• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:00
CEST 07:00
KST 14:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy9[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple1BSL Season 235Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool How do you feel about the StarCraft shooter announcement at BlizzCon 2026? The Death of Cheese: From a Professional Cheeser Weekly Cups (Sep 13-20): herO scores triple
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
an AI researcher's take on the ladder bot BW General Discussion screpdb: new Starcraft reporting tool Bot on ladder [ASL22] Ro8 Preview: In A Tizzy
Tourneys
[ASL22] Ro8 Day 2 [ASL22] Ro16 Group D [ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Diablo IV Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7762 users

[D] Roach ling all in/agression, how does P expo?

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 5 17 18 19 Next All
gheyrobot
Profile Joined November 2010
United States30 Posts
May 18 2011 19:11 GMT
#1
Hello my name is Rob I'm a mid level masters toss player. This thread is to discuss the current trend in PvZ, the infamous roach ling build, and if possible try to find a new way to safely expand against zerg. I'm sure Most of you know it from watching GSL and other tourneys but here are the basics. I'm sorry if this explanation seems vague but there is no one build order.

step one: get an expansion

step two: get your desired number of drones, this can be high or low eco depending on how all in you want your attack to be(note you must stay on hatch tech)

step three: attack the toss shortly after he expands before the eco kicks in and his gateway ball is still primarily sentry (you can stream units or drone depends on the game)

step four: there is no step four you just won

http://www.gomtv.net/2011gstl3/vod/65338
http://www.gomtv.net/2011gslsponsors3/vod/65293
As these reps show the RL build crushes the two most common protoss expand builds relatively effortlessly

The real strength of this build is just the threat of it at any moment, you just don't know if zerg is massing for a massive attack or a minor attack and expanding. Hell zerg can even feign aggression then rush burrow roach

Effects of this build on toss:
As most of you also know the favored way for a toss to take his natural has been 3 gate sentry expand. Well tough luck that build cannot hold this if it is executed properly unless you blind hard counter by making a few hundred cannons. Another problem i have with this build is my inability to scout it before it's on top of me. Hallucinate finishes just in time to tell you that you are in fact going to die in 15 seconds.

So how does toss expand now with out playing a guessing game? Hey i know lets do a void ray expand roaches and lings sure can't shoot up. Well we all know how that turns out, the roaches and lings destroy your entire natural while your void rays sit above tickling them.

The one obvious hard counter is DT rushing, but ill come back to my original point that you cannot scout roach ling thus you must blind dt expand. While that may work out ok on the ladder i feel that the pvz match up is starting to force both sides to just play guessing games. If this will requiring patching or just further understanding of the game is not for us to say

http://www.gomtv.net/2011gslsponsors3/vod/65293 Nestea knows that inca cannot stop Roach ling and assumes he will go DT. Nestea assumes correctly and blind counter wins. (no hate towards nestea i would give him both my kidneys)

I would love to see some high level players figure out some kind of PvZ robo expand build that actually works but i have yet to dabble. Post some reps ploz gogo immortal use!
Arcanefrost
Profile Blog Joined August 2010
Belgium1257 Posts
May 18 2011 19:19 GMT
#2
I go voidray expo, or get a stargate right after i expo and cut sentries a little (and still only on maps you cannot forge fe on). 3gate used to be the safe build with average economy, and now it's just a build with average economy.
Valor is a poor substitute for numbers.
hi im new
Profile Joined May 2010
Germany150 Posts
Last Edited: 2011-05-18 19:21:46
May 18 2011 19:20 GMT
#3
you pretty much have to blindly go at least 2 cannons and if he builds dones you will have to play from even more behind than you used to.
dt build doesn't hard counter this by the way. just a few minerals for a safety evo chamber won't hurt his attack at all and if he sees dts he will just go back build spores and a milllion drones because you can't attack him with the few units you have and play from there.

defend all game and build colossi ht ball (you will lose to infestor bling without ht) and hope he messes up. or be a million times better and outmicro him with blink. not sure what else works right now.

gheyrobot
Profile Joined November 2010
United States30 Posts
May 18 2011 19:24 GMT
#4
My problem with stargate expand is that roach ling STILL kills it. On forge FE maps ok that's different but what about the nestea spine crawler rush, not seeing it to much yet but i see it becoming a standard play vs Forge FE
Bair
Profile Joined May 2010
United States698 Posts
May 18 2011 19:28 GMT
#5
On May 19 2011 04:19 Arcanefrost wrote:
I go voidray expo, or get a stargate right after i expo and cut sentries a little (and still only on maps you cannot forge fe on). 3gate used to be the safe build with average economy, and now it's just a build with average economy.


