much better zerg players or... something is fishy. My guess is that mostly it's just that there is an imbalance, but only at the very, very top of the skill spectrum. But who knows. Could just be the top players in each place (which is a pretty small set) happened to pick different races disproportionately often. There's really no way to know from the data. Anyone who thinks Blizzard has an easy job to do in balancing the game is very wrong.
eleaf
Profile Joined September 2011
526 Posts
September 22 2011 16:55 GMT
#17
This makes sense. I always feel above master league, PvZ is protoss side favored and PvT is about 50:50. (at least in NA)

Enhancer_
Profile Joined May 2011
Canada320 Posts
September 22 2011 16:55 GMT
#18
I think it's silly that they tell us that +/- 5% part and then only give us a snapshot of the balance. A graph of their numbers over time would be much more informative.

It's as if they released a specific snapshot that they felt would justify to the community the changes they made in 1.4, though the correlation isn't entirely clear.
Brotocol
Profile Joined September 2011
243 Posts
Last Edited: 2011-09-22 17:10:01
September 22 2011 16:55 GMT
#19
On September 23 2011 01:48 MisterFred wrote:
Terran IMBA. Just look at the Korean numbers. Now imagine eliminating Korean masters and just going with GM. The numbers would probably get worse. Professional Terran dominance isn't a fluke. The race is just better. And I'm not exactly the easiest sell on this... I play random and Terran is my worst race, but it's still clear to me.

Lower than high masters - don't make me laugh. MMR should keep everything near 50%. Everything else is metagame shift, but honestly, who cares, all those players will have about 50% win rate and the meta game will never be constant because they aren't good enough to smooth it out.



Well said.

I also want to point out that matchmaking makes all winrates tend toward 50%.

* The only case where this does not apply is tournaments, where matchmaking is not done algorithmically.

* The definition of balance means that, for 2 players of the same skill level, the game should be perfectly even. How do we isolate the skill level variable? We can't. But the closest we can do is make some assumptions: (1) There is less variability (lower std. deviation) in the highest tournaments and (2) The more up to date a given scene's metagame is, the more viable it is.

Thus, we really should be looking at GSL for the closest picture of balance that we can get, as it's the closest situation in terms of reflecting equal skill levels (tapering off on the high end, and thus not as highly variable as other tournaments/scenes), and metagame advancement.


PS. A common misconception of "balance for the highest levels" is that imbalance doesn't affect lower leagues. It affects any game with equal skill level players, where one has to work harder than the other to achieve the same result.

The entire "balance only affects the highest leagues" is wrong. It affects high leagues consistently, but can also happen, albeit inconsistently, at lower leagues.

Say, for instance, take 2 silver league players who are playing at skill levels 100 and 95, respectively (hypothetical values of course). Meaning that one is outplaying the other. And yet, the latter opponent wins. That is imbalance. Real life example: 1-1-1 happening at lower leagues. That is imbalanced if an inferior player beats a superior one.


Verdict: This looks like damage control, as it misrepresents these stats as "raw stats," whereas in reality, matchmaking has influenced them heavily.
"The Protoss ball of death is already too strong, so Protoss doesn't really need new units in HotS." - David Kim, Blizzcon 2011
Keula
Profile Joined August 2010
Germany157 Posts
September 22 2011 16:56 GMT
#20
So according to this Zerg struggle the most in EU and NA. Tournament results kinda showed that but I didnt think that there is such a difference between korea and the rest.
EG fan
1 2 3 4 5 26 27 28 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft726
StarCraft: Brood War
actioN 1676
Larva 646
Stork 480
Mong 312
Shuttle 198
Sharp 133
sorry 66
NotJumperer 38
Sacsri 30
JulyZerg 6
[ Show more ]
eros_byul 0
Dota 2
NeuroSwarm178
League of Legends
JimRising 675
C9.Mang0484
Counter-Strike
summit1g7624
minikerr49
Other Games
XaKoH 161
mouzStarbuck146
RuFF_SC2107
Organizations
Other Games
gamesdonequick950
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1395
• Lourlo1222
Upcoming Events
Sparkling Tuna Cup
1h 51m
Krystianer vs Classic
TriGGeR vs SKillous
Percival vs Ryung
ByuN vs Nicoract
OSC
9h 51m
BSL 21
11h 51m
Cross vs Dewalt
Replay Cast
1d
Wardi Open
1d 3h
OSC
2 days
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
5 days
Korean StarCraft League
5 days
OSC
6 days
OSC
6 days
Liquipedia Results

Completed

Escore Tournament S1: W1
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.