This is a very strong move. I am only mid/high diamond, but I encountered similar shenanigans the other night. It looked like a 3 gate expand and he moved out and killed all my forward lings at the expo timing. When I attacked shortly after I was met with no expo, many zealots, a few sentries and 2 voids (a third joining shortly after). I was pretty surprised and I was unable to hold it off.
In Roaches I Rust.
hi im new
Profile Joined May 2010
Germany150 Posts
May 18 2011 19:30 GMT
#6
spine crawler rush only works on maps you don't usually forge fe on. if the spines can only shoot the wall and aren't close to the nat it's not all that good.
evanthebouncy
Profile Joined November 2004
China491 Posts
May 18 2011 19:31 GMT
#7
It's just something you have to deal with and get better at. If you look at zerg when we expand we play the guessing game ALL THE TIME.
BOINK BOINK! Recursively defined
Jaeger
Profile Joined December 2009
United States1150 Posts
May 18 2011 19:34 GMT
#8
On May 19 2011 04:24 gheyrobot wrote:
My problem with stargate expand is that roach ling STILL kills it. On forge FE maps ok that's different but what about the nestea spine crawler rush, not seeing it to much yet but i see it becoming a standard play vs Forge FE


You can forge fe safely on more maps than you may think although there are still some maps you have to open one base.


The spinecrawler rush is just a gimmick, probe scout before ling speed finishes you'll see a lair building and 1 gas with no guys mining gas. Add a second gateway and chronoboost a few stalkers and kill the spinecrawlers before they morph in and kill the overlords, stay near your cannon to defend your stalkers against speedlings.
https://www.dotabuff.com/players/8137911
gheyrobot
Profile Joined November 2010
United States30 Posts
Last Edited: 2011-05-18 19:38:39
May 18 2011 19:36 GMT
#9
Clearly you did not watch the replays, The timings on roach ling crush void ray builds with much ease
And yes Forge FE is still very strong PvZ spine crawler rushing comes down to the zerg preventing scouting.
Gescom
Profile Joined February 2010
Canada3516 Posts
May 18 2011 19:39 GMT
#10
Nothing stops you from getting 3-4 gates and expanding gently with a forge and decent sim-city. ?_?
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
hi im new
Profile Joined May 2010
Germany150 Posts
May 18 2011 19:40 GMT
#11
what stops you from building all drones then. ?_?
HIPHOPPANDA
Profile Joined March 2011
5 Posts
May 18 2011 19:41 GMT
#12
Forcefields + cannons - win.

User was warned for this post
gheyrobot
Profile Joined November 2010
United States30 Posts
May 18 2011 19:42 GMT
#13
On May 19 2011 04:31 evanthebouncy wrote:
It's just something you have to deal with and get better at. If you look at zerg when we expand we play the guessing game ALL THE TIME.


Thats why i posted, i want people to think of new types of Toss expands. And that's really not true i played a lot of zerg season 1 and it is very easy to pin the protoss player on either Templar stargate or gateway by scouting the front and noting expo timings.
Jaeger
Profile Joined December 2009
United States1150 Posts
May 18 2011 19:44 GMT
#14
On May 19 2011 04:39 Gescom wrote:
Nothing stops you from getting 3-4 gates and expanding gently with a forge and decent sim-city. ?_?


Except for the other response for a zerg seeing a 3gate expand is to drone up super heavily after ling speed and taking a slow nexus will give you a large disadvantage in the midgame.
https://www.dotabuff.com/players/8137911
hi im new
Profile Joined May 2010
Germany150 Posts
May 18 2011 19:47 GMT
#15
larger*
you've always been behind when 3gate expanding vs zerg.
gheyrobot
Profile Joined November 2010
United States30 Posts
May 18 2011 19:49 GMT
#16
We all know zerg has scouting issues vs terran but vs toss you should never be surprised early game to an extent that loses you the game or your expansion ALWAYS build a third queen

EX you see a late nexus and low sentry count Conclusion: DT or Stargate Reaction: Build a fourth queen and a spore crawler+drones

EX High sentry count+fast nexus Conclusion: no dts no stargates

you should be doing very little guessing as zerg vs toss and if you use your speedlings to their potential you should prevent ALL scouting untill obs/hallucinate
Suerte
Profile Joined July 2010
United States117 Posts
May 18 2011 19:54 GMT
#17
Because of this, when I 3 gate expand I drop a forge, and 4th gate down at my natural and always 2 cannons while sending out 2-3 probes periodically to check on the Zerg.
Gescom
Profile Joined February 2010
Canada3516 Posts
Last Edited: 2011-05-18 19:59:14
May 18 2011 19:58 GMT
#18
On May 19 2011 04:44 Jaeger wrote:
Show nested quote +
On May 19 2011 04:39 Gescom wrote:
Nothing stops you from getting 3-4 gates and expanding gently with a forge and decent sim-city. ?_?


Except for the other response for a zerg seeing a 3gate expand is to drone up super heavily after ling speed and taking a slow nexus will give you a large disadvantage in the midgame.

The whole game revolves around scouting and reacting! If a zerg is building mass drones you can still chrono two nex worth of probes to keep up. If a zerg is cutting drones then throw down many cannons.
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
Jaeger
Profile Joined December 2009
United States1150 Posts
May 18 2011 20:01 GMT
#19
On May 19 2011 04:58 Gescom wrote:
Show nested quote +
On May 19 2011 04:44 Jaeger wrote:
On May 19 2011 04:39 Gescom wrote:
Nothing stops you from getting 3-4 gates and expanding gently with a forge and decent sim-city. ?_?


Except for the other response for a zerg seeing a 3gate expand is to drone up super heavily after ling speed and taking a slow nexus will give you a large disadvantage in the midgame.

The whole game revolves around scouting and reacting! If a zerg is building mass drones you can still chrono two nex worth of probes to keep up. If a zerg is cutting drones then throw down many cannons.


Except you can't reliably scout after ling speed until hallucination/stargate tech kicks in which is too late.
https://www.dotabuff.com/players/8137911
Mirl
Profile Joined May 2011
Turkey173 Posts
May 18 2011 20:03 GMT
#20
You should try 3 gate+stargate+forge+expand.Void Rays doing amazing job.

when you get void rays;
1.At least you kill 1 Overlord(100 mineral)
2.Zerg scared roach&ling all in
3.Zerg get extra quenn or evolution chamber(150 gold)
4.You can kill Creep Tumors
5.you can deny zerg 3rd Base
(-_(-_(^_(-_-)_-)_-)_-) Entusman Hwaiting~ (^_ = Horang2! Artosis #1 Nerd
1 2 3 4 5 17 18 19 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
-ZergGirl 161
Nina 96
RuFF_SC2 13
StarCraft: Brood War
Britney 3282
Rain 1865
GuemChi 1346
Dewaltoss 135
Leta 105
sorry 53
yabsab 28
Icarus 5
League of Legends
JimRising 813
Reynor41
Super Smash Bros
hungrybox680
Other Games
summit1g10854
PiGStarcraft404
C9.Mang0359
Livibee168
Maynarde152
ViBE78
Organizations
Other Games
gamesdonequick642
[ Show 13 non-featured ]
StarCraft 2
• mYiSmile18
• Letter144
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota278
League of Legends
• Stunt486
Upcoming Events
Kung Fu Cup
6h
The PondCast
1d 5h
Replay Cast
1d 19h
Korean StarCraft League
2 days
CranKy Ducklings
3 days
GSL
4 days
Yamato Cup
4 days
Replay Cast
4 days
Afreeca Starleague
5 days
WardiTV Weekly
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.